v1
5
.vscode/extensions.json
vendored
Normal file
|
|
@ -0,0 +1,5 @@
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||||||
|
{
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||||||
|
"recommendations": [
|
||||||
|
"visualstudiotoolsforunity.vstuc"
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||||||
|
]
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||||||
|
}
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||||||
10
.vscode/launch.json
vendored
Normal file
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@ -0,0 +1,10 @@
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||||||
|
{
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|
"version": "0.2.0",
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||||||
|
"configurations": [
|
||||||
|
{
|
||||||
|
"name": "Attach to Unity",
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||||||
|
"type": "vstuc",
|
||||||
|
"request": "attach"
|
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|
}
|
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|
]
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|
}
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106
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@ -1,56 +1,56 @@
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{
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"**/.git": true,
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"**/*.user":true,
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"**/*.userprefs": true,
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"**/*.userprefs":true,
|
"**/*.unityproj": true,
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||||||
"**/*.unityproj":true,
|
"**/*.dll": true,
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"**/*.dll":true,
|
"**/*.exe": true,
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"**/*.exe":true,
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"**/*.pdf": true,
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"**/*.wav": true,
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"**/*.wav":true,
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"**/*.gif": true,
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"**/*.gif":true,
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"**/*.ico": true,
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"**/*.ico":true,
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"**/*.jpg": true,
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"**/*.jpg":true,
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"**/*.jpeg": true,
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"**/*.jpeg":true,
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"**/*.png": true,
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"**/*.png":true,
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"**/*.psd": true,
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"**/*.psd":true,
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"**/*.tga": true,
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"**/*.tga":true,
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"**/*.tif": true,
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"**/*.tif":true,
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"**/*.tiff": true,
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"**/*.tiff":true,
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"**/*.3ds": true,
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"**/*.lxo": true,
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"**/*.lxo":true,
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"**/*.LXO": true,
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"**/*.LXO":true,
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"**/*.ma": true,
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||||||
"**/*.ma":true,
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"**/*.MA": true,
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||||||
"**/*.MA":true,
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"**/*.obj": true,
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||||||
"**/*.obj":true,
|
"**/*.OBJ": true,
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||||||
"**/*.OBJ":true,
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"**/*.asset": true,
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"**/*.asset":true,
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"**/*.cubemap": true,
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"**/*.cubemap":true,
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"**/*.flare": true,
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"**/*.flare":true,
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"**/*.mat": true,
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"**/*.mat":true,
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"**/*.meta": true,
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"**/*.meta":true,
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"**/*.prefab": true,
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||||||
"**/*.prefab":true,
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"**/*.unity": true,
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||||||
"**/*.unity":true,
|
"build/": true,
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||||||
"build/":true,
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"Build/": true,
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||||||
"Build/":true,
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"Library/": true,
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||||||
"Library/":true,
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"library/": true,
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||||||
"library/":true,
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"obj/": true,
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||||||
"obj/":true,
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"Obj/": true,
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"Obj/":true,
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"ProjectSettings/": true,
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"ProjectSettings/":true,
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"temp/": true,
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"temp/":true,
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"Temp/": true
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||||||
"Temp/":true
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|
||||||
},
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},
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"dotnet.preferCSharpExtension": true
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"dotnet.preferCSharpExtension": true,
