Keep local version of files

This commit is contained in:
2026-10-08 00:49:10 +05:30
parent 7fa0621ff8
commit 053665c690
7343 changed files with 5470578 additions and 5470528 deletions
+25 -25
View File
@@ -1,25 +1,25 @@
using UnityEngine;
public class TeamSpecificEffects : MonoBehaviour
{
public static TeamSpecificEffects instance;
public Transform[] flipY;
void Awake()
{
instance = this;
}
public void SetTeamSpecificEffects(Team team){
foreach(Transform t in flipY){
float y = Mathf.Abs(t.localScale.y);
t.localScale = new Vector3(t.localScale.x, team == Team.Blue ? -y : y, t.localScale.z);
}
if(team == Team.Blue){
CameraEffects.instance.SetUpsideDown(true);
}else{
CameraEffects.instance.SetUpsideDown(false);
}
}
}
using UnityEngine;
public class TeamSpecificEffects : MonoBehaviour
{
public static TeamSpecificEffects instance;
public Transform[] flipY;
void Awake()
{
instance = this;
}
public void SetTeamSpecificEffects(Team team){
foreach(Transform t in flipY){
float y = Mathf.Abs(t.localScale.y);
t.localScale = new Vector3(t.localScale.x, team == Team.Blue ? -y : y, t.localScale.z);
}
if(team == Team.Blue){
CameraEffects.instance.SetUpsideDown(true);
}else{
CameraEffects.instance.SetUpsideDown(false);
}
}
}