From 02f1d85e1f20a78790a0f92736900bd09d5dc892 Mon Sep 17 00:00:00 2001 From: Sewmina Date: Fri, 21 Mar 2025 20:25:56 +0530 Subject: [PATCH] little opt --- Assets/Scripts/SnakeController.cs | 18 +++++++++++------- 1 file changed, 11 insertions(+), 7 deletions(-) diff --git a/Assets/Scripts/SnakeController.cs b/Assets/Scripts/SnakeController.cs index 9da6f79..5e9dc6a 100644 --- a/Assets/Scripts/SnakeController.cs +++ b/Assets/Scripts/SnakeController.cs @@ -14,10 +14,16 @@ public class SnakeController : MonoBehaviour public Vector2 fieldSize= new Vector2(160,90); float moveTimer; + float topEdge => transform.position.y + fieldSize.y /2f; + float botEdge => transform.position.y -fieldSize.y /2f; + float leftEdge =>transform.position.x-fieldSize.x/2f; + float rightEdge => transform.position.x + fieldSize.x/2f; + + void Start(){ tail = new List(); for(int i=0; i < startingLength; i++){ - Vector3 pos =-(Vector2.right * i); + Vector3 pos = (Vector2)transform.position-(Vector2.right * i); tail.Add(pos); GameObject newPiece = Instantiate(snakePiecePrefab,pos, Quaternion.identity ); snakePieces.Add(newPiece.transform); @@ -27,6 +33,7 @@ public class SnakeController : MonoBehaviour void Update() { Move(); + if(Input.GetKeyDown(KeyCode.RightArrow)){ ChangeDir(Vector2.right); }else if(Input.GetKeyDown(KeyCode.LeftArrow)){ @@ -74,16 +81,14 @@ public class SnakeController : MonoBehaviour } tail[0] = curPosition + curDirection; - float leftEdge =transform.position.x-fieldSize.x/2f; - float rightEdge = transform.position.x + fieldSize.x/2f; + if(tail[0].x > rightEdge){ tail[0]= new Vector2(leftEdge,tail[0].y); }else if(tail[0].x topEdge){ tail[0] = new Vector2(tail[0].x, botEdge); @@ -93,8 +98,7 @@ public class SnakeController : MonoBehaviour snakePieces[0].position = tail[0]; } } - - + private void OnDrawGizmos() { Gizmos.DrawWireCube(transform.position, new Vector3(fieldSize.x,fieldSize.y)); }