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||||||
|
"dotnet.defaultSolution": "SnakesMP.sln"
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||||||
}
|
}
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@ -1,5 +1,89 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3697796283690876146}
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m_SelectedEditorRenderState: 0
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@ -30,9 +114,10 @@ Transform:
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m_LocalScale: {x: 1.25, y: 1.25, z: 1.25}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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- {fileID: 7589153798718879411}
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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--- !u!212 &2777607071529074277
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--- !u!212 &2777607071529074277
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|
|
@ -42,7 +127,7 @@ SpriteRenderer:
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_DynamicOccludee: 1
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|
|
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|
@ -12,7 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: e577df2efef21cb47a44b3f590e12ec6, type: 3}
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m_Name: SkinData
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m_Name: SkinData
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sprite: {fileID: 21300000, guid: 623ebfd036e30a5459048b0bbb405137, type: 3}
|
sprite: {fileID: 21300000, guid: 623ebfd036e30a5459048b0bbb405137, type: 3}
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|
|
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|
@ -154,6 +154,8 @@ MonoBehaviour:
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skin: {fileID: 11400000, guid: 1645ac28e994f8d44840fc5e5319be32, type: 2}
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skin: {fileID: 11400000, guid: 1645ac28e994f8d44840fc5e5319be32, type: 2}
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myColor: {r: 0, g: 1, b: 0.083200455, a: 1}
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isHead: 0
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GameObject:
|
GameObject:
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|
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DefaultImporter:
|
DefaultImporter:
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|
externalObjects: {}
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userData:
|
userData:
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|
|
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||||||
122
Assets/Scripts/ButtonSet.cs
Normal file
|
|
@ -0,0 +1,122 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
public class ButtonSet : MonoBehaviour
|
||||||
|
{
|
||||||
|
public const float buttonHoldInterval = 0.25f;
|
||||||
|
|
||||||
|
public static Action OnLeft, OnRight, OnUp, OnDown;
|
||||||
|
public static bool DownPressed;
|
||||||
|
public static bool LeftPressed;
|
||||||
|
public static bool RightPressed;
|
||||||
|
public static bool UpPressed;
|
||||||
|
public EventTrigger btnUp,btnLeft,btnRight,btnDown;
|
||||||
|
|
||||||
|
|
||||||
|
#region Input Handle
|
||||||
|
void Start(){
|
||||||
|
btnLeft.AddListener(EventTriggerType.PointerDown, OnLeftDown);
|
||||||
|
btnLeft.AddListener(EventTriggerType.PointerUp, OnLeftUp);
|
||||||
|
|
||||||
|
btnRight.AddListener(EventTriggerType.PointerDown, OnRightDown);
|
||||||
|
btnRight.AddListener(EventTriggerType.PointerUp, OnRightUp);
|
||||||
|
|
||||||
|
btnDown.AddListener(EventTriggerType.PointerDown, OnDownDown);
|
||||||
|
btnDown.AddListener(EventTriggerType.PointerUp, OnDownUp);
|
||||||
|
|
||||||
|
btnUp.AddListener(EventTriggerType.PointerDown, OnUpDown);
|
||||||
|
btnUp.AddListener(EventTriggerType.PointerUp, OnUpUp);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnLeftDown(BaseEventData e){
|
||||||
|
LeftPressed=true;
|
||||||
|
leftTimer=buttonHoldInterval;
|
||||||
|
OnLeft?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnLeftUp(BaseEventData e){
|
||||||
|
LeftPressed=false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnRightDown(BaseEventData e){
|
||||||
|
RightPressed=true;
|
||||||
|
rightTimer=buttonHoldInterval;
|
||||||
|
OnRight?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnRightUp(BaseEventData e){
|
||||||
|
RightPressed=false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDownDown(BaseEventData e){
|
||||||
|
DownPressed=true;
|
||||||
|
downTimer = buttonHoldInterval;
|
||||||
|
OnDown?.Invoke();
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDownUp(BaseEventData e){
|
||||||
|
DownPressed=false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnUpUp(BaseEventData e){
|
||||||
|
UpPressed = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void OnUpDown(BaseEventData e){
|
||||||
|
UpPressed = true;
|
||||||
|
upTimer = buttonHoldInterval;
|
||||||
|
OnUp?.Invoke();
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
float leftTimer,rightTimer, upTimer,downTimer=0;
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if(LeftPressed){
|
||||||
|
if(leftTimer > 0){
|
||||||
|
leftTimer-=Time.deltaTime;
|
||||||
|
}else{
|
||||||
|
leftTimer=buttonHoldInterval;
|
||||||
|
OnLeft?.Invoke();
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
leftTimer=0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(RightPressed){
|
||||||
|
if(rightTimer > 0){
|
||||||
|
rightTimer-=Time.deltaTime;
|
||||||
|
}else{
|
||||||
|
rightTimer=buttonHoldInterval;
|
||||||
|
OnRight?.Invoke();
|
||||||
|
}
|
||||||
|
}else{
|
||||||
|
rightTimer=0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(UpPressed){
|
||||||
|
if(upTimer > 0){
|
||||||
|
upTimer -= Time.deltaTime;
|
||||||
|
}else{
|
||||||
|
upTimer = buttonHoldInterval;
|
||||||
|
OnUp?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(DownPressed){
|
||||||
|
if(downTimer > 0){
|
||||||
|
downTimer -= Time.deltaTime;
|
||||||
|
}else{
|
||||||
|
downTimer = buttonHoldInterval;
|
||||||
|
OnDown?.Invoke();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Scripts/ButtonSet.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4000f3b9be3036a4fb56bf2c0ca1e900
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -1,11 +1,14 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
using ExitGames.Client.Photon;
|
using ExitGames.Client.Photon;
|
||||||
using Photon.Pun;
|
using Photon.Pun;
|
||||||
using Photon.Realtime;
|
using Photon.Realtime;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.Networking;
|
||||||
using UnityEngine.SceneManagement;
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
