snakes_mp/Assets/Scripts/SnakeSkinScriptable.cs
2025-03-25 11:35:44 +05:30

15 lines
374 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "SkinData", menuName = "ScriptableObjects/SnakeSkin", order = 1)]
public class SnakeSkinScriptable : ScriptableObject
{
public float headScaleMultiplier = 1.2f;
public SkinData[] head;
public SkinData[] body;
}
[System.Serializable]
public class SkinData{
public Vector2 direction;
public Sprite sprite;
}