snakes_mp/Assets/Photon/PhotonChat/Demos/DemoChat/ChannelSelector.cs
2025-03-25 11:35:44 +05:30

37 lines
1.1 KiB
C#

// --------------------------------------------------------------------------------------------------------------------
// <copyright company="Exit Games GmbH"/>
// <summary>Demo code for Photon Chat in Unity.</summary>
// <author>developer@exitgames.com</author>
// --------------------------------------------------------------------------------------------------------------------
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
namespace Photon.Chat.Demo
{
public class ChannelSelector : MonoBehaviour, IPointerClickHandler
{
public string Channel;
public void SetChannel(string channel)
{
this.Channel = channel;
Text t = this.GetComponentInChildren<Text>();
t.text = this.Channel;
}
public void OnPointerClick(PointerEventData eventData)
{
#if UNITY_6000_0_OR_NEWER
ChatGui handler = FindFirstObjectByType<ChatGui>();
#else
ChatGui handler = FindObjectOfType<ChatGui>();
#endif
handler.ShowChannel(this.Channel);
}
}
}