|
|
@ -13,13 +16,19 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
const int START_WAIT_TIME = 10;
|
const int START_WAIT_TIME = 10;
|
||||||
|
|
||||||
const byte GAME_START_CODE = 1;
|
const byte GAME_START_CODE = 1;
|
||||||
|
|
||||||
|
const byte GAME_OVER_CODE = 2;
|
||||||
|
|
||||||
DateTime startedTime = DateTime.UnixEpoch;
|
DateTime startedTime = DateTime.UnixEpoch;
|
||||||
public bool gameStarted => startedTime != DateTime.UnixEpoch;
|
public bool gameStarted => startedTime != DateTime.UnixEpoch;
|
||||||
RaiseEventOptions raiseEventOptions = new RaiseEventOptions { Receivers = ReceiverGroup.All };
|
RaiseEventOptions raiseEventOptions = new RaiseEventOptions { Receivers = ReceiverGroup.All };
|
||||||
|
|
||||||
public SnakeController p1;
|
public SnakeController p1;
|
||||||
public SnakeController p2;
|
public SnakeController p2;
|
||||||
|
public GameObject wonScreen;
|
||||||
|
public GameObject lostScreen;
|
||||||
public TMP_Text mp_status_txt;
|
public TMP_Text mp_status_txt;
|
||||||
|
public TMP_Text scoreTxtYou,scoreTxtEnemy;
|
||||||
public GameObject fruitPrefab;
|
public GameObject fruitPrefab;
|
||||||
public List<GameObject> spawnedFruits = new List<GameObject>();
|
public List<GameObject> spawnedFruits = new List<GameObject>();
|
||||||
public int maxFruits = 10;
|
public int maxFruits = 10;
|
||||||
|
|
@ -35,6 +44,7 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
|
|
||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
|
scoreTxtEnemy.text = scoreTxtYou.text = "-";
|
||||||
if(!PhotonNetwork.IsConnectedAndReady){
|
if(!PhotonNetwork.IsConnectedAndReady){
|
||||||
SceneManager.LoadScene(0);
|
SceneManager.LoadScene(0);
|
||||||
}
|
}
|
||||||
|
|
@ -54,6 +64,10 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
WaitForGameStart();
|
WaitForGameStart();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
TimeSpan timeSince = DateTime.Now - startedTime;
|
||||||
|
mp_status_txt.text = timeSince.Minutes + ":" + timeSince.Seconds.ToString("00");
|
||||||
|
|
||||||
|
UpdateScores();
|
||||||
|
|
||||||
if (PhotonNetwork.IsMasterClient)
|
if (PhotonNetwork.IsMasterClient)
|
||||||
{
|
{
|
||||||
|
|
@ -71,14 +85,22 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void UpdateScores(){
|
||||||
|
scoreTxtYou.text = getPlayerScore(PhotonNetwork.LocalPlayer).ToString();
|
||||||
|
scoreTxtEnemy.text = getPlayerScore(PhotonNetwork.PlayerListOthers.FirstOrDefault()).ToString();
|
||||||
|
}
|
||||||
|
|
||||||
void SpawnFruits(){
|
void SpawnFruits(){
|
||||||
|
|
||||||
if(spawnedFruits.Count > maxFruits){return;}
|
if(spawnedFruits.Count > maxFruits){return;}
|
||||||
if(fruitSpawnTimer >0){
|
if(spawnedFruits.Count <4){
|
||||||
fruitSpawnTimer-=Time.deltaTime;
|
//spawn 2
|
||||||
return;
|
}else{
|
||||||
|
if(fruitSpawnTimer >0){
|
||||||
|
fruitSpawnTimer-=Time.deltaTime;
|
||||||
|
return;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fruitSpawnTimer = fruitSpawnInterval;
|
fruitSpawnTimer = fruitSpawnInterval;
|
||||||
|
|
||||||
spawnedFruits.Add(PhotonNetwork.Instantiate(fruitPrefab.name, GetRandomPoint(),Quaternion.identity));
|
spawnedFruits.Add(PhotonNetwork.Instantiate(fruitPrefab.name, GetRandomPoint(),Quaternion.identity));
|
||||||
|
|
@ -108,6 +130,10 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int getPlayerScore(Player p){
|
||||||
|
return p.CustomProperties.ContainsKey("score") ? (int)p.CustomProperties["score"] : 0;
|
||||||
|
}
|
||||||
|
|
||||||
Vector2 GetRandomPoint(){
|
Vector2 GetRandomPoint(){
|
||||||
SnakeController p = (p1.gameObject.activeSelf) ? p1 : p2;
|
SnakeController p = (p1.gameObject.activeSelf) ? p1 : p2;
|
||||||
|
|
||||||
|
|
@ -149,6 +175,13 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void OnGameOver(){
|
||||||
|
PhotonNetwork.RaiseEvent(GAME_OVER_CODE, PhotonNetwork.IsMasterClient ? 0 : 1, raiseEventOptions, SendOptions.SendReliable);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool gameOver = false;
|
||||||
|
int winnerId = -1;
|
||||||
public void OnEvent(EventData photonEvent)
|
public void OnEvent(EventData photonEvent)
|
||||||
{
|
{
|
||||||
if (photonEvent.Code == GAME_START_CODE)
|
if (photonEvent.Code == GAME_START_CODE)
|
||||||
|
|
@ -156,6 +189,99 @@ public class GameManager : MonoBehaviourPunCallbacks, IOnEventCallback
|
||||||
Debug.Log("Game Started");
|
Debug.Log("Game Started");
|
||||||
startedTime = DateTime.Now;
|
startedTime = DateTime.Now;
|
||||||
|
|
||||||
|
}else if(photonEvent.Code == GAME_OVER_CODE){
|
||||||
|
Debug.Log("Game Over");
|
||||||
|
gameOver = true;
|
||||||
|
winnerId = (int)photonEvent.CustomData;
|
||||||
|
if(PhotonNetwork.IsMasterClient){
|
||||||
|
wonScreen.SetActive(winnerId== 0);
|
||||||
|
lostScreen.SetActive(winnerId != 0);
|
||||||
|
}else{
|
||||||
|
wonScreen.SetActive(winnerId != 0);
|
||||||
|
lostScreen.SetActive(winnerId== 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
StartCoroutine(SubmitGameData());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator SubmitGameData()
|
||||||
|
{
|
||||||
|
// Create the leaderboard object
|
||||||
|
Leaderboard leaderboard = new Leaderboard
|
||||||
|
{
|
||||||
|
master = scoreTxtYou.text,
|
||||||
|
client = scoreTxtEnemy.text
|
||||||
|
};
|
||||||
|
|
||||||
|
// Create the submission object
|
||||||
|
Submission submission = new Submission
|
||||||
|
{
|
||||||
|
gameAddress = GameData.address,
|
||||||
|
playerType = PhotonNetwork.IsMasterClient ? "master" : "client",
|
||||||
|
username = GameData.user_id,
|
||||||
|
winner = gameOver ? (winnerId == 0 ? "master" : "client") : "",
|
||||||
|
leaderboard = leaderboard,
|
||||||
|
score = getPlayerScore(PhotonNetwork.LocalPlayer),
|
||||||
|
game_id = "snakes",
|
||||||
|
publicKey= GameData.pubkey,
|
||||||
|
wager = GameData.wager
|
||||||
|
};
|
||||||
|
|
||||||
|
// Convert submission to JSON
|
||||||
|
string json = JsonUtility.ToJson(submission);
|
||||||
|
byte[] jsonData = Encoding.UTF8.GetBytes(json);
|
||||||
|
|
||||||
|
// Send request to the server
|
||||||
|
using (UnityWebRequest request = new UnityWebRequest($"{Constants.VALIDATOR_URL}submit", "POST"))
|
||||||
|
{
|
||||||
|
request.uploadHandler = new UploadHandlerRaw(jsonData);
|
||||||
|
request.downloadHandler = new DownloadHandlerBuffer();
|
||||||
|
request.SetRequestHeader("Content-Type", "application/json");
|
||||||
|
|
||||||
|
yield return request.SendWebRequest();
|
||||||
|
|
||||||
|
#if UNITY_2020_1_OR_NEWER
|
||||||
|
if (request.result == UnityWebRequest.Result.Success)
|
||||||
|
#else
|
||||||
|
if (!request.isNetworkError && !request.isHttpError)
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
// Debug.Log("Submission successful");
|
||||||
|
