commit 17b8f48e8fdafa64cccd4cd37f83dd4763690d26 Author: Sewmina Date: Thu Jan 29 15:31:57 2026 +0530 init diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9eb70ce --- /dev/null +++ b/.gitignore @@ -0,0 +1,99 @@ +# This .gitignore file should be placed at the root of your Unity project directory +# +# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore +# +.utmp/ +/[Ll]ibrary/ +/[Tt]emp/ +/[Oo]bj/ +/[Bb]uild/ +/[Bb]uilds/ +/[Ll]ogs/ +/[Uu]ser[Ss]ettings/ +*.log + +# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control. +*.blend1 +*.blend1.meta + +# MemoryCaptures can get excessive in size. +# They also could contain extremely sensitive data +/[Mm]emoryCaptures/ + +# Recordings can get excessive in size +/[Rr]ecordings/ + +# Uncomment this line if you wish to ignore the asset store tools plugin +# /[Aa]ssets/AssetStoreTools* + +# Autogenerated Jetbrains Rider plugin +/[Aa]ssets/Plugins/Editor/JetBrains* +# Jetbrains Rider personal-layer settings +*.DotSettings.user + +# Visual Studio cache directory +.vs/ + +# Gradle cache directory +.gradle/ + +# Autogenerated VS/MD/Consulo solution and project files +ExportedObj/ +.consulo/ +*.csproj +*.unityproj +*.sln +*.suo +*.tmp +*.user +*.userprefs +*.pidb +*.booproj +*.svd +*.pdb +*.mdb +*.opendb +*.VC.db + +# Unity3D generated meta files +*.pidb.meta +*.pdb.meta +*.mdb.meta + +# Unity3D generated file on crash reports +sysinfo.txt + +# Mono auto generated files +mono_crash.* + +# Builds +*.apk +*.aab +*.unitypackage +*.unitypackage.meta +*.app + +# Crashlytics generated file +crashlytics-build.properties + +# TestRunner generated files +InitTestScene*.unity* + +# Addressables default ignores, before user customizations +/ServerData +/[Aa]ssets/StreamingAssets/aa* +/[Aa]ssets/AddressableAssetsData/link.xml* +/[Aa]ssets/Addressables_Temp* +# By default, Addressables content builds will generate addressables_content_state.bin +# files in platform-specific subfolders, for example: +# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin +/[Aa]ssets/AddressableAssetsData/*/*.bin* + +# Visual Scripting auto-generated files +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers +/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta + +# Auto-generated scenes by play mode tests +/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity* diff --git a/.vscode/extensions.json b/.vscode/extensions.json new file mode 100644 index 0000000..ddb6ff8 --- /dev/null +++ b/.vscode/extensions.json @@ -0,0 +1,5 @@ +{ + "recommendations": [ + "visualstudiotoolsforunity.vstuc" + ] +} diff --git a/.vscode/launch.json b/.vscode/launch.json new file mode 100644 index 0000000..da60e25 --- /dev/null +++ b/.vscode/launch.json @@ -0,0 +1,10 @@ +{ + "version": "0.2.0", + "configurations": [ + { + "name": "Attach to Unity", + "type": "vstuc", + "request": "attach" + } + ] +} \ No newline at end of file diff --git a/.vscode/settings.json b/.vscode/settings.json new file mode 100644 index 0000000..48aff88 --- /dev/null +++ b/.vscode/settings.json @@ -0,0 +1,70 @@ +{ + "files.exclude": { + "**/.DS_Store": true, + "**/.git": true, + "**/.vs": true, + "**/.gitmodules": true, + "**/.vsconfig": true, + "**/*.booproj": true, + "**/*.pidb": true, + "**/*.suo": true, + "**/*.user": true, + "**/*.userprefs": true, + "**/*.unityproj": true, + "**/*.dll": true, + "**/*.exe": true, + "**/*.pdf": true, + "**/*.mid": true, + "**/*.midi": true, + "**/*.wav": true, + "**/*.gif": true, + "**/*.ico": true, + "**/*.jpg": true, + "**/*.jpeg": true, + "**/*.png": true, + "**/*.psd": true, + "**/*.tga": true, + "**/*.tif": true, + "**/*.tiff": true, + "**/*.3ds": true, + "**/*.3DS": true, + "**/*.fbx": true, + "**/*.FBX": true, + "**/*.lxo": true, + "**/*.LXO": true, + "**/*.ma": true, + "**/*.MA": true, + "**/*.obj": true, + "**/*.OBJ": true, + "**/*.asset": true, + "**/*.cubemap": true, + "**/*.flare": true, + "**/*.mat": true, + "**/*.meta": true, + "**/*.prefab": true, + "**/*.unity": true, + "build/": true, + "Build/": true, + "Library/": true, + "library/": true, + "obj/": true, + "Obj/": true, + "Logs/": true, + "logs/": true, + "ProjectSettings/": true, + "UserSettings/": true, + "temp/": true, + "Temp/": true + }, + "files.associations": { + "*.asset": "yaml", + "*.meta": "yaml", + "*.prefab": "yaml", + "*.unity": "yaml", + }, + "explorer.fileNesting.enabled": true, + "explorer.fileNesting.patterns": { + "*.sln": "*.csproj", + }, + "dotnet.defaultSolution": "WalkInvest_Soccer.sln" +} \ No newline at end of file diff --git a/Assets/DefaultVolumeProfile.asset b/Assets/DefaultVolumeProfile.asset new file mode 100644 index 0000000..0cd0e1a --- /dev/null +++ b/Assets/DefaultVolumeProfile.asset @@ -0,0 +1,795 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &-8186968272690591729 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3} + m_Name: ColorCurves + m_EditorClassIdentifier: + active: 1 + master: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + red: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + green: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + blue: + m_OverrideState: 1 + m_Value: + k__BackingField: 2 + m_Loop: 0 + m_ZeroValue: 0 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 0 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + - serializedVersion: 3 + time: 1 + value: 1 + inSlope: 1 + outSlope: 1 + tangentMode: 0 + weightedMode: 0 + inWeight: 0 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsHue: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + hueVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 1 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + satVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + lumVsSat: + m_OverrideState: 1 + m_Value: + k__BackingField: 0 + m_Loop: 0 + m_ZeroValue: 0.5 + m_Range: 1 + m_Curve: + serializedVersion: 2 + m_Curve: [] + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 +--- !u!114 &-7645455725216806467 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 29fa0085f50d5e54f8144f766051a691, type: 3} + m_Name: FilmGrain + m_EditorClassIdentifier: + active: 1 + type: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + response: + m_OverrideState: 1 + m_Value: 0.8 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} +--- !u!114 &-6951754464447674219 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3} + m_Name: ShadowsMidtonesHighlights + m_EditorClassIdentifier: + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + midtones: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + highlights: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + shadowsStart: + m_OverrideState: 1 + m_Value: 0 + shadowsEnd: + m_OverrideState: 1 + m_Value: 0.3 + highlightsStart: + m_OverrideState: 1 + m_Value: 0.55 + highlightsEnd: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &-4210620904635426390 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3} + m_Name: ChannelMixer + m_EditorClassIdentifier: + active: 1 + redOutRedIn: + m_OverrideState: 1 + m_Value: 100 + redOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + redOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + greenOutRedIn: + m_OverrideState: 1 + m_Value: 0 + greenOutGreenIn: + m_OverrideState: 1 + m_Value: 100 + greenOutBlueIn: + m_OverrideState: 1 + m_Value: 0 + blueOutRedIn: + m_OverrideState: 1 + m_Value: 0 + blueOutGreenIn: + m_OverrideState: 1 + m_Value: 0 + blueOutBlueIn: + m_OverrideState: 1 + m_Value: 100 +--- !u!114 &-3978695733392391637 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3} + m_Name: Bloom + m_EditorClassIdentifier: + active: 1 + skipIterations: + m_OverrideState: 1 + m_Value: 1 + threshold: + m_OverrideState: 1 + m_Value: 0.9 + intensity: + m_OverrideState: 1 + m_Value: 0 + scatter: + m_OverrideState: 1 + m_Value: 0.7 + clamp: + m_OverrideState: 1 + m_Value: 65472 + tint: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + highQualityFiltering: + m_OverrideState: 1 + m_Value: 0 + downscale: + m_OverrideState: 1 + m_Value: 0 + maxIterations: + m_OverrideState: 1 + m_Value: 6 + dirtTexture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + dirtIntensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-3757877592200609216 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 70afe9e12c7a7ed47911bb608a23a8ff, type: 3} + m_Name: SplitToning + m_EditorClassIdentifier: + active: 1 + shadows: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + highlights: + m_OverrideState: 1 + m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} + balance: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-3386560400091697801 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c01700fd266d6914ababb731e09af2eb, type: 3} + m_Name: DepthOfField + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + gaussianStart: + m_OverrideState: 1 + m_Value: 10 + gaussianEnd: + m_OverrideState: 1 + m_Value: 30 + gaussianMaxRadius: + m_OverrideState: 1 + m_Value: 1 + highQualitySampling: + m_OverrideState: 1 + m_Value: 0 + focusDistance: + m_OverrideState: 1 + m_Value: 10 + aperture: + m_OverrideState: 1 + m_Value: 5.6 + focalLength: + m_OverrideState: 1 + m_Value: 50 + bladeCount: + m_OverrideState: 1 + m_Value: 5 + bladeCurvature: + m_OverrideState: 1 + m_Value: 1 + bladeRotation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &-1083910812058648046 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6bd486065ce11414fa40e631affc4900, type: 3} + m_Name: ProbeVolumesOptions + m_EditorClassIdentifier: + active: 1 + normalBias: + m_OverrideState: 1 + m_Value: 0.05 + viewBias: + m_OverrideState: 1 + m_Value: 0.1 + scaleBiasWithMinProbeDistance: + m_OverrideState: 1 + m_Value: 0 + samplingNoise: + m_OverrideState: 1 + m_Value: 0.1 + animateSamplingNoise: + m_OverrideState: 1 + m_Value: 1 + leakReductionMode: + m_OverrideState: 1 + m_Value: 2 + minValidDotProductValue: + m_OverrideState: 1 + m_Value: 0.1 + occlusionOnlyReflectionNormalization: + m_OverrideState: 1 + m_Value: 1 + intensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + skyOcclusionIntensityMultiplier: + m_OverrideState: 1 + m_Value: 1 + worldOffset: + m_OverrideState: 1 + m_Value: {x: 0, y: 0, z: 0} +--- !u!114 &-277880470225475626 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3} + m_Name: MotionBlur + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + quality: + m_OverrideState: 1 + m_Value: 0 + intensity: + m_OverrideState: 1 + m_Value: 0 + clamp: + m_OverrideState: 1 + m_Value: 0.05 +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} + m_Name: DefaultVolumeProfile + m_EditorClassIdentifier: + components: + - {fileID: 1247868777620691934} + - {fileID: -277880470225475626} + - {fileID: 2338690907228448291} + - {fileID: 2335868966179733374} + - {fileID: 3460444317416099510} + - {fileID: 7933203426823181213} + - {fileID: 5762530381802164056} + - {fileID: -3386560400091697801} + - {fileID: 156332030701414761} + - {fileID: 9099548931283147545} + - {fileID: -3757877592200609216} + - {fileID: 2332282131777942337} + - {fileID: -4210620904635426390} + - {fileID: -6951754464447674219} + - {fileID: 8549655192814258499} + - {fileID: -7645455725216806467} + - {fileID: -8186968272690591729} + - {fileID: -3978695733392391637} + - {fileID: -1083910812058648046} +--- !u!114 &156332030701414761 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3} + m_Name: LiftGammaGain + m_EditorClassIdentifier: + active: 1 + lift: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gamma: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} + gain: + m_OverrideState: 1 + m_Value: {x: 1, y: 1, z: 1, w: 0} +--- !u!114 &1247868777620691934 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3} + m_Name: Tonemapping + m_EditorClassIdentifier: + active: 1 + mode: + m_OverrideState: 1 + m_Value: 0 + neutralHDRRangeReductionMode: + m_OverrideState: 1 + m_Value: 2 + acesPreset: + m_OverrideState: 1 + m_Value: 3 + hueShiftAmount: + m_OverrideState: 1 + m_Value: 0 + detectPaperWhite: + m_OverrideState: 1 + m_Value: 0 + paperWhite: + m_OverrideState: 1 + m_Value: 300 + detectBrightnessLimits: + m_OverrideState: 1 + m_Value: 1 + minNits: + m_OverrideState: 1 + m_Value: 0.005 + maxNits: + m_OverrideState: 1 + m_Value: 1000 +--- !u!114 &2332282131777942337 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: e021b4c809a781e468c2988c016ebbea, type: 3} + m_Name: ColorLookup + m_EditorClassIdentifier: + active: 1 + texture: + m_OverrideState: 1 + m_Value: {fileID: 0} + dimension: 1 + contribution: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &2335868966179733374 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c5e1dc532bcb41949b58bc4f2abfbb7e, type: 3} + m_Name: LensDistortion + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + xMultiplier: + m_OverrideState: 1 + m_Value: 1 + yMultiplier: + m_OverrideState: 1 + m_Value: 1 + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + scale: + m_OverrideState: 1 + m_Value: 1 +--- !u!114 &2338690907228448291 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3} + m_Name: WhiteBalance + m_EditorClassIdentifier: + active: 1 + temperature: + m_OverrideState: 1 + m_Value: 0 + tint: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &3460444317416099510 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 81180773991d8724ab7f2d216912b564, type: 3} + m_Name: ChromaticAberration + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &5762530381802164056 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 06437c1ff663d574d9447842ba0a72e4, type: 3} + m_Name: ScreenSpaceLensFlare + m_EditorClassIdentifier: + active: 1 + intensity: + m_OverrideState: 1 + m_Value: 0 + tintColor: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + bloomMip: + m_OverrideState: 1 + m_Value: 1 + firstFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + secondaryFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareIntensity: + m_OverrideState: 1 + m_Value: 1 + warpedFlareScale: + m_OverrideState: 1 + m_Value: {x: 1, y: 1} + samples: + m_OverrideState: 1 + m_Value: 1 + sampleDimmer: + m_OverrideState: 1 + m_Value: 0.5 + vignetteEffect: + m_OverrideState: 1 + m_Value: 1 + startingPosition: + m_OverrideState: 1 + m_Value: 1.25 + scale: + m_OverrideState: 1 + m_Value: 1.5 + streaksIntensity: + m_OverrideState: 1 + m_Value: 0 + streaksLength: + m_OverrideState: 1 + m_Value: 0.5 + streaksOrientation: + m_OverrideState: 1 + m_Value: 0 + streaksThreshold: + m_OverrideState: 1 + m_Value: 0.25 + resolution: + m_OverrideState: 1 + m_Value: 4 + chromaticAbberationIntensity: + m_OverrideState: 1 + m_Value: 0.5 +--- !u!114 &7933203426823181213 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3} + m_Name: ColorAdjustments + m_EditorClassIdentifier: + active: 1 + postExposure: + m_OverrideState: 1 + m_Value: 0 + contrast: + m_OverrideState: 1 + m_Value: 0 + colorFilter: + m_OverrideState: 1 + m_Value: {r: 1, g: 1, b: 1, a: 1} + hueShift: + m_OverrideState: 1 + m_Value: 0 + saturation: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &8549655192814258499 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3} + m_Name: Vignette + m_EditorClassIdentifier: + active: 1 + color: + m_OverrideState: 1 + m_Value: {r: 0, g: 0, b: 0, a: 1} + center: + m_OverrideState: 1 + m_Value: {x: 0.5, y: 0.5} + intensity: + m_OverrideState: 1 + m_Value: 0 + smoothness: + m_OverrideState: 1 + m_Value: 0.2 + rounded: + m_OverrideState: 1 + m_Value: 0 +--- !u!114 &9099548931283147545 +MonoBehaviour: + m_ObjectHideFlags: 3 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fb60a22f311433c4c962b888d1393f88, type: 3} + m_Name: PaniniProjection + m_EditorClassIdentifier: + active: 1 + distance: + m_OverrideState: 1 + m_Value: 0 + cropToFit: + m_OverrideState: 1 + m_Value: 1 diff --git a/Assets/DefaultVolumeProfile.asset.meta b/Assets/DefaultVolumeProfile.asset.meta new file mode 100644 index 0000000..5383e5d --- /dev/null +++ b/Assets/DefaultVolumeProfile.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3f9215ea0144899419cfbc0957140d3f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/InputSystem_Actions.inputactions b/Assets/InputSystem_Actions.inputactions new file mode 100644 index 0000000..1a12cb9 --- /dev/null +++ b/Assets/InputSystem_Actions.inputactions @@ -0,0 +1,1057 @@ +{ + "name": "InputSystem_Actions", + "maps": [ + { + "name": "Player", + "id": "df70fa95-8a34-4494-b137-73ab6b9c7d37", + "actions": [ + { + "name": "Move", + "type": "Value", + "id": "351f2ccd-1f9f-44bf-9bec-d62ac5c5f408", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Look", + "type": "Value", + "id": "6b444451-8a00-4d00-a97e-f47457f736a8", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Attack", + "type": "Button", + "id": "6c2ab1b8-8984-453a-af3d-a3c78ae1679a", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Interact", + "type": "Button", + "id": "852140f2-7766-474d-8707-702459ba45f3", + "expectedControlType": "Button", + "processors": "", + "interactions": "Hold", + "initialStateCheck": false + }, + { + "name": "Crouch", + "type": "Button", + "id": "27c5f898-bc57-4ee1-8800-db469aca5fe3", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Jump", + "type": "Button", + "id": "f1ba0d36-48eb-4cd5-b651-1c94a6531f70", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Previous", + "type": "Button", + "id": "2776c80d-3c14-4091-8c56-d04ced07a2b0", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Next", + "type": "Button", + "id": "b7230bb6-fc9b-4f52-8b25-f5e19cb2c2ba", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Sprint", + "type": "Button", + "id": "641cd816-40e6-41b4-8c3d-04687c349290", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "", + "id": "978bfe49-cc26-4a3d-ab7b-7d7a29327403", + "path": "/leftStick", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Move", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "WASD", + "id": "00ca640b-d935-4593-8157-c05846ea39b3", + "path": "Dpad", + "interactions": "", + "processors": "", + "groups": "", + "action": "Move", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "e2062cb9-1b15-46a2-838c-2f8d72a0bdd9", + "path": "/w", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "up", + "id": "8180e8bd-4097-4f4e-ab88-4523101a6ce9", + "path": "/upArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "320bffee-a40b-4347-ac70-c210eb8bc73a", + "path": "/s", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "1c5327b5-f71c-4f60-99c7-4e737386f1d1", + "path": "/downArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "d2581a9b-1d11-4566-b27d-b92aff5fabbc", + "path": "/a", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "2e46982e-44cc-431b-9f0b-c11910bf467a", + "path": "/leftArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "fcfe95b8-67b9-4526-84b5-5d0bc98d6400", + "path": "/d", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "77bff152-3580-4b21-b6de-dcd0c7e41164", + "path": "/rightArrow", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Move", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "1635d3fe-58b6-4ba9-a4e2-f4b964f6b5c8", + "path": "/{Primary2DAxis}", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Move", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "3ea4d645-4504-4529-b061-ab81934c3752", + "path": "/stick", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Move", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c1f7a91b-d0fd-4a62-997e-7fb9b69bf235", + "path": "/rightStick", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Look", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8c8e490b-c610-4785-884f-f04217b23ca4", + "path": "/delta", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse;Touch", + "action": "Look", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "3e5f5442-8668-4b27-a940-df99bad7e831", + "path": "/{Hatswitch}", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Look", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "143bb1cd-cc10-4eca-a2f0-a3664166fe91", + "path": "/buttonWest", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "05f6913d-c316-48b2-a6bb-e225f14c7960", + "path": "/leftButton", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "886e731e-7071-4ae4-95c0-e61739dad6fd", + "path": "/primaryTouch/tap", + "interactions": "", + "processors": "", + "groups": ";Touch", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "ee3d0cd2-254e-47a7-a8cb-bc94d9658c54", + "path": "/trigger", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8255d333-5683-4943-a58a-ccb207ff1dce", + "path": "/{PrimaryAction}", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "b3c1c7f0-bd20-4ee7-a0f1-899b24bca6d7", + "path": "/enter", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Attack", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "cbac6039-9c09-46a1-b5f2-4e5124ccb5ed", + "path": "/2", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Next", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e15ca19d-e649-4852-97d5-7fe8ccc44e94", + "path": "/dpad/right", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Next", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "f2e9ba44-c423-42a7-ad56-f20975884794", + "path": "/leftShift", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Sprint", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8cbb2f4b-a784-49cc-8d5e-c010b8c7f4e6", + "path": "/leftStickPress", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Sprint", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "d8bf24bf-3f2f-4160-a97c-38ec1eb520ba", + "path": "/trigger", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Sprint", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "eb40bb66-4559-4dfa-9a2f-820438abb426", + "path": "/space", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "daba33a1-ad0c-4742-a909-43ad1cdfbeb6", + "path": "/buttonSouth", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "603f3daf-40bd-4854-8724-93e8017f59e3", + "path": "/secondaryButton", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Jump", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "1534dc16-a6aa-499d-9c3a-22b47347b52a", + "path": "/1", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Previous", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "25060bbd-a3a6-476e-8fba-45ae484aad05", + "path": "/dpad/left", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Previous", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "1c04ea5f-b012-41d1-a6f7-02e963b52893", + "path": "/e", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Interact", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "b3f66d0b-7751-423f-908b-a11c5bd95930", + "path": "/buttonNorth", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Interact", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "4f4649ac-64a8-4a73-af11-b3faef356a4d", + "path": "/buttonEast", + "interactions": "", + "processors": "", + "groups": "Gamepad", + "action": "Crouch", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "36e52cba-0905-478e-a818-f4bfcb9f3b9a", + "path": "/c", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Crouch", + "isComposite": false, + "isPartOfComposite": false + } + ] + }, + { + "name": "UI", + "id": "272f6d14-89ba-496f-b7ff-215263d3219f", + "actions": [ + { + "name": "Navigate", + "type": "PassThrough", + "id": "c95b2375-e6d9-4b88-9c4c-c5e76515df4b", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Submit", + "type": "Button", + "id": "7607c7b6-cd76-4816-beef-bd0341cfe950", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Cancel", + "type": "Button", + "id": "15cef263-9014-4fd5-94d9-4e4a6234a6ef", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "Point", + "type": "PassThrough", + "id": "32b35790-4ed0-4e9a-aa41-69ac6d629449", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "Click", + "type": "PassThrough", + "id": "3c7022bf-7922-4f7c-a998-c437916075ad", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": true + }, + { + "name": "RightClick", + "type": "PassThrough", + "id": "44b200b1-1557-4083-816c-b22cbdf77ddf", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "MiddleClick", + "type": "PassThrough", + "id": "dad70c86-b58c-4b17-88ad-f5e53adf419e", + "expectedControlType": "Button", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ScrollWheel", + "type": "PassThrough", + "id": "0489e84a-4833-4c40-bfae-cea84b696689", + "expectedControlType": "Vector2", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TrackedDevicePosition", + "type": "PassThrough", + "id": "24908448-c609-4bc3-a128-ea258674378a", + "expectedControlType": "Vector3", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "TrackedDeviceOrientation", + "type": "PassThrough", + "id": "9caa3d8a-6b2f-4e8e-8bad-6ede561bd9be", + "expectedControlType": "Quaternion", + "processors": "", + "interactions": "", + "initialStateCheck": false + } + ], + "bindings": [ + { + "name": "Gamepad", + "id": "809f371f-c5e2-4e7a-83a1-d867598f40dd", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "14a5d6e8-4aaf-4119-a9ef-34b8c2c548bf", + "path": "/leftStick/up", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "up", + "id": "9144cbe6-05e1-4687-a6d7-24f99d23dd81", + "path": "/rightStick/up", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "2db08d65-c5fb-421b-983f-c71163608d67", + "path": "/leftStick/down", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "58748904-2ea9-4a80-8579-b500e6a76df8", + "path": "/rightStick/down", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "8ba04515-75aa-45de-966d-393d9bbd1c14", + "path": "/leftStick/left", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "712e721c-bdfb-4b23-a86c-a0d9fcfea921", + "path": "/rightStick/left", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "fcd248ae-a788-4676-a12e-f4d81205600b", + "path": "/leftStick/right", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "1f04d9bc-c50b-41a1-bfcc-afb75475ec20", + "path": "/rightStick/right", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "fb8277d4-c5cd-4663-9dc7-ee3f0b506d90", + "path": "/dpad", + "interactions": "", + "processors": "", + "groups": ";Gamepad", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "Joystick", + "id": "e25d9774-381c-4a61-b47c-7b6b299ad9f9", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "3db53b26-6601-41be-9887-63ac74e79d19", + "path": "/stick/up", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "0cb3e13e-3d90-4178-8ae6-d9c5501d653f", + "path": "/stick/down", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "0392d399-f6dd-4c82-8062-c1e9c0d34835", + "path": "/stick/left", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "942a66d9-d42f-43d6-8d70-ecb4ba5363bc", + "path": "/stick/right", + "interactions": "", + "processors": "", + "groups": "Joystick", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "Keyboard", + "id": "ff527021-f211-4c02-933e-5976594c46ed", + "path": "2DVector", + "interactions": "", + "processors": "", + "groups": "", + "action": "Navigate", + "isComposite": true, + "isPartOfComposite": false + }, + { + "name": "up", + "id": "563fbfdd-0f09-408d-aa75-8642c4f08ef0", + "path": "/w", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "up", + "id": "eb480147-c587-4a33-85ed-eb0ab9942c43", + "path": "/upArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "2bf42165-60bc-42ca-8072-8c13ab40239b", + "path": "/s", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "down", + "id": "85d264ad-e0a0-4565-b7ff-1a37edde51ac", + "path": "/downArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "74214943-c580-44e4-98eb-ad7eebe17902", + "path": "/a", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "left", + "id": "cea9b045-a000-445b-95b8-0c171af70a3b", + "path": "/leftArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "8607c725-d935-4808-84b1-8354e29bab63", + "path": "/d", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "right", + "id": "4cda81dc-9edd-4e03-9d7c-a71a14345d0b", + "path": "/rightArrow", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Navigate", + "isComposite": false, + "isPartOfComposite": true + }, + { + "name": "", + "id": "9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc", + "path": "*/{Submit}", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse;Gamepad;Touch;Joystick;XR", + "action": "Submit", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "82627dcc-3b13-4ba9-841d-e4b746d6553e", + "path": "*/{Cancel}", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse;Gamepad;Touch;Joystick;XR", + "action": "Cancel", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "c52c8e0b-8179-41d3-b8a1-d149033bbe86", + "path": "/position", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Point", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "e1394cbc-336e-44ce-9ea8-6007ed6193f7", + "path": "/position", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "Point", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "5693e57a-238a-46ed-b5ae-e64e6e574302", + "path": "/touch*/position", + "interactions": "", + "processors": "", + "groups": "Touch", + "action": "Point", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "4faf7dc9-b979-4210-aa8c-e808e1ef89f5", + "path": "/leftButton", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "8d66d5ba-88d7-48e6-b1cd-198bbfef7ace", + "path": "/tip", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "47c2a644-3ebc-4dae-a106-589b7ca75b59", + "path": "/touch*/press", + "interactions": "", + "processors": "", + "groups": "Touch", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "bb9e6b34-44bf-4381-ac63-5aa15d19f677", + "path": "/trigger", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "Click", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "38c99815-14ea-4617-8627-164d27641299", + "path": "/scroll", + "interactions": "", + "processors": "", + "groups": ";Keyboard&Mouse", + "action": "ScrollWheel", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "4c191405-5738-4d4b-a523-c6a301dbf754", + "path": "/rightButton", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "RightClick", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "24066f69-da47-44f3-a07e-0015fb02eb2e", + "path": "/middleButton", + "interactions": "", + "processors": "", + "groups": "Keyboard&Mouse", + "action": "MiddleClick", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77", + "path": "/devicePosition", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "TrackedDevicePosition", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "23e01e3a-f935-4948-8d8b-9bcac77714fb", + "path": "/deviceRotation", + "interactions": "", + "processors": "", + "groups": "XR", + "action": "TrackedDeviceOrientation", + "isComposite": false, + "isPartOfComposite": false + } + ] + } + ], + "controlSchemes": [ + { + "name": "Keyboard&Mouse", + "bindingGroup": "Keyboard&Mouse", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + }, + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Gamepad", + "bindingGroup": "Gamepad", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Touch", + "bindingGroup": "Touch", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "Joystick", + "bindingGroup": "Joystick", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + }, + { + "name": "XR", + "bindingGroup": "XR", + "devices": [ + { + "devicePath": "", + "isOptional": false, + "isOR": false + } + ] + } + ] +} \ No newline at end of file diff --git a/Assets/InputSystem_Actions.inputactions.meta b/Assets/InputSystem_Actions.inputactions.meta new file mode 100644 index 0000000..e786d3e --- /dev/null +++ b/Assets/InputSystem_Actions.inputactions.meta @@ -0,0 +1,14 @@ +fileFormatVersion: 2 +guid: 2bcd2660ca9b64942af0de543d8d7100 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3} + generateWrapperCode: 0 + wrapperCodePath: + wrapperClassName: + wrapperCodeNamespace: diff --git a/Assets/Prefabs.meta b/Assets/Prefabs.meta new file mode 100644 index 0000000..173e35b --- /dev/null +++ b/Assets/Prefabs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 1998d48feb19e764d94984daf4182e7c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Puck.prefab b/Assets/Prefabs/Puck.prefab new file mode 100644 index 0000000..9681bee --- /dev/null +++ b/Assets/Prefabs/Puck.prefab @@ -0,0 +1,590 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1150169269373383036 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6836880342850103035} + - component: {fileID: 8169722332607445420} + m_Layer: 0 + m_Name: blue + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!4 &6836880342850103035 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1150169269373383036} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.18683, y: 0.18683, z: 0.18683} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7377873967498557941} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &8169722332607445420 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1150169269373383036} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 5 + m_Sprite: {fileID: -7428164591969390153, guid: 77bc1855e1628144392bfcc9d0bcc47d, type: 3} + m_Color: {r: 0.3915094, g: 0.64435416, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1721639551250830740 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 5199569406700563237} + - component: {fileID: 1963627556161335058} + m_Layer: 0 + m_Name: dotted + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &5199569406700563237 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1721639551250830740} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.25754, y: 0.25754, z: 0.25754} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7377873967498557941} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1963627556161335058 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1721639551250830740} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: c4ca4b2c87a29964ca3eef55412658f1, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 5.12, y: 5.12} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &2465069727071031484 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7255296727013151993} + - component: {fileID: 6226353343013384097} + m_Layer: 0 + m_Name: red + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7255296727013151993 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2465069727071031484} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.18683, y: 0.18683, z: 0.18683} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7377873967498557941} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &6226353343013384097 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2465069727071031484} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 5 + m_Sprite: {fileID: -7428164591969390153, guid: 77bc1855e1628144392bfcc9d0bcc47d, type: 3} + m_Color: {r: 1, g: 0.3443396, b: 0.3443396, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &8033985484150977704 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 271728775783951194} + - component: {fileID: 6855041243695989513} + m_Layer: 0 + m_Name: Line + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &271728775783951194 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8033985484150977704} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 7377873967498557941} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!120 &6855041243695989513 +LineRenderer: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8033985484150977704} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 0 + m_LightProbeUsage: 0 + m_ReflectionProbeUsage: 0 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Positions: + - {x: 0, y: 0, z: 0} + - {x: 0, y: 1.8, z: 0} + m_Parameters: + serializedVersion: 3 + widthMultiplier: 1 + widthCurve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1 + inSlope: -0.6340603 + outSlope: -0.6340603 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.109433964 + - serializedVersion: 3 + time: 1 + value: 0 + inSlope: -1.4421768 + outSlope: -1.4421768 + tangentMode: 0 + weightedMode: 0 + inWeight: 0.09056604 + outWeight: 0 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + colorGradient: + serializedVersion: 2 + key0: {r: 1, g: 1, b: 1, a: 0} + key1: {r: 1, g: 1, b: 1, a: 0} + key2: {r: 0, g: 0, b: 0, a: 1} + key3: {r: 0, g: 0, b: 0, a: 1} + key4: {r: 0, g: 0, b: 0, a: 0} + key5: {r: 0, g: 0, b: 0, a: 0} + key6: {r: 0, g: 0, b: 0, a: 0} + key7: {r: 0, g: 0, b: 0, a: 0} + ctime0: 0 + ctime1: 65535 + ctime2: 0 + ctime3: 0 + ctime4: 0 + ctime5: 0 + ctime6: 0 + ctime7: 0 + atime0: 0 + atime1: 31033 + atime2: 65535 + atime3: 65535 + atime4: 0 + atime5: 0 + atime6: 0 + atime7: 0 + m_Mode: 0 + m_ColorSpace: 0 + m_NumColorKeys: 2 + m_NumAlphaKeys: 3 + numCornerVertices: 0 + numCapVertices: 0 + alignment: 1 + textureMode: 0 + textureScale: {x: 1, y: 1} + shadowBias: 0.5 + generateLightingData: 0 + m_MaskInteraction: 0 + m_UseWorldSpace: 0 + m_Loop: 0 + m_ApplyActiveColorSpace: 1 +--- !u!1 &8305397236103417568 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 7377873967498557941} + - component: {fileID: 4641041899451829863} + - component: {fileID: 5896139376663135640} + - component: {fileID: 2738569492822449184} + - component: {fileID: 9161375325383322600} + m_Layer: 0 + m_Name: Puck + m_TagString: Puck + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &7377873967498557941 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8305397236103417568} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.199, y: -1.166, z: 0} + m_LocalScale: {x: 0.64645, y: 0.64645, z: 0.64645} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 271728775783951194} + - {fileID: 7255296727013151993} + - {fileID: 6836880342850103035} + - {fileID: 5199569406700563237} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &4641041899451829863 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8305397236103417568} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!50 &5896139376663135640 +Rigidbody2D: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8305397236103417568} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 10 + m_LinearDamping: 2 + m_AngularDamping: 2 + m_GravityScale: 0 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!58 &2738569492822449184 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8305397236103417568} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 33cccc1da8e68cb4d9d375ce274782f0, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_Radius: 0.5 +--- !u!114 &9161375325383322600 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8305397236103417568} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 4b7edf42d59a3c942b1f2f66b31aaa75, type: 3} + m_Name: + m_EditorClassIdentifier: + rb: {fileID: 0} + isSelected: 0 + lineRenderer: {fileID: 6855041243695989513} + team: 0 + redTeamMarker: {fileID: 2465069727071031484} + blueTeamMarker: {fileID: 1150169269373383036} + selectedMarker: {fileID: 5199569406700563237} + markerRotateSpeed: 30 + markerBounceIntensity: 0.025 + markerBounceSpeed: 5 diff --git a/Assets/Prefabs/Puck.prefab.meta b/Assets/Prefabs/Puck.prefab.meta new file mode 100644 index 0000000..2b7628f --- /dev/null +++ b/Assets/Prefabs/Puck.