Keep local version of files

This commit is contained in:
2026-10-08 00:49:10 +05:30
parent 7fa0621ff8
commit 053665c690
7343 changed files with 5470578 additions and 5470528 deletions
+21 -21
View File
@@ -1,21 +1,21 @@
using UnityEngine;
namespace Mirror
{
/// <summary>Start position for player spawning, automatically registers itself in the NetworkManager.</summary>
[DisallowMultipleComponent]
[AddComponentMenu("Network/Network Start Position")]
[HelpURL("https://mirror-networking.gitbook.io/docs/components/network-start-position")]
public class NetworkStartPosition : MonoBehaviour
{
public void Awake()
{
NetworkManager.RegisterStartPosition(transform);
}
public void OnDestroy()
{
NetworkManager.UnRegisterStartPosition(transform);
}
}
}
using UnityEngine;
namespace Mirror
{
/// <summary>Start position for player spawning, automatically registers itself in the NetworkManager.</summary>
[DisallowMultipleComponent]
[AddComponentMenu("Network/Network Start Position")]
[HelpURL("https://mirror-networking.gitbook.io/docs/components/network-start-position")]
public class NetworkStartPosition : MonoBehaviour
{
public void Awake()
{
NetworkManager.RegisterStartPosition(transform);
}
public void OnDestroy()
{
NetworkManager.UnRegisterStartPosition(transform);
}
}
}