Keep local version of files

This commit is contained in:
2026-10-08 00:49:10 +05:30
parent 7fa0621ff8
commit 053665c690
7343 changed files with 5470578 additions and 5470528 deletions
@@ -1,21 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace LayerLab.CasualGame
{
public class PanelCasualGame : MonoBehaviour
{
[SerializeField] private GameObject[] otherPanels;
public void OnEnable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(true);
}
public void OnDisable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(false);
}
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace LayerLab.CasualGame
{
public class PanelCasualGame : MonoBehaviour
{
[SerializeField] private GameObject[] otherPanels;
public void OnEnable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(true);
}
public void OnDisable()
{
for (int i = 0; i < otherPanels.Length; i++) otherPanels[i].SetActive(false);
}
}
}