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: c3a9beee82147c54b960a10faf404e0f +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/ball.prefab b/Assets/Prefabs/ball.prefab new file mode 100644 index 0000000..44bfe1f --- /dev/null +++ b/Assets/Prefabs/ball.prefab @@ -0,0 +1,256 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &1726675162821395148 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 6510144566570321546} + - component: {fileID: 1333277219589800943} + m_Layer: 0 + m_Name: graphics + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &6510144566570321546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1726675162821395148} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.18683, y: 0.18683, z: 0.18683} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 603571372078672481} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1333277219589800943 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1726675162821395148} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 9045208880589451659, guid: 89658a1c5979ad94ebd66246a75a6a1c, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &5615194674035678773 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 603571372078672481} + - component: {fileID: 3026407238925154341} + - component: {fileID: 8007676680273911588} + - component: {fileID: 8459065480339157349} + - component: {fileID: 6113999205058765201} + m_Layer: 0 + m_Name: ball + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &603571372078672481 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5615194674035678773} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.12, y: 1.24, z: 0} + m_LocalScale: {x: 0.35, y: 0.35, z: 0.35} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 6510144566570321546} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &3026407238925154341 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5615194674035678773} + m_Enabled: 0 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -2413806693520163455, guid: a86470a33a6bf42c4b3595704624658b, type: 3} + m_Color: {r: 0.3511567, g: 1, b: 0, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!50 &8007676680273911588 +Rigidbody2D: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5615194674035678773} + m_BodyType: 0 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDamping: 0.5 + m_AngularDamping: 2 + m_GravityScale: 0 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 1 + m_SleepingMode: 1 + m_CollisionDetection: 1 + m_Constraints: 0 +--- !u!58 &8459065480339157349 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5615194674035678773} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 33cccc1da8e68cb4d9d375ce274782f0, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_Radius: 0.5 +--- !u!114 &6113999205058765201 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 5615194674035678773} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f6fe03c800a746a4486ffa0add89e74c, type: 3} + m_Name: + m_EditorClassIdentifier: + rb: {fileID: 0} diff --git a/Assets/Prefabs/ball.prefab.meta b/Assets/Prefabs/ball.prefab.meta new file mode 100644 index 0000000..102988d --- /dev/null +++ b/Assets/Prefabs/ball.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 015e80324caf19049bdf4b87409bd2ac +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Puck.physicsMaterial2D b/Assets/Puck.physicsMaterial2D new file mode 100644 index 0000000..9ceb4b7 --- /dev/null +++ b/Assets/Puck.physicsMaterial2D @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!62 &6200000 +PhysicsMaterial2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Puck + serializedVersion: 2 + friction: 1 + bounciness: 0.5 + m_FrictionCombine: 3 + m_BounceCombine: 4 diff --git a/Assets/Puck.physicsMaterial2D.meta b/Assets/Puck.physicsMaterial2D.meta new file mode 100644 index 0000000..a8375f8 --- /dev/null +++ b/Assets/Puck.physicsMaterial2D.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 33cccc1da8e68cb4d9d375ce274782f0 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 6200000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes.meta b/Assets/Scenes.meta new file mode 100644 index 0000000..ee46714 --- /dev/null +++ b/Assets/Scenes.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 109e9bdd0fcc649c5bc59085c35bdc83 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Proto.unity b/Assets/Scenes/Proto.unity new file mode 100644 index 0000000..404989b --- /dev/null +++ b/Assets/Scenes/Proto.unity @@ -0,0 +1,4845 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +OcclusionCullingSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 + m_SceneGUID: 00000000000000000000000000000000 + m_OcclusionCullingData: {fileID: 0} +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 10 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} + m_UseRadianceAmbientProbe: 0 +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 12 + m_Resolution: 2 + m_BakeResolution: 40 + m_AtlasSize: 1024 + m_AO: 0 + m_AOMaxDistance: 1 + m_CompAOExponent: 1 + m_CompAOExponentDirect: 0 + m_ExtractAmbientOcclusion: 0 + m_Padding: 2 + m_LightmapParameters: {fileID: 0} + m_LightmapsBakeMode: 1 + m_TextureCompression: 1 + m_ReflectionCompression: 2 + m_MixedBakeMode: 2 + m_BakeBackend: 1 + m_PVRSampling: 1 + m_PVRDirectSampleCount: 32 + m_PVRSampleCount: 512 + m_PVRBounces: 2 + m_PVREnvironmentSampleCount: 256 + m_PVREnvironmentReferencePointCount: 2048 + m_PVRFilteringMode: 1 + m_PVRDenoiserTypeDirect: 1 + m_PVRDenoiserTypeIndirect: 1 + m_PVRDenoiserTypeAO: 1 + m_PVRFilterTypeDirect: 0 + m_PVRFilterTypeIndirect: 0 + m_PVRFilterTypeAO: 0 + m_PVREnvironmentMIS: 1 + m_PVRCulling: 1 + m_PVRFilteringGaussRadiusDirect: 1 + m_PVRFilteringGaussRadiusIndirect: 5 + m_PVRFilteringGaussRadiusAO: 2 + m_PVRFilteringAtrousPositionSigmaDirect: 0.5 + m_PVRFilteringAtrousPositionSigmaIndirect: 2 + m_PVRFilteringAtrousPositionSigmaAO: 1 + m_ExportTrainingData: 0 + m_TrainingDataDestination: TrainingData + m_LightProbeSampleCountMultiplier: 4 + m_LightingDataAsset: {fileID: 0} + m_LightingSettings: {fileID: 0} +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 3 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + buildHeightMesh: 0 + maxJobWorkers: 0 + preserveTilesOutsideBounds: 0 + debug: + m_Flags: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &17454381 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 17454385} + - component: {fileID: 17454384} + - component: {fileID: 17454383} + - component: {fileID: 17454382} + - component: {fileID: 17454386} + m_Layer: 0 + m_Name: Goal_blue (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &17454382 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 17454381} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f5ca0ff31c184b04da729df1fae08a5e, type: 3} + m_Name: + m_EditorClassIdentifier: + team: 0 +--- !u!61 &17454383 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 17454381} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &17454384 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 17454381} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.03529412} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &17454385 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 17454381} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.0146, y: -5.009, z: 0} + m_LocalScale: {x: 1.7868928, y: 0.80566067, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &17454386 +Rigidbody2D: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 17454381} + m_BodyType: 1 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDamping: 0 + m_AngularDamping: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!1 &107895369 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 107895371} + - component: {fileID: 107895370} + m_Layer: 0 + m_Name: circle_outline_0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &107895370 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 107895369} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: -5402079173369618721, guid: 5b52aed3bf2733d4ca8032489250157a, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 4.89, y: 4.91} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &107895371 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 107895369} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &196851386 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 196851387} + - component: {fileID: 196851389} + - component: {fileID: 196851388} + m_Layer: 5 + m_Name: dot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &196851387 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 196851386} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1716356729} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 175.1, y: 0} + m_SizeDelta: {x: 15, y: 20} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &196851388 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 196851386} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 0, g: 0, b: 0, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: -7428164591969390153, guid: 77bc1855e1628144392bfcc9d0bcc47d, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &196851389 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 196851386} + m_CullTransparentMesh: 1 +--- !u!1 &215557297 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 215557298} + - component: {fileID: 215557300} + - component: {fileID: 215557299} + m_Layer: 5 + m_Name: txtBlue + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &215557298 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 215557297} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1716356729} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 175.1, y: 62.9} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &215557299 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 215557297} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: 0 + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4294944578 + m_fontColor: {r: 0.25943398, g: 0.65394235, b: 1, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 76.6 + m_fontSizeBase: 76.6 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 1 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 0 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_TextWrappingMode: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 0 + m_ActiveFontFeatures: 6e72656b + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_EmojiFallbackSupport: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 1 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + m_hasFontAssetChanged: 0 + m_baseMaterial: {fileID: 0} + m_maskOffset: {x: 0, y: 0, z: 0, w: 0} +--- !u!222 &215557300 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 215557297} + m_CullTransparentMesh: 1 +--- !u!1001 &218102093 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: -0.803 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: -0.51 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (1) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &365494164 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 365494167} + - component: {fileID: 365494166} + - component: {fileID: 365494165} + m_Layer: 0 + m_Name: t (14) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &365494165 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 365494164} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &365494166 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 365494164} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &365494167 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 365494164} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.8328, y: -4.6881003, z: 0} + m_LocalScale: {x: 1.9705698, y: 0.22769544, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &399866614 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 399866616} + - component: {fileID: 399866615} + m_Layer: 0 + m_Name: t (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &399866615 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 399866614} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &399866616 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 399866614} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.588, y: 4.0839, z: 0} + m_LocalScale: {x: 0.13410161, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &411972444 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0.001 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: -3.278 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (4) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &437751832 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 437751835} + - component: {fileID: 437751834} + - component: {fileID: 437751833} + m_Layer: 0 + m_Name: t (4) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &437751833 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437751832} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &437751834 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437751832} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &437751835 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 437751832} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.0095, y: 5.263, z: 0} + m_LocalScale: {x: 1.9723017, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &467609672 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 467609676} + - component: {fileID: 467609675} + - component: {fileID: 467609674} + - component: {fileID: 467609673} + - component: {fileID: 467609677} + m_Layer: 0 + m_Name: Goal_blue + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &467609673 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467609672} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f5ca0ff31c184b04da729df1fae08a5e, type: 3} + m_Name: + m_EditorClassIdentifier: + team: 1 +--- !u!61 &467609674 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467609672} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 1 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &467609675 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467609672} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.03529412} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &467609676 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467609672} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.0146, y: 4.8676, z: 0} + m_LocalScale: {x: 1.7868928, y: 0.80566067, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!50 &467609677 +Rigidbody2D: + serializedVersion: 5 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 467609672} + m_BodyType: 1 + m_Simulated: 1 + m_UseFullKinematicContacts: 0 + m_UseAutoMass: 0 + m_Mass: 1 + m_LinearDamping: 0 + m_AngularDamping: 0.05 + m_GravityScale: 1 + m_Material: {fileID: 0} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_Interpolate: 0 + m_SleepingMode: 1 + m_CollisionDetection: 0 + m_Constraints: 0 +--- !u!1 &506521091 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 506521094} + - component: {fileID: 506521093} + - component: {fileID: 506521092} + m_Layer: 0 + m_Name: t + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &506521092 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 506521091} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &506521093 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 506521091} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &506521094 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 506521091} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -2.7059, y: -0.06, z: 0} + m_LocalScale: {x: 0.2519, y: 9.476229, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &519420028 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 519420032} + - component: {fileID: 519420031} + - component: {fileID: 519420029} + - component: {fileID: 519420030} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &519420029 +AudioListener: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519420028} + m_Enabled: 1 +--- !u!114 &519420030 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519420028} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_RenderShadows: 1 + m_RequiresDepthTextureOption: 2 + m_RequiresOpaqueTextureOption: 2 + m_CameraType: 0 + m_Cameras: [] + m_RendererIndex: -1 + m_VolumeLayerMask: + serializedVersion: 2 + m_Bits: 1 + m_VolumeTrigger: {fileID: 0} + m_VolumeFrameworkUpdateModeOption: 2 + m_RenderPostProcessing: 0 + m_Antialiasing: 0 + m_AntialiasingQuality: 2 + m_StopNaN: 0 + m_Dithering: 0 + m_ClearDepth: 1 + m_AllowXRRendering: 1 + m_AllowHDROutput: 1 + m_UseScreenCoordOverride: 0 + m_ScreenSizeOverride: {x: 0, y: 0, z: 0, w: 0} + m_ScreenCoordScaleBias: {x: 0, y: 0, z: 0, w: 0} + m_RequiresDepthTexture: 0 + m_RequiresColorTexture: 0 + m_Version: 2 + m_TaaSettings: + m_Quality: 3 + m_FrameInfluence: 0.1 + m_JitterScale: 1 + m_MipBias: 0 + m_VarianceClampScale: 0.9 + m_ContrastAdaptiveSharpening: 0 +--- !u!20 &519420031 +Camera: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519420028} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 2 + m_BackGroundColor: {r: 0.23529413, g: 0.23529413, b: 0.23529413, a: 1} + m_projectionMatrixMode: 1 + m_GateFitMode: 2 + m_FOVAxisMode: 0 + m_Iso: 200 + m_ShutterSpeed: 0.005 + m_Aperture: 16 + m_FocusDistance: 10 + m_FocalLength: 50 + m_BladeCount: 5 + m_Curvature: {x: 2, y: 11} + m_BarrelClipping: 0.25 + m_Anamorphism: 0 + m_SensorSize: {x: 36, y: 24} + m_LensShift: {x: 0, y: 0} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 34 + orthographic: 1 + orthographic size: 6.49 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 0 + m_HDR: 1 + m_AllowMSAA: 0 + m_AllowDynamicResolution: 0 + m_ForceIntoRT: 0 + m_OcclusionCulling: 0 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 +--- !u!4 &519420032 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 519420028} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &619394800 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 619394802} + - component: {fileID: 619394801} + m_Layer: 0 + m_Name: Global Light 2D + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &619394801 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 619394800} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 073797afb82c5a1438f328866b10b3f0, type: 3} + m_Name: + m_EditorClassIdentifier: + m_ComponentVersion: 2 + m_LightType: 4 + m_BlendStyleIndex: 0 + m_FalloffIntensity: 0.5 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_LightVolumeIntensity: 1 + m_LightVolumeEnabled: 0 + m_ApplyToSortingLayers: 00000000 + m_LightCookieSprite: {fileID: 0} + m_DeprecatedPointLightCookieSprite: {fileID: 0} + m_LightOrder: 0 + m_AlphaBlendOnOverlap: 0 + m_OverlapOperation: 0 + m_NormalMapDistance: 3 + m_NormalMapQuality: 2 + m_UseNormalMap: 0 + m_ShadowsEnabled: 0 + m_ShadowIntensity: 0.75 + m_ShadowSoftness: 0 + m_ShadowSoftnessFalloffIntensity: 0.5 + m_ShadowVolumeIntensityEnabled: 0 + m_ShadowVolumeIntensity: 0.75 + m_LocalBounds: + m_Center: {x: 0, y: -0.00000011920929, z: 0} + m_Extent: {x: 0.9985302, y: 0.99853027, z: 0} + m_PointLightInnerAngle: 360 + m_PointLightOuterAngle: 360 + m_PointLightInnerRadius: 0 + m_PointLightOuterRadius: 1 + m_ShapeLightParametricSides: 5 + m_ShapeLightParametricAngleOffset: 0 + m_ShapeLightParametricRadius: 1 + m_ShapeLightFalloffSize: 0.5 + m_ShapeLightFalloffOffset: {x: 0, y: 0} + m_ShapePath: + - {x: -0.5, y: -0.5, z: 0} + - {x: 0.5, y: -0.5, z: 0} + - {x: 0.5, y: 0.5, z: 0} + - {x: -0.5, y: 0.5, z: 0} +--- !u!4 &619394802 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 619394800} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &663560860 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 663560861} + - component: {fileID: 663560863} + - component: {fileID: 663560862} + m_Layer: 0 + m_Name: t (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &663560861 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663560860} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -1, w: 0} + m_LocalPosition: {x: -0.009378728, y: -5.39, z: 0} + m_LocalScale: {x: 1.9723017, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} +--- !u!61 &663560862 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663560860} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &663560863 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 663560860} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &689409413 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 689409414} + - component: {fileID: 689409416} + - component: {fileID: 689409415} + m_Layer: 5 + m_Name: txtRed + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &689409414 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 689409413} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1716356729} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 175.1, y: -63} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &689409415 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 689409413} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_text: 0 + m_isRightToLeft: 0 + m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_fontSharedMaterials: [] + m_fontMaterial: {fileID: 0} + m_fontMaterials: [] + m_fontColor32: + serializedVersion: 2 + rgba: 4282926591 + m_fontColor: {r: 1, g: 0.2688679, b: 0.2831862, a: 1} + m_enableVertexGradient: 0 + m_colorMode: 3 + m_fontColorGradient: + topLeft: {r: 1, g: 1, b: 1, a: 1} + topRight: {r: 1, g: 1, b: 1, a: 1} + bottomLeft: {r: 1, g: 1, b: 1, a: 1} + bottomRight: {r: 1, g: 1, b: 1, a: 1} + m_fontColorGradientPreset: {fileID: 0} + m_spriteAsset: {fileID: 0} + m_tintAllSprites: 0 + m_StyleSheet: {fileID: 0} + m_TextStyleHashCode: -1183493901 + m_overrideHtmlColors: 0 + m_faceColor: + serializedVersion: 2 + rgba: 4294967295 + m_fontSize: 76.6 + m_fontSizeBase: 76.6 + m_fontWeight: 400 + m_enableAutoSizing: 0 + m_fontSizeMin: 18 + m_fontSizeMax: 72 + m_fontStyle: 1 + m_HorizontalAlignment: 2 + m_VerticalAlignment: 512 + m_textAlignment: 65535 + m_characterSpacing: 0 + m_wordSpacing: 0 + m_lineSpacing: 0 + m_lineSpacingMax: 0 + m_paragraphSpacing: 0 + m_charWidthMaxAdj: 0 + m_TextWrappingMode: 1 + m_wordWrappingRatios: 0.4 + m_overflowMode: 0 + m_linkedTextComponent: {fileID: 0} + parentLinkedComponent: {fileID: 0} + m_enableKerning: 0 + m_ActiveFontFeatures: 6e72656b + m_enableExtraPadding: 0 + checkPaddingRequired: 0 + m_isRichText: 1 + m_EmojiFallbackSupport: 1 + m_parseCtrlCharacters: 1 + m_isOrthographic: 1 + m_isCullingEnabled: 0 + m_horizontalMapping: 0 + m_verticalMapping: 0 + m_uvLineOffset: 0 + m_geometrySortingOrder: 0 + m_IsTextObjectScaleStatic: 0 + m_VertexBufferAutoSizeReduction: 0 + m_useMaxVisibleDescender: 1 + m_pageToDisplay: 1 + m_margin: {x: 0, y: 0, z: 0, w: 0} + m_isUsingLegacyAnimationComponent: 0 + m_isVolumetricText: 0 + m_hasFontAssetChanged: 0 + m_baseMaterial: {fileID: 0} + m_maskOffset: {x: 0, y: 0, z: 0, w: 0} +--- !u!222 &689409416 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 689409413} + m_CullTransparentMesh: 1 +--- !u!1 &715560522 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 715560525} + - component: {fileID: 715560524} + - component: {fileID: 715560523} + m_Layer: 0 + m_Name: t (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &715560523 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715560522} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &715560524 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715560522} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &715560525 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 715560522} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 2.72, y: -0.06130004, z: 0} + m_LocalScale: {x: 0.2519, y: 9.479091, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &730622520 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1150169269373383036, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2465069727071031484, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: 4.09 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (8) + objectReference: {fileID: 0} + - target: {fileID: 9161375325383322600, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: team + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1001 &768889653 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1150169269373383036, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2465069727071031484, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: 3.172 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (9) + objectReference: {fileID: 0} + - target: {fileID: 9161375325383322600, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: team + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &839656900 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 839656901} + - component: {fileID: 839656902} + m_Layer: 0 + m_Name: t (19) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &839656901 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 839656900} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0072, y: 4.52, z: 0} + m_LocalScale: {x: 3.4434047, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &839656902 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 839656900} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.5686275} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &846159456 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 846159459} + - component: {fileID: 846159458} + - component: {fileID: 846159457} + m_Layer: 0 + m_Name: t (13) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &846159457 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846159456} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &846159458 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846159456} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &846159459 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 846159456} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.8451, y: -4.6881, z: 0} + m_LocalScale: {x: 1.9699966, y: 0.22769544, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &962944850 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 962944853} + - component: {fileID: 962944852} + - component: {fileID: 962944851} + m_Layer: 0 + m_Name: EventSystem + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &962944851 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962944850} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 01614664b831546d2ae94a42149d80ac, type: 3} + m_Name: + m_EditorClassIdentifier: + m_SendPointerHoverToParent: 1 + m_MoveRepeatDelay: 0.5 + m_MoveRepeatRate: 0.1 + m_XRTrackingOrigin: {fileID: 0} + m_ActionsAsset: {fileID: -944628639613478452, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_PointAction: {fileID: -1654692200621890270, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_MoveAction: {fileID: -8784545083839296357, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_SubmitAction: {fileID: 392368643174621059, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_CancelAction: {fileID: 7727032971491509709, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_LeftClickAction: {fileID: 3001919216989983466, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_MiddleClickAction: {fileID: -2185481485913320682, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_RightClickAction: {fileID: -4090225696740746782, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_ScrollWheelAction: {fileID: 6240969308177333660, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_TrackedDevicePositionAction: {fileID: 6564999863303420839, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_TrackedDeviceOrientationAction: {fileID: 7970375526676320489, guid: ca9f5fa95ffab41fb9a615ab714db018, type: 3} + m_DeselectOnBackgroundClick: 1 + m_PointerBehavior: 0 + m_CursorLockBehavior: 0 + m_ScrollDeltaPerTick: 6 +--- !u!114 &962944852 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962944850} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_FirstSelected: {fileID: 0} + m_sendNavigationEvents: 1 + m_DragThreshold: 10 +--- !u!4 &962944853 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 962944850} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1011025651 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1011025653} + - component: {fileID: 1011025652} + m_Layer: 0 + m_Name: t (7) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1011025652 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1011025651} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1011025653 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1011025651} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 3.6805997, z: 0} + m_LocalScale: {x: 3.3106353, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1041309952 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1041309955} + - component: {fileID: 1041309954} + - component: {fileID: 1041309953} + m_Layer: 0 + m_Name: t (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1041309953 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1041309952} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1041309954 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1041309952} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1041309955 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1041309952} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.8398, y: 4.5609, z: 0} + m_LocalScale: {x: 1.9808103, y: 0.22769544, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1053260087 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1053260090} + - component: {fileID: 1053260089} + - component: {fileID: 1053260088} + m_Layer: 0 + m_Name: t (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1053260088 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053260087} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1053260089 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053260087} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1053260090 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1053260087} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 1.829, y: 4.5609, z: 0} + m_LocalScale: {x: 1.978123, y: 0.22769544, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1083122545 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1083122546} + - component: {fileID: 1083122547} + m_Layer: 0 + m_Name: t (18) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1083122546 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1083122545} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.0072, y: -4.623, z: 0} + m_LocalScale: {x: 3.4434047, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!212 &1083122547 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1083122545} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 0.5686275} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1135439586 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1135439587} + m_Layer: 0 + m_Name: walls + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1135439587 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1135439586} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.005, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 506521094} + - {fileID: 1041309955} + - {fileID: 1053260090} + - {fileID: 437751835} + - {fileID: 1953647371} + - {fileID: 1771907449} + - {fileID: 715560525} + - {fileID: 846159459} + - {fileID: 365494167} + - {fileID: 663560861} + - {fileID: 1505444918} + - {fileID: 1365639911} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1248226034 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1248226038} + - component: {fileID: 1248226037} + - component: {fileID: 1248226036} + - component: {fileID: 1248226035} + m_Layer: 5 + m_Name: Canvas + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1248226035 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1248226034} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3} + m_Name: + m_EditorClassIdentifier: + m_IgnoreReversedGraphics: 1 + m_BlockingObjects: 0 + m_BlockingMask: + serializedVersion: 2 + m_Bits: 4294967295 +--- !u!114 &1248226036 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1248226034} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3} + m_Name: + m_EditorClassIdentifier: + m_UiScaleMode: 0 + m_ReferencePixelsPerUnit: 100 + m_ScaleFactor: 1 + m_ReferenceResolution: {x: 800, y: 600} + m_ScreenMatchMode: 0 + m_MatchWidthOrHeight: 0 + m_PhysicalUnit: 3 + m_FallbackScreenDPI: 96 + m_DefaultSpriteDPI: 96 + m_DynamicPixelsPerUnit: 1 + m_PresetInfoIsWorld: 0 +--- !u!223 &1248226037 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1248226034} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 0 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 0 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_VertexColorAlwaysGammaSpace: 0 + m_AdditionalShaderChannelsFlag: 25 + m_UpdateRectTransformForStandalone: 0 + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!224 &1248226038 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1248226034} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1302593951} + - {fileID: 1716356729} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 0, y: 0} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0, y: 0} +--- !u!1001 &1254994271 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: -1.002 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &1302593950 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1302593951} + - component: {fileID: 1302593954} + - component: {fileID: 1302593953} + - component: {fileID: 1302593952} + m_Layer: 5 + m_Name: InputPanel + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1302593951 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1302593950} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1248226038} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1302593952 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1302593950} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d0b148fe25e99eb48b9724523833bab1, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Delegates: [] +--- !u!114 &1302593953 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1302593950} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 0} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: 10907, guid: 0000000000000000f000000000000000, type: 0} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1302593954 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1302593950} + m_CullTransparentMesh: 1 +--- !u!1 &1365639910 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1365639911} + - component: {fileID: 1365639913} + - component: {fileID: 1365639912} + m_Layer: 0 + m_Name: t (9) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1365639911 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1365639910} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -1, w: 0} + m_LocalPosition: {x: -0.92801714, y: -4.962502, z: 0} + m_LocalScale: {x: 0.13410161, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} +--- !u!61 &1365639912 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1365639910} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1365639913 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1365639910} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1001 &1382031529 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1150169269373383036, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2465069727071031484, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: 0.99 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (7) + objectReference: {fileID: 0} + - target: {fileID: 9161375325383322600, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: team + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1001 &1441964229 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0.802 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: -0.51 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (2) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &1482495937 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1482495939} + - component: {fileID: 1482495938} + m_Layer: 0 + m_Name: mid + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &1482495938 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482495937} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1482495939 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1482495937} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 5.3803196, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1494886886 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1494886887} + - component: {fileID: 1494886888} + m_Layer: 0 + m_Name: t (12) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1494886887 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494886886} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -1, w: 0} + m_LocalPosition: {x: -1.5945883, y: -4.2041845, z: 0} + m_LocalScale: {x: 0.13410161, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} +--- !u!212 &1494886888 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1494886886} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1505444917 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1505444918} + - component: {fileID: 1505444920} + - component: {fileID: 1505444919} + m_Layer: 0 + m_Name: t (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1505444918 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505444917} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -1, w: 0} + m_LocalPosition: {x: 0.90198207, y: -4.961901, z: 0} + m_LocalScale: {x: 0.14838518, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} +--- !u!61 &1505444919 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505444917} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1505444920 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1505444917} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1001 &1678056770 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0.001 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: -4.206 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (3) + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &1681365320 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1681365321} + - component: {fileID: 1681365322} + m_Layer: 0 + m_Name: GameManager + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1681365321 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1681365320} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!114 &1681365322 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1681365320} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 12befc4868932ca479d93e14120ffd0e, type: 3} + m_Name: + m_EditorClassIdentifier: + m_isMoving: 0 + gameInputPanel: {fileID: 1302593952} + ball: {fileID: 2066222788} + puckForce: 30 + ballMoveTime: 5 + puckDragClamp: 3 + redScore: 0 + blueScore: 0 + redScoreText: {fileID: 689409415} + blueScoreText: {fileID: 215557299} + pucks: [] + startPosition: {x: 0, y: 0} + curPosition: {x: 0, y: 0} +--- !u!1 &1716356728 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1716356729} + - component: {fileID: 1716356731} + - component: {fileID: 1716356730} + m_Layer: 5 + m_Name: scoreboard + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &1716356729 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1716356728} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 