// Debug.Log("Response: " + request.downloadHandler.text);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.Log("Error submitting game data:");
|
||||||
|
Debug.Log(request.error);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerator SubmitRefundReq()
|
||||||
|
{
|
||||||
|
|
||||||
|
// Send request to the server
|
||||||
|
using (UnityWebRequest request = new UnityWebRequest($"{Constants.VALIDATOR_URL}requestRefund?gameAddress=" + GameData.address, "GET"))
|
||||||
|
{
|
||||||
|
request.SetRequestHeader("Content-Type", "application/json");
|
||||||
|
|
||||||
|
yield return request.SendWebRequest();
|
||||||
|
|
||||||
|
#if UNITY_2020_1_OR_NEWER
|
||||||
|
if (request.result == UnityWebRequest.Result.Success)
|
||||||
|
#else
|
||||||
|
if (!request.isNetworkError && !request.isHttpError)
|
||||||
|
#endif
|
||||||
|
{
|
||||||
|
Debug.Log("Refund request submitted successfully");
|
||||||
|
JSBridge.instance.OnClose(-1);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.Log("Error submitting refund request:");
|
||||||
|
Debug.Log(request.error);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
181
Assets/Scripts/MenuManager.cs
Normal file
|
|
@ -0,0 +1,181 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Photon.Pun;
|
||||||
|
using Photon.Realtime;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.Networking;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class MenuManager : MonoBehaviourPunCallbacks
|
||||||
|
{
|
||||||
|
|
||||||
|
public GameObject connectingPanel;
|
||||||
|
public TMP_Text ownerUsernameTxt;
|
||||||
|
public Image ownerProfiPicImage;
|
||||||
|
public TMP_Text joinerUsernameTxt;
|
||||||
|
public Image joinerProfilePicImage;
|
||||||
|
|
||||||
|
void ConnectPhoton(){
|
||||||
|
connectingPanel.SetActive(true);
|
||||||
|
PhotonNetwork.AuthValues = new AuthenticationValues();
|
||||||
|
PhotonNetwork.AuthValues.UserId = GameData.user_id;
|
||||||
|
PhotonNetwork.ConnectUsingSettings();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
float timeoutTimer =25;
|
||||||
|
void Update(){
|
||||||
|
if(timeoutTimer > 0){
|
||||||
|
timeoutTimer -= Time.deltaTime;
|
||||||
|
if(timeoutTimer <= 0){
|
||||||
|
SceneManager.LoadScene(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
if(PhotonNetwork.IsConnected){
|
||||||
|
connectingPanel.SetActive(false);
|
||||||
|
}else{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
string url = Application.absoluteURL;
|
||||||
|
if (!string.IsNullOrEmpty(url))
|
||||||
|
{
|
||||||
|
// Extract query parameters
|
||||||
|
string betId = GetQueryParam(url, "betId");
|
||||||
|
string owner = GetQueryParam(url, "owner");
|
||||||
|
string joiner = GetQueryParam(url, "joiner");
|
||||||
|
string address = GetQueryParam(url, "address");
|
||||||
|
string user_id = GetQueryParam(url, "uid");
|
||||||
|
string pubkey = GetQueryParam(url, "pubkey");
|
||||||
|
int wager = int.Parse(GetQueryParam(url, "wager"));
|
||||||
|
|
||||||
|
GameData.id = betId;
|
||||||
|
GameData.ownerId= owner;
|
||||||
|
GameData.joinerId = joiner;
|
||||||
|
GameData.address = address;
|
||||||
|
GameData.user_id = user_id;
|
||||||
|
GameData.pubkey = pubkey;
|
||||||
|
GameData.wager = wager;
|
||||||
|
ConnectPhoton();
|
||||||
|
|
||||||
|
StartCoroutine(CoroutineUpdateGameData());
|
||||||
|
}else{
|
||||||
|
string betId = "tetris";
|
||||||
|
string owner = "did:privy:cm8tsahek00mdb857e0a7igd3" + Random.Range(1,100);
|
||||||
|
string joiner = "did:privy:cm8u2diob01cu14c92y4yq5pf";
|
||||||
|
string address = "3NEY7LD9gL7cgwZ6Lw6dNjmnthdkqtStYmaQUCTiDRFk";
|
||||||
|
string pubkey = "cocD4r4yNpHxPq7CzUebxEMyLki3X4d2Y3HcTX5ptUc";
|
||||||
|
|
||||||
|
string user_id = owner;
|
||||||
|
|
||||||
|
GameData.id = betId;
|
||||||
|
GameData.ownerId= owner;
|
||||||
|
GameData.joinerId = joiner;
|
||||||
|
GameData.address = address;
|
||||||
|
GameData.user_id = user_id;
|
||||||
|
GameData.pubkey = pubkey;
|
||||||
|
|
||||||
|
ConnectPhoton();
|
||||||
|
|
||||||
|
StartCoroutine(CoroutineUpdateGameData());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
IEnumerator CoroutineUpdateGameData()
|
||||||
|
{
|
||||||
|
// Request user profile data for both owner and joiner
|
||||||
|
UnityWebRequest ownerDataReq = UnityWebRequest.Get($"{Constants.API_URL}get_user_by_id.php?id={GameData.ownerId}");
|
||||||
|
UnityWebRequest joinerDataReq = UnityWebRequest.Get($"{Constants.API_URL}get_user_by_id.php?id={GameData.joinerId}");
|
||||||
|
|
||||||
|
// Wait for both requests to finish
|
||||||
|
yield return ownerDataReq.SendWebRequest();
|
||||||
|
yield return joinerDataReq.SendWebRequest();
|
||||||
|
|
||||||
|
// Handle errors if any
|
||||||
|
if (ownerDataReq.result != UnityWebRequest.Result.Success || joinerDataReq.result != UnityWebRequest.Result.Success)
|
||||||
|
{
|
||||||
|
Debug.LogError($"Error fetching data: {ownerDataReq.error}, {joinerDataReq.error}");
|
||||||
|
yield break;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Parse the response data into UserProfile objects
|
||||||
|
try{
|
||||||
|
UserProfile ownerProfile = JsonUtility.FromJson<UserProfile>(ownerDataReq.downloadHandler.text);
|
||||||
|
UserProfile joinerProfile = JsonUtility.FromJson<UserProfile>(joinerDataReq.downloadHandler.text);
|
||||||
|
|
||||||
|
// Update username text
|
||||||
|
ownerUsernameTxt.text = ownerProfile.username;
|
||||||
|
joinerUsernameTxt.text = joinerProfile.username;
|
||||||
|
|
||||||
|
// Load the profile images using UnityWebRequest
|
||||||
|
StartCoroutine(LoadProfileImage(ownerProfile.x_profile_url, ownerProfiPicImage));
|
||||||
|
StartCoroutine(LoadProfileImage(joinerProfile.x_profile_url, joinerProfilePicImage));
|
||||||
|
}catch{}
|
||||||
|
yield return new WaitForSeconds(2f);
|
||||||
|
if(connectingPanel.activeSelf){
|
||||||
|
yield return new WaitForSeconds(2f);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
PhotonNetwork.JoinOrCreateRoom(GameData.address, new Photon.Realtime.RoomOptions(){MaxPlayers=2}, Photon.Realtime.TypedLobby.Default);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Helper method to load an image from a URL and set it to an Image component
|
||||||
|
IEnumerator LoadProfileImage(string url, Image imageComponent)
|
||||||
|
{
|
||||||
|
UnityWebRequest imageRequest = UnityWebRequestTexture.GetTexture(url);
|
||||||
|
yield return imageRequest.SendWebRequest();
|
||||||
|
|
||||||
|
if (imageRequest.result == UnityWebRequest.Result.Success)
|
||||||
|
{
|
||||||
|
Texture2D texture = ((DownloadHandlerTexture)imageRequest.downloadHandler).texture;
|
||||||
|
Sprite sprite = Sprite.Create(texture, new Rect(0, 0, texture.width, texture.height), new Vector2(0.5f, 0.5f));
|
||||||
|
