mmorpg2d/Assets/Script/CharacterCusomizationBridge.cs
2025-01-06 19:41:29 +05:30

36 lines
905 B
C#

using System.Collections;
using System.Collections.Generic;
using Assets.HeroEditor4D.Common.Scripts.CharacterScripts;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CharacterCusomizationBridge : MonoBehaviour
{
public Character4D character;
public static string characterJson;
public static CharacterCusomizationBridge instance;
void Awake(){
if(instance!=null && instance!=this){
Destroy(instance.gameObject);
}
instance=this;
DontDestroyOnLoad(gameObject);
}
void Update(){
// if(Input.GetKeyDown(KeyCode.Space)){
// LoadToGame();
// }
}
public void LoadToGame(){
CharacterSelection.selectedCharJson = character.ToJson();
SceneManager.LoadScene("MenuScene");
CharacterSelection.SaveCharacterSkinCloud();
}
}