196851387} + - {fileID: 215557298} + - {fileID: 689409414} + m_Father: {fileID: 1248226038} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -672, y: 0} + m_SizeDelta: {x: 470.927, y: 428.4} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!114 &1716356730 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1716356728} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0} + m_Maskable: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_Sprite: {fileID: -6231044458718751821, guid: 3f297aa83376ee24582eb3bdd2fca50c, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 + m_PixelsPerUnitMultiplier: 1 +--- !u!222 &1716356731 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1716356728} + m_CullTransparentMesh: 1 +--- !u!1 &1771907446 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1771907449} + - component: {fileID: 1771907448} + - component: {fileID: 1771907447} + m_Layer: 0 + m_Name: t (6) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1771907447 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771907446} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1771907448 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771907446} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1771907449 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1771907446} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0.909, y: 4.8352003, z: 0} + m_LocalScale: {x: 0.13410161, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1793193583 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1793193584} + m_Layer: 0 + m_Name: Lines + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1793193584 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1793193583} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: -0.005, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: + - {fileID: 1482495939} + - {fileID: 1011025653} + - {fileID: 1888570286} + - {fileID: 1083122546} + - {fileID: 839656901} + - {fileID: 2040303042} + - {fileID: 1906437420} + - {fileID: 399866616} + - {fileID: 1494886887} + m_Father: {fileID: 0} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1888570285 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1888570286} + - component: {fileID: 1888570287} + m_Layer: 0 + m_Name: t (10) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1888570286 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1888570285} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -1, w: 0} + m_LocalPosition: {x: -0.0058049546, y: -3.804, z: 0} + m_LocalScale: {x: 3.3106353, y: 0.1324049, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} +--- !u!212 &1888570287 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1888570285} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1906437419 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1906437420} + - component: {fileID: 1906437421} + m_Layer: 0 + m_Name: t (11) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1906437420 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1906437419} + serializedVersion: 2 + m_LocalRotation: {x: 0, y: 0, z: -1, w: 0} + m_LocalPosition: {x: 1.5753906, y: -4.2193947, z: 0} + m_LocalScale: {x: 0.14838518, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: -180} +--- !u!212 &1906437421 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1906437419} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!1 &1953647368 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1953647371} + - component: {fileID: 1953647370} + - component: {fileID: 1953647369} + m_Layer: 0 + m_Name: t (5) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!61 &1953647369 +BoxCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1953647368} + m_Enabled: 1 + serializedVersion: 3 + m_Density: 1 + m_Material: {fileID: 6200000, guid: 5ac9d14ee286fd549ab9882de3d7595b, type: 2} + m_IncludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_ExcludeLayers: + serializedVersion: 2 + m_Bits: 0 + m_LayerOverridePriority: 0 + m_ForceSendLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ForceReceiveLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_ContactCaptureLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_CallbackLayers: + serializedVersion: 2 + m_Bits: 4294967295 + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_CompositeOperation: 0 + m_CompositeOrder: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Size: {x: 1, y: 1} + m_EdgeRadius: 0 +--- !u!212 &1953647370 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1953647368} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &1953647371 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1953647368} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -0.921, y: 4.8352003, z: 0} + m_LocalScale: {x: 0.14838518, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1135439587} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &1996057077 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1150169269373383036, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2465069727071031484, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: -0.803 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: 0.489 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (5) + objectReference: {fileID: 0} + - target: {fileID: 9161375325383322600, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: team + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!1 &2040303040 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2040303042} + - component: {fileID: 2040303041} + m_Layer: 0 + m_Name: t (8) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!212 &2040303041 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040303040} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 0 + m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 7482667652216324306, guid: 311925a002f4447b3a28927169b83ea6, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 + m_DrawMode: 0 + m_Size: {x: 1, y: 1} + m_AdaptiveModeThreshold: 0.5 + m_SpriteTileMode: 0 + m_WasSpriteAssigned: 1 + m_MaskInteraction: 0 + m_SpriteSortPoint: 0 +--- !u!4 &2040303042 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2040303040} + serializedVersion: 2 + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: -1.582, y: 4.0929003, z: 0} + m_LocalScale: {x: 0.14838518, y: 0.76988584, z: 1} + m_ConstrainProportionsScale: 0 + m_Children: [] + m_Father: {fileID: 1793193584} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1001 &2042351628 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 1150169269373383036, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 2465069727071031484, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.x + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.y + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalScale.z + value: 0.5 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.x + value: 0.802 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.y + value: 0.48899996 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 7377873967498557941, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 8305397236103417568, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: m_Name + value: Puck (6) + objectReference: {fileID: 0} + - target: {fileID: 9161375325383322600, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} + propertyPath: team + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: c3a9beee82147c54b960a10faf404e0f, type: 3} +--- !u!50 &2066222788 stripped +Rigidbody2D: + m_CorrespondingSourceObject: {fileID: 8007676680273911588, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + m_PrefabInstance: {fileID: 7186387994663429852} + m_PrefabAsset: {fileID: 0} +--- !u!1001 &7186387994663429852 +PrefabInstance: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + serializedVersion: 3 + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalEulerAnglesHint.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalEulerAnglesHint.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 603571372078672481, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_LocalEulerAnglesHint.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 5615194674035678773, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} + propertyPath: m_Name + value: ball + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_RemovedGameObjects: [] + m_AddedGameObjects: [] + m_AddedComponents: [] + m_SourcePrefab: {fileID: 100100000, guid: 015e80324caf19049bdf4b87409bd2ac, type: 3} +--- !u!1660057539 &9223372036854775807 +SceneRoots: + m_ObjectHideFlags: 0 + m_Roots: + - {fileID: 519420032} + - {fileID: 619394802} + - {fileID: 1681365321} + - {fileID: 7186387994663429852} + - {fileID: 962944853} + - {fileID: 1135439587} + - {fileID: 1793193584} + - {fileID: 1248226038} + - {fileID: 1254994271} + - {fileID: 218102093} + - {fileID: 1441964229} + - {fileID: 1678056770} + - {fileID: 411972444} + - {fileID: 1996057077} + - {fileID: 2042351628} + - {fileID: 1382031529} + - {fileID: 730622520} + - {fileID: 768889653} + - {fileID: 107895371} + - {fileID: 467609676} + - {fileID: 17454385} diff --git a/Assets/Scenes/Proto.unity.meta b/Assets/Scenes/Proto.unity.meta new file mode 100644 index 0000000..963ff8e --- /dev/null +++ b/Assets/Scenes/Proto.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 8c9cfa26abfee488c85f1582747f6a02 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts.meta b/Assets/Scripts.meta new file mode 100644 index 0000000..eb7ab79 --- /dev/null +++ b/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 632585490bfb039478b1973c294ce2d3 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Ball.cs b/Assets/Scripts/Ball.cs new file mode 100644 index 0000000..1ba364a --- /dev/null +++ b/Assets/Scripts/Ball.cs @@ -0,0 +1,29 @@ +using System.Collections; +using UnityEngine; + +public class Ball : MonoBehaviour +{ + [HideInInspector]public Rigidbody2D rb; + Vector3 startPosition; + + void Awake() + { + rb = GetComponent(); + startPosition = transform.position; + } + public void Reset(float duration){ + StartCoroutine(CoroutineReset(duration)); + } + + IEnumerator CoroutineReset(float duration){ + float t=0; + Vector3 pos1 = transform.position; + Quaternion rot1 = transform.rotation; + while (t < duration){ + t+=Time.deltaTime; + transform.position = Vector3.Lerp(pos1, startPosition, t / duration); + transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, t/duration); + yield return null; + } + } +} diff --git a/Assets/Scripts/Ball.cs.meta b/Assets/Scripts/Ball.cs.meta new file mode 100644 index 0000000..a722499 --- /dev/null +++ b/Assets/Scripts/Ball.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: f6fe03c800a746a4486ffa0add89e74c \ No newline at end of file diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs new file mode 100644 index 0000000..6a355c1 --- /dev/null +++ b/Assets/Scripts/GameManager.cs @@ -0,0 +1,218 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.EventSystems; +using TMPro; + +public class GameManager : MonoBehaviour +{ + + public static Action OnSelectedPuckChanged; + public static Action OnTeamChanged; + public static bool isMoving{ + get{ + return instance.IsMoving(); + } + } + public bool m_isMoving =false; + public static Team SelectedTeam = Team.Red; + public static bool NoPuckSelected { + get{ + return instance.selectedPuck == null; + } + } + public EventTrigger gameInputPanel; + public Rigidbody2D ball; + public float puckForce = 1f; + public float ballMoveTime = 3f; + public float puckDragClamp = 5f; + + public int redScore,blueScore=0; + + [Header("UI")] + public TMP_Text redScoreText; + public TMP_Text blueScoreText; + + [Header("Misc")] + public List pucks = new List(); + + public static GameManager instance; + void Awake() + { + instance = this; + } + + void Start() + { + EventTrigger.Entry entry = new EventTrigger.Entry(); + entry.eventID = EventTriggerType.PointerDown; + entry.callback.AddListener(OnPointerDown); + gameInputPanel.triggers.Add(entry); + + entry = new EventTrigger.Entry(); + entry.eventID = EventTriggerType.PointerUp; + entry.callback.AddListener(OnPointerUp); + gameInputPanel.triggers.Add(entry); + + entry = new EventTrigger.Entry(); + entry.eventID = EventTriggerType.Drag; + entry.callback.AddListener(OnDrag); + gameInputPanel.triggers.Add(entry); + + OnSelectedPuckChanged?.Invoke(null); + } + + + public void RegisterPuck(Puck puck){ + pucks.Add(puck); + } + + public void DisposePuck(Puck puck){ + pucks.Remove(puck); + } + + + public Vector2 startPosition; + public Vector2 curPosition; + Puck selectedPuck; + void OnPointerDown(BaseEventData eventData) + { + if(IsMoving()){return;} //Do not do anything if shits moving + PointerEventData pointerEventData = eventData as PointerEventData; + startPosition = pointerEventData.position; + curPosition = startPosition; + + // Convert screen position to world position + Vector3 worldPosition = Camera.main.ScreenToWorldPoint(new Vector3(pointerEventData.position.x, pointerEventData.position.y, Camera.main.nearClipPlane)); + + // Find all pucks in the scene + Puck[] pucks = FindObjectsOfType(); + float minDistance = float.MaxValue; + Puck closestPuck = null; + + foreach (Puck puck in pucks) + { + if(puck.team != SelectedTeam){continue;} + float dist = Vector2.Distance(worldPosition, puck.transform.position); + if (dist < minDistance) + { + minDistance = dist; + closestPuck = puck; + } + } + + selectedPuck = closestPuck; + OnSelectedPuckChanged?.Invoke(selectedPuck); + } + Coroutine coroutinePostLaunch; + void OnPointerUp(BaseEventData eventData) + { + Debug.Log("Pointer up"); + PointerEventData pointerEventData = eventData as PointerEventData; + Vector2 endPosition = pointerEventData.position; + Vector2 direction = endPosition - startPosition; + if(coroutinePostLaunch != null){ + StopCoroutine(coroutinePostLaunch); + } + coroutinePostLaunch = StartCoroutine(CoroutinePostLaunch()); + + selectedPuck.GetComponent().AddForce(-direction * puckForce * Time.deltaTime, ForceMode2D.Impulse); + + startPosition = Vector2.zero; + selectedPuck = null; + OnSelectedPuckChanged?.Invoke(null); + SelectedTeam = SelectedTeam == Team.Red ? Team.Blue : Team.Red; + OnTeamChanged?.Invoke(SelectedTeam); + } + + void OnDrag(BaseEventData eventData) + { + PointerEventData pointerEventData = eventData as PointerEventData; + curPosition = pointerEventData.position; + } + + + IEnumerator CoroutinePostLaunch(){ + float t = 0; + while ( t < 1){ + t += Time.deltaTime / ballMoveTime; + ball.linearDamping = Mathf.Lerp(0, 10, t); + yield return null; + } + } + + bool IsMoving(){ + if(freezeInput){return true;} + float minMagnitude = 0.01f; + foreach(Puck puck in pucks){ + if(puck.rb.linearVelocity.magnitude > minMagnitude){ + return true; + } + } + + if(ball.linearVelocity.magnitude > minMagnitude){ + return true; + } + + return false; + } + + void Update() + { + m_isMoving=IsMoving(); + } + + public void OnGoal(Team team){ + freezeInput=true; + + if(team == SelectedTeam){ + blueScore++; + blueScoreText.text = blueScore.ToString(); + }else{ + redScore++; + redScoreText.text = redScore.ToString(); + } + + StartCoroutine(CoroutineOnGoal(team)); + } + + bool freezeInput = false; + + IEnumerator CoroutineOnGoal(Team team){ + if(coroutinePostLaunch!=null){ + StopCoroutine(coroutinePostLaunch); + } + + float t=0; + while(t < 1){ + t +=Time.deltaTime * 2f; + ball.linearDamping = Mathf.Lerp(0, 100, t); + yield return null; + } + + yield return new WaitForSeconds(2f); + + Reset(); + } + + + public void Reset() + { + StartCoroutine(CoroutineReset()); + } + + IEnumerator CoroutineReset(){ + float resetDuration = 0.5f; + foreach(Puck puck in pucks){ + puck.Reset(resetDuration); + } + + ball.GetComponent().Reset(resetDuration); + + yield return new WaitForSeconds(resetDuration); + + freezeInput=false; + } + +} diff --git a/Assets/Scripts/GameManager.cs.meta b/Assets/Scripts/GameManager.cs.meta new file mode 100644 index 0000000..11629e3 --- /dev/null +++ b/Assets/Scripts/GameManager.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 12befc4868932ca479d93e14120ffd0e \ No newline at end of file diff --git a/Assets/Scripts/Goal.cs b/Assets/Scripts/Goal.cs new file mode 100644 index 0000000..c779510 --- /dev/null +++ b/Assets/Scripts/Goal.cs @@ -0,0 +1,15 @@ +using UnityEngine; + +public class Goal : MonoBehaviour +{ + public Team team; + void OnTriggerEnter2D(Collider2D collision) + { + if(collision.gameObject.CompareTag("Player")){ + Debug.Log("GOAL!"); + Ball ball = collision.gameObject.GetComponent(); + Debug.Log(ball.name); + GameManager.instance.OnGoal(team); + } + } +} diff --git a/Assets/Scripts/Goal.cs.meta b/Assets/Scripts/Goal.cs.meta new file mode 100644 index 0000000..c7c5593 --- /dev/null +++ b/Assets/Scripts/Goal.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: f5ca0ff31c184b04da729df1fae08a5e \ No newline at end of file diff --git a/Assets/Scripts/Puck.cs b/Assets/Scripts/Puck.cs new file mode 100644 index 0000000..fc12bd0 --- /dev/null +++ b/Assets/Scripts/Puck.cs @@ -0,0 +1,125 @@ +using System.Collections; +using UnityEngine; +using UnityEngine.EventSystems; + +public class Puck : MonoBehaviour +{ + [HideInInspector]public Rigidbody2D rb; + public bool isSelected; + public LineRenderer lineRenderer; + public Team team; + public GameObject redTeamMarker; + public GameObject blueTeamMarker; + public Transform selectedMarker; + public float markerRotateSpeed; + public float markerBounceIntensity; + public float markerBounceSpeed; + Vector3 markerStartScale; + Vector3 startPosition; + float bounceSinA; + void OnValidate() + { + UpdateTeam(); + } + + void Awake() + { + UpdateTeam(); + markerStartScale = selectedMarker.localScale; + rb=GetComponent(); + startPosition = transform.position; + } + + + void UpdateTeam(){ + redTeamMarker.SetActive(team == Team.Red); + blueTeamMarker.SetActive(team == Team.Blue); + } + + void Start() + { + GameManager.OnSelectedPuckChanged += OnSelectedPuckChanged; + GameManager.OnTeamChanged += OnTeamChanged; + + GameManager.instance.RegisterPuck(this); + } + + void OnDestroy() + { + GameManager.OnSelectedPuckChanged -= OnSelectedPuckChanged; + GameManager.OnTeamChanged -= OnTeamChanged; + + GameManager.instance.DisposePuck(this); + } + + void Update() + { + if (isSelected && lineRenderer != null) + { + Vector3 worldEnd = Camera.main.ScreenToWorldPoint(new Vector3(GameManager.instance.curPosition.x, GameManager.instance.curPosition.y, Camera.main.nearClipPlane)); + + Vector3 localEnd = transform.InverseTransformPoint(worldEnd); + float clamp = GameManager.instance.puckDragClamp; + localEnd = Vector2.ClampMagnitude(localEnd, clamp); + + // Only two points for the line + lineRenderer.positionCount = 2; + lineRenderer.SetPosition(0, Vector3.zero); + lineRenderer.SetPosition(1, new Vector3(localEnd.x, localEnd.y, 0)); + } + + selectedMarker.gameObject.SetActive(GetMarkerVisibility()); + if(GameManager.SelectedTeam == team){ + selectedMarker.Rotate(new Vector3(0,0,1), markerRotateSpeed * Time.deltaTime); + bounceSinA += Time.deltaTime * markerBounceSpeed; + float bounce = Mathf.Sin(bounceSinA) * markerBounceIntensity; + selectedMarker.localScale = markerStartScale + (Vector3.one * bounce); + } + } + + bool GetMarkerVisibility(){ + if(GameManager.isMoving){return false;} + + if(GameManager.SelectedTeam == team){ + if(GameManager.NoPuckSelected){ + return true; + }else{ + return isSelected; + } + } + + return false; + } + + void OnSelectedPuckChanged(Puck puck) + { + isSelected = puck == this; + lineRenderer.enabled = isSelected; + } + + void OnTeamChanged(Team team){ + + } + + public void Reset(float duration) + { + StartCoroutine(CoroutineReset(duration)); + } + + IEnumerator CoroutineReset(float duration){ + float t=0; + Vector3 pos1 = transform.position; + Quaternion rot1 = transform.rotation; + while(t<#40ff80>* + m_ClosingDefinition: '*' + m_OpeningTagArray: 3c00000073000000690000007a000000650000003d00000032000000650000006d0000003e0000003c000000620000003e0000003c000000230000003400000030000000660000006600000038000000300000003e0000002a000000 + m_ClosingTagArray: 2a0000003c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 + - m_Name: Quote + m_HashCode: 93368250 + m_OpeningDefinition: + m_ClosingDefinition: + m_OpeningTagArray: 3c000000690000003e0000003c00000073000000690000007a000000650000003d0000003700000035000000250000003e0000003c0000006d000000610000007200000067000000690000006e0000003d0000003100000030000000250000003e000000 + m_ClosingTagArray: 3c0000002f000000690000003e0000003c0000002f00000073000000690000007a000000650000003e0000003c0000002f00000077000000690000006400000074000000680000003e0000003c0000002f0000006d000000610000007200000067000000690000006e0000003e000000 + - m_Name: A + m_HashCode: 65 + m_OpeningDefinition: + m_ClosingDefinition: + m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000003400000030000000610000003000000066000000660000003e0000003c000000750000003e000000 + m_ClosingTagArray: 3c0000002f000000750000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 + - m_Name: Link + m_HashCode: 2656128 + m_OpeningDefinition: <#40a0ff> + m_ClosingDefinition: + m_OpeningTagArray: 3c000000750000003e0000003c000000230000003400000030000000610000003000000066000000660000003e0000003c0000006c000000690000006e0000006b0000003d0000002200000049000000440000005f0000003000000031000000220000003e000000 + m_ClosingTagArray: 3c0000002f000000750000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e0000003c0000002f0000006c000000690000006e0000006b0000003e000000 + - m_Name: Title + m_HashCode: 97690656 + m_OpeningDefinition: + m_ClosingDefinition: + m_OpeningTagArray: 3c00000073000000690000007a000000650000003d000000310000003200000035000000250000003e0000003c000000620000003e0000003c000000610000006c00000069000000670000006e0000003d00000063000000650000006e0000007400000065000000720000003e000000 + m_ClosingTagArray: 3c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000610000006c00000069000000670000006e0000003e000000 + - m_Name: H2 + m_HashCode: 2426 + m_OpeningDefinition: <#4080FF> + m_ClosingDefinition: + m_OpeningTagArray: 3c00000073000000690000007a000000650000003d000000310000002e00000035000000650000006d0000003e0000003c000000620000003e0000003c000000230000003400000030000000380000003000000046000000460000003e000000 + m_ClosingTagArray: 3c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 + - m_Name: H3 + m_HashCode: 2427 + m_OpeningDefinition: <#FF8040> + m_ClosingDefinition: + m_OpeningTagArray: 3c00000073000000690000007a000000650000003d000000310000002e0000003100000037000000650000006d0000003e0000003c000000620000003e0000003c000000230000004600000046000000380000003000000034000000300000003e000000 + m_ClosingTagArray: 3c0000002f00000073000000690000007a000000650000003e0000003c0000002f000000620000003e0000003c0000002f000000630000006f0000006c0000006f000000720000003e000000 + - m_Name: C1 + m_HashCode: 2194 + m_OpeningDefinition: + m_ClosingDefinition: + m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000006600000066000000660000006600000034000000300000003e000000 + m_ClosingTagArray: 3c0000002f000000630000006f0000006c0000006f000000720000003e000000 + - m_Name: C2 + m_HashCode: 2193 + m_OpeningDefinition: + m_ClosingDefinition: + m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000006600000066000000340000003000000046000000460000003e0000003c00000073000000690000007a000000650000003d000000310000003200000035000000250000003e000000 + m_ClosingTagArray: 3c0000002f000000630000006f0000006c0000006f000000720000003e0000003c0000002f00000073000000690000007a000000650000003e000000 + - m_Name: C3 + m_HashCode: 2192 + m_OpeningDefinition: + m_ClosingDefinition: + m_OpeningTagArray: 3c000000630000006f0000006c0000006f000000720000003d000000230000003800000030000000410000003000000046000000460000003e0000003c000000620000003e000000 + m_ClosingTagArray: 3c0000002f000000630000006f0000006c0000006f000000720000003e0000003c0000002f000000620000003e000000 diff --git a/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset.meta b/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset.meta new file mode 100644 index 0000000..95fd96e --- /dev/null +++ b/Assets/TextMesh Pro/Resources/Style Sheets/Default Style Sheet.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f952c082cb03451daed3ee968ac6c63e +timeCreated: 1432805430 +licenseType: Store +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Resources/TMP Settings.asset b/Assets/TextMesh Pro/Resources/TMP Settings.asset new file mode 100644 index 0000000..92a6053 --- /dev/null +++ b/Assets/TextMesh Pro/Resources/TMP Settings.asset @@ -0,0 +1,52 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2705215ac5b84b70bacc50632be6e391, type: 3} + m_Name: TMP Settings + m_EditorClassIdentifier: + assetVersion: 2 + m_TextWrappingMode: 1 + m_enableKerning: 1 + m_ActiveFontFeatures: 00000000 + m_enableExtraPadding: 0 + m_enableTintAllSprites: 0 + m_enableParseEscapeCharacters: 1 + m_EnableRaycastTarget: 1 + m_GetFontFeaturesAtRuntime: 1 + m_missingGlyphCharacter: 0 + m_ClearDynamicDataOnBuild: 1 + m_warningsDisabled: 0 + m_defaultFontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2} + m_defaultFontAssetPath: Fonts & Materials/ + m_defaultFontSize: 36 + m_defaultAutoSizeMinRatio: 0.5 + m_defaultAutoSizeMaxRatio: 2 + m_defaultTextMeshProTextContainerSize: {x: 20, y: 5} + m_defaultTextMeshProUITextContainerSize: {x: 200, y: 50} + m_autoSizeTextContainer: 0 + m_IsTextObjectScaleStatic: 0 + m_fallbackFontAssets: [] + m_matchMaterialPreset: 1 + m_HideSubTextObjects: 0 + m_defaultSpriteAsset: {fileID: 11400000, guid: c41005c129ba4d66911b75229fd70b45, + type: 2} + m_defaultSpriteAssetPath: Sprite Assets/ + m_enableEmojiSupport: 1 + m_MissingCharacterSpriteUnicode: 0 + m_EmojiFallbackTextAssets: [] + m_defaultColorGradientPresetsPath: Color Gradient Presets/ + m_defaultStyleSheet: {fileID: 11400000, guid: f952c082cb03451daed3ee968ac6c63e, + type: 2} + m_StyleSheetsResourcePath: + m_leadingCharacters: {fileID: 4900000, guid: d82c1b31c7e74239bff1220585707d2b, type: 3} + m_followingCharacters: {fileID: 4900000, guid: fade42e8bc714b018fac513c043d323b, + type: 3} + m_UseModernHangulLineBreakingRules: 0 diff --git a/Assets/TextMesh Pro/Resources/TMP Settings.asset.meta b/Assets/TextMesh Pro/Resources/TMP Settings.asset.meta new file mode 100644 index 0000000..32db384 --- /dev/null +++ b/Assets/TextMesh Pro/Resources/TMP Settings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3f5b5dff67a942289a9defa416b206f3 +timeCreated: 1436653997 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders.meta b/Assets/TextMesh Pro/Shaders.meta new file mode 100644 index 0000000..29a90a6 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e9f693669af91aa45ad615fc681ed29f +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl b/Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl new file mode 100644 index 0000000..b611994 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl @@ -0,0 +1,178 @@ +float2 UnpackUV(float uv) +{ + float2 output; + output.x = floor(uv / 4096.0); + output.y = uv - 4096.0 * output.x; + + return output * 0.001953125; +} + +float4 BlendARGB(float4 overlying, float4 underlying) +{ + overlying.rgb *= overlying.a; + underlying.rgb *= underlying.a; + float3 blended = overlying.rgb + ((1 - overlying.a) * underlying.rgb); + float alpha = underlying.a + (1 - underlying.a) * overlying.a; + return float4(blended / alpha, alpha); +} + +float3 GetSpecular(float3 n, float3 l) +{ + float spec = pow(max(0.0, dot(n, l)), _Reflectivity); + return _SpecularColor.rgb * spec * _SpecularPower; +} + +void GetSurfaceNormal_float(texture2D atlas, float textureWidth, float textureHeight, float2 uv, bool isFront, out float3 nornmal) +{ + float3 delta = float3(1.0 / textureWidth, 1.0 / textureHeight, 0.0); + + // Read "height field" + float4 h = float4( + SAMPLE_TEXTURE2D(atlas, SamplerState_Linear_Clamp, uv - delta.xz).a, + SAMPLE_TEXTURE2D(atlas, SamplerState_Linear_Clamp, uv + delta.xz).a, + SAMPLE_TEXTURE2D(atlas, SamplerState_Linear_Clamp, uv - delta.zy).a, + SAMPLE_TEXTURE2D(atlas, SamplerState_Linear_Clamp, uv + delta.zy).a); + + bool raisedBevel = _BevelType; + + h += _BevelOffset; + + float bevelWidth = max(.01, _BevelWidth); + + // Track outline + h -= .5; + h /= bevelWidth; + h = saturate(h + .5); + + if (raisedBevel) h = 1 - abs(h * 2.0 - 1.0); + h = lerp(h, sin(h * 3.141592 / 2.0), float4(_BevelRoundness, _BevelRoundness, _BevelRoundness, _BevelRoundness)); + h = min(h, 1.0 - float4(_BevelClamp, _BevelClamp, _BevelClamp, _BevelClamp)); + h *= _BevelAmount * bevelWidth * _GradientScale * -2.0; + + float3 va = normalize(float3(-1.0, 0.0, h.y - h.x)); + float3 vb = normalize(float3(0.0, 1.0, h.w - h.z)); + + float3 f = float3(1, 1, 1); + if (isFront) f = float3(1, 1, -1); + nornmal = cross(va, vb) * f; +} + +void EvaluateLight_float(float4 faceColor, float3 n, out float4 color) +{ + n.z = abs(n.z); + float3 light = normalize(float3(sin(_LightAngle), cos(_LightAngle), 1.0)); + + float3 col = max(faceColor.rgb, 0) + GetSpecular(n, light)* faceColor.a; + //faceColor.rgb += col * faceColor.a; + col *= 1 - (dot(n, light) * _Diffuse); + col *= lerp(_Ambient, 1, n.z * n.z); + + //fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDir, -n)); + //faceColor.rgb += reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; + + color = float4(col, faceColor.a); +} + +// Add custom function to handle time in HDRP + + +// +void GenerateUV_float(float2 inUV, float4 transform, float2 animSpeed, out float2 outUV) +{ + outUV = inUV * transform.xy + transform.zw + (animSpeed * _Time.y); +} + +void ComputeUVOffset_float(float texWidth, float texHeight, float2 offset, float SDR, out float2 uvOffset) +{ + uvOffset = float2(-offset.x * SDR / texWidth, -offset.y * SDR / texHeight); +} + +void ScreenSpaceRatio2_float(float4x4 projection, float4 position, float2 objectScale, float screenWidth, float screenHeight, float fontScale, out float SSR) +{ + float2 pixelSize = position.w; + pixelSize /= (objectScale * mul((float2x2)projection, float2(screenWidth, screenHeight))); + SSR = rsqrt(dot(pixelSize, pixelSize)*2) * fontScale; +} + +// UV : Texture coordinate of the source distance field texture +// TextureSize : Size of the source distance field texture +// Filter : Enable perspective filter (soften) +void ScreenSpaceRatio_float(float2 UV, float TextureSize, bool Filter, out float SSR) +{ + if(Filter) + { + float2 a = float2(ddx(UV.x), ddy(UV.x)); + float2 b = float2(ddx(UV.y), ddy(UV.y)); + float s = lerp(dot(a,a), dot(b,b), 0.5); + SSR = rsqrt(s) / TextureSize; + } + else + { + float s = rsqrt(abs(ddx(UV.x) * ddy(UV.y) - ddy(UV.x) * ddx(UV.y))); + SSR = s / TextureSize; + } +} + +// SSR : Screen Space Ratio +// SD : Signed Distance (encoded : Distance / SDR + .5) +// SDR : Signed Distance Ratio +// +// IsoPerimeter : Dilate / Contract the shape +void ComputeSDF_float(float SSR, float SD, float SDR, float isoPerimeter, float softness, out float outAlpha) +{ + softness *= SSR * SDR; + float d = (SD - 0.5) * SDR; // Signed distance to edge, in Texture space + outAlpha = saturate((d * 2.0 * SSR + 0.5 + isoPerimeter * SDR * SSR + softness * 0.5) / (1.0 + softness)); // Screen pixel coverage (alpha) +} + +void ComputeSDF2_float(float SSR, float SD, float SDR, float2 isoPerimeter, float2 softness, out float2 outAlpha) +{ + softness *= SSR * SDR; + float d = (SD - 0.5f) * SDR; + outAlpha = saturate((d * 2.0f * SSR + 0.5f + isoPerimeter * SDR * SSR + softness * 0.5) / (1.0 + softness)); +} + +void ComputeSDF4_float(float SSR, float SD, float SDR, float4 isoPerimeter, float4 softness, out float4 outAlpha) +{ + softness *= SSR * SDR; + float d = (SD - 0.5f) * SDR; + outAlpha = saturate((d * 2.0f * SSR + 0.5f + isoPerimeter * SDR * SSR + softness * 0.5) / (1.0 + softness)); +} + +void ComputeSDF44_float(float SSR, float4 SD, float SDR, float4 isoPerimeter, float4 softness, bool outline, out float4 outAlpha) +{ + softness *= SSR * SDR; + float4 d = (SD - 0.5f) * SDR; + if(outline) d.w = max(max(d.x, d.y), d.z); + outAlpha = saturate((d * 2.0f * SSR + 0.5f + isoPerimeter * SDR * SSR + softness * 0.5) / (1.0 + softness)); +} + +void Composite_float(float4 overlying, float4 underlying, out float4 outColor) +{ + outColor = BlendARGB(overlying, underlying); +} + +// Face only +void Layer1_float(float alpha, float4 color0, out float4 outColor) +{ + color0.a *= alpha; + outColor = color0; +} + +// Face + 1 Outline +void Layer2_float(float2 alpha, float4 color0, float4 color1, out float4 outColor) +{ + color1.a *= alpha.y; + color0.rgb *= color0.a; color1.rgb *= color1.a; + outColor = lerp(color1, color0, alpha.x); + outColor.rgb /= outColor.a; +} + +// Face + 3 Outline +void Layer4_float(float4 alpha, float4 color0, float4 color1, float4 color2, float4 color3, out float4 outColor) +{ + color3.a *= alpha.w; + color0.rgb *= color0.a; color1.rgb *= color1.a; color2.rgb *= color2.a; color3.rgb *= color3.a; + outColor = lerp(lerp(lerp(color3, color2, alpha.z), color1, alpha.y), color0, alpha.x); + outColor.rgb /= outColor.a; +} diff --git a/Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl.meta b/Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl.meta new file mode 100644 index 0000000..001b14e --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/SDFFunctions.hlsl.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 96de908384869cd409c75efa351d5edf +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + preprocessorOverride: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader new file mode 100644 index 0000000..7e0f35c --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader @@ -0,0 +1,145 @@ +Shader "TextMeshPro/Bitmap Custom Atlas" { + +Properties { + _MainTex ("Font Atlas", 2D) = "white" {} + _FaceTex ("Font Texture", 2D) = "white" {} + _FaceColor ("Text Color", Color) = (1,1,1,1) + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _Padding ("Padding", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader{ + + Tags { "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } + + Stencil + { + Ref[_Stencil] + Comp[_StencilComp] + Pass[_StencilOp] + ReadMask[_StencilReadMask] + WriteMask[_StencilWriteMask] + } + + + Lighting Off + Cull [_CullMode] + ZTest [unity_GUIZTestMode] + ZWrite Off + Fog { Mode Off } + Blend SrcAlpha OneMinusSrcAlpha + ColorMask[_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + + struct appdata_t + { + float4 vertex : POSITION; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct v2f + { + float4 vertex : SV_POSITION; + fixed4 color : COLOR; + float2 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + float4 mask : TEXCOORD2; + }; + + uniform sampler2D _MainTex; + uniform sampler2D _FaceTex; + uniform float4 _FaceTex_ST; + uniform fixed4 _FaceColor; + + uniform float _VertexOffsetX; + uniform float _VertexOffsetY; + uniform float4 _ClipRect; + uniform float _MaskSoftnessX; + uniform float _MaskSoftnessY; + uniform float _UIMaskSoftnessX; + uniform float _UIMaskSoftnessY; + uniform int _UIVertexColorAlwaysGammaSpace; + + v2f vert (appdata_t v) + { + float4 vert = v.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + vert.xy += (vert.w * 0.5) / _ScreenParams.xy; + + float4 vPosition = UnityPixelSnap(UnityObjectToClipPos(vert)); + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + v.color.rgb = UIGammaToLinear(v.color.rgb); + } + fixed4 faceColor = v.color; + faceColor *= _FaceColor; + + v2f OUT; + OUT.vertex = vPosition; + OUT.color = faceColor; + OUT.texcoord0 = v.texcoord0; + OUT.texcoord1 = TRANSFORM_TEX(v.texcoord1, _FaceTex); + float2 pixelSize = vPosition.w; + pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1])); + + // Clamp _ClipRect to 16bit. + const float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + OUT.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + + return OUT; + } + + fixed4 frag (v2f IN) : SV_Target + { + fixed4 color = tex2D(_MainTex, IN.texcoord0) * tex2D(_FaceTex, IN.texcoord1) * IN.color; + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw); + color *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(color.a - 0.001); + #endif + + return color; + } + ENDCG + } +} + + CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta new file mode 100644 index 0000000..0a416c8 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Custom-Atlas.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 48bb5f55d8670e349b6e614913f9d910 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader new file mode 100644 index 0000000..b89e267 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader @@ -0,0 +1,155 @@ +Shader "TextMeshPro/Mobile/Bitmap" { + +Properties { + _MainTex ("Font Atlas", 2D) = "white" {} + _Color ("Text Color", Color) = (1,1,1,1) + _DiffusePower ("Diffuse Power", Range(1.0,4.0)) = 1.0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } + + Stencil + { + Ref[_Stencil] + Comp[_StencilComp] + Pass[_StencilOp] + ReadMask[_StencilReadMask] + WriteMask[_StencilWriteMask] + } + + + Lighting Off + Cull [_CullMode] + ZTest [unity_GUIZTestMode] + ZWrite Off + Fog { Mode Off } + Blend SrcAlpha OneMinusSrcAlpha + ColorMask[_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma fragmentoption ARB_precision_hint_fastest + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + + struct appdata_t + { + float4 vertex : POSITION; + fixed4 color : COLOR; + float2 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct v2f + { + float4 vertex : POSITION; + fixed4 color : COLOR; + float2 texcoord0 : TEXCOORD0; + float4 mask : TEXCOORD2; + }; + + sampler2D _MainTex; + fixed4 _Color; + float _DiffusePower; + + uniform float _VertexOffsetX; + uniform float _VertexOffsetY; + uniform float4 _ClipRect; + uniform float _MaskSoftnessX; + uniform float _MaskSoftnessY; + uniform float _UIMaskSoftnessX; + uniform float _UIMaskSoftnessY; + uniform int _UIVertexColorAlwaysGammaSpace; + + v2f vert (appdata_t v) + { + v2f OUT; + float4 vert = v.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + vert.xy += (vert.w * 0.5) / _ScreenParams.xy; + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + v.color.rgb = UIGammaToLinear(v.color.rgb); + } + OUT.vertex = UnityPixelSnap(UnityObjectToClipPos(vert)); + OUT.color = v.color; + OUT.color *= _Color; + OUT.color.rgb *= _DiffusePower; + OUT.texcoord0 = v.texcoord0; + + float2 pixelSize = OUT.vertex.w; + //pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1])); + + // Clamp _ClipRect to 16bit. + const float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + OUT.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + + return OUT; + } + + fixed4 frag (v2f IN) : COLOR + { + fixed4 color = fixed4(IN.color.rgb, IN.color.a * tex2D(_MainTex, IN.texcoord0).a); + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw); + color *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(color.a - 0.001); + #endif + + return color; + } + ENDCG + } +} + +SubShader { + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } + Lighting Off Cull Off ZTest Always ZWrite Off Fog { Mode Off } + Blend SrcAlpha OneMinusSrcAlpha + BindChannels { + Bind "Color", color + Bind "Vertex", vertex + Bind "TexCoord", texcoord0 + } + Pass { + SetTexture [_MainTex] { + constantColor [_Color] combine constant * primary, constant * texture + } + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta new file mode 100644 index 0000000..d5fb125 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Bitmap-Mobile.