imageComponent.sprite = sprite;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError($"Error loading image from {url}: {imageRequest.error}");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnConnectedToMaster()
|
||||||
|
{
|
||||||
|
base.OnConnectedToMaster();
|
||||||
|
|
||||||
|
connectingPanel.SetActive(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void Play(){
|
||||||
|
|
||||||
|
PhotonNetwork.JoinRandomOrCreateRoom(new ExitGames.Client.Photon.Hashtable(), 2);
|
||||||
|
connectingPanel.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void OnJoinedRoom()
|
||||||
|
{
|
||||||
|
base.OnJoinedRoom();
|
||||||
|
|
||||||
|
SceneManager.LoadScene("Game");
|
||||||
|
}
|
||||||
|
|
||||||
|
string GetQueryParam(string url, string key)
|
||||||
|
{
|
||||||
|
if (!url.Contains("?")) return null;
|
||||||
|
string[] queries = url.Split('?')[1].Split('&');
|
||||||
|
foreach (string query in queries)
|
||||||
|
{
|
||||||
|
string[] pair = query.Split('=');
|
||||||
|
if (pair.Length == 2 && pair[0] == key) return pair[1];
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
11
Assets/Scripts/MenuManager.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7523aa834ee21984a86c05d6d6987a72
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -2,6 +2,7 @@ using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using Photon.Pun;
|
using Photon.Pun;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UIElements;
|
||||||
|
|
||||||
public class SnakeController : MonoBehaviourPunCallbacks
|
public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
{
|
{
|
||||||
|
|
@ -10,6 +11,7 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
public float movingInterval = 0.2f;
|
public float movingInterval = 0.2f;
|
||||||
public Vector2 curDirection = Vector3.right;
|
public Vector2 curDirection = Vector3.right;
|
||||||
public List<SnakePiece> snakePieces = new List<SnakePiece>();
|
public List<SnakePiece> snakePieces = new List<SnakePiece>();
|
||||||
|
public List<BendData> bends = new List<BendData>();
|
||||||
public GameObject snakePiecePrefab;
|
public GameObject snakePiecePrefab;
|
||||||
public int startingLength = 3;
|
public int startingLength = 3;
|
||||||
|
|
||||||
|
|
@ -28,6 +30,19 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
GameObject newPiece = PhotonNetwork.Instantiate(snakePiecePrefab.name,pos, Quaternion.identity );
|
GameObject newPiece = PhotonNetwork.Instantiate(snakePiecePrefab.name,pos, Quaternion.identity );
|
||||||
snakePieces.Add(newPiece.GetComponent<SnakePiece>());
|
snakePieces.Add(newPiece.GetComponent<SnakePiece>());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
ButtonSet.OnUp +=OnUp;
|
||||||
|
ButtonSet.OnDown +=OnDown;
|
||||||
|
ButtonSet.OnLeft +=OnLeft;
|
||||||
|
ButtonSet.OnRight+=OnRight;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnDestroy() {
|
||||||
|
ButtonSet.OnUp -=OnUp;
|
||||||
|
ButtonSet.OnDown -=OnDown;
|
||||||
|
ButtonSet.OnLeft -=OnLeft;
|
||||||
|
ButtonSet.OnRight-=OnRight;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool kickstarted = false;
|
bool kickstarted = false;
|
||||||
|
|
@ -39,32 +54,55 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
|
|
||||||
Move();
|
Move();
|
||||||
ProcessInput();
|
ProcessInput();
|
||||||
|
|
||||||
if(Input.GetKeyDown(KeyCode.Space)){
|
|
||||||
queueNewPiece=true;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void ProcessInput(){
|
void ProcessInput(){
|
||||||
if(Input.GetKeyDown(KeyCode.RightArrow)){
|
if(Input.GetKeyDown(KeyCode.RightArrow)){
|
||||||
ChangeDir(Vector2.right);
|
OnRight();
|
||||||
}else if(Input.GetKeyDown(KeyCode.LeftArrow)){
|
}else if(Input.GetKeyDown(KeyCode.LeftArrow)){
|
||||||
ChangeDir(-Vector2.right);
|
OnLeft();
|
||||||
}else if(Input.GetKeyDown(KeyCode.UpArrow)){
|
}else if(Input.GetKeyDown(KeyCode.UpArrow)){
|
||||||
ChangeDir(Vector2.up);
|
OnUp();
|
||||||
}else if(Input.GetKeyDown(KeyCode.DownArrow)){
|
}else if(Input.GetKeyDown(KeyCode.DownArrow)){
|
||||||
ChangeDir(-Vector2.up);
|
OnDown();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void OnRight(){
|
||||||
|
ChangeDir(Vector2.right);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnLeft(){
|
||||||
|
ChangeDir(-Vector2.right);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnUp(){
|
||||||
|
ChangeDir(Vector2.up);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnDown(){
|
||||||
|
ChangeDir(-Vector2.up);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public int Score;
|
||||||
|
public void AddScore(int amount = 1){
|
||||||
|
Score+=amount;
|
||||||
|
if(PhotonNetwork.LocalPlayer.CustomProperties.ContainsKey("score")){
|
||||||
|
PhotonNetwork.LocalPlayer.CustomProperties["score"]=Score;
|
||||||
|
}else{
|
||||||
|
PhotonNetwork.LocalPlayer.CustomProperties.Add("score",Score);
|
||||||
|
}
|
||||||
|
PhotonNetwork.LocalPlayer.SetCustomProperties(PhotonNetwork.LocalPlayer.CustomProperties);
|
||||||
|
}
|
||||||
|
|
||||||
List<Vector2> moveInputQueue =new List<Vector2>();
|
List<Vector2> moveInputQueue =new List<Vector2>();
|
||||||
void ChangeDir(Vector2 newDir){
|
void ChangeDir(Vector2 newDir){
|
||||||
if(curDirection == -newDir){
|
if(curDirection == -newDir){
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
moveInputQueue.Add(newDir);
|
moveInputQueue.Add(newDir);
|
||||||
// curDirection = newDir;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool queueNewPiece = false;
|
bool queueNewPiece = false;
|
||||||
|
|
@ -74,8 +112,19 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
}else{
|
}else{
|
||||||
moveTimer = movingInterval;
|
moveTimer = movingInterval;
|
||||||
if(moveInputQueue.Count >0){
|
if(moveInputQueue.Count >0){
|
||||||
|
Vector2 dir = Vector2.zero;
|
||||||
|
if(curDirection.x != 0){
|
||||||
|
dir = new Vector2(-curDirection.x, moveInputQueue[0].y);
|
||||||
|
}else{
|
||||||
|
dir = new Vector2(moveInputQueue[0].x, -curDirection.y);
|
||||||
|
}
|
||||||
curDirection = moveInputQueue[0];
|
curDirection = moveInputQueue[0];
|
||||||
moveInputQueue.RemoveAt(0);
|
moveInputQueue.RemoveAt(0);
|
||||||
|
|
||||||
|
bends.Add(new BendData(){
|
||||||
|
position = snakePieces[0].transform.position,
|
||||||
|
direction = dir
|
||||||
|
});
|
||||||
}
|
}
|
||||||
Vector2 curPosition = snakePieces[0].transform.position;
|
Vector2 curPosition = snakePieces[0].transform.position;
|
||||||
Vector2 lastPosition = snakePieces[snakePieces.Count-1].transform.position;
|
Vector2 lastPosition = snakePieces[snakePieces.Count-1].transform.position;
|
||||||
|
|
@ -84,14 +133,30 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
Vector3 dir = (snakePieces[i-1].transform.position - snakePieces[i].transform.position).normalized;
|
Vector3 dir = (snakePieces[i-1].transform.position - snakePieces[i].transform.position).normalized;
