Keep local version of files

This commit is contained in:
2026-10-08 00:49:10 +05:30
parent 7fa0621ff8
commit 053665c690
7343 changed files with 5470578 additions and 5470528 deletions
+30 -30
View File
@@ -1,30 +1,30 @@
using UnityEngine;
public class SetActiveOnEditor : MonoBehaviour
{
public Component[] components;
public GameObject[] gameObjects;
public bool activeOnEditor = true;
void Start()
{
#if UNITY_EDITOR
foreach(var component in components)
{
component.gameObject.SetActive(activeOnEditor);
}
foreach(var gameObject in gameObjects)
{
gameObject.SetActive(activeOnEditor);
}
#else
foreach(var component in components)
{
component.gameObject.SetActive(!activeOnEditor);
}
foreach(var gameObject in gameObjects)
{
gameObject.SetActive(!activeOnEditor);
}
#endif
}
}
using UnityEngine;
public class SetActiveOnEditor : MonoBehaviour
{
public Component[] components;
public GameObject[] gameObjects;
public bool activeOnEditor = true;
void Start()
{
#if UNITY_EDITOR
foreach(var component in components)
{
component.gameObject.SetActive(activeOnEditor);
}
foreach(var gameObject in gameObjects)
{
gameObject.SetActive(activeOnEditor);
}
#else
foreach(var component in components)
{
component.gameObject.SetActive(!activeOnEditor);
}
foreach(var gameObject in gameObjects)
{
gameObject.SetActive(!activeOnEditor);
}
#endif
}
}