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 1e3b057af24249748ff873be7fafee47 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader b/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader new file mode 100644 index 0000000..caa527f --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader @@ -0,0 +1,145 @@ +Shader "TextMeshPro/Bitmap" { + +Properties { + _MainTex ("Font Atlas", 2D) = "white" {} + _FaceTex ("Font Texture", 2D) = "white" {} + _FaceColor ("Text Color", Color) = (1,1,1,1) + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader{ + + Tags { "Queue" = "Transparent" "IgnoreProjector" = "True" "RenderType" = "Transparent" } + + Stencil + { + Ref[_Stencil] + Comp[_StencilComp] + Pass[_StencilOp] + ReadMask[_StencilReadMask] + WriteMask[_StencilWriteMask] + } + + + Lighting Off + Cull [_CullMode] + ZTest [unity_GUIZTestMode] + ZWrite Off + Fog { Mode Off } + Blend SrcAlpha OneMinusSrcAlpha + ColorMask[_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + + struct appdata_t + { + float4 vertex : POSITION; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct v2f + { + float4 vertex : SV_POSITION; + fixed4 color : COLOR; + float2 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + float4 mask : TEXCOORD2; + }; + + uniform sampler2D _MainTex; + uniform sampler2D _FaceTex; + uniform float4 _FaceTex_ST; + uniform fixed4 _FaceColor; + + uniform float _VertexOffsetX; + uniform float _VertexOffsetY; + uniform float4 _ClipRect; + uniform float _MaskSoftnessX; + uniform float _MaskSoftnessY; + uniform float _UIMaskSoftnessX; + uniform float _UIMaskSoftnessY; + uniform int _UIVertexColorAlwaysGammaSpace; + + v2f vert (appdata_t v) + { + float4 vert = v.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + vert.xy += (vert.w * 0.5) / _ScreenParams.xy; + + float4 vPosition = UnityPixelSnap(UnityObjectToClipPos(vert)); + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + v.color.rgb = UIGammaToLinear(v.color.rgb); + } + fixed4 faceColor = v.color; + faceColor *= _FaceColor; + + v2f OUT; + OUT.vertex = vPosition; + OUT.color = faceColor; + OUT.texcoord0 = v.texcoord0; + OUT.texcoord1 = TRANSFORM_TEX(v.texcoord1, _FaceTex); + float2 pixelSize = vPosition.w; + pixelSize /= abs(float2(_ScreenParams.x * UNITY_MATRIX_P[0][0], _ScreenParams.y * UNITY_MATRIX_P[1][1])); + + // Clamp _ClipRect to 16bit. + const float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + OUT.mask = float4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + + return OUT; + } + + fixed4 frag (v2f IN) : SV_Target + { + fixed4 color = tex2D(_MainTex, IN.texcoord0); + color = fixed4 (tex2D(_FaceTex, IN.texcoord1).rgb * IN.color.rgb, IN.color.a * color.a); + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw); + color *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(color.a - 0.001); + #endif + + return color; + } + ENDCG + } +} + + CustomEditor "TMPro.EditorUtilities.TMP_BitmapShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader.meta new file mode 100644 index 0000000..7eb1870 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Bitmap.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 128e987d567d4e2c824d754223b3f3b0 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader new file mode 100644 index 0000000..757a617 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader @@ -0,0 +1,326 @@ +Shader "TextMeshPro/Distance Field Overlay" { + +Properties { + _FaceTex ("Face Texture", 2D) = "white" {} + _FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 + _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineTex ("Outline Texture", 2D) = "white" {} + _OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0 + _OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0 + _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _Bevel ("Bevel", Range(0,1)) = 0.5 + _BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0 + _BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0 + _BevelClamp ("Bevel Clamp", Range(0,1)) = 0 + _BevelRoundness ("Bevel Roundness", Range(0,1)) = 0 + + _LightAngle ("Light Angle", Range(0.0, 6.2831853)) = 3.1416 + _SpecularColor ("Specular", Color) = (1,1,1,1) + _SpecularPower ("Specular", Range(0,4)) = 2.0 + _Reflectivity ("Reflectivity", Range(5.0,15.0)) = 10 + _Diffuse ("Diffuse", Range(0,1)) = 0.5 + _Ambient ("Ambient", Range(1,0)) = 0.5 + + _BumpMap ("Normal map", 2D) = "bump" {} + _BumpOutline ("Bump Outline", Range(0,1)) = 0 + _BumpFace ("Bump Face", Range(0,1)) = 0 + + _ReflectFaceColor ("Reflection Color", Color) = (0,0,0,1) + _ReflectOutlineColor("Reflection Color", Color) = (0,0,0,1) + _Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ } + _EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0) + + + _UnderlayColor ("Border Color", Color) = (0,0,0, 0.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _GlowColor ("Color", Color) = (0, 1, 0, 0.5) + _GlowOffset ("Offset", Range(-1,1)) = 0 + _GlowInner ("Inner", Range(0,1)) = 0.05 + _GlowOuter ("Outer", Range(0,1)) = 0.05 + _GlowPower ("Falloff", Range(1, 0)) = 0.75 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = 0.5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5.0 + _ScaleX ("Scale X", float) = 1.0 + _ScaleY ("Scale Y", float) = 1.0 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _MaskCoord ("Mask Coordinates", vector) = (0, 0, 32767, 32767) + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + + Tags + { + "Queue"="Overlay" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest Always + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma target 3.0 + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ BEVEL_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + #pragma shader_feature __ GLOW_ON + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + #include "TMPro.cginc" + + struct vertex_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 position : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 position : SV_POSITION; + fixed4 color : COLOR; + float2 atlas : TEXCOORD0; // Atlas + float4 param : TEXCOORD1; // alphaClip, scale, bias, weight + float4 mask : TEXCOORD2; // Position in object space(xy), pixel Size(zw) + float3 viewDir : TEXCOORD3; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 texcoord2 : TEXCOORD4; // u,v, scale, bias + fixed4 underlayColor : COLOR1; + #endif + + float4 textures : TEXCOORD5; + }; + + // Used by Unity internally to handle Texture Tiling and Offset. + uniform float4 _FaceTex_ST; + uniform float4 _OutlineTex_ST; + uniform float _UIMaskSoftnessX; + uniform float _UIMaskSoftnessY; + uniform int _UIVertexColorAlwaysGammaSpace; + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input,output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.position; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if (UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + float bias =(.5 - weight) + (.5 / scale); + + float alphaClip = (1.0 - _OutlineWidth*_ScaleRatioA - _OutlineSoftness*_ScaleRatioA); + + #if GLOW_ON + alphaClip = min(alphaClip, 1.0 - _GlowOffset * _ScaleRatioB - _GlowOuter * _ScaleRatioB); + #endif + + alphaClip = alphaClip / 2.0 - ( .5 / scale) - weight; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 underlayColor = _UnderlayColor; + underlayColor.rgb *= underlayColor.a; + + float bScale = scale; + bScale /= 1 + ((_UnderlaySoftness*_ScaleRatioC) * bScale); + float bBias = (0.5 - weight) * bScale - 0.5 - ((_UnderlayDilate * _ScaleRatioC) * 0.5 * bScale); + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 bOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + // Support for texture tiling and offset + float2 textureUV = input.texcoord1; + float2 faceUV = TRANSFORM_TEX(textureUV, _FaceTex); + float2 outlineUV = TRANSFORM_TEX(textureUV, _OutlineTex); + + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + output.position = vPosition; + output.color = input.color; + output.atlas = input.texcoord0; + output.param = float4(alphaClip, scale, bias, weight); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + output.viewDir = mul((float3x3)_EnvMatrix, _WorldSpaceCameraPos.xyz - mul(unity_ObjectToWorld, vert).xyz); + #if (UNDERLAY_ON || UNDERLAY_INNER) + output.texcoord2 = float4(input.texcoord0 + bOffset, bScale, bBias); + output.underlayColor = underlayColor; + #endif + output.textures = float4(faceUV, outlineUV); + + return output; + } + + + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + float c = tex2D(_MainTex, input.atlas).a; + + #ifndef UNDERLAY_ON + clip(c - input.param.x); + #endif + + float scale = input.param.y; + float bias = input.param.z; + float weight = input.param.w; + float sd = (bias - c) * scale; + + float outline = (_OutlineWidth * _ScaleRatioA) * scale; + float softness = (_OutlineSoftness * _ScaleRatioA) * scale; + + half4 faceColor = _FaceColor; + half4 outlineColor = _OutlineColor; + + faceColor.rgb *= input.color.rgb; + + faceColor *= tex2D(_FaceTex, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y); + outlineColor *= tex2D(_OutlineTex, input.textures.zw + float2(_OutlineUVSpeedX, _OutlineUVSpeedY) * _Time.y); + + faceColor = GetColor(sd, faceColor, outlineColor, outline, softness); + + #if BEVEL_ON + float3 dxy = float3(0.5 / _TextureWidth, 0.5 / _TextureHeight, 0); + float3 n = GetSurfaceNormal(input.atlas, weight, dxy); + + float3 bump = UnpackNormal(tex2D(_BumpMap, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y)).xyz; + bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5)); + n = normalize(n- bump); + + float3 light = normalize(float3(sin(_LightAngle), cos(_LightAngle), -1.0)); + + float3 col = GetSpecular(n, light); + faceColor.rgb += col*faceColor.a; + faceColor.rgb *= 1-(dot(n, light)*_Diffuse); + faceColor.rgb *= lerp(_Ambient, 1, n.z*n.z); + + fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDir, -n)); + faceColor.rgb += reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; + #endif + + #if UNDERLAY_ON + float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z; + faceColor += input.underlayColor * saturate(d - input.texcoord2.w) * (1 - faceColor.a); + #endif + + #if UNDERLAY_INNER + float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z; + faceColor += input.underlayColor * (1 - saturate(d - input.texcoord2.w)) * saturate(1 - sd) * (1 - faceColor.a); + #endif + + #if GLOW_ON + float4 glowColor = GetGlowColor(sd, scale); + faceColor.rgb += glowColor.rgb * glowColor.a; + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + faceColor *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(faceColor.a - 0.001); + #endif + + return faceColor * input.color.a; + } + ENDCG + } +} + +Fallback "TextMeshPro/Mobile/Distance Field" +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader.meta new file mode 100644 index 0000000..56284e9 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF Overlay.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: dd89cf5b9246416f84610a006f916af7 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader new file mode 100644 index 0000000..27c14bc --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader @@ -0,0 +1,321 @@ +Shader "TextMeshPro/Distance Field SSD" { + +Properties { + _FaceTex ("Face Texture", 2D) = "white" {} + _FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 + _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineTex ("Outline Texture", 2D) = "white" {} + _OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0 + _OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0 + _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _Bevel ("Bevel", Range(0,1)) = 0.5 + _BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0 + _BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0 + _BevelClamp ("Bevel Clamp", Range(0,1)) = 0 + _BevelRoundness ("Bevel Roundness", Range(0,1)) = 0 + + _LightAngle ("Light Angle", Range(0.0, 6.2831853)) = 3.1416 + _SpecularColor ("Specular", Color) = (1,1,1,1) + _SpecularPower ("Specular", Range(0,4)) = 2.0 + _Reflectivity ("Reflectivity", Range(5.0,15.0)) = 10 + _Diffuse ("Diffuse", Range(0,1)) = 0.5 + _Ambient ("Ambient", Range(1,0)) = 0.5 + + _BumpMap ("Normal map", 2D) = "bump" {} + _BumpOutline ("Bump Outline", Range(0,1)) = 0 + _BumpFace ("Bump Face", Range(0,1)) = 0 + + _ReflectFaceColor ("Reflection Color", Color) = (0,0,0,1) + _ReflectOutlineColor("Reflection Color", Color) = (0,0,0,1) + _Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ } + _EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0) + + + _UnderlayColor ("Border Color", Color) = (0,0,0, 0.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _GlowColor ("Color", Color) = (0, 1, 0, 0.5) + _GlowOffset ("Offset", Range(-1,1)) = 0 + _GlowInner ("Inner", Range(0,1)) = 0.05 + _GlowOuter ("Outer", Range(0,1)) = 0.05 + _GlowPower ("Falloff", Range(1, 0)) = 0.75 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = 0.5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5.0 + _ScaleX ("Scale X", float) = 1.0 + _ScaleY ("Scale Y", float) = 1.0 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _MaskCoord ("Mask Coordinates", vector) = (0, 0, 32767, 32767) + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + Tags + { + "Queue" = "Transparent" + "IgnoreProjector" = "True" + "RenderType" = "Transparent" + } + + Stencil + { + Ref[_Stencil] + Comp[_StencilComp] + Pass[_StencilOp] + ReadMask[_StencilReadMask] + WriteMask[_StencilWriteMask] + } + + Cull[_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest[unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask[_ColorMask] + + Pass + { + CGPROGRAM + #pragma target 3.0 + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ BEVEL_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + #pragma shader_feature __ GLOW_ON + #pragma shader_feature __ FORCE_LINEAR + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + #include "TMPro.cginc" + + struct vertex_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 position : POSITION; + float3 normal : NORMAL; + float4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 position : SV_POSITION; + float4 color : COLOR; + float2 atlas : TEXCOORD0; + float weight : TEXCOORD1; + float2 mask : TEXCOORD2; // Position in object space(xy) + float3 viewDir : TEXCOORD3; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float2 texcoord2 : TEXCOORD4; + float4 underlayColor : COLOR1; + #endif + + float4 textures : TEXCOORD5; + }; + + // Used by Unity internally to handle Texture Tiling and Offset. + float4 _FaceTex_ST; + float4 _OutlineTex_ST; + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + float4 SRGBToLinear(float4 rgba) + { + return float4(lerp(rgba.rgb / 12.92f, pow((rgba.rgb + 0.055f) / 1.055f, 2.4f), step(0.04045f, rgba.rgb)), rgba.a); + } + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input,output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.position; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + float4 vPosition = UnityObjectToClipPos(vert); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 underlayColor = _UnderlayColor; + underlayColor.rgb *= underlayColor.a; + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 bOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + + // Support for texture tiling and offset + float2 textureUV = input.texcoord1; + float2 faceUV = TRANSFORM_TEX(textureUV, _FaceTex); + float2 outlineUV = TRANSFORM_TEX(textureUV, _OutlineTex); + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + float4 color = input.color; + #if (FORCE_LINEAR && !UNITY_COLORSPACE_GAMMA) + color = SRGBToLinear(input.color); + #endif + + output.position = vPosition; + output.color = color; + output.atlas = input.texcoord0; + output.weight = weight; + output.mask = half2(vert.xy * 2 - clampedRect.xy - clampedRect.zw); + output.viewDir = mul((float3x3)_EnvMatrix, _WorldSpaceCameraPos.xyz - mul(unity_ObjectToWorld, vert).xyz); + #if (UNDERLAY_ON || UNDERLAY_INNER) + output.texcoord2 = input.texcoord0 + bOffset; + output.underlayColor = underlayColor; + #endif + output.textures = float4(faceUV, outlineUV); + + return output; + } + + + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + float c = tex2D(_MainTex, input.atlas).a; + + float pixelSize = abs(ddx(input.atlas.y)) + abs(ddy(input.atlas.y)); + pixelSize *= _TextureHeight * 0.75; + float scale = 1 / pixelSize * _GradientScale * (_Sharpness + 1); + + float weight = input.weight; + float bias = (.5 - weight) + (.5 / scale); + float sd = (bias - c) * scale; + + float outline = (_OutlineWidth * _ScaleRatioA) * scale; + float softness = (_OutlineSoftness * _ScaleRatioA) * scale; + + half4 faceColor = _FaceColor; + half4 outlineColor = _OutlineColor; + + faceColor.rgb *= input.color.rgb; + + faceColor *= tex2D(_FaceTex, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y); + outlineColor *= tex2D(_OutlineTex, input.textures.zw + float2(_OutlineUVSpeedX, _OutlineUVSpeedY) * _Time.y); + + faceColor = GetColor(sd, faceColor, outlineColor, outline, softness); + + #if BEVEL_ON + float3 dxy = float3(0.5 / _TextureWidth, 0.5 / _TextureHeight, 0); + float3 n = GetSurfaceNormal(input.atlas, weight, dxy); + + float3 bump = UnpackNormal(tex2D(_BumpMap, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y)).xyz; + bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5)); + n = normalize(n - bump); + + float3 light = normalize(float3(sin(_LightAngle), cos(_LightAngle), -1.0)); + + float3 col = GetSpecular(n, light); + faceColor.rgb += col * faceColor.a; + faceColor.rgb *= 1 - (dot(n, light) * _Diffuse); + faceColor.rgb *= lerp(_Ambient, 1, n.z * n.z); + + fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDir, -n)); + faceColor.rgb += reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; + #endif + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float bScale = scale; + bScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * bScale); + float bBias = (0.5 - weight) * bScale - 0.5 - ((_UnderlayDilate * _ScaleRatioC) * 0.5 * bScale); + #endif + + #if UNDERLAY_ON + float d = tex2D(_MainTex, input.texcoord2.xy).a * bScale; + faceColor += input.underlayColor * saturate(d - bBias) * (1 - faceColor.a); + #endif + + #if UNDERLAY_INNER + float d = tex2D(_MainTex, input.texcoord2.xy).a * bScale; + faceColor += input.underlayColor * (1 - saturate(d - bBias)) * saturate(1 - sd) * (1 - faceColor.a); + #endif + + #if GLOW_ON + float4 glowColor = GetGlowColor(sd, scale); + faceColor.rgb += glowColor.rgb * glowColor.a; + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + float2 maskZW = 0.25 / (0.25 * maskSoftness + 1 / scale); + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * maskZW); + faceColor *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(faceColor.a - 0.001); + #endif + + return faceColor * input.color.a; + } + ENDCG + } +} + +Fallback "TextMeshPro/Mobile/Distance Field" +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta new file mode 100644 index 0000000..08cd8ae --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF SSD.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 14eb328de4b8eb245bb7cea29e4ac00b +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph new file mode 100644 index 0000000..4f7157c --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph @@ -0,0 +1,12074 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "386c36a1c4c34ea29deb680fb82cfe8b", + "m_Properties": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "c417006ffa034c44b79da3dd323165ff" + } + ], + "m_Keywords": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "6b0cd1bfb339459ca967fa23df287ef0" + } + ], + "m_Nodes": [ + { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + }, + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + { + "m_Id": "e591df3a1eb94e259b762f2830b407e2" + }, + { + "m_Id": "bc782d8e80154073b48a687a07adf60a" + }, + { + "m_Id": "2786e48f93f54a82aee4303ce7b63c82" + }, + { + "m_Id": "7f7d8028b58d4227a4560891be6e7cda" + }, + { + "m_Id": "f5a8bfcec21a4dac9df63993ec53635e" + }, + { + "m_Id": "be58359e488f42e9b5121357d0fa526b" + } + ], + "m_GroupDatas": [ + { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + } + ], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 5 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 7 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 6 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 1 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": -2506.000244140625, + "y": -3749.0 + }, + "m_Blocks": [ + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": -2506.000244140625, + "y": -3480.0 + }, + "m_Blocks": [ + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "e591df3a1eb94e259b762f2830b407e2" + }, + { + "m_Id": "bc782d8e80154073b48a687a07adf60a" + }, + { + "m_Id": "2786e48f93f54a82aee4303ce7b63c82" + }, + { + "m_Id": "7f7d8028b58d4227a4560891be6e7cda" + }, + { + "m_Id": "f5a8bfcec21a4dac9df63993ec53635e" + }, + { + "m_Id": "be58359e488f42e9b5121357d0fa526b" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"fileID\":10210,\"guid\":\"0000000000000000e000000000000000\",\"type\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "TextMeshPro/SRP", + "m_GraphPrecision": 0, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "7cf0e63037a74dc2a9f591225c678ff4" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "007c75c776ac4f1babe9cd7ae1fc4f14", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5722.99951171875, + "y": -3827.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1356dc7cbdfa4199a6535d3bbf4cd536" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "00996039d61e400a9e854ce591ac35a0", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "013228b0fdf1424097798f0973a9a4fb", + "m_Title": "Face Texture", + "m_Position": { + "x": -4828.0, + "y": -2832.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "02559cbe5ad441a3904ccb75ded2b2c5", + "m_Id": 5, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "03182b3263304258b265266325c21f65", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "045c4f6b050549c7a0efb208e6349779", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "04dc152dd2ba4d519391577eb1156235", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4540.0, + "y": -2749.0, + "width": 151.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "3d04f5ba6e7b40d281f22eb424145acd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "04dfcc9ff13a4bf282ed46faec39d15c", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "05805bc6fcc941fd889922555c6c86d7", + "m_Guid": { + "m_GuidSerialized": "fe84e680-4cee-4ca5-be86-2e293a9ba093" + }, + "m_Name": "Ambient Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_05805bc6fcc941fd889922555c6c86d7", + "m_OverrideReferenceName": "_Ambient", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "0580d4b7e3a049049569f4508643a724", + "m_Guid": { + "m_GuidSerialized": "eefb88c5-7665-45dc-b3c2-7cf98b9990d6" + }, + "m_Name": "Softness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_D64EC33D", + "m_OverrideReferenceName": "_Softness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "068ae649e00b40e198ec5a30ad741fab", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0699eea947fc426cbfeb8744cf120222", + "m_Id": 1, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "07946387933e416db576b677f0711e5f", + "m_Guid": { + "m_GuidSerialized": "21d612fb-8153-41f8-9e2f-9de044c19fbf" + }, + "m_Name": "_FaceTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1A08AD4A", + "m_OverrideReferenceName": "_FaceText_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "082e9706dffc4c188270980d4e44ce0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0848ba750e0341198cf0bbd413e0efe4", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "09b1b86c1c074337a4c439d3a308dd2e", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0a67ca5280214bd794dc0ad66b5710a9", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0b57f2d35157477ab2b29a5aac14ae8b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0ba4932e164847878ddb7b7bcff96985", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0c4dc51f26484c26ad88a3fe4002abcd", + "m_Id": 2, + "m_DisplayName": "Color (1)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0d6a57754b824f6db9cefa6953bc06a9", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0d7878dd226d4cfb81a991dc312309fc", + "m_Id": 0, + "m_DisplayName": "Underlay Dilate", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "0f7ffb6d2de4447f9736780cbcee8e07", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0fac35636fca4474a6afaefc3c757775", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "105b1ed1aa714e41bbe1ef5472bdb11f", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4923.99951171875, + "y": -4233.0, + "width": 158.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "8a08179f99d649d289b8053d5fa0ad22" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "109f638d1f9b49d4991d6d21a86d4eb7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5098.99951171875, + "y": -3182.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "880bb02c6c6b49b18aa6ebc66dc566a0" + }, + { + "m_Id": "1b9cd8f5f4004e2eaf8afbaab803bc04" + }, + { + "m_Id": "b224a1cf80604103ad085c799995f3c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "10a99c07aad742349d258db16838c129", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1196ae398cc348349ab0c1a23fdab4bd", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1356dc7cbdfa4199a6535d3bbf4cd536", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "14ad19bf20a140dd88d58452d7df688b", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "150533bad8e2424aaa2c74e253af8592", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4955.0, + "y": -3487.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "72fb5a0d7796446b9e2b929cb32facdc" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "163beb4431c34f538340bc0af0991e6f", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3284.0, + "y": -3516.0, + "width": 119.99999237060547, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c334de01ecd429baa7652fc6002536b" + }, + { + "m_Id": "e2d28f29bbac4983a401574480b5ca28" + }, + { + "m_Id": "6a7af6143e114a538663e71f56731a21" + }, + { + "m_Id": "3e25be96bb3747738c238cf3a741d5df" + }, + { + "m_Id": "4907352322c644ebacdf2ca30f2994fd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "183118ca50814141b7bc3e0cee27fb9b", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "19075add867e4757b9520d18fe8de1d0", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4291.99951171875, + "y": -3197.0, + "width": 124.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c28ee9109014fa086e5de7a3993341d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "0580d4b7e3a049049569f4508643a724" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1b9cd8f5f4004e2eaf8afbaab803bc04", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1bdde3efd3b7464b8934c555be0f8a48", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "1be90d4f96a841748b0c95219b12ad27", + "m_Guid": { + "m_GuidSerialized": "4c91c146-43bb-4de8-948a-fbf8b1da10e1" + }, + "m_Name": "Bevel Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_97690701", + "m_OverrideReferenceName": "_BevelOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": -0.5, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1c4df61c2fea404eb3b87b270d7c59bc", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4311.0, + "y": -3221.0, + "width": 148.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "f864c900600e427ba7793f00c715e971" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1d35fa1fb5004f96a65ace54fbe4f1ad", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1db37082bf844442804487b4944352de", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1df58cfa4dad4c449d01ee1c5ea05f2e", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "1e12726617b24675958e942eb62e4b09", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4772.0, + "y": -4404.0, + "width": 145.00001525878907, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "0848ba750e0341198cf0bbd413e0efe4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1f247658c7ba45fb93c41f51e21acb0d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1f46181633594ae0a1fb2adb76b42981", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "200245fc8bbe4826b209ab5f7ffe074c", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "204dacb5a95b424facf11cb6f65bd188", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "215a82c127204988b751de7d3a39b955", + "m_Id": 6, + "m_DisplayName": "Outline", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Outline", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "215b30ae27784ec3a13360a9029af283", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "21a7a380e66d42e780e2a2a1baa630d5", + "m_Guid": { + "m_GuidSerialized": "b2d0099f-e605-49f5-9959-e7cacae37aa3" + }, + "m_Name": "Bevel Type", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_21a7a380e66d42e780e2a2a1baa630d5", + "m_OverrideReferenceName": "_BevelType", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e", + "m_Guid": { + "m_GuidSerialized": "cd167d3a-7465-4d5a-86fc-0f22dc0ef908" + }, + "m_Name": "Outline Color 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_5550EB71", + "m_OverrideReferenceName": "_OutlineColor1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "232b1aa09e67479abae141d3c76d3c5b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "256d41e89a204d22951450de1c38051d", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "26e48352a08441bfa694dcea54c06e36", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "2786e48f93f54a82aee4303ce7b63c82", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Smoothness", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "9d0c47172bf840a0ac029980ba082af7" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Smoothness" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "281bcee4777040f8a31ee0e10344e98d", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "285f6a9863d54ed2a8150727ad749456", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4177.0, + "y": -2422.0, + "width": 154.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "b42e6dbfbc864097af182cbff5c0c1fb" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.IsFrontFaceNode", + "m_ObjectId": "2a552a0b828f457c911aa19561e410ae", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Is Front Face", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4282.0, + "y": -3681.3330078125, + "width": 121.99999237060547, + "height": 77.33348846435547 + } + }, + "m_Slots": [ + { + "m_Id": "2ef1d888dc9d49e59d6a6950897ddc93" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "2ac79705aa9e415dbb74ec215233fd1b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Composite (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3350.0, + "y": -3810.0, + "width": 213.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "a75f7ac601c446469802fe7754c1f279" + }, + { + "m_Id": "8c38a5d8327f456e9783740c05382619" + }, + { + "m_Id": "facc84930f544fd7a0205a6176b18ac0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Composite", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2b01ea3023e34c94af1754e4dcea8f2e", + "m_Id": 0, + "m_DisplayName": "Face Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2bf5f2fdd2984599b7323d10cfb1d240", + "m_Id": 1, + "m_DisplayName": "Filter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Filter", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "2c10b97b92c947ceb307a93759c0228b", + "m_Guid": { + "m_GuidSerialized": "6be0b8ff-a766-4c6b-a6e4-3a72758ac95f" + }, + "m_Name": "Bevel Amount", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B01DD93E", + "m_OverrideReferenceName": "_BevelAmount", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.25, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c7a9460724b47daad8df1be144de7c6", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "2d0a269511e34bd1ba9056d2c939dff2", + "m_Guid": { + "m_GuidSerialized": "edbe73dc-53ab-4bc1-9d64-ab36e0e05f03" + }, + "m_Name": "_FaceUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_3A8E0F13", + "m_OverrideReferenceName": "_FaceUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2db15d90c2204143b225ec4ef08d0755", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4387.0, + "y": -2405.0, + "width": 163.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "def8e0b9d8384982bc5b4c32d877e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2e4eb1ef08bb44178c82e53872485e0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2ef1d888dc9d49e59d6a6950897ddc93", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 2, + "m_Value": true, + "m_DefaultValue": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "305e3be306674fcd8bb02273d27ee5b7", + "m_MaterialNeedsUpdateHash": 280372, + "m_SurfaceType": 1, + "m_RenderingPass": 4, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": true, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 9 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "30ca940fe2794c949f2a1d4d2caaa446", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "319916a5921343f7b7eef0e50dc93def", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4791.0, + "y": -3245.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "d219977210094c0082c517d8dc00c8bb" + }, + { + "m_Id": "f48f04ad45d046a8b88e71731ed506e7" + }, + { + "m_Id": "e6e80c6b0db545cda26b079a9a78fbb3" + }, + { + "m_Id": "c6bdb985bc16435fa72f5a3c81bb633c" + }, + { + "m_Id": "d1a17e42e7a04dc38984e3c01149445b" + }, + { + "m_Id": "fb15d0ba56d54a6192f11e107aeb5fa8" + }, + { + "m_Id": "c35312edaa2344788b1964ee2f63a236" + }, + { + "m_Id": "c88fcbaeea954a5f9c68c339fa8b604d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "34a67e0fef884f9399e674d9eeaf720c", + "m_Id": 6, + "m_DisplayName": "Color3", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color3", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "34a72a5ebb04402384a4fd3748111a37", + "m_Id": 0, + "m_DisplayName": "Alpha Clip Threshold", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AlphaClipThreshold", + "m_StageCapability": 2, + "m_Value": 0.0010000000474974514, + "m_DefaultValue": 0.5, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3535ae87c6dd4769b52b20d9eca61069", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "35cbea6373dd4e4f8d0fea36e8add392", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "36a0c473c4c04c3a930dd38f3920d410", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "36f1b4d96f2941c39e5cd95d9c1d2ce6", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6008.99951171875, + "y": -3341.0, + "width": 144.99998474121095, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "65b3dc13b2b6484283ffe5abfe87a06a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "373f1de8db6c429c9d46c781f741d7a4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3802c81c3be24823aa1d7c9997a33c29", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "3915c1927ffe49f8967304321cfbe497", + "m_Id": 4, + "m_DisplayName": "Atlas", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Atlas", + "m_StageCapability": 3, + "m_BareResource": true, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "39a382d661e2484da71f04c43f48e55f", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "39f2f84f30304d859fb07569e2695f60", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3423.000244140625, + "y": -3516.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "4b2d9ea03bf64fa19dcae1511d2581da" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "3c50439118b2496f9e390021b0964606", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.AlphaClipThreshold", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3028.0, + "y": -3054.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "34a72a5ebb04402384a4fd3748111a37" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.AlphaClipThreshold" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3d04f5ba6e7b40d281f22eb424145acd", + "m_Id": 0, + "m_DisplayName": "Face Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3db1608e927e4102a3c3a88e9fcab39a", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3dccd64e7f324bc1a75c1479d7a67c51", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "3e231021af7b47ba97f2871e7f25d0fe", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2803.000244140625, + "y": -3520.0, + "width": 140.0, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "6ccaced3889e4503a9414d808ec33981" + }, + { + "m_Id": "7f3d71a6c96847c099da45f95aafbecb" + }, + { + "m_Id": "d8edec16956c4f15b7d51d6ec10753f4" + }, + { + "m_Id": "39a382d661e2484da71f04c43f48e55f" + }, + { + "m_Id": "8764669016f6442f8152593c18a649d7" + }, + { + "m_Id": "26e48352a08441bfa694dcea54c06e36" + }, + { + "m_Id": "3e94a0d106064bdb864c960512ef4026" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3e25be96bb3747738c238cf3a741d5df", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "3e372195f4bd4845852a37839e5b602d", + "m_Guid": { + "m_GuidSerialized": "60abd046-2a1a-48cd-a0af-2f702f7f53ab" + }, + "m_Name": "_MainTex", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_90CBF488", + "m_OverrideReferenceName": "_MainTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":28684132378477856,\"guid\":\"8f586378b4e144a9851e7b34d9b748ee\",\"type\":2}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3e94a0d106064bdb864c960512ef4026", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "3ec4797e381747829ef4712c85fcf7a1", + "m_Guid": { + "m_GuidSerialized": "020d65cc-50a8-4b8a-a624-90d7b489f549" + }, + "m_Name": "Specular Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_3ec4797e381747829ef4712c85fcf7a1", + "m_OverrideReferenceName": "_SpecularPower", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 4.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "3fdf4b7bc5d4426492dcc057603ef4a6", + "m_Guid": { + "m_GuidSerialized": "675d2567-3fca-4da6-9462-dfa4924950f1" + }, + "m_Name": "_OutlineUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_D66D89E6", + "m_OverrideReferenceName": "_OutlineUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "400d0b6c95dd4540ad3da3e8cb7e50b2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "41986ac6400d46709d0ef043a67f6b34", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "41b9b79b3859472882bcea393703eec0", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "424dbeeb009344efa29c304c4979e3d6", + "m_Guid": { + "m_GuidSerialized": "314c37de-c6f2-4463-866d-8588f6fc119e" + }, + "m_Name": "Diffuse Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_424dbeeb009344efa29c304c4979e3d6", + "m_OverrideReferenceName": "_Diffuse", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "42a586e4f6ec40eeaba891b7fd133864", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4934.0, + "y": -4442.99951171875, + "width": 133.