|
||||||
|
|
||||||
snakePieces[i].direction = dir;
|
snakePieces[i].direction = dir;
|
||||||
|
|
||||||
snakePieces[i].isHead=false;
|
snakePieces[i].isHead=false;
|
||||||
snakePieces[i].transform.position = snakePieces[i-1].transform.position;
|
snakePieces[i].transform.position = snakePieces[i-1].transform.position;
|
||||||
snakePieces[i].transform.position = snakePieces[i].transform.position;
|
snakePieces[i].transform.position = snakePieces[i].transform.position;
|
||||||
|
BendData bendToRemove = null;
|
||||||
|
foreach(BendData bend in bends){
|
||||||
|
if(bend.position == snakePieces[i].transform.position){
|
||||||
|
snakePieces[i].direction = bend.direction;
|
||||||
|
if(i == snakePieces.Count-1){
|
||||||
|
bendToRemove = bend;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if(bendToRemove!=null){
|
||||||
|
bends.Remove(bendToRemove);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(queueNewPiece){
|
if(queueNewPiece){
|
||||||
GameObject newPiece = PhotonNetwork.Instantiate(snakePiecePrefab.name,lastPosition, Quaternion.identity );
|
GameObject newPiece = PhotonNetwork.Instantiate(snakePiecePrefab.name,lastPosition, Quaternion.identity );
|
||||||
snakePieces.Add(newPiece.GetComponent<SnakePiece>());
|
snakePieces.Add(newPiece.GetComponent<SnakePiece>());
|
||||||
|
AddScore();
|
||||||
|
|
||||||
queueNewPiece=false;
|
queueNewPiece=false;
|
||||||
}
|
}
|
||||||
|
|
@ -123,6 +188,7 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
}else{
|
}else{
|
||||||
Debug.Log($"Crashed into {obstacle.name}", gameObject);
|
Debug.Log($"Crashed into {obstacle.name}", gameObject);
|
||||||
isDead = true;
|
isDead = true;
|
||||||
|
gameManager.OnGameOver();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -142,3 +208,9 @@ public class SnakeController : MonoBehaviourPunCallbacks
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class BendData{
|
||||||
|
public Vector3 position;
|
||||||
|
public Vector2 direction;
|
||||||
|
}
|
||||||
|
|
@ -3,11 +3,12 @@ using System.Collections.Generic;
|
||||||
using Photon.Pun;
|
using Photon.Pun;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class SnakePiece : MonoBehaviour, IPunObservable
|
public class SnakePiece : MonoBehaviourPunCallbacks, IPunObservable
|
||||||
{
|
{
|
||||||
public SnakeSkinScriptable skin;
|
public SnakeSkinScriptable skin;
|
||||||
public Vector2 direction = Vector2.right;
|
public Vector2 direction = Vector2.right;
|
||||||
public SpriteRenderer spriteRenderer;
|
public SpriteRenderer spriteRenderer;
|
||||||
|
public Color myColor, enemyColor = Color.green;
|
||||||
|
|
||||||
Vector3 defaultSize;
|
Vector3 defaultSize;
|
||||||
void Awake(){
|
void Awake(){
|
||||||
|
|
@ -32,6 +33,14 @@ public class SnakePiece : MonoBehaviour, IPunObservable
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Start(){
|
||||||
|
if(photonView.IsMine){
|
||||||
|
spriteRenderer.color = myColor;
|
||||||
|
}else{
|
||||||
|
spriteRenderer.color = enemyColor;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void Update(){
|
void Update(){
|
||||||
transform.localScale =Vector3.one * (isHead ? skin.headScaleMultiplier : 1);
|
transform.localScale =Vector3.one * (isHead ? skin.headScaleMultiplier : 1);
|
||||||
if(isHead){
|
if(isHead){
|
||||||
|
|
|
||||||
8
Assets/Scripts/Utils.meta
Normal file
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1f14686828d289040a578394e2d94407
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
28
Assets/Scripts/Utils/CanvasGroupBlinker.cs
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class CanvasGroupBlinker : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float maxOpacity = 1;
|
||||||
|
public float minOpacity = 0.5f;
|
||||||
|
public float speed = 1;
|
||||||
|
|
||||||
|
|
||||||
|
CanvasGroup canvasGroup;
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
canvasGroup = GetComponent<CanvasGroup>();
|
||||||
|
}
|
||||||
|
|
||||||
|
float a=0;
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
a+=Time.deltaTime;
|
||||||
|
|
||||||
|
float sinA = Mathf.Sin(a);
|
||||||
|
float normalized = (sinA + 1) / 2f;
|
||||||
|
|
||||||
|
canvasGroup.alpha = Mathf.Lerp(minOpacity,maxOpacity, normalized);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/CanvasGroupBlinker.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f199e50c2dd065a4a8761261e56e0704
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
23
Assets/Scripts/Utils/DestroyAfterTime.cs
Normal file
|
|
@ -0,0 +1,23 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using Photon.Pun;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class DestroyAfterTime : MonoBehaviour
|
||||||
|
{
|
||||||
|
public float timer = 2f;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if(timer > 0){
|
||||||
|
timer-=Time.deltaTime;
|
||||||
|
return;
|
||||||
|
}else{
|
||||||
|
PhotonNetwork.Destroy(gameObject);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/DestroyAfterTime.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 98ef35cb02b8e484894fbb7308f45e6e
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
48
Assets/Scripts/Utils/DuelFi.cs
Normal file
|
|
@ -0,0 +1,48 @@
|
||||||
|
|
||||||
|
|
||||||
|
public static class Constants{
|
||||||
|
public static string VALIDATOR_URL = "https://validatordev.duelfi.io/";
|
||||||
|
public static string API_URL = "https://api.duelfi.io/v1/";
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static class GameData{
|
||||||
|
public static string id= "";
|
||||||
|
public static string ownerId="";
|
||||||
|
public static string joinerId="";
|
||||||
|
public static string address ="";
|
||||||
|
public static string user_id = "";
|
||||||
|
public static string pubkey = "";
|
||||||
|
public static int wager = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class UserProfile
|
||||||
|
{
|
||||||
|
public string id; // Unique identifier for the user
|
||||||
|
public string username; // Username of the user
|
||||||
|
public string bio; // Bio of the user
|
||||||
|
public string x_profile_url; // URL of the user's profile picture
|
||||||
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class Leaderboard
|
||||||
|
{
|
||||||
|
public string master;
|
||||||
|
public string client;
|
||||||
|
}
|
||||||
|
|
||||||
|
[System.Serializable]
|
||||||
|
public class Submission
|
||||||
|
{
|
||||||
|
public string gameAddress;
|
||||||
|
public string game_id;
|
||||||
|
public string playerType;
|
||||||
|
public string username;
|
||||||
|
public string winner;
|
||||||
|
public int score;
|
||||||
|
public Leaderboard leaderboard;
|
||||||
|
public string publicKey;
|
||||||
|
public int wager;
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/DuelFi.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0a8ba036ecc67cf429c37fec10627cf7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