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "da7a06d393a44089842070d51d2aa0a6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "42cadae0923e4969b50bbc3f78185934", + "m_Title": "Face + 3 Outlines + Underlay", + "m_Position": { + "x": -5468.0, + "y": -3558.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4328cdbf78b94c038fd614c59bfe1cac", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "44317f2e371447e2a8d894f8a021a235", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Layer1 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4004.999755859375, + "y": -4173.0, + "width": 191.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "10a99c07aad742349d258db16838c129" + }, + { + "m_Id": "b85d677872b44421bf5536f42ba0267c" + }, + { + "m_Id": "75aba700d74d4b2687bf3166cf1da3e2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer1", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "44806230fa384c1e95f9c5918a14f056", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4488af8ff6a7421298a7e827f567263b", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4109.0, + "width": 158.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "66f69ef16eac4eb48357bde804cf3c39" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "4590bfa2a0664b65b6f073bae33a071f", + "m_Id": 0, + "m_DisplayName": "Emission", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Emission", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "4648b46ad29a4008a80de4f8a5a5b813", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4615.0, + "y": -2422.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "b2baf44eae52473cb6cda7b1debece01" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "46fbf3eeb0ea4470869cba7443249295", + "m_Guid": { + "m_GuidSerialized": "be87c5a3-e361-4b95-89c8-911c39a51c0d" + }, + "m_Name": "Outline Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_A0B54237", + "m_OverrideReferenceName": "_OutlineTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "47d020251e9841a5b1f0fd64396026a1", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48390d02257d41bf98eace1deaa4c539", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "8036d0e6090b456e9b4ea87227868236" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "484b51c50485473b819c4f05087b32d7", + "m_Title": "Underlay", + "m_Position": { + "x": -5253.0, + "y": -4542.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4907352322c644ebacdf2ca30f2994fd", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "49e7c3ad55ce458797f0e60c950cb965", + "m_Guid": { + "m_GuidSerialized": "31b55db9-0da1-4ec4-af2b-d83747ed5bc4" + }, + "m_Name": "Underlay Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_CE9DEDB3", + "m_OverrideReferenceName": "_UnderlayOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4a66dcbe712a4d40bd8f355b834594b5", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "4abff6ff92fa4a05b203f10580988335", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4323.99951171875, + "y": -3498.0, + "width": 140.0, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "b015d1b7e4134c59baf6851e7649802c" + }, + { + "m_Id": "d9dc4839ee2847999110bdb234d6041a" + }, + { + "m_Id": "91d6a9a5fbc04ea49075cb51835e7264" + }, + { + "m_Id": "f42ad06b3c6a45d3ab33de904c063412" + }, + { + "m_Id": "ed6c215a65584deeaefad1d2c7743044" + }, + { + "m_Id": "edbee7a8952b46529ac5ad0365775774" + }, + { + "m_Id": "70337a74f6ad4b7bb6befc825219bab1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4b2d9ea03bf64fa19dcae1511d2581da", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4bda5c294e1949138d033640e1d385b4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4c28ee9109014fa086e5de7a3993341d", + "m_Id": 0, + "m_DisplayName": "Softness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4c334de01ecd429baa7652fc6002536b", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4d1cb1a475df49f9a148195a65f5453a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4d9ce48719d143748f9f8e22da6f9ddc", + "m_Id": 5, + "m_DisplayName": "TextureWidth", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureWidth", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4e64dac49ddc47c3b5b1e27b17a08304", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "4eb3c00a1ca44e10be833b7ca61ff059", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4f194ff591484e908fc2bcdacbcf2570", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4309.0, + "y": -2773.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "2b01ea3023e34c94af1754e4dcea8f2e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "509e6f38505b4b0695b263706a55028f", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "51378bae98a94c309785d14cd5cbb453", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "GetSurfaceNormal (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4067.333251953125, + "y": -3881.99951171875, + "width": 263.9999694824219, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "5b0077c23eae443887872f84227deccc" + }, + { + "m_Id": "3915c1927ffe49f8967304321cfbe497" + }, + { + "m_Id": "4d9ce48719d143748f9f8e22da6f9ddc" + }, + { + "m_Id": "ebd6d75abcb84108bcadbfe7ee5f6244" + }, + { + "m_Id": "ef9738ec7e894772a14e9dce441c16c6" + }, + { + "m_Id": "9eeec1a9713045af8845cea263d5ea48" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetSurfaceNormal", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "51f76f8a53ad43a4ad028426548ce9ba", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "52798bdb86f6400e86489a7a368e9f8b", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6154.99951171875, + "y": -3169.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1df58cfa4dad4c449d01ee1c5ea05f2e" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "53073e5ea924459fa6681a4943e9f947", + "m_Guid": { + "m_GuidSerialized": "5fdac24e-2d58-4471-80ce-79c3ab9a2564" + }, + "m_Name": "Outline Color 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_DBAB5AEC", + "m_OverrideReferenceName": "_OutlineColor2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.009433984756469727, + "g": 0.02534518577158451, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54d7a93ffec5490aa4591da23a21b693", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "55ffa45ec3654d5e88089fb40d2b0465", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "56c25395796e4d2fbe5c892d428d1620", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5102.99951171875, + "y": -3427.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "9eb8137a6c2e41bbafdc8b0732dd47a3" + }, + { + "m_Id": "36a0c473c4c04c3a930dd38f3920d410" + }, + { + "m_Id": "068ae649e00b40e198ec5a30ad741fab" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "57abc172afd449e2a4d567f93432507b", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "582d6e289dbe4fdca7cf0307273eaa2f", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "59bd90a849624124bae6464ee3669aa6", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4007.0, + "y": -2395.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "2e4eb1ef08bb44178c82e53872485e0f" + }, + { + "m_Id": "8695190a5e614f2d90081871a8a06fc2" + }, + { + "m_Id": "81bdb47901ef48e5a588c6724b1b0142" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "5b0077c23eae443887872f84227deccc", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5b3ff4ee364f4d7a923b530ad60d8762", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5bd258837c514ff7ab0bf7027e762c18", + "m_Guid": { + "m_GuidSerialized": "2d8f3ee9-1307-4b58-a60d-526e86b07109" + }, + "m_Name": "Bevel Roundness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_AB6A015F", + "m_OverrideReferenceName": "_BevelRoundness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5da82bf481f8489ebd05e997f617f51b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": 4.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5e42524569844befad16fda5a94eb9cb", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5fbe253f3e444f2aa8ac717f9c856619", + "m_Guid": { + "m_GuidSerialized": "0a61c93f-6430-4aa6-af07-79bc3b411ccd" + }, + "m_Name": "Bevel Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B50BBFCC", + "m_OverrideReferenceName": "_BevelWidth", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61133d79a89048c195f54939b2a1d30a", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61a6ac5f29344d109411f26850ab0a96", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitData", + "m_ObjectId": "6238ae56182d404f8563cb88cb801549", + "m_RayTracing": false, + "m_MaterialType": 0, + "m_MaterialTypeMask": 2, + "m_RefractionModel": 0, + "m_SSSTransmission": true, + "m_EnergyConservingSpecular": true, + "m_ClearCoat": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6271438664e74b3fbf723bd6a1f50f8b", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "62bc551cea604e88b7858cc37d96a98a", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "636180f6e0504f2baaa5cc086980cb47", + "m_Guid": { + "m_GuidSerialized": "c1223e37-093d-4d5a-b2b0-cd9cc3e4f88e" + }, + "m_Name": "Outline Offset 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_636180f6e0504f2baaa5cc086980cb47", + "m_OverrideReferenceName": "_OutlineOffset1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "63c7cd57fc3c45a9a97b514fdae32693", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5266.99951171875, + "y": -3387.0, + "width": 156.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "c422a9a9ff824176aad2241f58c44d0b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "641eda269d7b4da9acb65f8d50035ea9", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "65b3dc13b2b6484283ffe5abfe87a06a", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "65c8e64a7535466e933eed08a2f77532", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4791.0, + "y": -3499.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "256d41e89a204d22951450de1c38051d" + }, + { + "m_Id": "0a67ca5280214bd794dc0ad66b5710a9" + }, + { + "m_Id": "ebbd94a7102a4457a48ac492de3bff14" + }, + { + "m_Id": "6271438664e74b3fbf723bd6a1f50f8b" + }, + { + "m_Id": "c9b722d107ce4cd6a748c883472b9b0f" + }, + { + "m_Id": "74cf69e61bef44589521f1bf2bf3c59a" + }, + { + "m_Id": "6e532f83d1c44e839bcfc5845d3b01d6" + }, + { + "m_Id": "cb5e9f9567e84f8fa5463efc0e256e19" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "66f69ef16eac4eb48357bde804cf3c39", + "m_Id": 0, + "m_DisplayName": "_UnderlayColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "67a519f507384ff1861df5d8d5b486be", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4278.0, + "y": -3939.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "c3e6d7c20c184bf39fd8822130e693e7" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDLitSubTarget", + "m_ObjectId": "67bc2306558f4f2fa807637aaebaeab4" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "68ec7c31365549d6a8ce883edfc02de2", + "m_Id": 4, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6a7af6143e114a538663e71f56731a21", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "6b0cd1bfb339459ca967fa23df287ef0", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "c417006ffa034c44b79da3dd323165ff" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "6b2f65c1463f4f7bad16c54a95d2fe75", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5101.0, + "y": -3301.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "1d35fa1fb5004f96a65ace54fbe4f1ad" + }, + { + "m_Id": "fa6de3be9f5b4411b5081b49e645f424" + }, + { + "m_Id": "400d0b6c95dd4540ad3da3e8cb7e50b2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6ccaced3889e4503a9414d808ec33981", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "6dfc1177dd0541a7a780fbf911ad1956", + "m_Id": 0, + "m_DisplayName": "_OutlineTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6e13f3cd573c467a94379f45d96cb690", + "m_Id": 2, + "m_DisplayName": "SSR", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "6e532f83d1c44e839bcfc5845d3b01d6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "6e8946a245e842b38231d4a241bfb3ef", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3026.0, + "y": -3110.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "ef0b93f78372439696f50711eaf57d90" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6fbdcc5a972b4fa883dc5f21e525a376", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "70337a74f6ad4b7bb6befc825219bab1", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "703396865b6e4990a0cf1189ea684e5c", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "712da461f71a454db59d349f752d41ee", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "71dd947935b64ce38f0d25406dde447b", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "724e17584e97443e9e285dfa7253c8e3", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 0.15000000596046449, + "m_DefaultValue": 1.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "72fb5a0d7796446b9e2b929cb32facdc", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "7444469eb9884253819add9ef96baa25", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4298.0, + "y": -3809.99951171875, + "width": 144.66648864746095, + "height": 129.33323669433595 + } + }, + "m_Slots": [ + { + "m_Id": "03182b3263304258b265266325c21f65" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "748c31bbcecc4b30bec2e42c0612175b", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "74b41464cbed4e9e8e23af5ab9be40cf", + "m_Guid": { + "m_GuidSerialized": "41afbdcb-f3ae-4340-8973-1c1998c992a2" + }, + "m_Name": "Outline Offset 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "74cf69e61bef44589521f1bf2bf3c59a", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "7564379492aa4c5a927ff3501acdc70d", + "m_Id": 0, + "m_DisplayName": "Normal (Tangent Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalTS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 3 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "757174b6f25040fdbb20355a21752222", + "m_Id": 0, + "m_DisplayName": "Outline Offset 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "75aba700d74d4b2687bf3166cf1da3e2", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "75c5657544c648058b20cea090f48dbf", + "m_Id": 0, + "m_DisplayName": "_OutlineUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "767769f736d5478cba5f10a415e28e7f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "773b90134e894e429203c0c83e80b9de", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "77991fa631724e0cb32eed66ff017b23", + "m_Id": 0, + "m_DisplayName": "Metallic", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "77e28f3e930b4c249145630ec961af95", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "79147f6986644769b58d9ed64fe771e1", + "m_Id": 0, + "m_DisplayName": "OutlineMode", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7984fd094e1147bdabb4e26fbd3d31c8", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3113.000244140625, + "y": -3468.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "082e9706dffc4c188270980d4e44ce0f" + }, + { + "m_Id": "f2a351a5375c441b8d9ab7e2c9545a77" + }, + { + "m_Id": "41986ac6400d46709d0ef043a67f6b34" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "7a046f410ce64aa88438b0bfd412c045", + "m_Guid": { + "m_GuidSerialized": "d47271f5-5a84-47bf-a09e-c825d2aeb013" + }, + "m_Name": "Outline Color 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_551702C5", + "m_OverrideReferenceName": "_OutlineColor3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7a0f504e4175406dbd8134250f4e350b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7a80e8839f0e4a1d9a6c0814f8793ee6", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4961.99951171875, + "y": -3452.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "6fbdcc5a972b4fa883dc5f21e525a376" + }, + { + "m_Id": "0ba4932e164847878ddb7b7bcff96985" + }, + { + "m_Id": "9178663316db43d582f1c4a127d307c6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7acfafd73b8c4dfab8c55c18a887e087", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "7b8a19bd115e4167a25b59cb3218a817", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7c27ccb2c2dc4ca59c5438c3358630ca", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", + "m_ObjectId": "7cf0e63037a74dc2a9f591225c678ff4", + "m_ActiveSubTarget": { + "m_Id": "67bc2306558f4f2fa807637aaebaeab4" + }, + "m_Datas": [ + { + "m_Id": "00996039d61e400a9e854ce591ac35a0" + }, + { + "m_Id": "305e3be306674fcd8bb02273d27ee5b7" + }, + { + "m_Id": "6238ae56182d404f8563cb88cb801549" + }, + { + "m_Id": "a8c49a47cb934f7e8e4d88fce06df6ff" + } + ], + "m_CustomEditorGUI": "TMPro.EditorUtilities.TMP_SDF_HDRPLitShaderGUI", + "m_SupportVFX": false, + "m_SupportLineRendering": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7d7696aa6d184b4fb9c316a9dec37aee", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4959.0, + "y": -3326.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "4d1cb1a475df49f9a148195a65f5453a" + }, + { + "m_Id": "47d020251e9841a5b1f0fd64396026a1" + }, + { + "m_Id": "62bc551cea604e88b7858cc37d96a98a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7d78a616c2754cc28d1f32cf66ade611", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4005.0, + "y": -2797.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "d9bcb754db834583b6518c5ed5152114" + }, + { + "m_Id": "861d4258049a4a3e8164f7297090f88e" + }, + { + "m_Id": "a7c06457d7454693a8bc3dc95257b2c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7e0fadb2533f496192c1ad3e78642010", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4188.0, + "width": 173.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d48c3871e3064027a10ae9f4babd3be0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7f2e6b5f15364ed9835d67d0cf4f8f65", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2586.0, + "y": -3592.0, + "width": 200.0, + "height": 41.0 + } + }, + "m_Slots": [ + { + "m_Id": "85ff8667d72947edada4e9fb4ff60559" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7f3d71a6c96847c099da45f95aafbecb", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7f7d8028b58d4227a4560891be6e7cda", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Occlusion", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a00de0d572a84a08a23fe14c2ad5030d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Occlusion" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "8036d0e6090b456e9b4ea87227868236", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "80e665a5eeb64730a51742f698bf0d48", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "8135ca333f8f4ea78163743e6ec1f55c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4081.999755859375, + "y": -3140.0, + "width": 156.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d6a6a119394e4082a11bc024a6e42ef8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "81bdb47901ef48e5a588c6724b1b0142", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "81e8ed0534534674a74263e6161a2a1a", + "m_Guid": { + "m_GuidSerialized": "78aab961-c4a8-41f3-b203-1239c3b33b13" + }, + "m_Name": "Underlay Dilate", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_D48690B9", + "m_OverrideReferenceName": "_UnderlayDilate", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "82af2db1018543d7832af96c1cfc981f", + "m_Guid": { + "m_GuidSerialized": "37906c7b-9a3a-454b-a62a-9aa097e64bde" + }, + "m_Name": "Light Angle", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_82af2db1018543d7832af96c1cfc981f", + "m_OverrideReferenceName": "_LightAngle", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 6.28000020980835 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "82d5443fe54d4a3b9420f8745d00a632", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": 8.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "84dc74cdbd8c45e1b189e4fd9a69942d", + "m_Id": 0, + "m_DisplayName": "Outline Offset 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "85a1ad8e741e41759002e8cdc8cd0b96", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "ScreenSpaceRatio (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5800.99951171875, + "y": -3363.0, + "width": 258.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "6e13f3cd573c467a94379f45d96cb690" + }, + { + "m_Id": "8e6ed600f6504f4083092f5b511e44c4" + }, + { + "m_Id": "93b161cce4504cb79c97b6d8db178de7" + }, + { + "m_Id": "2bf5f2fdd2984599b7323d10cfb1d240" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ScreenSpaceRatio", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "85b5940eb77e4625812ded7215bab8d7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4081.999755859375, + "y": -3096.0, + "width": 156.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ada023d617104472b8ab75a81558c0a1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "85ff8667d72947edada4e9fb4ff60559", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "861d4258049a4a3e8164f7297090f88e", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "867a4ae13c0d4a028c71bc1063824c14", + "m_Guid": { + "m_GuidSerialized": "d483c212-0a30-4f6d-b94d-9abbc83a6522" + }, + "m_Name": "Outline Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_C68C9E14", + "m_OverrideReferenceName": "_IsoPerimeter", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 2, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "8695190a5e614f2d90081871a8a06fc2", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8764669016f6442f8152593c18a649d7", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "880bb02c6c6b49b18aa6ebc66dc566a0", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "88253223d2c34ecfab92b0c344048f94", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "ComputeSDF (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4323.0, + "width": 227.99998474121095, + "height": 190.0 + } + }, + "m_Slots": [ + { + "m_Id": "c52a1744a9a14989b0ae452ad6de6061" + }, + { + "m_Id": "a03db80c558b4f87a330c5ae0a9443a5" + }, + { + "m_Id": "8f1b1d1e8ff24b3284993e52354e54fa" + }, + { + "m_Id": "5da82bf481f8489ebd05e997f617f51b" + }, + { + "m_Id": "82d5443fe54d4a3b9420f8745d00a632" + }, + { + "m_Id": "61133d79a89048c195f54939b2a1d30a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8a08179f99d649d289b8053d5fa0ad22", + "m_Id": 0, + "m_DisplayName": "Underlay Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8b66f4e6bc9d4662b3218ac33a69839f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8c38a5d8327f456e9783740c05382619", + "m_Id": 3, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8cbd81814903479ea1d3151c1f38183e", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "8cf8aae64c1d443f9303126886b40f17", + "m_Guid": { + "m_GuidSerialized": "8d78c9a5-aaef-41fb-af68-2358e401d7ac" + }, + "m_Name": "_UnderlayColor", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_2F5FE804", + "m_OverrideReferenceName": "_UnderlayColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8e6ed600f6504f4083092f5b511e44c4", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "8ed907a2cc7949b68a283ae243ea1977", + "m_Guid": { + "m_GuidSerialized": "36803443-a9bc-4f3c-a4f2-7d66a5417ac1" + }, + "m_Name": "Outline Offset 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8f1b1d1e8ff24b3284993e52354e54fa", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9147636b0cfa466a9b37a013d8f693bf", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5421.99951171875, + "y": -3902.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a4f471e3221c4134b291bd9d2ba22db6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "9178663316db43d582f1c4a127d307c6", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "91890fe48ebe4717aea61ecaf3ad4861", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2983.000244140625, + "y": -3468.0, + "width": 119.99999237060547, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "3dccd64e7f324bc1a75c1479d7a67c51" + }, + { + "m_Id": "e444f2c81d1e48329fa2c91005277e8d" + }, + { + "m_Id": "b2c26292b7434733878a9b042f44de89" + }, + { + "m_Id": "964fea1fd4b24f4daf5bef84c4b45118" + }, + { + "m_Id": "deac82280a2b43078e0e40863e2d974c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "91d6a9a5fbc04ea49075cb51835e7264", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "928621a3ca2d41c89a10336bbbc81ddc", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "93b161cce4504cb79c97b6d8db178de7", + "m_Id": 3, + "m_DisplayName": "TextureSize", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureSize", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "945b45993dd84a979755b98c48138f72", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "952d0fa5cd744df0b434cd38e9a90b93", + "m_Guid": { + "m_GuidSerialized": "ce395871-ddeb-47c3-a31d-07855800c197" + }, + "m_Name": "_UnderlaySoftness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_F2B9E3EF", + "m_OverrideReferenceName": "_UnderlaySoftness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "95928bcb6a284b8d88105a84c2e1d3ce", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4793.0, + "y": -2593.0, + "width": 155.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d880558893fb442b9320cf55885d1117" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "964fea1fd4b24f4daf5bef84c4b45118", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "98934a69591249d5b8b92b39045359a3", + "m_Title": "Outline1 Texture", + "m_Position": { + "x": -4672.0, + "y": -2481.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "998db5e5901e45b29040eb2099370071", + "m_Guid": { + "m_GuidSerialized": "6f383614-f2ad-4269-be8f-87b0ecb03cf0" + }, + "m_Name": "Bevel Clamp", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_5BD7E808", + "m_OverrideReferenceName": "_BevelClamp", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "9c228fac287d446296b91a4acf5cec59", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4600.0, + "y": -3498.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "582d6e289dbe4fdca7cf0307273eaa2f" + }, + { + "m_Id": "1db37082bf844442804487b4944352de" + }, + { + "m_Id": "8b66f4e6bc9d4662b3218ac33a69839f" + }, + { + "m_Id": "4a66dcbe712a4d40bd8f355b834594b5" + }, + { + "m_Id": "a0285c9c381a49cba194709efa0a7c85" + }, + { + "m_Id": "b2728d0dd3ce40678867c94a7d977916" + }, + { + "m_Id": "e141833aa78b4fd59ecad949beb43a78" + }, + { + "m_Id": "51f76f8a53ad43a4ad028426548ce9ba" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9c26fdddba244d36a854298c00473247", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9d0c47172bf840a0ac029980ba082af7", + "m_Id": 0, + "m_DisplayName": "Smoothness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness", + "m_StageCapability": 2, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "9d3c3383d5934a17bf9efbb7fd9e9043", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5443.0, + "y": -3315.0, + "width": 144.99998474121095, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "232b1aa09e67479abae141d3c76d3c5b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e6e50a71d9843b49b62ebe1cf7d3d59", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4486.0, + "y": -3865.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "3535ae87c6dd4769b52b20d9eca61069" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e87ce9607e14015a3790c528ca5dfda", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4637.0, + "y": -2239.0, + "width": 167.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "75c5657544c648058b20cea090f48dbf" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9eb8137a6c2e41bbafdc8b0732dd47a3", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "9eeec1a9713045af8845cea263d5ea48", + "m_Id": 6, + "m_DisplayName": "IsFront", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "IsFront", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "9f0de188085746d5a19073da1de85ddb", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4160.0, + "y": -2739.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "7c27ccb2c2dc4ca59c5438c3358630ca" + }, + { + "m_Id": "373f1de8db6c429c9d46c781f741d7a4" + }, + { + "m_Id": "fd0b096ed5b74f9e9ec51327be200731" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a00de0d572a84a08a23fe14c2ad5030d", + "m_Id": 0, + "m_DisplayName": "Ambient Occlusion", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a0285c9c381a49cba194709efa0a7c85", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a03db80c558b4f87a330c5ae0a9443a5", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "a3f8b6e8ae7f48e2989a029904401502", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "a455bd79094c4413a7b7dd80ca8b9368", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4611.0, + "y": -2691.0, + "width": 222.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "ffb07af0bca546d8b9bc439d34aa68f5" + }, + { + "m_Id": "2c7a9460724b47daad8df1be144de7c6" + }, + { + "m_Id": "55ffa45ec3654d5e88089fb40d2b0465" + }, + { + "m_Id": "e495a9f7a11f4eb89334e83be154ceb9" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateShaderProperty", + "m_ObjectId": "a4ad98d8828c424384229c344ebe2ed0", + "m_Guid": { + "m_GuidSerialized": "f98fc1a2-bb81-4bd1-a207-23d3a90d518e" + }, + "m_Name": "SamplerState", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "SamplerState_a4ad98d8828c424384229c344ebe2ed0", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": false, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_filter": 0, + "m_wrap": 1, + "m_anisotropic": 0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a4f471e3221c4134b291bd9d2ba22db6", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a535f3bcbeb14622bb177eb6f46e76f4", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4647.0, + "y": -2283.0, + "width": 177.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "6dfc1177dd0541a7a780fbf911ad1956" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "a6bbb32e8d884be9bb36db91fe4b81b1", + "m_Guid": { + "m_GuidSerialized": "6aa76edf-7b80-46ac-add4-406cf1d85493" + }, + "m_Name": "_GradientScale", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_EAE27356", + "m_OverrideReferenceName": "_GradientScale", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 10.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "a6c38edd2e8743a9b057ba8452b9f129", + "m_Guid": { + "m_GuidSerialized": "9fc942ee-4a1d-4ced-a5a6-81893e3ddb63" + }, + "m_Name": "Light Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_a6c38edd2e8743a9b057ba8452b9f129", + "m_OverrideReferenceName": "_SpecularColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a75f7ac601c446469802fe7754c1f279", + "m_Id": 0, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7942746b5564dc7bbbae1deb2403022", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a7c06457d7454693a8bc3dc95257b2c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.LightingData", + "m_ObjectId": "a8c49a47cb934f7e8e4d88fce06df6ff", + "m_NormalDropOffSpace": 0, + "m_BlendPreserveSpecular": true, + "m_ReceiveDecals": true, + "m_ReceiveSSR": true, + "m_ReceiveSSRTransparent": false, + "m_SpecularAA": false, + "m_SpecularOcclusionMode": 0, + "m_OverrideBakedGI": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aa2794b8f0e24bf281d22e0fef0647be", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "aa3e347d733e48f7b65d8a8847370eec", + "m_Group": { + "m_Id": "" + }, + "m_Name": "EvaluateLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3631.0, + "y": -3810.0, + "width": 230.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "0699eea947fc426cbfeb8744cf120222" + }, + { + "m_Id": "0c4dc51f26484c26ad88a3fe4002abcd" + }, + { + "m_Id": "d5173cc3c6cd4f1998550f3187a3e9c8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "EvaluateLight", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aa87c72ac0e64469acc34f936f00b3d0", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4225.0, + "width": 193.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "0d7878dd226d4cfb81a991dc312309fc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "abd59150589b436cadf8c9e6f43ccb8e", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "aca823a8188948c782eddaf0f45e1868", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalOS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2542.0, + "y": -3404.000244140625, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "e386b183a18245a796b024022f7f3074" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalOS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "acd0cd5a177f4a97bf23db7219305e3f", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4348.0, + "y": -3905.99951171875, + "width": 185.33299255371095, + "height": 101.33324432373047 + } + }, + "m_Slots": [ + { + "m_Id": "945b45993dd84a979755b98c48138f72" + }, + { + "m_Id": "e51a636b2621440eb94cc802c1cf4bfc" + }, + { + "m_Id": "1bdde3efd3b7464b8934c555be0f8a48" + }, + { + "m_Id": "e364823e158a407fb48dd7b630c79973" + }, + { + "m_Id": "703396865b6e4990a0cf1189ea684e5c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ada023d617104472b8ab75a81558c0a1", + "m_Id": 0, + "m_DisplayName": "Outline Color 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aef5c44f84e04c3185e0b93e95e34204", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5264.99951171875, + "y": -3142.0, + "width": 159.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "84dc74cdbd8c45e1b189e4fd9a69942d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b000f852aa984e9dae25b125a4607f4e", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b015d1b7e4134c59baf6851e7649802c", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b0b352c4503a43d083a64e57352b29a0", + "m_Guid": { + "m_GuidSerialized": "01cfcc78-60aa-4f71-a1e3-8d8df6dae253" + }, + "m_Name": "Reflectivity Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_b0b352c4503a43d083a64e57352b29a0", + "m_OverrideReferenceName": "_Reflectivity", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 5.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 5.0, + "y": 15.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "b1188549725543d485436c2e921ffbb2", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4146.0, + "y": -2833.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "281bcee4777040f8a31ee0e10344e98d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "b163c9f1666644b0bba62cf0e12df7bc", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4373.0, + "y": -2715.0, + "width": 180.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "cce40479b6284b6fa3174db9f09d0ac9" + }, + { + "m_Id": "80e665a5eeb64730a51742f698bf0d48" + }, + { + "m_Id": "1f46181633594ae0a1fb2adb76b42981" + }, + { + "m_Id": "8cbd81814903479ea1d3151c1f38183e" + }, + { + "m_Id": "cfaf3f3a5a1146e194cddad30c95aada" + }, + { + "m_Id": "b43489e37a5c4df88f15844292a55ec7" + }, + { + "m_Id": "cd7281fb41aa4e61ac0fdf71d4f4bd46" + }, + { + "m_Id": "f01d52cdcb1647aab35782b4af535efd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 1, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b224a1cf80604103ad085c799995f3c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b2728d0dd3ce40678867c94a7d977916", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b2baf44eae52473cb6cda7b1debece01", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b2c26292b7434733878a9b042f44de89", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "b30617d78dec40a7b8aa7f72dca7f41d", + "m_Id": 0, + "m_DisplayName": "Bent Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BentNormal", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 3 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b42e6dbfbc864097af182cbff5c0c1fb", + "m_Id": 0, + "m_DisplayName": "Outline Color 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b43489e37a5c4df88f15844292a55ec7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "b4a40cb6acd441acb83cfe0240bf910d", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4750.99951171875, + "y": -4274.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "d0b10e52e21941b183f5f635894c76c8" + }, + { + "m_Id": "0d6a57754b824f6db9cefa6953bc06a9" + }, + { + "m_Id": "773b90134e894e429203c0c83e80b9de" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "b4c4676c68bb4752af59e21f896d9470", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "b571db753a1948d5a6f1de4e7d0c7238", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5581.99951171875, + "y": -3867.0, + "width": 183.99998474121095, + "height": 100.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "5b3ff4ee364f4d7a923b530ad60d8762" + }, + { + "m_Id": "c183b5bd9bbe45089f93996e73110918" + }, + { + "m_Id": "1196ae398cc348349ab0c1a23fdab4bd" + }, + { + "m_Id": "183118ca50814141b7bc3e0cee27fb9b" + }, + { + "m_Id": "f44e4374a48a4996aa60d23d3ae1e9f9" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b691728a389a417d9b4f2d02541209c2", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b7f9ac55517141868bfb9d2ad6429792", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b85d677872b44421bf5536f42ba0267c", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b911c23b90124d15924551e2730501eb", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "bc782d8e80154073b48a687a07adf60a", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BentNormal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "b30617d78dec40a7b8aa7f72dca7f41d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BentNormal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "bc9afcb18afa4ccc82d2cdc34d3f4641", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -5392.0, + "y": -3867.0, + "width": 125.99999237060547, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "5e42524569844befad16fda5a94eb9cb" + }, + { + "m_Id": "54d7a93ffec5490aa4591da23a21b693" + }, + { + "m_Id": "aa2794b8f0e24bf281d22e0fef0647be" + }, + { + "m_Id": "200245fc8bbe4826b209ab5f7ffe074c" + }, + { + "m_Id": "fc2e62201c5847e798fd939314413fcd" + }, + { + "m_Id": "fe11fa80cc1847a5a37f6757d521cf25" + }, + { + "m_Id": "de0c6f7f7af94defa6c3dbc6433de9d4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "be58359e488f42e9b5121357d0fa526b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Metallic", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "77991fa631724e0cb32eed66ff017b23" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Metallic" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c183b5bd9bbe45089f93996e73110918", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "c234e5216678436195ee1a5914bc79da", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4446.0, + "y": -2347.000244140625, + "width": 222.00001525878907, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "b4c4676c68bb4752af59e21f896d9470" + }, + { + "m_Id": "3db1608e927e4102a3c3a88e9fcab39a" + }, + { + "m_Id": "0f7ffb6d2de4447f9736780cbcee8e07" + }, + { + "m_Id": "d4954b7bbbb0412cbc997bcbe7dfa808" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "c35312edaa2344788b1964ee2f63a236", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c3e6d7c20c184bf39fd8822130e693e7", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "c417006ffa034c44b79da3dd323165ff", + "m_Guid": { + "m_GuidSerialized": "7a28a011-205c-4fa8-bf4f-8064aa2308b2" + }, + "m_Name": "_ScaleRatioA", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ScaleRatioA", + "m_DefaultReferenceName": "_ScaleRatioA", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c422a9a9ff824176aad2241f58c44d0b", + "m_Id": 0, + "m_DisplayName": "Outline Offset 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c478c32c45884c57a62f7b2aa8ddc3b0", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c49cfb8bb96846dc87ee00c0c041a372", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c52a1744a9a14989b0ae452ad6de6061", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c6bdb985bc16435fa72f5a3c81bb633c", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c7d4094601ac4bc1aead609c72b1f1c1", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c7ddee91dc5b48dc828309c77fdb0b88", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4266.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a7942746b5564dc7bbbae1deb2403022" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "c88fcbaeea954a5f9c68c339fa8b604d", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c9b722d107ce4cd6a748c883472b9b0f", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c9d7f0dbae7d422985a1cc87c025e76b", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4315.0, + "y": -3165.0, + "width": 144.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "79147f6986644769b58d9ed64fe771e1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "c9ec735d1a1046769e5601b2c97c849a", + "m_Guid": { + "m_GuidSerialized": "281a9526-c332-4471-a44e-ece4a1e95ef6" + }, + "m_Name": "Face Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_75569DEA", + "m_OverrideReferenceName": "_FaceTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ca2a1083dc014f39ab8af0cdf140866b", + "m_Id": 0, + "m_DisplayName": "_FaceTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "cb3c0c3f08654b068bea44c4ffb15f4a", + "m_Guid": { + "m_GuidSerialized": "21009d12-8d94-4273-b0d0-a8ee0608ddcf" + }, + "m_Name": "OutlineMode", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_cb3c0c3f08654b068bea44c4ffb15f4a", + "m_OverrideReferenceName": "_OutlineMode", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cb5e9f9567e84f8fa5463efc0e256e19", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "cb7117ecb1d047a8b2cb00ed552cb181", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3032.66650390625, + "y": -3029.33349609375, + "width": 200.0, + "height": 41.33349609375 + } + }, + "m_Slots": [ + { + "m_Id": "724e17584e97443e9e285dfa7253c8e3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cc88101667c9488f9c5a716e851c1b21", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cce40479b6284b6fa3174db9f09d0ac9", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "cd7281fb41aa4e61ac0fdf71d4f4bd46", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cda5e3b4c1054bf3a65c0b7ec6bc778a", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "cdddee3a537c464697357f11b966f9b8", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4420.0, + "y": -4483.0, + "width": 156.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "41b9b79b3859472882bcea393703eec0" + }, + { + "m_Id": "c7d4094601ac4bc1aead609c72b1f1c1" + }, + { + "m_Id": "767769f736d5478cba5f10a415e28e7f" + }, + { + "m_Id": "b691728a389a417d9b4f2d02541209c2" + }, + { + "m_Id": "045c4f6b050549c7a0efb208e6349779" + }, + { + "m_Id": "509e6f38505b4b0695b263706a55028f" + }, + { + "m_Id": "204dacb5a95b424facf11cb6f65bd188" + }, + { + "m_Id": "35cbea6373dd4e4f8d0fea36e8add392" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cfaf3f3a5a1146e194cddad30c95aada", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d0a791a544614667962a9a9a9ce0c68a", + "m_Title": "Screen Space Ratio", + "m_Position": { + "x": -6179.99951171875, + "y": -3422.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d0b10e52e21941b183f5f635894c76c8", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d1a17e42e7a04dc38984e3c01149445b", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d219977210094c0082c517d8dc00c8bb", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d258902c6ec74942afdb9ebf8c1d07f8", + "m_Title": "Generate Normal", + "m_Position": { + "x": -4511.33349609375, + "y": -3999.3330078125 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "d30452ac6b244ecca03df4d7b4de9f81", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d48c3871e3064027a10ae9f4babd3be0", + "m_Id": 0, + "m_DisplayName": "_UnderlaySoftness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d4954b7bbbb0412cbc997bcbe7dfa808", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d4df208fc23b42f2b52364124f1b661c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5268.0, + "y": -3261.0, + "width": 159.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "757174b6f25040fdbb20355a21752222" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d5173cc3c6cd4f1998550f3187a3e9c8", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d6a6a119394e4082a11bc024a6e42ef8", + "m_Id": 0, + "m_DisplayName": "Outline Color 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d880558893fb442b9320cf55885d1117", + "m_Id": 0, + "m_DisplayName": "_FaceUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d8edec16956c4f15b7d51d6ec10753f4", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d9bcb754db834583b6518c5ed5152114", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d9dc4839ee2847999110bdb234d6041a", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "da7a06d393a44089842070d51d2aa0a6", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "daaf032a109749a88c9b8ff8e1f8b541", + "m_Title": "Offset Scale", + "m_Position": { + "x": -5747.99951171875, + "y": -3961.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "dbcb748279484a4590e53518c49122b8", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4783.0, + "y": -2765.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "7a0f504e4175406dbd8134250f4e350b" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "dc75c4e3a1bc4bb0a128086c2b0679a5", + "m_Guid": { + "m_GuidSerialized": "85cd941f-2fd2-43a3-b0fa-9f728bfb4220" + }, + "m_Name": "Face Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_99AFBB3D", + "m_OverrideReferenceName": "_FaceColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "de0c6f7f7af94defa6c3dbc6433de9d4", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "deac82280a2b43078e0e40863e2d974c", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "def8e0b9d8384982bc5b4c32d877e458", + "m_Id": 0, + "m_DisplayName": "Outline Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "dff7a66b353a4023b29c9d937da77960", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4602.0, + "y": -4298.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "7b8a19bd115e4167a25b59cb3218a817" + }, + { + "m_Id": "0b57f2d35157477ab2b29a5aac14ae8b" + }, + { + "m_Id": "e9e06fcb161e44ba8cc9f6f60264df78" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "e141833aa78b4fd59ecad949beb43a78", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e2d28f29bbac4983a401574480b5ca28", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e364823e158a407fb48dd7b630c79973", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "e386b183a18245a796b024022f7f3074", + "m_Id": 0, + "m_DisplayName": "Normal (Object Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalOS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e444f2c81d1e48329fa2c91005277e8d", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "e495a9f7a11f4eb89334e83be154ceb9", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e51a636b2621440eb94cc802c1cf4bfc", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e591df3a1eb94e259b762f2830b407e2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Emission", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "4590bfa2a0664b65b6f073bae33a071f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Emission" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e6e80c6b0db545cda26b079a9a78fbb3", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "e818605f8f5a4f01bf61caaa33693581", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "ComputeSDF44 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4144.0, + "y": -3369.0, + "width": 244.0, + "height": 214.0 + } + }, + "m_Slots": [ + { + "m_Id": "641eda269d7b4da9acb65f8d50035ea9" + }, + { + "m_Id": "f6823778a3cf42d5bbe8a83e5f9c9fa3" + }, + { + "m_Id": "9c26fdddba244d36a854298c00473247" + }, + { + "m_Id": "f684c5678e9e4f078157a3ab7ef5057b" + }, + { + "m_Id": "14ad19bf20a140dd88d58452d7df688b" + }, + { + "m_Id": "215a82c127204988b751de7d3a39b955" + }, + { + "m_Id": "c478c32c45884c57a62f7b2aa8ddc3b0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF44", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e9e06fcb161e44ba8cc9f6f60264df78", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebbd94a7102a4457a48ac492de3bff14", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebd6d75abcb84108bcadbfe7ee5f6244", + "m_Id": 7, + "m_DisplayName": "TextureHeight", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureHeight", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ec184d6d9fb2494897774c9e7d279e6d", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4803.0, + "y": -2627.0, + "width": 165.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ca2a1083dc014f39ab8af0cdf140866b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "07946387933e416db576b677f0711e5f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "ec1f2e8bc9fd4ae38b133c60ee6c49b8", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4957.99951171875, + "y": -3204.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "748c31bbcecc4b30bec2e42c0612175b" + }, + { + "m_Id": "4bda5c294e1949138d033640e1d385b4" + }, + { + "m_Id": "4e64dac49ddc47c3b5b1e27b17a08304" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "ec79eb447dfd47a9b3380344c6a60f43", + "m_Guid": { + "m_GuidSerialized": "54c77f8b-0534-4b35-a3f0-83ab2ebe6c1f" + }, + "m_Name": "_OutlineTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1774DE83", + "m_OverrideReferenceName": "_OutlineTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "ecf16c34d46f4502ac601f0c38c7576b", + "m_Title": "Vertex Color", + "m_Position": { + "x": -3448.000244140625, + "y": -3579.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ed1d1f1613334c3bb904dd08161cd7e5", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ed6c215a65584deeaefad1d2c7743044", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "edbee7a8952b46529ac5ad0365775774", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "ef0b93f78372439696f50711eaf57d90", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.7353569269180298, + "y": 0.7353569269180298, + "z": 0.7353569269180298 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ef9738ec7e894772a14e9dce441c16c6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "f01d52cdcb1647aab35782b4af535efd", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "f23a8b2b7c85478388ff7a8c8a6de740", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Layer4 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3849.999755859375, + "y": -3286.0, + "width": 193.0, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "0fac35636fca4474a6afaefc3c757775" + }, + { + "m_Id": "cc88101667c9488f9c5a716e851c1b21" + }, + { + "m_Id": "68ec7c31365549d6a8ce883edfc02de2" + }, + { + "m_Id": "02559cbe5ad441a3904ccb75ded2b2c5" + }, + { + "m_Id": "34a67e0fef884f9399e674d9eeaf720c" + }, + { + "m_Id": "3802c81c3be24823aa1d7c9997a33c29" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer4", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f2903158b3624759bca1fcd843698078", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f2a351a5375c441b8d9ab7e2c9545a77", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "f383b24f0bc6434dafe44b3e3d338a63", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6012.99951171875, + "y": -3209.0, + "width": 183.99998474121095, + "height": 100.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "fb5e1e2a67c14602808358686bb75091" + }, + { + "m_Id": "712da461f71a454db59d349f752d41ee" + }, + { + "m_Id": "b000f852aa984e9dae25b125a4607f4e" + }, + { + "m_Id": "b911c23b90124d15924551e2730501eb" + }, + { + "m_Id": "c49cfb8bb96846dc87ee00c0c041a372" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "f3d31c1f18d8491a8ecf5cbc37e4b7db", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4321.99951171875, + "y": -3246.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ed1d1f1613334c3bb904dd08161cd7e5" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f42ad06b3c6a45d3ab33de904c063412", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f44e4374a48a4996aa60d23d3ae1e9f9", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f48f04ad45d046a8b88e71731ed506e7", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f4ecc442a2d246759f7c2c0412953d28", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a3f8b6e8ae7f48e2989a029904401502" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f5a8bfcec21a4dac9df63993ec53635e", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalTS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "7564379492aa4c5a927ff3501acdc70d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalTS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f6823778a3cf42d5bbe8a83e5f9c9fa3", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f684c5678e9e4f078157a3ab7ef5057b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": { + "x": 3.0, + "y": 2.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "f814deb543c24fbbafbcdb5071d96022", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4600.0, + "y": -3245.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "abd59150589b436cadf8c9e6f43ccb8e" + }, + { + "m_Id": "7acfafd73b8c4dfab8c55c18a887e087" + }, + { + "m_Id": "928621a3ca2d41c89a10336bbbc81ddc" + }, + { + "m_Id": "b7f9ac55517141868bfb9d2ad6429792" + }, + { + "m_Id": "09b1b86c1c074337a4c439d3a308dd2e" + }, + { + "m_Id": "1f247658c7ba45fb93c41f51e21acb0d" + }, + { + "m_Id": "d30452ac6b244ecca03df4d7b4de9f81" + }, + { + "m_Id": "215b30ae27784ec3a13360a9029af283" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f864c900600e427ba7793f00c715e971", + "m_Id": 0, + "m_DisplayName": "Outline Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fa6de3be9f5b4411b5081b49e645f424", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DivideNode", + "m_ObjectId": "faace8101df943d8956faa31728cb004", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Divide", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5254.99951171875, + "y": -3891.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "77e28f3e930b4c249145630ec961af95" + }, + { + "m_Id": "f2903158b3624759bca1fcd843698078" + }, + { + "m_Id": "30ca940fe2794c949f2a1d4d2caaa446" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "facc84930f544fd7a0205a6176b18ac0", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "fb15d0ba56d54a6192f11e107aeb5fa8", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fb5e1e2a67c14602808358686bb75091", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fc2e62201c5847e798fd939314413fcd", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fd0b096ed5b74f9e9ec51327be200731", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "fdb77c3e92ee497b88ca5dc46dc45350", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4208.0, + "y": -2371.0, + "width": 180.0, + "height": 180.0 + } + }, + "m_Slots": [ + { + "m_Id": "4328cdbf78b94c038fd614c59bfe1cac" + }, + { + "m_Id": "04dfcc9ff13a4bf282ed46faec39d15c" + }, + { + "m_Id": "71dd947935b64ce38f0d25406dde447b" + }, + { + "m_Id": "61a6ac5f29344d109411f26850ab0a96" + }, + { + "m_Id": "44806230fa384c1e95f9c5918a14f056" + }, + { + "m_Id": "4eb3c00a1ca44e10be833b7ca61ff059" + }, + { + "m_Id": "57abc172afd449e2a4d567f93432507b" + }, + { + "m_Id": "cda5e3b4c1054bf3a65c0b7ec6bc778a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "fe11fa80cc1847a5a37f6757d521cf25", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ffb07af0bca546d8b9bc439d34aa68f5", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph.meta new file mode 100644 index 0000000..a445e27 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP LIT.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: ca2ed216f98028c4dae6c5224a952b3c +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph new file mode 100644 index 0000000..3118dd0 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph @@ -0,0 +1,11759 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "386c36a1c4c34ea29deb680fb82cfe8b", + "m_Properties": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "ced40c943add479a86f25f7fb5ed59da" + } + ], + "m_Keywords": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "469965f1c9284b7eb032d415d6295b2c" + } + ], + "m_Nodes": [ + { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + }, + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + { + "m_Id": "e591df3a1eb94e259b762f2830b407e2" + } + ], + "m_GroupDatas": [ + { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + } + ], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 5 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 7 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 6 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 1 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": -2506.000244140625, + "y": -3749.0 + }, + "m_Blocks": [ + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": -2506.000244140625, + "y": -3480.0 + }, + "m_Blocks": [ + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "e591df3a1eb94e259b762f2830b407e2" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"fileID\":10210,\"guid\":\"0000000000000000e000000000000000\",\"type\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "TextMeshPro/SRP", + "m_GraphPrecision": 0, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "7cf0e63037a74dc2a9f591225c678ff4" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "007c75c776ac4f1babe9cd7ae1fc4f14", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5722.99951171875, + "y": -3827.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1356dc7cbdfa4199a6535d3bbf4cd536" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.BuiltinData", + "m_ObjectId": "00996039d61e400a9e854ce591ac35a0", + "m_Distortion": false, + "m_DistortionMode": 0, + "m_DistortionDepthTest": true, + "m_AddPrecomputedVelocity": false, + "m_TransparentWritesMotionVec": false, + "m_DepthOffset": false, + "m_ConservativeDepthOffset": false, + "m_TransparencyFog": true, + "m_AlphaTestShadow": false, + "m_BackThenFrontRendering": false, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_TransparentPerPixelSorting": false, + "m_SupportLodCrossFade": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "013228b0fdf1424097798f0973a9a4fb", + "m_Title": "Face Texture", + "m_Position": { + "x": -4824.0, + "y": -2949.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "02559cbe5ad441a3904ccb75ded2b2c5", + "m_Id": 5, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "03182b3263304258b265266325c21f65", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "045c4f6b050549c7a0efb208e6349779", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "04dc152dd2ba4d519391577eb1156235", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4534.0, + "y": -2747.0, + "width": 150.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "3d04f5ba6e7b40d281f22eb424145acd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "04dfcc9ff13a4bf282ed46faec39d15c", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "05805bc6fcc941fd889922555c6c86d7", + "m_Guid": { + "m_GuidSerialized": "fe84e680-4cee-4ca5-be86-2e293a9ba093" + }, + "m_Name": "Ambient Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_05805bc6fcc941fd889922555c6c86d7", + "m_OverrideReferenceName": "_Ambient", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "0580d4b7e3a049049569f4508643a724", + "m_Guid": { + "m_GuidSerialized": "eefb88c5-7665-45dc-b3c2-7cf98b9990d6" + }, + "m_Name": "Softness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_D64EC33D", + "m_OverrideReferenceName": "_Softness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "068ae649e00b40e198ec5a30ad741fab", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0699eea947fc426cbfeb8744cf120222", + "m_Id": 1, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "07946387933e416db576b677f0711e5f", + "m_Guid": { + "m_GuidSerialized": "21d612fb-8153-41f8-9e2f-9de044c19fbf" + }, + "m_Name": "_FaceTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1A08AD4A", + "m_OverrideReferenceName": "_FaceTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "082e9706dffc4c188270980d4e44ce0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0848ba750e0341198cf0bbd413e0efe4", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "09b1b86c1c074337a4c439d3a308dd2e", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0a67ca5280214bd794dc0ad66b5710a9", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0b57f2d35157477ab2b29a5aac14ae8b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0ba4932e164847878ddb7b7bcff96985", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0c4dc51f26484c26ad88a3fe4002abcd", + "m_Id": 2, + "m_DisplayName": "Color (1)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0d6a57754b824f6db9cefa6953bc06a9", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0d7878dd226d4cfb81a991dc312309fc", + "m_Id": 0, + "m_DisplayName": "Underlay Dilate", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "0f7ffb6d2de4447f9736780cbcee8e07", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0fac35636fca4474a6afaefc3c757775", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "105b1ed1aa714e41bbe1ef5472bdb11f", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4923.99951171875, + "y": -4233.0, + "width": 158.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "8a08179f99d649d289b8053d5fa0ad22" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "109f638d1f9b49d4991d6d21a86d4eb7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5098.99951171875, + "y": -3182.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "880bb02c6c6b49b18aa6ebc66dc566a0" + }, + { + "m_Id": "1b9cd8f5f4004e2eaf8afbaab803bc04" + }, + { + "m_Id": "b224a1cf80604103ad085c799995f3c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "10a99c07aad742349d258db16838c129", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1196ae398cc348349ab0c1a23fdab4bd", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1356dc7cbdfa4199a6535d3bbf4cd536", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "14ad19bf20a140dd88d58452d7df688b", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "150533bad8e2424aaa2c74e253af8592", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4955.0, + "y": -3487.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "72fb5a0d7796446b9e2b929cb32facdc" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "163beb4431c34f538340bc0af0991e6f", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3284.0, + "y": -3516.0, + "width": 119.99999237060547, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c334de01ecd429baa7652fc6002536b" + }, + { + "m_Id": "e2d28f29bbac4983a401574480b5ca28" + }, + { + "m_Id": "6a7af6143e114a538663e71f56731a21" + }, + { + "m_Id": "3e25be96bb3747738c238cf3a741d5df" + }, + { + "m_Id": "4907352322c644ebacdf2ca30f2994fd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "19075add867e4757b9520d18fe8de1d0", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4291.99951171875, + "y": -3197.0, + "width": 124.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c28ee9109014fa086e5de7a3993341d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "0580d4b7e3a049049569f4508643a724" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1b9cd8f5f4004e2eaf8afbaab803bc04", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1bdde3efd3b7464b8934c555be0f8a48", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "1be90d4f96a841748b0c95219b12ad27", + "m_Guid": { + "m_GuidSerialized": "4c91c146-43bb-4de8-948a-fbf8b1da10e1" + }, + "m_Name": "Bevel Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_97690701", + "m_OverrideReferenceName": "_BevelOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": -0.5, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1c4df61c2fea404eb3b87b270d7c59bc", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4311.0, + "y": -3221.0, + "width": 148.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "f864c900600e427ba7793f00c715e971" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1d35fa1fb5004f96a65ace54fbe4f1ad", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1db37082bf844442804487b4944352de", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1df58cfa4dad4c449d01ee1c5ea05f2e", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "1e12726617b24675958e942eb62e4b09", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4772.0, + "y": -4404.0, + "width": 145.00001525878907, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "0848ba750e0341198cf0bbd413e0efe4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1f247658c7ba45fb93c41f51e21acb0d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1f46181633594ae0a1fb2adb76b42981", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "200245fc8bbe4826b209ab5f7ffe074c", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "204dacb5a95b424facf11cb6f65bd188", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "215a82c127204988b751de7d3a39b955", + "m_Id": 6, + "m_DisplayName": "Outline", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Outline", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "215b30ae27784ec3a13360a9029af283", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "21a7a380e66d42e780e2a2a1baa630d5", + "m_Guid": { + "m_GuidSerialized": "b2d0099f-e605-49f5-9959-e7cacae37aa3" + }, + "m_Name": "Bevel Type", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_21a7a380e66d42e780e2a2a1baa630d5", + "m_OverrideReferenceName": "_BevelType", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e", + "m_Guid": { + "m_GuidSerialized": "cd167d3a-7465-4d5a-86fc-0f22dc0ef908" + }, + "m_Name": "Outline Color 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_5550EB71", + "m_OverrideReferenceName": "_OutlineColor1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "232b1aa09e67479abae141d3c76d3c5b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "256d41e89a204d22951450de1c38051d", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "26e48352a08441bfa694dcea54c06e36", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "281bcee4777040f8a31ee0e10344e98d", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "285f6a9863d54ed2a8150727ad749456", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4181.99951171875, + "y": -2415.0, + "width": 154.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "b42e6dbfbc864097af182cbff5c0c1fb" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitSubTarget", + "m_ObjectId": "29b1a6d4abc94131be838c0bc77892fc" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.IsFrontFaceNode", + "m_ObjectId": "2a552a0b828f457c911aa19561e410ae", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Is Front Face", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4282.0, + "y": -3681.3330078125, + "width": 121.99999237060547, + "height": 77.33348846435547 + } + }, + "m_Slots": [ + { + "m_Id": "2ef1d888dc9d49e59d6a6950897ddc93" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "2ac79705aa9e415dbb74ec215233fd1b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Composite (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3350.0, + "y": -3810.0, + "width": 213.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "a75f7ac601c446469802fe7754c1f279" + }, + { + "m_Id": "8c38a5d8327f456e9783740c05382619" + }, + { + "m_Id": "facc84930f544fd7a0205a6176b18ac0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Composite", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2b01ea3023e34c94af1754e4dcea8f2e", + "m_Id": 0, + "m_DisplayName": "Face Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2bf5f2fdd2984599b7323d10cfb1d240", + "m_Id": 1, + "m_DisplayName": "Filter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Filter", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "2c10b97b92c947ceb307a93759c0228b", + "m_Guid": { + "m_GuidSerialized": "6be0b8ff-a766-4c6b-a6e4-3a72758ac95f" + }, + "m_Name": "Bevel Amount", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B01DD93E", + "m_OverrideReferenceName": "_BevelAmount", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.25, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c7a9460724b47daad8df1be144de7c6", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "2d0a269511e34bd1ba9056d2c939dff2", + "m_Guid": { + "m_GuidSerialized": "edbe73dc-53ab-4bc1-9d64-ab36e0e05f03" + }, + "m_Name": "_FaceUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_3A8E0F13", + "m_OverrideReferenceName": "_FaceUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2db15d90c2204143b225ec4ef08d0755", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4387.0, + "y": -2405.0, + "width": 163.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "def8e0b9d8384982bc5b4c32d877e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2e4eb1ef08bb44178c82e53872485e0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2ef1d888dc9d49e59d6a6950897ddc93", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 2, + "m_Value": true, + "m_DefaultValue": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.SystemData", + "m_ObjectId": "305e3be306674fcd8bb02273d27ee5b7", + "m_MaterialNeedsUpdateHash": 1, + "m_SurfaceType": 1, + "m_RenderingPass": 4, + "m_BlendMode": 0, + "m_ZTest": 4, + "m_ZWrite": false, + "m_TransparentCullMode": 2, + "m_OpaqueCullMode": 2, + "m_SortPriority": 0, + "m_AlphaTest": true, + "m_TransparentDepthPrepass": false, + "m_TransparentDepthPostpass": false, + "m_SupportLodCrossFade": false, + "m_DoubleSidedMode": 0, + "m_DOTSInstancing": false, + "m_CustomVelocity": false, + "m_Tessellation": false, + "m_TessellationMode": 0, + "m_TessellationFactorMinDistance": 20.0, + "m_TessellationFactorMaxDistance": 50.0, + "m_TessellationFactorTriangleSize": 100.0, + "m_TessellationShapeFactor": 0.75, + "m_TessellationBackFaceCullEpsilon": -0.25, + "m_TessellationMaxDisplacement": 0.009999999776482582, + "m_DebugSymbols": false, + "m_Version": 2, + "inspectorFoldoutMask": 9 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "30ca940fe2794c949f2a1d4d2caaa446", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "319916a5921343f7b7eef0e50dc93def", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4791.0, + "y": -3245.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "d219977210094c0082c517d8dc00c8bb" + }, + { + "m_Id": "f48f04ad45d046a8b88e71731ed506e7" + }, + { + "m_Id": "e6e80c6b0db545cda26b079a9a78fbb3" + }, + { + "m_Id": "c6bdb985bc16435fa72f5a3c81bb633c" + }, + { + "m_Id": "d1a17e42e7a04dc38984e3c01149445b" + }, + { + "m_Id": "fb15d0ba56d54a6192f11e107aeb5fa8" + }, + { + "m_Id": "c35312edaa2344788b1964ee2f63a236" + }, + { + "m_Id": "c88fcbaeea954a5f9c68c339fa8b604d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "34a67e0fef884f9399e674d9eeaf720c", + "m_Id": 6, + "m_DisplayName": "Color3", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color3", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "34a72a5ebb04402384a4fd3748111a37", + "m_Id": 0, + "m_DisplayName": "Alpha Clip Threshold", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AlphaClipThreshold", + "m_StageCapability": 2, + "m_Value": 0.0010000000474974514, + "m_DefaultValue": 0.5, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3535ae87c6dd4769b52b20d9eca61069", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "35cbea6373dd4e4f8d0fea36e8add392", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "36a0c473c4c04c3a930dd38f3920d410", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "36f1b4d96f2941c39e5cd95d9c1d2ce6", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6008.99951171875, + "y": -3341.0, + "width": 144.99998474121095, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "65b3dc13b2b6484283ffe5abfe87a06a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "373f1de8db6c429c9d46c781f741d7a4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3802c81c3be24823aa1d7c9997a33c29", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "3915c1927ffe49f8967304321cfbe497", + "m_Id": 4, + "m_DisplayName": "Atlas", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Atlas", + "m_StageCapability": 3, + "m_BareResource": true, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "39a382d661e2484da71f04c43f48e55f", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "39f2f84f30304d859fb07569e2695f60", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3423.000244140625, + "y": -3516.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "4b2d9ea03bf64fa19dcae1511d2581da" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "3c50439118b2496f9e390021b0964606", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.AlphaClipThreshold", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3028.0, + "y": -3054.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "34a72a5ebb04402384a4fd3748111a37" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.AlphaClipThreshold" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3d04f5ba6e7b40d281f22eb424145acd", + "m_Id": 0, + "m_DisplayName": "Face Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3db1608e927e4102a3c3a88e9fcab39a", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3dccd64e7f324bc1a75c1479d7a67c51", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "3e231021af7b47ba97f2871e7f25d0fe", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2803.000244140625, + "y": -3520.0, + "width": 140.0, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "6ccaced3889e4503a9414d808ec33981" + }, + { + "m_Id": "7f3d71a6c96847c099da45f95aafbecb" + }, + { + "m_Id": "d8edec16956c4f15b7d51d6ec10753f4" + }, + { + "m_Id": "39a382d661e2484da71f04c43f48e55f" + }, + { + "m_Id": "8764669016f6442f8152593c18a649d7" + }, + { + "m_Id": "26e48352a08441bfa694dcea54c06e36" + }, + { + "m_Id": "3e94a0d106064bdb864c960512ef4026" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3e25be96bb3747738c238cf3a741d5df", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "3e372195f4bd4845852a37839e5b602d", + "m_Guid": { + "m_GuidSerialized": "60abd046-2a1a-48cd-a0af-2f702f7f53ab" + }, + "m_Name": "_MainTex", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_90CBF488", + "m_OverrideReferenceName": "_MainTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":28684132378477856,\"guid\":\"8f586378b4e144a9851e7b34d9b748ee\",\"type\":2}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3e94a0d106064bdb864c960512ef4026", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "3ec4797e381747829ef4712c85fcf7a1", + "m_Guid": { + "m_GuidSerialized": "020d65cc-50a8-4b8a-a624-90d7b489f549" + }, + "m_Name": "Specular Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_3ec4797e381747829ef4712c85fcf7a1", + "m_OverrideReferenceName": "_SpecularPower", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 1.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 4.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "3fdf4b7bc5d4426492dcc057603ef4a6", + "m_Guid": { + "m_GuidSerialized": "675d2567-3fca-4da6-9462-dfa4924950f1" + }, + "m_Name": "_OutlineUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_D66D89E6", + "m_OverrideReferenceName": "_OutlineUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "400d0b6c95dd4540ad3da3e8cb7e50b2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "41986ac6400d46709d0ef043a67f6b34", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "41b9b79b3859472882bcea393703eec0", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "424dbeeb009344efa29c304c4979e3d6", + "m_Guid": { + "m_GuidSerialized": "314c37de-c6f2-4463-866d-8588f6fc119e" + }, + "m_Name": "Diffuse Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_424dbeeb009344efa29c304c4979e3d6", + "m_OverrideReferenceName": "_Diffuse", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "42a586e4f6ec40eeaba891b7fd133864", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4934.0, + "y": -4442.99951171875, + "width": 133.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "da7a06d393a44089842070d51d2aa0a6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "42cadae0923e4969b50bbc3f78185934", + "m_Title": "Face + 3 Outlines + Underlay", + "m_Position": { + "x": -5468.0, + "y": -3558.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4328cdbf78b94c038fd614c59bfe1cac", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "44317f2e371447e2a8d894f8a021a235", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Layer1 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4001.0, + "y": -4168.0, + "width": 191.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "10a99c07aad742349d258db16838c129" + }, + { + "m_Id": "b85d677872b44421bf5536f42ba0267c" + }, + { + "m_Id": "75aba700d74d4b2687bf3166cf1da3e2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer1", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "44806230fa384c1e95f9c5918a14f056", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4488af8ff6a7421298a7e827f567263b", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4109.0, + "width": 158.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "66f69ef16eac4eb48357bde804cf3c39" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "4590bfa2a0664b65b6f073bae33a071f", + "m_Id": 0, + "m_DisplayName": "Emission", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Emission", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "4648b46ad29a4008a80de4f8a5a5b813", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4613.0, + "y": -2415.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "b2baf44eae52473cb6cda7b1debece01" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "469965f1c9284b7eb032d415d6295b2c", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "ced40c943add479a86f25f7fb5ed59da" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "46fbf3eeb0ea4470869cba7443249295", + "m_Guid": { + "m_GuidSerialized": "be87c5a3-e361-4b95-89c8-911c39a51c0d" + }, + "m_Name": "Outline Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_A0B54237", + "m_OverrideReferenceName": "_OutlineTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "47d020251e9841a5b1f0fd64396026a1", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48390d02257d41bf98eace1deaa4c539", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "8036d0e6090b456e9b4ea87227868236" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "484b51c50485473b819c4f05087b32d7", + "m_Title": "Underlay", + "m_Position": { + "x": -5253.0, + "y": -4542.