12
Assets/Scripts/Utils/EventTriggerExtensions.cs
Normal file
|
|
@ -0,0 +1,12 @@
|
||||||
|
using UnityEngine.EventSystems;
|
||||||
|
|
||||||
|
public static class EventTriggerExtensions
|
||||||
|
{
|
||||||
|
public static void AddListener (this EventTrigger trigger, EventTriggerType eventType, System.Action<PointerEventData> listener)
|
||||||
|
{
|
||||||
|
EventTrigger.Entry entry = new EventTrigger.Entry();
|
||||||
|
entry.eventID = eventType;
|
||||||
|
entry.callback.AddListener(data => listener.Invoke((PointerEventData)data));
|
||||||
|
trigger.triggers.Add(entry);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/EventTriggerExtensions.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e7fc13ba6ce58d2408f11a2ddd13c38d
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
19
Assets/Scripts/Utils/JSBridge.cs
Normal file
|
|
@ -0,0 +1,19 @@
|
||||||
|
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class JSBridge : MonoBehaviour
|
||||||
|
{
|
||||||
|
|
||||||
|
public static JSBridge instance;
|
||||||
|
void Awake()
|
||||||
|
{
|
||||||
|
instance = this;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnClose(int status){
|
||||||
|
|
||||||
|
string message = "{\"type\": \"gameClose\", \"status\": " + status + "}";
|
||||||
|
Application.ExternalCall("sendMessageToReact", message);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/JSBridge.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c541ee1977430f94398f4dbdc7cbe002
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
31
Assets/Scripts/Utils/MobileLayoutChanger.cs
Normal file
|
|
@ -0,0 +1,31 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class MobileLayoutChanger : MonoBehaviour
|
||||||
|
{
|
||||||
|
public RectTransform mobileLayout;
|
||||||
|
RectTransform rectTransform;
|
||||||
|
Vector2 originalSize;
|
||||||
|
Vector3 originalScale;
|
||||||
|
Vector2 originalPosition;
|
||||||
|
void Awake(){
|
||||||
|
rectTransform = GetComponent<RectTransform>();
|
||||||
|
originalSize = rectTransform.sizeDelta;
|
||||||
|
originalScale = rectTransform.localScale;
|
||||||
|
originalPosition = rectTransform.position;
|
||||||
|
}
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
if(Screen.width < Screen.height){
|
||||||
|
Debug.Log($"Changing {gameObject.name} to mobile layout");
|
||||||
|
rectTransform.position = mobileLayout.position;
|
||||||
|
rectTransform.sizeDelta = mobileLayout.sizeDelta;
|
||||||
|
rectTransform.localScale = mobileLayout.localScale;
|
||||||
|
}else{
|
||||||
|
rectTransform.position = originalPosition;
|
||||||
|
rectTransform.sizeDelta = originalSize;
|
||||||
|
rectTransform.localScale = originalScale;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/MobileLayoutChanger.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e192de63e50338943b70d29e94aee023
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
13
Assets/Scripts/Utils/ObjectMirror.cs
Normal file
|
|
@ -0,0 +1,13 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ObjectMirror : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Transform source;
|
||||||
|
public Transform target;
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
target.gameObject.SetActive(source.gameObject.activeSelf);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/ObjectMirror.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3bc5b69386cbef64a856060652e47632
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
19
Assets/Scripts/Utils/TextMirror.cs
Normal file
|
|
@ -0,0 +1,19 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TextMirror : MonoBehaviour
|
||||||
|
{
|
||||||
|
public TMP_Text source;
|
||||||
|
TMP_Text target;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
target=GetComponent<TMP_Text>();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
target.text = source.text;
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/TextMirror.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0a293f793836c4d49b2faac6ee90bf6f
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
39
Assets/Scripts/Utils/WaitForGameEnd.cs
Normal file
|
|
@ -0,0 +1,39 @@
|
||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class WaitForGameEnd : MonoBehaviour
|
||||||
|
{
|
||||||
|
public GameObject[] loading;
|
||||||
|
public GameObject[] gameEnd;
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
StartCoroutine(PollUntilGameEnd());
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
IEnumerator PollUntilGameEnd()
|
||||||
|
{
|
||||||
|
string response = "0";
|
||||||
|
SetActiveAll(loading, true);
|
||||||
|
SetActiveAll(gameEnd, false);
|
||||||
|
while(response == "0")
|
||||||
|
{
|
||||||
|
WWW www = new WWW(Constants.API_URL + $"get_game_completed.php?address={GameData.address}");
|
||||||
|
yield return www;
|
||||||
|
response = www.text;
|
||||||
|
yield return new WaitForSeconds(1f);
|
||||||
|
}
|
||||||
|
SetActiveAll(loading, false);
|
||||||
|
SetActiveAll(gameEnd, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
void SetActiveAll(GameObject[] gameObjects, bool active)
|
||||||
|
{
|
||||||
|
foreach (var gameObject in gameObjects)
|
||||||
|
{
|
||||||
|
gameObject.SetActive(active);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
11
Assets/Scripts/Utils/WaitForGameEnd.cs.meta
Normal file
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6cadff264e824eb4ea30a94ba2dbe6ff
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
|
|
@ -32,6 +32,7 @@ MonoBehaviour:
|
||||||
m_FsrSharpness: 0.92
|
m_FsrSharpness: 0.92
|
||||||
m_EnableLODCrossFade: 1
|
m_EnableLODCrossFade: 1
|
||||||
m_LODCrossFadeDitheringType: 1
|
m_LODCrossFadeDitheringType: 1
|
||||||
|
m_ShEvalMode: 0
|
||||||
m_MainLightRenderingMode: 1
|
m_MainLightRenderingMode: 1
|
||||||
m_MainLightShadowsSupported: 1
|
m_MainLightShadowsSupported: 1
|
||||||
m_MainLightShadowmapResolution: 2048
|
m_MainLightShadowmapResolution: 2048
|
||||||
|
|
@ -52,9 +53,11 @@ MonoBehaviour:
|
||||||
m_CascadeBorder: 0.1
|
m_CascadeBorder: 0.1
|
||||||
m_ShadowDepthBias: 1
|
m_ShadowDepthBias: 1
|
||||||
m_ShadowNormalBias: 1
|
m_ShadowNormalBias: 1
|
||||||
|
m_AnyShadowsSupported: 1
|
||||||
m_SoftShadowsSupported: 0
|
m_SoftShadowsSupported: 0
|
||||||
m_ConservativeEnclosingSphere: 0
|
m_ConservativeEnclosingSphere: 0
|
||||||
m_NumIterationsEnclosingSphere: 64
|
m_NumIterationsEnclosingSphere: 64
|
||||||
|
m_SoftShadowQuality: 2
|
||||||
m_AdditionalLightsCookieResolution: 2048
|
m_AdditionalLightsCookieResolution: 2048
|
||||||
m_AdditionalLightsCookieFormat: 3
|
m_AdditionalLightsCookieFormat: 3
|
||||||
m_UseSRPBatcher: 1
|
m_UseSRPBatcher: 1
|
||||||
|
|
@ -69,6 +72,7 @@ MonoBehaviour:
|
||||||