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4907352322c644ebacdf2ca30f2994fd", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "49e7c3ad55ce458797f0e60c950cb965", + "m_Guid": { + "m_GuidSerialized": "31b55db9-0da1-4ec4-af2b-d83747ed5bc4" + }, + "m_Name": "Underlay Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_CE9DEDB3", + "m_OverrideReferenceName": "_UnderlayOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4a66dcbe712a4d40bd8f355b834594b5", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "4abff6ff92fa4a05b203f10580988335", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4323.99951171875, + "y": -3498.0, + "width": 140.0, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "b015d1b7e4134c59baf6851e7649802c" + }, + { + "m_Id": "d9dc4839ee2847999110bdb234d6041a" + }, + { + "m_Id": "91d6a9a5fbc04ea49075cb51835e7264" + }, + { + "m_Id": "f42ad06b3c6a45d3ab33de904c063412" + }, + { + "m_Id": "ed6c215a65584deeaefad1d2c7743044" + }, + { + "m_Id": "edbee7a8952b46529ac5ad0365775774" + }, + { + "m_Id": "70337a74f6ad4b7bb6befc825219bab1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4b2d9ea03bf64fa19dcae1511d2581da", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4bda5c294e1949138d033640e1d385b4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4c28ee9109014fa086e5de7a3993341d", + "m_Id": 0, + "m_DisplayName": "Softness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4c334de01ecd429baa7652fc6002536b", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4d1cb1a475df49f9a148195a65f5453a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4d9ce48719d143748f9f8e22da6f9ddc", + "m_Id": 5, + "m_DisplayName": "TextureWidth", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureWidth", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4e64dac49ddc47c3b5b1e27b17a08304", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "4eb3c00a1ca44e10be833b7ca61ff059", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4f194ff591484e908fc2bcdacbcf2570", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4310.0, + "y": -2771.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "2b01ea3023e34c94af1754e4dcea8f2e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "509e6f38505b4b0695b263706a55028f", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "51378bae98a94c309785d14cd5cbb453", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "GetSurfaceNormal (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4067.333251953125, + "y": -3881.99951171875, + "width": 263.9999694824219, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "5b0077c23eae443887872f84227deccc" + }, + { + "m_Id": "3915c1927ffe49f8967304321cfbe497" + }, + { + "m_Id": "4d9ce48719d143748f9f8e22da6f9ddc" + }, + { + "m_Id": "ebd6d75abcb84108bcadbfe7ee5f6244" + }, + { + "m_Id": "ef9738ec7e894772a14e9dce441c16c6" + }, + { + "m_Id": "9eeec1a9713045af8845cea263d5ea48" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetSurfaceNormal", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "51f76f8a53ad43a4ad028426548ce9ba", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "52798bdb86f6400e86489a7a368e9f8b", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6154.99951171875, + "y": -3169.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1df58cfa4dad4c449d01ee1c5ea05f2e" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "53073e5ea924459fa6681a4943e9f947", + "m_Guid": { + "m_GuidSerialized": "5fdac24e-2d58-4471-80ce-79c3ab9a2564" + }, + "m_Name": "Outline Color 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_DBAB5AEC", + "m_OverrideReferenceName": "_OutlineColor2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.009433984756469727, + "g": 0.02534518577158451, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54d7a93ffec5490aa4591da23a21b693", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "55ffa45ec3654d5e88089fb40d2b0465", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "56c25395796e4d2fbe5c892d428d1620", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5102.99951171875, + "y": -3427.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "9eb8137a6c2e41bbafdc8b0732dd47a3" + }, + { + "m_Id": "36a0c473c4c04c3a930dd38f3920d410" + }, + { + "m_Id": "068ae649e00b40e198ec5a30ad741fab" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "57abc172afd449e2a4d567f93432507b", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "582d6e289dbe4fdca7cf0307273eaa2f", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "59bd90a849624124bae6464ee3669aa6", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4005.999755859375, + "y": -2395.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "2e4eb1ef08bb44178c82e53872485e0f" + }, + { + "m_Id": "8695190a5e614f2d90081871a8a06fc2" + }, + { + "m_Id": "81bdb47901ef48e5a588c6724b1b0142" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "5b0077c23eae443887872f84227deccc", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5b3ff4ee364f4d7a923b530ad60d8762", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5bd258837c514ff7ab0bf7027e762c18", + "m_Guid": { + "m_GuidSerialized": "2d8f3ee9-1307-4b58-a60d-526e86b07109" + }, + "m_Name": "Bevel Roundness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_AB6A015F", + "m_OverrideReferenceName": "_BevelRoundness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5da82bf481f8489ebd05e997f617f51b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": 4.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5e42524569844befad16fda5a94eb9cb", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5fbe253f3e444f2aa8ac717f9c856619", + "m_Guid": { + "m_GuidSerialized": "0a61c93f-6430-4aa6-af07-79bc3b411ccd" + }, + "m_Name": "Bevel Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B50BBFCC", + "m_OverrideReferenceName": "_BevelWidth", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61133d79a89048c195f54939b2a1d30a", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61a6ac5f29344d109411f26850ab0a96", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6271438664e74b3fbf723bd6a1f50f8b", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "62bc551cea604e88b7858cc37d96a98a", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "636180f6e0504f2baaa5cc086980cb47", + "m_Guid": { + "m_GuidSerialized": "c1223e37-093d-4d5a-b2b0-cd9cc3e4f88e" + }, + "m_Name": "Outline Offset 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_636180f6e0504f2baaa5cc086980cb47", + "m_OverrideReferenceName": "_OutlineOffset1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "63c7cd57fc3c45a9a97b514fdae32693", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5266.99951171875, + "y": -3387.0, + "width": 156.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "c422a9a9ff824176aad2241f58c44d0b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "641eda269d7b4da9acb65f8d50035ea9", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "65b3dc13b2b6484283ffe5abfe87a06a", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "65c8e64a7535466e933eed08a2f77532", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4791.0, + "y": -3499.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "256d41e89a204d22951450de1c38051d" + }, + { + "m_Id": "0a67ca5280214bd794dc0ad66b5710a9" + }, + { + "m_Id": "ebbd94a7102a4457a48ac492de3bff14" + }, + { + "m_Id": "6271438664e74b3fbf723bd6a1f50f8b" + }, + { + "m_Id": "c9b722d107ce4cd6a748c883472b9b0f" + }, + { + "m_Id": "74cf69e61bef44589521f1bf2bf3c59a" + }, + { + "m_Id": "6e532f83d1c44e839bcfc5845d3b01d6" + }, + { + "m_Id": "cb5e9f9567e84f8fa5463efc0e256e19" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "66f69ef16eac4eb48357bde804cf3c39", + "m_Id": 0, + "m_DisplayName": "_UnderlayColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "67a519f507384ff1861df5d8d5b486be", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4278.0, + "y": -3939.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "c3e6d7c20c184bf39fd8822130e693e7" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "68ec7c31365549d6a8ce883edfc02de2", + "m_Id": 4, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6a7af6143e114a538663e71f56731a21", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "6b2f65c1463f4f7bad16c54a95d2fe75", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5101.0, + "y": -3301.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "1d35fa1fb5004f96a65ace54fbe4f1ad" + }, + { + "m_Id": "fa6de3be9f5b4411b5081b49e645f424" + }, + { + "m_Id": "400d0b6c95dd4540ad3da3e8cb7e50b2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6ccaced3889e4503a9414d808ec33981", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "6dfc1177dd0541a7a780fbf911ad1956", + "m_Id": 0, + "m_DisplayName": "_OutlineTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6e13f3cd573c467a94379f45d96cb690", + "m_Id": 2, + "m_DisplayName": "SSR", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "6e532f83d1c44e839bcfc5845d3b01d6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "6e8946a245e842b38231d4a241bfb3ef", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3026.0, + "y": -3110.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "ef0b93f78372439696f50711eaf57d90" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6fbdcc5a972b4fa883dc5f21e525a376", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "70337a74f6ad4b7bb6befc825219bab1", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "712da461f71a454db59d349f752d41ee", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "71dd947935b64ce38f0d25406dde447b", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "724e17584e97443e9e285dfa7253c8e3", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 0.15000000596046449, + "m_DefaultValue": 1.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "72fb5a0d7796446b9e2b929cb32facdc", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "7444469eb9884253819add9ef96baa25", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4298.0, + "y": -3809.99951171875, + "width": 144.66648864746095, + "height": 129.33323669433595 + } + }, + "m_Slots": [ + { + "m_Id": "03182b3263304258b265266325c21f65" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "748c31bbcecc4b30bec2e42c0612175b", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "74b41464cbed4e9e8e23af5ab9be40cf", + "m_Guid": { + "m_GuidSerialized": "41afbdcb-f3ae-4340-8973-1c1998c992a2" + }, + "m_Name": "Outline Offset 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "74cf69e61bef44589521f1bf2bf3c59a", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "757174b6f25040fdbb20355a21752222", + "m_Id": 0, + "m_DisplayName": "Outline Offset 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "75aba700d74d4b2687bf3166cf1da3e2", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "75c5657544c648058b20cea090f48dbf", + "m_Id": 0, + "m_DisplayName": "_OutlineUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "767769f736d5478cba5f10a415e28e7f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "773b90134e894e429203c0c83e80b9de", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "77e28f3e930b4c249145630ec961af95", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDUnlitData", + "m_ObjectId": "77ebd01f5b3149ad810a5acbffc85921", + "m_EnableShadowMatte": false, + "m_DistortionOnly": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "79147f6986644769b58d9ed64fe771e1", + "m_Id": 0, + "m_DisplayName": "OutlineMode", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7984fd094e1147bdabb4e26fbd3d31c8", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3113.000244140625, + "y": -3468.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "082e9706dffc4c188270980d4e44ce0f" + }, + { + "m_Id": "f2a351a5375c441b8d9ab7e2c9545a77" + }, + { + "m_Id": "41986ac6400d46709d0ef043a67f6b34" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "7a046f410ce64aa88438b0bfd412c045", + "m_Guid": { + "m_GuidSerialized": "d47271f5-5a84-47bf-a09e-c825d2aeb013" + }, + "m_Name": "Outline Color 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_551702C5", + "m_OverrideReferenceName": "_OutlineColor3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7a0f504e4175406dbd8134250f4e350b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7a80e8839f0e4a1d9a6c0814f8793ee6", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4961.99951171875, + "y": -3452.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "6fbdcc5a972b4fa883dc5f21e525a376" + }, + { + "m_Id": "0ba4932e164847878ddb7b7bcff96985" + }, + { + "m_Id": "9178663316db43d582f1c4a127d307c6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7acfafd73b8c4dfab8c55c18a887e087", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7b3b88c5975841d6b6d5c3c5515055a0", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "7b8a19bd115e4167a25b59cb3218a817", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7c27ccb2c2dc4ca59c5438c3358630ca", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.Rendering.HighDefinition.ShaderGraph.HDTarget", + "m_ObjectId": "7cf0e63037a74dc2a9f591225c678ff4", + "m_ActiveSubTarget": { + "m_Id": "29b1a6d4abc94131be838c0bc77892fc" + }, + "m_Datas": [ + { + "m_Id": "00996039d61e400a9e854ce591ac35a0" + }, + { + "m_Id": "305e3be306674fcd8bb02273d27ee5b7" + }, + { + "m_Id": "77ebd01f5b3149ad810a5acbffc85921" + } + ], + "m_CustomEditorGUI": "TMPro.EditorUtilities.TMP_SDF_HDRPUnlitShaderGUI", + "m_SupportVFX": false, + "m_SupportLineRendering": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7d7696aa6d184b4fb9c316a9dec37aee", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4959.0, + "y": -3326.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "4d1cb1a475df49f9a148195a65f5453a" + }, + { + "m_Id": "47d020251e9841a5b1f0fd64396026a1" + }, + { + "m_Id": "62bc551cea604e88b7858cc37d96a98a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7d78a616c2754cc28d1f32cf66ade611", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4006.000244140625, + "y": -2795.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "d9bcb754db834583b6518c5ed5152114" + }, + { + "m_Id": "861d4258049a4a3e8164f7297090f88e" + }, + { + "m_Id": "a7c06457d7454693a8bc3dc95257b2c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7e0fadb2533f496192c1ad3e78642010", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4188.0, + "width": 173.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d48c3871e3064027a10ae9f4babd3be0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7f2e6b5f15364ed9835d67d0cf4f8f65", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2586.0, + "y": -3592.0, + "width": 200.0, + "height": 41.0 + } + }, + "m_Slots": [ + { + "m_Id": "85ff8667d72947edada4e9fb4ff60559" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7f3d71a6c96847c099da45f95aafbecb", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "8036d0e6090b456e9b4ea87227868236", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "80e665a5eeb64730a51742f698bf0d48", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "8135ca333f8f4ea78163743e6ec1f55c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4081.999755859375, + "y": -3140.0, + "width": 156.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d6a6a119394e4082a11bc024a6e42ef8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "81bdb47901ef48e5a588c6724b1b0142", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "81e8ed0534534674a74263e6161a2a1a", + "m_Guid": { + "m_GuidSerialized": "78aab961-c4a8-41f3-b203-1239c3b33b13" + }, + "m_Name": "Underlay Dilate", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_D48690B9", + "m_OverrideReferenceName": "_UnderlayDilate", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "82af2db1018543d7832af96c1cfc981f", + "m_Guid": { + "m_GuidSerialized": "37906c7b-9a3a-454b-a62a-9aa097e64bde" + }, + "m_Name": "Light Angle", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_82af2db1018543d7832af96c1cfc981f", + "m_OverrideReferenceName": "_LightAngle", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 6.28000020980835 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "82d5443fe54d4a3b9420f8745d00a632", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": 8.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "84dc74cdbd8c45e1b189e4fd9a69942d", + "m_Id": 0, + "m_DisplayName": "Outline Offset 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "85a1ad8e741e41759002e8cdc8cd0b96", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "ScreenSpaceRatio (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5802.0, + "y": -3363.0, + "width": 258.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "6e13f3cd573c467a94379f45d96cb690" + }, + { + "m_Id": "8e6ed600f6504f4083092f5b511e44c4" + }, + { + "m_Id": "93b161cce4504cb79c97b6d8db178de7" + }, + { + "m_Id": "2bf5f2fdd2984599b7323d10cfb1d240" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ScreenSpaceRatio", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "85b5940eb77e4625812ded7215bab8d7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4081.999755859375, + "y": -3096.0, + "width": 156.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ada023d617104472b8ab75a81558c0a1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "85ff8667d72947edada4e9fb4ff60559", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "861d4258049a4a3e8164f7297090f88e", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "867a4ae13c0d4a028c71bc1063824c14", + "m_Guid": { + "m_GuidSerialized": "d483c212-0a30-4f6d-b94d-9abbc83a6522" + }, + "m_Name": "Outline Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_C68C9E14", + "m_OverrideReferenceName": "_IsoPerimeter", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 2, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "8695190a5e614f2d90081871a8a06fc2", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8764669016f6442f8152593c18a649d7", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "880bb02c6c6b49b18aa6ebc66dc566a0", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "88253223d2c34ecfab92b0c344048f94", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "ComputeSDF (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4323.0, + "width": 227.99998474121095, + "height": 190.0 + } + }, + "m_Slots": [ + { + "m_Id": "c52a1744a9a14989b0ae452ad6de6061" + }, + { + "m_Id": "a03db80c558b4f87a330c5ae0a9443a5" + }, + { + "m_Id": "8f1b1d1e8ff24b3284993e52354e54fa" + }, + { + "m_Id": "5da82bf481f8489ebd05e997f617f51b" + }, + { + "m_Id": "82d5443fe54d4a3b9420f8745d00a632" + }, + { + "m_Id": "61133d79a89048c195f54939b2a1d30a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8a08179f99d649d289b8053d5fa0ad22", + "m_Id": 0, + "m_DisplayName": "Underlay Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8a39319405ad44cb8b7aae71c41dcd01", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8b66f4e6bc9d4662b3218ac33a69839f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8c38a5d8327f456e9783740c05382619", + "m_Id": 3, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8cbd81814903479ea1d3151c1f38183e", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "8cf8aae64c1d443f9303126886b40f17", + "m_Guid": { + "m_GuidSerialized": "8d78c9a5-aaef-41fb-af68-2358e401d7ac" + }, + "m_Name": "_UnderlayColor", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_2F5FE804", + "m_OverrideReferenceName": "_UnderlayColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8e6ed600f6504f4083092f5b511e44c4", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "8ed907a2cc7949b68a283ae243ea1977", + "m_Guid": { + "m_GuidSerialized": "36803443-a9bc-4f3c-a4f2-7d66a5417ac1" + }, + "m_Name": "Outline Offset 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8f1b1d1e8ff24b3284993e52354e54fa", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9147636b0cfa466a9b37a013d8f693bf", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5421.99951171875, + "y": -3902.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a4f471e3221c4134b291bd9d2ba22db6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "9178663316db43d582f1c4a127d307c6", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "91890fe48ebe4717aea61ecaf3ad4861", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2983.000244140625, + "y": -3468.0, + "width": 119.99999237060547, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "3dccd64e7f324bc1a75c1479d7a67c51" + }, + { + "m_Id": "e444f2c81d1e48329fa2c91005277e8d" + }, + { + "m_Id": "b2c26292b7434733878a9b042f44de89" + }, + { + "m_Id": "964fea1fd4b24f4daf5bef84c4b45118" + }, + { + "m_Id": "deac82280a2b43078e0e40863e2d974c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "91d6a9a5fbc04ea49075cb51835e7264", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "928621a3ca2d41c89a10336bbbc81ddc", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9327cb5f5e6b46f1bd79f91ef9dca3b7", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "93b161cce4504cb79c97b6d8db178de7", + "m_Id": 3, + "m_DisplayName": "TextureSize", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureSize", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "945b45993dd84a979755b98c48138f72", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "952d0fa5cd744df0b434cd38e9a90b93", + "m_Guid": { + "m_GuidSerialized": "ce395871-ddeb-47c3-a31d-07855800c197" + }, + "m_Name": "_UnderlaySoftness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_F2B9E3EF", + "m_OverrideReferenceName": "_UnderlaySoftness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "95928bcb6a284b8d88105a84c2e1d3ce", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4788.0, + "y": -2591.0, + "width": 155.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d880558893fb442b9320cf55885d1117" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "964fea1fd4b24f4daf5bef84c4b45118", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "98934a69591249d5b8b92b39045359a3", + "m_Title": "Outline1 Texture", + "m_Position": { + "x": -4670.00048828125, + "y": -2474.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "998db5e5901e45b29040eb2099370071", + "m_Guid": { + "m_GuidSerialized": "6f383614-f2ad-4269-be8f-87b0ecb03cf0" + }, + "m_Name": "Bevel Clamp", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_5BD7E808", + "m_OverrideReferenceName": "_BevelClamp", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "9c228fac287d446296b91a4acf5cec59", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4600.0, + "y": -3498.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "582d6e289dbe4fdca7cf0307273eaa2f" + }, + { + "m_Id": "1db37082bf844442804487b4944352de" + }, + { + "m_Id": "8b66f4e6bc9d4662b3218ac33a69839f" + }, + { + "m_Id": "4a66dcbe712a4d40bd8f355b834594b5" + }, + { + "m_Id": "a0285c9c381a49cba194709efa0a7c85" + }, + { + "m_Id": "b2728d0dd3ce40678867c94a7d977916" + }, + { + "m_Id": "e141833aa78b4fd59ecad949beb43a78" + }, + { + "m_Id": "51f76f8a53ad43a4ad028426548ce9ba" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9c26fdddba244d36a854298c00473247", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "9d3c3383d5934a17bf9efbb7fd9e9043", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5443.0, + "y": -3315.0, + "width": 144.99998474121095, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "232b1aa09e67479abae141d3c76d3c5b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e6e50a71d9843b49b62ebe1cf7d3d59", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4486.0, + "y": -3865.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "3535ae87c6dd4769b52b20d9eca61069" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e87ce9607e14015a3790c528ca5dfda", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4635.0, + "y": -2239.0, + "width": 167.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "75c5657544c648058b20cea090f48dbf" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9eb8137a6c2e41bbafdc8b0732dd47a3", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "9eeec1a9713045af8845cea263d5ea48", + "m_Id": 6, + "m_DisplayName": "IsFront", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "IsFront", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "9f0de188085746d5a19073da1de85ddb", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4160.0, + "y": -2771.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "7c27ccb2c2dc4ca59c5438c3358630ca" + }, + { + "m_Id": "373f1de8db6c429c9d46c781f741d7a4" + }, + { + "m_Id": "fd0b096ed5b74f9e9ec51327be200731" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9f42c5a9bc2f45baa095a80e7b8b485a", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a0285c9c381a49cba194709efa0a7c85", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a03db80c558b4f87a330c5ae0a9443a5", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "a3f8b6e8ae7f48e2989a029904401502", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "a455bd79094c4413a7b7dd80ca8b9368", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4606.99951171875, + "y": -2689.0, + "width": 221.99998474121095, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "dcd51c93d3b64f05a938b3334f343654" + }, + { + "m_Id": "2c7a9460724b47daad8df1be144de7c6" + }, + { + "m_Id": "55ffa45ec3654d5e88089fb40d2b0465" + }, + { + "m_Id": "e495a9f7a11f4eb89334e83be154ceb9" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateShaderProperty", + "m_ObjectId": "a4ad98d8828c424384229c344ebe2ed0", + "m_Guid": { + "m_GuidSerialized": "f98fc1a2-bb81-4bd1-a207-23d3a90d518e" + }, + "m_Name": "SamplerState", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "SamplerState_a4ad98d8828c424384229c344ebe2ed0", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": false, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_filter": 0, + "m_wrap": 1, + "m_anisotropic": 0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a4f471e3221c4134b291bd9d2ba22db6", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a535f3bcbeb14622bb177eb6f46e76f4", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4645.00048828125, + "y": -2285.0, + "width": 177.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "6dfc1177dd0541a7a780fbf911ad1956" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "a6bbb32e8d884be9bb36db91fe4b81b1", + "m_Guid": { + "m_GuidSerialized": "6aa76edf-7b80-46ac-add4-406cf1d85493" + }, + "m_Name": "_GradientScale", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_EAE27356", + "m_OverrideReferenceName": "_GradientScale", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 10.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "a6c38edd2e8743a9b057ba8452b9f129", + "m_Guid": { + "m_GuidSerialized": "9fc942ee-4a1d-4ced-a5a6-81893e3ddb63" + }, + "m_Name": "Light Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_a6c38edd2e8743a9b057ba8452b9f129", + "m_OverrideReferenceName": "_SpecularColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a75f7ac601c446469802fe7754c1f279", + "m_Id": 0, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7942746b5564dc7bbbae1deb2403022", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a7c06457d7454693a8bc3dc95257b2c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aa2794b8f0e24bf281d22e0fef0647be", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "aa3e347d733e48f7b65d8a8847370eec", + "m_Group": { + "m_Id": "" + }, + "m_Name": "EvaluateLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3631.0, + "y": -3810.0, + "width": 230.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "0699eea947fc426cbfeb8744cf120222" + }, + { + "m_Id": "0c4dc51f26484c26ad88a3fe4002abcd" + }, + { + "m_Id": "d5173cc3c6cd4f1998550f3187a3e9c8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "EvaluateLight", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aa87c72ac0e64469acc34f936f00b3d0", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4225.0, + "width": 193.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "0d7878dd226d4cfb81a991dc312309fc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "abd59150589b436cadf8c9e6f43ccb8e", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "aca823a8188948c782eddaf0f45e1868", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalOS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2542.0, + "y": -3404.000244140625, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "e386b183a18245a796b024022f7f3074" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalOS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "acd0cd5a177f4a97bf23db7219305e3f", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4348.0, + "y": -3905.99951171875, + "width": 185.33299255371095, + "height": 101.33324432373047 + } + }, + "m_Slots": [ + { + "m_Id": "945b45993dd84a979755b98c48138f72" + }, + { + "m_Id": "e51a636b2621440eb94cc802c1cf4bfc" + }, + { + "m_Id": "1bdde3efd3b7464b8934c555be0f8a48" + }, + { + "m_Id": "f1fb18f75405424884a776bfd24e79e9" + }, + { + "m_Id": "9f42c5a9bc2f45baa095a80e7b8b485a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ada023d617104472b8ab75a81558c0a1", + "m_Id": 0, + "m_DisplayName": "Outline Color 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aef5c44f84e04c3185e0b93e95e34204", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5264.99951171875, + "y": -3142.0, + "width": 159.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "84dc74cdbd8c45e1b189e4fd9a69942d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b000f852aa984e9dae25b125a4607f4e", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b015d1b7e4134c59baf6851e7649802c", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b0b352c4503a43d083a64e57352b29a0", + "m_Guid": { + "m_GuidSerialized": "01cfcc78-60aa-4f71-a1e3-8d8df6dae253" + }, + "m_Name": "Reflectivity Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_b0b352c4503a43d083a64e57352b29a0", + "m_OverrideReferenceName": "_Reflectivity", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 5.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 5.0, + "y": 15.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "b1188549725543d485436c2e921ffbb2", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4146.0, + "y": -2869.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "281bcee4777040f8a31ee0e10344e98d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "b163c9f1666644b0bba62cf0e12df7bc", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4367.0, + "y": -2713.0, + "width": 180.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "cce40479b6284b6fa3174db9f09d0ac9" + }, + { + "m_Id": "80e665a5eeb64730a51742f698bf0d48" + }, + { + "m_Id": "1f46181633594ae0a1fb2adb76b42981" + }, + { + "m_Id": "8cbd81814903479ea1d3151c1f38183e" + }, + { + "m_Id": "cfaf3f3a5a1146e194cddad30c95aada" + }, + { + "m_Id": "b43489e37a5c4df88f15844292a55ec7" + }, + { + "m_Id": "cd7281fb41aa4e61ac0fdf71d4f4bd46" + }, + { + "m_Id": "f01d52cdcb1647aab35782b4af535efd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 1, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b224a1cf80604103ad085c799995f3c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b2728d0dd3ce40678867c94a7d977916", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b2baf44eae52473cb6cda7b1debece01", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b2c26292b7434733878a9b042f44de89", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b42e6dbfbc864097af182cbff5c0c1fb", + "m_Id": 0, + "m_DisplayName": "Outline Color 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b43489e37a5c4df88f15844292a55ec7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "b4a40cb6acd441acb83cfe0240bf910d", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4750.99951171875, + "y": -4274.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "d0b10e52e21941b183f5f635894c76c8" + }, + { + "m_Id": "0d6a57754b824f6db9cefa6953bc06a9" + }, + { + "m_Id": "773b90134e894e429203c0c83e80b9de" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "b571db753a1948d5a6f1de4e7d0c7238", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5581.99951171875, + "y": -3867.0, + "width": 183.99998474121095, + "height": 100.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "5b3ff4ee364f4d7a923b530ad60d8762" + }, + { + "m_Id": "c183b5bd9bbe45089f93996e73110918" + }, + { + "m_Id": "1196ae398cc348349ab0c1a23fdab4bd" + }, + { + "m_Id": "9327cb5f5e6b46f1bd79f91ef9dca3b7" + }, + { + "m_Id": "d804b5a6c657409196addf2b39199a4f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b691728a389a417d9b4f2d02541209c2", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b7f9ac55517141868bfb9d2ad6429792", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b85d677872b44421bf5536f42ba0267c", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "bc9afcb18afa4ccc82d2cdc34d3f4641", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -5392.0, + "y": -3867.0, + "width": 125.99999237060547, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "5e42524569844befad16fda5a94eb9cb" + }, + { + "m_Id": "54d7a93ffec5490aa4591da23a21b693" + }, + { + "m_Id": "aa2794b8f0e24bf281d22e0fef0647be" + }, + { + "m_Id": "200245fc8bbe4826b209ab5f7ffe074c" + }, + { + "m_Id": "fc2e62201c5847e798fd939314413fcd" + }, + { + "m_Id": "fe11fa80cc1847a5a37f6757d521cf25" + }, + { + "m_Id": "de0c6f7f7af94defa6c3dbc6433de9d4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c183b5bd9bbe45089f93996e73110918", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "c234e5216678436195ee1a5914bc79da", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4446.0, + "y": -2347.0, + "width": 222.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "f68d9dee5cbc43cdb355d8fadae602d3" + }, + { + "m_Id": "3db1608e927e4102a3c3a88e9fcab39a" + }, + { + "m_Id": "0f7ffb6d2de4447f9736780cbcee8e07" + }, + { + "m_Id": "d4954b7bbbb0412cbc997bcbe7dfa808" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "c35312edaa2344788b1964ee2f63a236", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c3e6d7c20c184bf39fd8822130e693e7", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c422a9a9ff824176aad2241f58c44d0b", + "m_Id": 0, + "m_DisplayName": "Outline Offset 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c478c32c45884c57a62f7b2aa8ddc3b0", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c52a1744a9a14989b0ae452ad6de6061", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c6bdb985bc16435fa72f5a3c81bb633c", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c7d4094601ac4bc1aead609c72b1f1c1", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c7ddee91dc5b48dc828309c77fdb0b88", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4266.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a7942746b5564dc7bbbae1deb2403022" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "c88fcbaeea954a5f9c68c339fa8b604d", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c9b722d107ce4cd6a748c883472b9b0f", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c9d7f0dbae7d422985a1cc87c025e76b", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4315.0, + "y": -3165.0, + "width": 144.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "79147f6986644769b58d9ed64fe771e1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "c9ec735d1a1046769e5601b2c97c849a", + "m_Guid": { + "m_GuidSerialized": "281a9526-c332-4471-a44e-ece4a1e95ef6" + }, + "m_Name": "Face Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_75569DEA", + "m_OverrideReferenceName": "_FaceTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ca2a1083dc014f39ab8af0cdf140866b", + "m_Id": 0, + "m_DisplayName": "_FaceTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "cb3c0c3f08654b068bea44c4ffb15f4a", + "m_Guid": { + "m_GuidSerialized": "21009d12-8d94-4273-b0d0-a8ee0608ddcf" + }, + "m_Name": "OutlineMode", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_cb3c0c3f08654b068bea44c4ffb15f4a", + "m_OverrideReferenceName": "_OutlineMode", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cb5e9f9567e84f8fa5463efc0e256e19", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "cb7117ecb1d047a8b2cb00ed552cb181", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3032.66650390625, + "y": -3029.33349609375, + "width": 200.0, + "height": 41.33349609375 + } + }, + "m_Slots": [ + { + "m_Id": "724e17584e97443e9e285dfa7253c8e3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cc88101667c9488f9c5a716e851c1b21", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cce40479b6284b6fa3174db9f09d0ac9", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "cd7281fb41aa4e61ac0fdf71d4f4bd46", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cda5e3b4c1054bf3a65c0b7ec6bc778a", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "cdddee3a537c464697357f11b966f9b8", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4420.0, + "y": -4483.0, + "width": 156.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "41b9b79b3859472882bcea393703eec0" + }, + { + "m_Id": "c7d4094601ac4bc1aead609c72b1f1c1" + }, + { + "m_Id": "767769f736d5478cba5f10a415e28e7f" + }, + { + "m_Id": "b691728a389a417d9b4f2d02541209c2" + }, + { + "m_Id": "045c4f6b050549c7a0efb208e6349779" + }, + { + "m_Id": "509e6f38505b4b0695b263706a55028f" + }, + { + "m_Id": "204dacb5a95b424facf11cb6f65bd188" + }, + { + "m_Id": "35cbea6373dd4e4f8d0fea36e8add392" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "ced40c943add479a86f25f7fb5ed59da", + "m_Guid": { + "m_GuidSerialized": "af17e4ab-54fe-4482-a9c5-4e4bc9076517" + }, + "m_Name": "_ScaleRatioA", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ScaleRatioA", + "m_DefaultReferenceName": "_ScaleRatioA", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cfaf3f3a5a1146e194cddad30c95aada", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d0a791a544614667962a9a9a9ce0c68a", + "m_Title": "Screen Space Ratio", + "m_Position": { + "x": -6179.99951171875, + "y": -3422.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d0b10e52e21941b183f5f635894c76c8", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d1a17e42e7a04dc38984e3c01149445b", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d219977210094c0082c517d8dc00c8bb", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d258902c6ec74942afdb9ebf8c1d07f8", + "m_Title": "Generate Normal", + "m_Position": { + "x": -4511.33349609375, + "y": -3999.3330078125 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "d30452ac6b244ecca03df4d7b4de9f81", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d48c3871e3064027a10ae9f4babd3be0", + "m_Id": 0, + "m_DisplayName": "_UnderlaySoftness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d4954b7bbbb0412cbc997bcbe7dfa808", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d4df208fc23b42f2b52364124f1b661c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5268.0, + "y": -3261.0, + "width": 159.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "757174b6f25040fdbb20355a21752222" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d5173cc3c6cd4f1998550f3187a3e9c8", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d6a6a119394e4082a11bc024a6e42ef8", + "m_Id": 0, + "m_DisplayName": "Outline Color 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d804b5a6c657409196addf2b39199a4f", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d880558893fb442b9320cf55885d1117", + "m_Id": 0, + "m_DisplayName": "_FaceUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d8edec16956c4f15b7d51d6ec10753f4", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d9bcb754db834583b6518c5ed5152114", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d9dc4839ee2847999110bdb234d6041a", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "da7a06d393a44089842070d51d2aa0a6", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "daaf032a109749a88c9b8ff8e1f8b541", + "m_Title": "Offset Scale", + "m_Position": { + "x": -5747.99951171875, + "y": -3961.