m_ColorGradingMode: 0
|
m_ColorGradingMode: 0
|
||||||
m_ColorGradingLutSize: 32
|
m_ColorGradingLutSize: 32
|
||||||
m_UseFastSRGBLinearConversion: 0
|
m_UseFastSRGBLinearConversion: 0
|
||||||
|
m_SupportDataDrivenLensFlare: 1
|
||||||
m_ShadowType: 1
|
m_ShadowType: 1
|
||||||
m_LocalShadowsSupported: 0
|
m_LocalShadowsSupported: 0
|
||||||
m_LocalShadowsAtlasResolution: 256
|
m_LocalShadowsAtlasResolution: 256
|
||||||
|
|
@ -78,5 +82,29 @@ MonoBehaviour:
|
||||||
m_Textures:
|
m_Textures:
|
||||||
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
|
blueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3}
|
||||||
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
|
bayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3}
|
||||||
|
m_PrefilteringModeMainLightShadows: 4
|
||||||
|
m_PrefilteringModeAdditionalLight: 4
|
||||||
|
m_PrefilteringModeAdditionalLightShadows: 0
|
||||||
|
m_PrefilterXRKeywords: 1
|
||||||
|
m_PrefilteringModeForwardPlus: 0
|
||||||
|
m_PrefilteringModeDeferredRendering: 0
|
||||||
|
m_PrefilteringModeScreenSpaceOcclusion: 0
|
||||||
|
m_PrefilterDebugKeywords: 1
|
||||||
|
m_PrefilterWriteRenderingLayers: 1
|
||||||
|
m_PrefilterHDROutput: 1
|
||||||
|
m_PrefilterSSAODepthNormals: 1
|
||||||
|
m_PrefilterSSAOSourceDepthLow: 1
|
||||||
|
m_PrefilterSSAOSourceDepthMedium: 1
|
||||||
|
m_PrefilterSSAOSourceDepthHigh: 1
|
||||||
|
m_PrefilterSSAOInterleaved: 1
|
||||||
|
m_PrefilterSSAOBlueNoise: 1
|
||||||
|
m_PrefilterSSAOSampleCountLow: 1
|
||||||
|
m_PrefilterSSAOSampleCountMedium: 1
|
||||||
|
m_PrefilterSSAOSampleCountHigh: 1
|
||||||
|
m_PrefilterDBufferMRT1: 1
|
||||||
|
m_PrefilterDBufferMRT2: 1
|
||||||
|
m_PrefilterDBufferMRT3: 1
|
||||||
|
m_PrefilterScreenCoord: 1
|
||||||
|
m_PrefilterNativeRenderPass: 1
|
||||||
m_ShaderVariantLogLevel: 0
|
m_ShaderVariantLogLevel: 0
|
||||||
m_ShadowCascades: 0
|
m_ShadowCascades: 0
|
||||||
|
|
|
||||||
BIN
Assets/Textures/Cartoon_green_texture_grass.jpg
Normal file
|
After Width: | Height: | Size: 2.8 MiB |
140
Assets/Textures/Cartoon_green_texture_grass.jpg.meta
Normal file
|
|
@ -0,0 +1,140 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 30ed34f62e8c19b40a4556fac128cf46
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 12
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 0
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 1
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 0
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 1
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 1
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 8
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: WebGL
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
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|
||||||
"com.unity.ide.rider": {
|
"com.unity.ide.rider": {
|
||||||
"version": "3.0.24",
|
"version": "3.0.24",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|
|
||||||
18
ProjectSettings/BurstAotSettings_StandaloneWindows.json
Normal file
|
|
@ -0,0 +1,18 @@
|
||||||
|
{
|
||||||
|
"MonoBehaviour": {
|
||||||
|
"Version": 4,
|
||||||
|
"EnableBurstCompilation": true,
|
||||||
|
"EnableOptimisations": true,
|
||||||
|
"EnableSafetyChecks": false,
|
||||||
|
"EnableDebugInAllBuilds": false,
|
||||||
|
"DebugDataKind": 1,
|
||||||
|
"EnableArmv9SecurityFeatures": false,
|
||||||
|
"CpuMinTargetX32": 0,
|
||||||
|
"CpuMaxTargetX32": 0,
|
||||||
|
"CpuMinTargetX64": 0,
|
||||||
|
"CpuMaxTargetX64": 0,
|
||||||
|
"CpuTargetsX32": 6,
|
||||||
|
"CpuTargetsX64": 72,
|
||||||
|
"OptimizeFor": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
16
ProjectSettings/BurstAotSettings_WebGL.json
Normal file
|
|
@ -0,0 +1,16 @@
|
||||||
|
{
|
||||||
|
"MonoBehaviour": {
|
||||||
|
"Version": 4,
|
||||||
|
"EnableBurstCompilation": true,
|
||||||
|
"EnableOptimisations": true,
|
||||||
|
"EnableSafetyChecks": false,
|
||||||
|
"EnableDebugInAllBuilds": false,
|
||||||
|
"DebugDataKind": 1,
|
||||||
|
"EnableArmv9SecurityFeatures": false,
|
||||||
|
"CpuMinTargetX32": 0,
|
||||||
|
"CpuMaxTargetX32": 0,
|
||||||
|
"CpuMinTargetX64": 0,
|
||||||
|
"CpuMaxTargetX64": 0,
|
||||||
|
"OptimizeFor": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
6
ProjectSettings/CommonBurstAotSettings.json
Normal file
|
|
@ -0,0 +1,6 @@
|
||||||
|
{
|
||||||
|
"MonoBehaviour": {
|
||||||
|
"Version": 4,
|
||||||
|
"DisabledWarnings": ""
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -44,8 +44,8 @@ PlayerSettings:
|
||||||
m_HolographicTrackingLossScreen: {fileID: 0}
|
m_HolographicTrackingLossScreen: {fileID: 0}
|
||||||
defaultScreenWidth: 1920
|
defaultScreenWidth: 1920
|
||||||
defaultScreenHeight: 1080
|
defaultScreenHeight: 1080
|
||||||
defaultScreenWidthWeb: 960
|
defaultScreenWidthWeb: 1280
|
||||||
defaultScreenHeightWeb: 600
|
defaultScreenHeightWeb: 728
|
||||||
m_StereoRenderingPath: 0
|
m_StereoRenderingPath: 0
|
||||||
m_ActiveColorSpace: 1
|
m_ActiveColorSpace: 1
|
||||||
m_SpriteBatchVertexThreshold: 300
|
m_SpriteBatchVertexThreshold: 300
|
||||||
|
|
@ -77,7 +77,7 @@ PlayerSettings:
|
||||||
androidFullscreenMode: 1
|
androidFullscreenMode: 1
|
||||||
defaultIsNativeResolution: 1
|
defaultIsNativeResolution: 1
|
||||||
macRetinaSupport: 1
|
macRetinaSupport: 1
|
||||||
runInBackground: 0
|
runInBackground: 1
|
||||||
captureSingleScreen: 0
|
captureSingleScreen: 0
|
||||||
muteOtherAudioSources: 0
|
muteOtherAudioSources: 0
|
||||||
Prepare IOS For Recording: 0
|
Prepare IOS For Recording: 0
|
||||||
|
|
@ -289,7 +289,8 @@ PlayerSettings:
|
||||||
openGLRequireES31: 0
|
openGLRequireES31: 0
|
||||||
openGLRequireES31AEP: 0
|
openGLRequireES31AEP: 0
|
||||||
openGLRequireES32: 0
|
openGLRequireES32: 0
|
||||||
m_TemplateCustomTags: {}
|
m_TemplateCustomTags:
|
||||||
|
PRODUCT_DESCRIPTION:
|
||||||
mobileMTRendering:
|
mobileMTRendering:
|
||||||
Android: 1
|
Android: 1
|
||||||
iPhone: 1
|
iPhone: 1
|
||||||
|
|
@ -547,7 +548,7 @@ PlayerSettings:
|
||||||
webGLTemplate: APPLICATION:Default
|
webGLTemplate: APPLICATION:Default
|
||||||
webGLAnalyzeBuildSize: 0
|
webGLAnalyzeBuildSize: 0
|
||||||
webGLUseEmbeddedResources: 0
|
webGLUseEmbeddedResources: 0
|
||||||
webGLCompressionFormat: 0
|
webGLCompressionFormat: 2
|
||||||
webGLWasmArithmeticExceptions: 0
|
webGLWasmArithmeticExceptions: 0
|
||||||
webGLLinkerTarget: 1
|
webGLLinkerTarget: 1
|
||||||
webGLThreadsSupport: 0
|
webGLThreadsSupport: 0
|
||||||
|
|
|
||||||
16
ProjectSettings/ShaderGraphSettings.asset
Normal file
|
|
@ -0,0 +1,16 @@
|
||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &1
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 53
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
customInterpolatorErrorThreshold: 32
|
||||||
|
customInterpolatorWarningThreshold: 16
|
||||||