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "dbcb748279484a4590e53518c49122b8", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4778.0, + "y": -2771.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "7a0f504e4175406dbd8134250f4e350b" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "dc75c4e3a1bc4bb0a128086c2b0679a5", + "m_Guid": { + "m_GuidSerialized": "85cd941f-2fd2-43a3-b0fa-9f728bfb4220" + }, + "m_Name": "Face Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_99AFBB3D", + "m_OverrideReferenceName": "_FaceColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "dcd51c93d3b64f05a938b3334f343654", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "de0c6f7f7af94defa6c3dbc6433de9d4", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "deac82280a2b43078e0e40863e2d974c", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "def8e0b9d8384982bc5b4c32d877e458", + "m_Id": 0, + "m_DisplayName": "Outline Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "dff7a66b353a4023b29c9d937da77960", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4602.0, + "y": -4298.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "7b8a19bd115e4167a25b59cb3218a817" + }, + { + "m_Id": "0b57f2d35157477ab2b29a5aac14ae8b" + }, + { + "m_Id": "e9e06fcb161e44ba8cc9f6f60264df78" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "e141833aa78b4fd59ecad949beb43a78", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e2d28f29bbac4983a401574480b5ca28", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "e386b183a18245a796b024022f7f3074", + "m_Id": 0, + "m_DisplayName": "Normal (Object Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalOS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e444f2c81d1e48329fa2c91005277e8d", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "e495a9f7a11f4eb89334e83be154ceb9", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e51a636b2621440eb94cc802c1cf4bfc", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e591df3a1eb94e259b762f2830b407e2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Emission", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "4590bfa2a0664b65b6f073bae33a071f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Emission" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e6e80c6b0db545cda26b079a9a78fbb3", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "e818605f8f5a4f01bf61caaa33693581", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "ComputeSDF44 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4144.0, + "y": -3369.0, + "width": 244.0, + "height": 214.0 + } + }, + "m_Slots": [ + { + "m_Id": "641eda269d7b4da9acb65f8d50035ea9" + }, + { + "m_Id": "f6823778a3cf42d5bbe8a83e5f9c9fa3" + }, + { + "m_Id": "9c26fdddba244d36a854298c00473247" + }, + { + "m_Id": "f684c5678e9e4f078157a3ab7ef5057b" + }, + { + "m_Id": "14ad19bf20a140dd88d58452d7df688b" + }, + { + "m_Id": "215a82c127204988b751de7d3a39b955" + }, + { + "m_Id": "c478c32c45884c57a62f7b2aa8ddc3b0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF44", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e9e06fcb161e44ba8cc9f6f60264df78", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebbd94a7102a4457a48ac492de3bff14", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebd6d75abcb84108bcadbfe7ee5f6244", + "m_Id": 7, + "m_DisplayName": "TextureHeight", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureHeight", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ec184d6d9fb2494897774c9e7d279e6d", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4799.0, + "y": -2625.0, + "width": 165.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ca2a1083dc014f39ab8af0cdf140866b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "07946387933e416db576b677f0711e5f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "ec1f2e8bc9fd4ae38b133c60ee6c49b8", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4957.99951171875, + "y": -3204.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "748c31bbcecc4b30bec2e42c0612175b" + }, + { + "m_Id": "4bda5c294e1949138d033640e1d385b4" + }, + { + "m_Id": "4e64dac49ddc47c3b5b1e27b17a08304" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "ec79eb447dfd47a9b3380344c6a60f43", + "m_Guid": { + "m_GuidSerialized": "54c77f8b-0534-4b35-a3f0-83ab2ebe6c1f" + }, + "m_Name": "_OutlineTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1774DE83", + "m_OverrideReferenceName": "_OutlineTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "ecf16c34d46f4502ac601f0c38c7576b", + "m_Title": "Vertex Color", + "m_Position": { + "x": -3448.000244140625, + "y": -3579.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ed1d1f1613334c3bb904dd08161cd7e5", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ed6c215a65584deeaefad1d2c7743044", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "edbee7a8952b46529ac5ad0365775774", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "ef0b93f78372439696f50711eaf57d90", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.7353569269180298, + "y": 0.7353569269180298, + "z": 0.7353569269180298 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ef9738ec7e894772a14e9dce441c16c6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "f01d52cdcb1647aab35782b4af535efd", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f1fb18f75405424884a776bfd24e79e9", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "f23a8b2b7c85478388ff7a8c8a6de740", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Layer4 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3849.999755859375, + "y": -3286.0, + "width": 193.0, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "0fac35636fca4474a6afaefc3c757775" + }, + { + "m_Id": "cc88101667c9488f9c5a716e851c1b21" + }, + { + "m_Id": "68ec7c31365549d6a8ce883edfc02de2" + }, + { + "m_Id": "02559cbe5ad441a3904ccb75ded2b2c5" + }, + { + "m_Id": "34a67e0fef884f9399e674d9eeaf720c" + }, + { + "m_Id": "3802c81c3be24823aa1d7c9997a33c29" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer4", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f2903158b3624759bca1fcd843698078", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f2a351a5375c441b8d9ab7e2c9545a77", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "f383b24f0bc6434dafe44b3e3d338a63", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6012.99951171875, + "y": -3209.0, + "width": 183.99998474121095, + "height": 100.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "fb5e1e2a67c14602808358686bb75091" + }, + { + "m_Id": "712da461f71a454db59d349f752d41ee" + }, + { + "m_Id": "b000f852aa984e9dae25b125a4607f4e" + }, + { + "m_Id": "7b3b88c5975841d6b6d5c3c5515055a0" + }, + { + "m_Id": "8a39319405ad44cb8b7aae71c41dcd01" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "f3d31c1f18d8491a8ecf5cbc37e4b7db", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4321.99951171875, + "y": -3246.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ed1d1f1613334c3bb904dd08161cd7e5" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f42ad06b3c6a45d3ab33de904c063412", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f48f04ad45d046a8b88e71731ed506e7", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f4ecc442a2d246759f7c2c0412953d28", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a3f8b6e8ae7f48e2989a029904401502" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f6823778a3cf42d5bbe8a83e5f9c9fa3", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f684c5678e9e4f078157a3ab7ef5057b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": { + "x": 3.0, + "y": 2.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "f68d9dee5cbc43cdb355d8fadae602d3", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "f814deb543c24fbbafbcdb5071d96022", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4600.0, + "y": -3245.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "abd59150589b436cadf8c9e6f43ccb8e" + }, + { + "m_Id": "7acfafd73b8c4dfab8c55c18a887e087" + }, + { + "m_Id": "928621a3ca2d41c89a10336bbbc81ddc" + }, + { + "m_Id": "b7f9ac55517141868bfb9d2ad6429792" + }, + { + "m_Id": "09b1b86c1c074337a4c439d3a308dd2e" + }, + { + "m_Id": "1f247658c7ba45fb93c41f51e21acb0d" + }, + { + "m_Id": "d30452ac6b244ecca03df4d7b4de9f81" + }, + { + "m_Id": "215b30ae27784ec3a13360a9029af283" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f864c900600e427ba7793f00c715e971", + "m_Id": 0, + "m_DisplayName": "Outline Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fa6de3be9f5b4411b5081b49e645f424", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DivideNode", + "m_ObjectId": "faace8101df943d8956faa31728cb004", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Divide", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5254.99951171875, + "y": -3891.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "77e28f3e930b4c249145630ec961af95" + }, + { + "m_Id": "f2903158b3624759bca1fcd843698078" + }, + { + "m_Id": "30ca940fe2794c949f2a1d4d2caaa446" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "facc84930f544fd7a0205a6176b18ac0", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "fb15d0ba56d54a6192f11e107aeb5fa8", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fb5e1e2a67c14602808358686bb75091", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fc2e62201c5847e798fd939314413fcd", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fd0b096ed5b74f9e9ec51327be200731", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "fdb77c3e92ee497b88ca5dc46dc45350", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4208.0, + "y": -2371.0, + "width": 180.0, + "height": 180.0 + } + }, + "m_Slots": [ + { + "m_Id": "4328cdbf78b94c038fd614c59bfe1cac" + }, + { + "m_Id": "04dfcc9ff13a4bf282ed46faec39d15c" + }, + { + "m_Id": "71dd947935b64ce38f0d25406dde447b" + }, + { + "m_Id": "61a6ac5f29344d109411f26850ab0a96" + }, + { + "m_Id": "44806230fa384c1e95f9c5918a14f056" + }, + { + "m_Id": "4eb3c00a1ca44e10be833b7ca61ff059" + }, + { + "m_Id": "57abc172afd449e2a4d567f93432507b" + }, + { + "m_Id": "cda5e3b4c1054bf3a65c0b7ec6bc778a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "fe11fa80cc1847a5a37f6757d521cf25", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph.meta new file mode 100644 index 0000000..a2f732a --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-HDRP UNLIT.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: f63d574838ccfb44f84acc05fed0af48 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader new file mode 100644 index 0000000..603df2c --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader @@ -0,0 +1,258 @@ +// Simplified SDF shader: +// - No Shading Option (bevel / bump / env map) +// - No Glow Option +// - Softness is applied on both side of the outline + +Shader "TextMeshPro/Mobile/Distance Field - Masking" { + +Properties { + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _UnderlayColor ("Border Color", Color) = (0,0,0,.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = .5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5 + _ScaleX ("Scale X", float) = 1 + _ScaleY ("Scale Y", float) = 1 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + _MaskTex ("Mask Texture", 2D) = "white" {} + _MaskInverse ("Inverse", float) = 0 + _MaskEdgeColor ("Edge Color", Color) = (1,1,1,1) + _MaskEdgeSoftness ("Edge Softness", Range(0, 1)) = 0.01 + _MaskWipeControl ("Wipe Position", Range(0, 1)) = 0.5 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest [unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ OUTLINE_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + + struct vertex_t + { + float4 vertex : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t + { + float4 vertex : SV_POSITION; + fixed4 faceColor : COLOR; + fixed4 outlineColor : COLOR1; + float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV + half4 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) + half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) + + #if (UNDERLAY_ON | UNDERLAY_INNER) + float4 texcoord1 : TEXCOORD3; // Texture UV, alpha, reserved + half2 underlayParam : TEXCOORD4; // Scale(x), Bias(y) + #endif + }; + + float _MaskWipeControl; + float _MaskEdgeSoftness; + fixed4 _MaskEdgeColor; + bool _MaskInverse; + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + pixel_t VertShader(vertex_t input) + { + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + float layerScale = scale; + + scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); + float bias = (0.5 - weight) * scale - 0.5; + float outline = _OutlineWidth * _ScaleRatioA * 0.5 * scale; + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + float opacity = input.color.a; + #if (UNDERLAY_ON | UNDERLAY_INNER) + opacity = 1.0; + #endif + + fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; + faceColor.rgb *= faceColor.a; + + fixed4 outlineColor = _OutlineColor; + outlineColor.a *= opacity; + outlineColor.rgb *= outlineColor.a; + outlineColor = lerp(faceColor, outlineColor, sqrt(min(1.0, (outline * 2)))); + + #if (UNDERLAY_ON | UNDERLAY_INNER) + + layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); + float layerBias = (.5 - weight) * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 layerOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + + // Structure for pixel shader + pixel_t output = { + vPosition, + faceColor, + outlineColor, + float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y), + half4(scale, bias - outline, bias + outline, bias), + half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)), + #if (UNDERLAY_ON | UNDERLAY_INNER) + float4(input.texcoord0 + layerOffset, input.color.a, 0), + half2(layerScale, layerBias), + #endif + }; + + return output; + } + + + // PIXEL SHADER + fixed4 PixShader(pixel_t input) : SV_Target + { + half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; + half4 c = input.faceColor * saturate(d - input.param.w); + + #ifdef OUTLINE_ON + c = lerp(input.outlineColor, input.faceColor, saturate(d - input.param.z)); + c *= saturate(d - input.param.y); + #endif + + #if UNDERLAY_ON + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - input.underlayParam.y) * (1 - c.a); + #endif + + #if UNDERLAY_INNER + half sd = saturate(d - input.param.z); + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - input.underlayParam.y)) * sd * (1 - c.a); + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + //#if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + c *= m.x * m.y; + //#endif + + float a = abs(_MaskInverse - tex2D(_MaskTex, input.texcoord0.zw).a); + float t = a + (1 - _MaskWipeControl) * _MaskEdgeSoftness - _MaskWipeControl; + a = saturate(t / _MaskEdgeSoftness); + c.rgb = lerp(_MaskEdgeColor.rgb*c.a, c.rgb, a); + c *= a; + + #if (UNDERLAY_ON | UNDERLAY_INNER) + c *= input.texcoord1.z; + #endif + + #if UNITY_UI_ALPHACLIP + clip(c.a - 0.001); + #endif + + return c; + } + ENDCG + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader.meta new file mode 100644 index 0000000..3cbdbbb --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Masking.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: bc1ede39bf3643ee8e493720e4259791 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader new file mode 100644 index 0000000..3edca76 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader @@ -0,0 +1,252 @@ +// Simplified SDF shader: +// - No Shading Option (bevel / bump / env map) +// - No Glow Option +// - Softness is applied on both side of the outline + +Shader "TextMeshPro/Mobile/Distance Field Overlay" { + +Properties { + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _UnderlayColor ("Border Color", Color) = (0,0,0,.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = .5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5 + _ScaleX ("Scale X", float) = 1 + _ScaleY ("Scale Y", float) = 1 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + Tags + { + "Queue"="Overlay" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest Always + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ OUTLINE_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + + struct vertex_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 vertex : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 vertex : SV_POSITION; + fixed4 faceColor : COLOR; + fixed4 outlineColor : COLOR1; + float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV + half4 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) + half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) + + #if (UNDERLAY_ON | UNDERLAY_INNER) + float4 texcoord1 : TEXCOORD3; // Texture UV, alpha, reserved + half2 underlayParam : TEXCOORD4; // Scale(x), Bias(y) + #endif + }; + + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + float layerScale = scale; + + scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); + float bias = (0.5 - weight) * scale - 0.5; + float outline = _OutlineWidth * _ScaleRatioA * 0.5 * scale; + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + float opacity = input.color.a; + #if (UNDERLAY_ON | UNDERLAY_INNER) + opacity = 1.0; + #endif + + fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; + faceColor.rgb *= faceColor.a; + + fixed4 outlineColor = _OutlineColor; + outlineColor.a *= opacity; + outlineColor.rgb *= outlineColor.a; + outlineColor = lerp(faceColor, outlineColor, sqrt(min(1.0, (outline * 2)))); + + #if (UNDERLAY_ON | UNDERLAY_INNER) + layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); + float layerBias = (.5 - weight) * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 layerOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + // Populate structure for pixel shader + output.vertex = vPosition; + output.faceColor = faceColor; + output.outlineColor = outlineColor; + output.texcoord0 = float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y); + output.param = half4(scale, bias - outline, bias + outline, bias); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + #if (UNDERLAY_ON || UNDERLAY_INNER) + output.texcoord1 = float4(input.texcoord0 + layerOffset, input.color.a, 0); + output.underlayParam = half2(layerScale, layerBias); + #endif + + return output; + } + + + // PIXEL SHADER + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; + half4 c = input.faceColor * saturate(d - input.param.w); + + #ifdef OUTLINE_ON + c = lerp(input.outlineColor, input.faceColor, saturate(d - input.param.z)); + c *= saturate(d - input.param.y); + #endif + + #if UNDERLAY_ON + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - input.underlayParam.y) * (1 - c.a); + #endif + + #if UNDERLAY_INNER + half sd = saturate(d - input.param.z); + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - input.underlayParam.y)) * sd * (1 - c.a); + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + c *= m.x * m.y; + #endif + + #if (UNDERLAY_ON | UNDERLAY_INNER) + c *= input.texcoord1.z; + #endif + + #if UNITY_UI_ALPHACLIP + clip(c.a - 0.001); + #endif + + return c; + } + ENDCG + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader.meta new file mode 100644 index 0000000..e6b149e --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile Overlay.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: a02a7d8c237544f1962732b55a9aebf1 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader new file mode 100644 index 0000000..43b317d --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader @@ -0,0 +1,106 @@ +// Simplified SDF shader: +// - No Shading Option (bevel / bump / env map) +// - No Glow Option +// - Softness is applied on both side of the outline + +Shader "TextMeshPro/Mobile/Distance Field SSD" { + +Properties { + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _UnderlayColor ("Border Color", Color) = (0,0,0,.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = .5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5 + _ScaleX ("Scale X", float) = 1 + _ScaleY ("Scale Y", float) = 1 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + _MaskTex ("Mask Texture", 2D) = "white" {} + _MaskInverse ("Inverse", float) = 0 + _MaskEdgeColor ("Edge Color", Color) = (1,1,1,1) + _MaskEdgeSoftness ("Edge Softness", Range(0, 1)) = 0.01 + _MaskWipeControl ("Wipe Position", Range(0, 1)) = 0.5 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + Tags { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest [unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ OUTLINE_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + + #include "TMPro_Mobile.cginc" + + ENDCG + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta new file mode 100644 index 0000000..9b84c13 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile SSD.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c8d12adcee749c344b8117cf7c7eb912 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader new file mode 100644 index 0000000..2c8e8da --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader @@ -0,0 +1,389 @@ +// Simplified SDF shader: +// - No Shading Option (bevel / bump / env map) +// - No Glow Option +// - Softness is applied on both side of the outline + +Shader "TextMeshPro/Mobile/Distance Field - 2 Pass" { + +Properties { + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _UnderlayColor ("Border Color", Color) = (0,0,0,.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = .5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5 + _ScaleX ("Scale X", float) = 1 + _ScaleY ("Scale Y", float) = 1 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + + // Draw Outline and Underlay + Name "Outline" + + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest [unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ OUTLINE_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + + struct vertex_t { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 vertex : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 vertex : SV_POSITION; + fixed4 faceColor : COLOR; + fixed4 outlineColor : COLOR1; + float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV + half4 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) + half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) + #if (UNDERLAY_ON | UNDERLAY_INNER) + float4 texcoord1 : TEXCOORD3; // Texture UV, alpha, reserved + half2 underlayParam : TEXCOORD4; // Scale(x), Bias(y) + #endif + }; + + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + const float bold = step(input.texcoord0.w, 0); + + float4 vert = input.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + float layerScale = scale; + + scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); + float bias = (0.5 - weight) * scale - 0.5; + const float outline = _OutlineWidth * _ScaleRatioA * 0.5 * scale; + + float opacity = input.color.a; + #if (UNDERLAY_ON | UNDERLAY_INNER) + opacity = 1.0; + #endif + + fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; + faceColor.rgb *= faceColor.a; + + fixed4 outlineColor = _OutlineColor; + outlineColor.a *= opacity; + outlineColor.rgb *= outlineColor.a; + //outlineColor = lerp(faceColor, outlineColor, sqrt(min(1.0, outline * 2))); + + #if (UNDERLAY_ON | UNDERLAY_INNER) + layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); + float layerBias = (.5 - weight) * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 layerOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + // Populate structure for pixel shader + output.vertex = vPosition; + output.faceColor = faceColor; + output.outlineColor = outlineColor; + output.texcoord0 = float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y); + output.param = half4(scale, bias - outline, bias + outline, bias); + + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + #if (UNDERLAY_ON || UNDERLAY_INNER) + output.texcoord1 = float4(input.texcoord0 + layerOffset, input.color.a, 0); + output.underlayParam = half2(layerScale, layerBias); + #endif + + return output; + } + + + // PIXEL SHADER + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; + half4 c = half4(0, 0, 0, 0); + + #if OUTLINE_ON + c = input.outlineColor * saturate(d - input.param.y); + #endif + + #if UNDERLAY_ON + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - input.underlayParam.y) * (1 - c.a); + #endif + + #if UNDERLAY_INNER + half sd = saturate(d - input.param.z); + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - input.underlayParam.y)) * sd * (1 - c.a); + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + c *= m.x * m.y; + #endif + + #if (UNDERLAY_ON | UNDERLAY_INNER) + c *= input.texcoord1.z; + #endif + + #if UNITY_UI_ALPHACLIP + clip(c.a - 0.001); + #endif + + return c; + } + ENDCG + } + + + // Draw face + Name "Face" + + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest [unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma vertex VertShader + #pragma fragment PixShader + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + + struct vertex_t { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 vertex : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 vertex : SV_POSITION; + fixed4 faceColor : COLOR; + float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV + half2 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) + half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) + }; + + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + const float bold = step(input.texcoord0.w, 0); + + float4 vert = input.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); + float bias = (0.5 - weight) * scale - 0.5; + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + float opacity = input.color.a; + + fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; + faceColor.rgb *= faceColor.a; + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + // Populate structure for pixel shader + output.vertex = vPosition; + output.faceColor = faceColor; + output.texcoord0 = float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y); + output.param = half2(scale, bias); + + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + + return output; + } + + + // PIXEL SHADER + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; + half4 c = input.faceColor * saturate(d - input.param.y); + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + c *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(c.a - 0.001); + #endif + + return c; + } + ENDCG + } + +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader.meta new file mode 100644 index 0000000..75bd98d --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile-2-Pass.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 0178fcb869bafef4690d177d31d17db8 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader new file mode 100644 index 0000000..b899d6e --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader @@ -0,0 +1,250 @@ +// Simplified SDF shader: +// - No Shading Option (bevel / bump / env map) +// - No Glow Option +// - Softness is applied on both side of the outline + +Shader "TextMeshPro/Mobile/Distance Field" { + +Properties { + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineWidth ("Outline Thickness", Range(0,1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _UnderlayColor ("Border Color", Color) = (0,0,0,.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = .5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5 + _ScaleX ("Scale X", float) = 1 + _ScaleY ("Scale Y", float) = 1 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest [unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma enable_d3d11_debug_symbols + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ OUTLINE_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + + struct vertex_t { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 vertex : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 vertex : SV_POSITION; + fixed4 faceColor : COLOR; + fixed4 outlineColor : COLOR1; + float4 texcoord0 : TEXCOORD0; // Texture UV, Mask UV + half4 param : TEXCOORD1; // Scale(x), BiasIn(y), BiasOut(z), Bias(w) + half4 mask : TEXCOORD2; // Position in clip space(xy), Softness(zw) + #if (UNDERLAY_ON | UNDERLAY_INNER) + float4 texcoord1 : TEXCOORD3; // Texture UV, alpha, reserved + half2 underlayParam : TEXCOORD4; // Scale(x), Bias(y) + #endif + }; + + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.vertex; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if(UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + float layerScale = scale; + + scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); + float bias = (0.5 - weight) * scale - 0.5; + float outline = _OutlineWidth * _ScaleRatioA * 0.5 * scale; + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + float opacity = input.color.a; + #if (UNDERLAY_ON | UNDERLAY_INNER) + opacity = 1.0; + #endif + + fixed4 faceColor = fixed4(input.color.rgb, opacity) * _FaceColor; + faceColor.rgb *= faceColor.a; + + fixed4 outlineColor = _OutlineColor; + outlineColor.a *= opacity; + outlineColor.rgb *= outlineColor.a; + outlineColor = lerp(faceColor, outlineColor, sqrt(min(1.0, (outline * 2)))); + + #if (UNDERLAY_ON | UNDERLAY_INNER) + layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); + float layerBias = (.5 - weight) * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 layerOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + // Populate structure for pixel shader + output.vertex = vPosition; + output.faceColor = faceColor; + output.outlineColor = outlineColor; + output.texcoord0 = float4(input.texcoord0.x, input.texcoord0.y, maskUV.x, maskUV.y); + output.param = half4(scale, bias - outline, bias + outline, bias); + + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + #if (UNDERLAY_ON || UNDERLAY_INNER) + output.texcoord1 = float4(input.texcoord0 + layerOffset, input.color.a, 0); + output.underlayParam = half2(layerScale, layerBias); + #endif + + return output; + } + + + // PIXEL SHADER + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + half d = tex2D(_MainTex, input.texcoord0.xy).a * input.param.x; + half4 c = input.faceColor * saturate(d - input.param.w); + + #ifdef OUTLINE_ON + c = lerp(input.outlineColor, input.faceColor, saturate(d - input.param.z)); + c *= saturate(d - input.param.y); + #endif + + #if UNDERLAY_ON + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - input.underlayParam.y) * (1 - c.a); + #endif + + #if UNDERLAY_INNER + half sd = saturate(d - input.param.z); + d = tex2D(_MainTex, input.texcoord1.xy).a * input.underlayParam.x; + c += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - input.underlayParam.y)) * sd * (1 - c.a); + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + c *= m.x * m.y; + #endif + + #if (UNDERLAY_ON | UNDERLAY_INNER) + c *= input.texcoord1.z; + #endif + + #if UNITY_UI_ALPHACLIP + clip(c.a - 0.001); + #endif + + return c; + } + ENDCG + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta new file mode 100644 index 0000000..2ac6e76 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Mobile.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: fe393ace9b354375a9cb14cdbbc28be4 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader new file mode 100644 index 0000000..68d0dfa --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader @@ -0,0 +1,139 @@ +// Simplified version of the SDF Surface shader : +// - No support for Bevel, Bump or envmap +// - Diffuse only lighting +// - Fully supports only 1 directional light. Other lights can affect it, but it will be per-vertex/SH. + +Shader "TextMeshPro/Mobile/Distance Field (Surface)" { + +Properties { + _FaceTex ("Fill Texture", 2D) = "white" {} + _FaceColor ("Fill Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineTex ("Outline Texture", 2D) = "white" {} + _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _GlowColor ("Color", Color) = (0, 1, 0, 0.5) + _GlowOffset ("Offset", Range(-1,1)) = 0 + _GlowInner ("Inner", Range(0,1)) = 0.05 + _GlowOuter ("Outer", Range(0,1)) = 0.05 + _GlowPower ("Falloff", Range(1, 0)) = 0.75 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = 0.5 + + // Should not be directly exposed to the user + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5.0 + _ScaleX ("Scale X", float) = 1.0 + _ScaleY ("Scale Y", float) = 1.0 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _CullMode ("Cull Mode", Float) = 0 + //_MaskCoord ("Mask Coords", vector) = (0,0,0,0) + //_MaskSoftness ("Mask Softness", float) = 0 +} + +SubShader { + + Tags { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + LOD 300 + Cull [_CullMode] + + CGPROGRAM + #pragma surface PixShader Lambert alpha:blend vertex:VertShader noforwardadd nolightmap nodirlightmap + #pragma target 3.0 + #pragma shader_feature __ GLOW_ON + + #include "TMPro_Properties.cginc" + #include "TMPro.cginc" + + half _FaceShininess; + half _OutlineShininess; + + struct Input + { + fixed4 color : COLOR; + float2 uv_MainTex; + float2 uv2_FaceTex; + float2 uv2_OutlineTex; + float2 param; // Weight, Scale + float3 viewDirEnv; + }; + + #include "TMPro_Surface.cginc" + + ENDCG + + // Pass to render object as a shadow caster + Pass + { + Name "Caster" + Tags { "LightMode" = "ShadowCaster" } + Offset 1, 1 + + Fog {Mode Off} + ZWrite On ZTest LEqual Cull Off + + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma multi_compile_shadowcaster + #include "UnityCG.cginc" + + struct v2f + { + V2F_SHADOW_CASTER; + float2 uv : TEXCOORD1; + float2 uv2 : TEXCOORD3; + float alphaClip : TEXCOORD2; + }; + + uniform float4 _MainTex_ST; + uniform float4 _OutlineTex_ST; + float _OutlineWidth; + float _FaceDilate; + float _ScaleRatioA; + + v2f vert( appdata_base v ) + { + v2f o; + TRANSFER_SHADOW_CASTER(o) + o.uv = TRANSFORM_TEX(v.texcoord, _MainTex); + o.uv2 = TRANSFORM_TEX(v.texcoord, _OutlineTex); + o.alphaClip = o.alphaClip = (1.0 - _OutlineWidth * _ScaleRatioA - _FaceDilate * _ScaleRatioA) / 2; + return o; + } + + uniform sampler2D _MainTex; + + float4 frag(v2f i) : COLOR + { + fixed4 texcol = tex2D(_MainTex, i.uv).a; + clip(texcol.a - i.alphaClip); + SHADOW_CASTER_FRAGMENT(i) + } + ENDCG + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader.meta new file mode 100644 index 0000000..bff8b7a --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface-Mobile.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 85187c2149c549c5b33f0cdb02836b17 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader new file mode 100644 index 0000000..281e60d --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader @@ -0,0 +1,159 @@ +Shader "TextMeshPro/Distance Field (Surface)" { + +Properties { + _FaceTex ("Fill Texture", 2D) = "white" {} + _FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 + _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 + _FaceColor ("Fill Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineTex ("Outline Texture", 2D) = "white" {} + _OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0 + _OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0 + _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _Bevel ("Bevel", Range(0,1)) = 0.5 + _BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0 + _BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0 + _BevelClamp ("Bevel Clamp", Range(0,1)) = 0 + _BevelRoundness ("Bevel Roundness", Range(0,1)) = 0 + + _BumpMap ("Normalmap", 2D) = "bump" {} + _BumpOutline ("Bump Outline", Range(0,1)) = 0.5 + _BumpFace ("Bump Face", Range(0,1)) = 0.5 + + _ReflectFaceColor ("Face Color", Color) = (0,0,0,1) + _ReflectOutlineColor ("Outline Color", Color) = (0,0,0,1) + _Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ } + _EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0) + _SpecColor ("Specular Color", Color) = (0,0,0,1) + + _FaceShininess ("Face Shininess", Range(0,1)) = 0 + _OutlineShininess ("Outline Shininess", Range(0,1)) = 0 + + _GlowColor ("Color", Color) = (0, 1, 0, 0.5) + _GlowOffset ("Offset", Range(-1,1)) = 0 + _GlowInner ("Inner", Range(0,1)) = 0.05 + _GlowOuter ("Outer", Range(0,1)) = 0.05 + _GlowPower ("Falloff", Range(1, 0)) = 0.75 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = 0.5 + + // Should not be directly exposed to the user + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5.0 + _ScaleX ("Scale X", float) = 1.0 + _ScaleY ("Scale Y", float) = 1.0 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _CullMode ("Cull Mode", Float) = 0 + //_MaskCoord ("Mask Coords", vector) = (0,0,0,0) + //_MaskSoftness ("Mask Softness", float) = 0 +} + +SubShader { + + Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" } + + LOD 300 + Cull [_CullMode] + + CGPROGRAM + #pragma surface PixShader BlinnPhong alpha:blend vertex:VertShader nolightmap nodirlightmap + #pragma target 3.0 + #pragma shader_feature __ GLOW_ON + #pragma glsl + + #include "TMPro_Properties.cginc" + #include "TMPro.cginc" + + half _FaceShininess; + half _OutlineShininess; + + struct Input + { + fixed4 color : COLOR; + float2 uv_MainTex; + float2 uv2_FaceTex; + float2 uv2_OutlineTex; + float2 param; // Weight, Scale + float3 viewDirEnv; + }; + + + #define BEVEL_ON 1 + #include "TMPro_Surface.cginc" + + ENDCG + + // Pass to render object as a shadow caster + Pass + { + Name "Caster" + Tags { "LightMode" = "ShadowCaster" } + Offset 1, 1 + + Fog {Mode Off} + ZWrite On + ZTest LEqual + Cull Off + + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma multi_compile_shadowcaster + #include "UnityCG.cginc" + + struct v2f + { + V2F_SHADOW_CASTER; + float2 uv : TEXCOORD1; + float2 uv2 : TEXCOORD3; + float alphaClip : TEXCOORD2; + }; + + uniform float4 _MainTex_ST; + uniform float4 _OutlineTex_ST; + float _OutlineWidth; + float _FaceDilate; + float _ScaleRatioA; + + v2f vert( appdata_base v ) + { + v2f o; + TRANSFER_SHADOW_CASTER(o) + o.uv = TRANSFORM_TEX(v.texcoord, _MainTex); + o.uv2 = TRANSFORM_TEX(v.texcoord, _OutlineTex); + o.alphaClip = (1.0 - _OutlineWidth * _ScaleRatioA - _FaceDilate * _ScaleRatioA) / 2; + return o; + } + + uniform sampler2D _MainTex; + + float4 frag(v2f i) : COLOR + { + fixed4 texcol = tex2D(_MainTex, i.uv).a; + clip(texcol.a - i.alphaClip); + SHADOW_CASTER_FRAGMENT(i) + } + ENDCG + } +} + +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} + diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader.meta new file mode 100644 index 0000000..26e814c --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-Surface.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: f7ada0af4f174f0694ca6a487b8f543d +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph new file mode 100644 index 0000000..7922d39 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph @@ -0,0 +1,11932 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "386c36a1c4c34ea29deb680fb82cfe8b", + "m_Properties": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "59a09f50a7ca4cd3a0d248a0f3730b6a" + } + ], + "m_Keywords": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "7c73ccc923e744b98f19148b971a6090" + } + ], + "m_Nodes": [ + { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + }, + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + { + "m_Id": "86e21b7b6b7a44238607e41b8a9fb9a4" + }, + { + "m_Id": "0c10df95ee1d4b0a8a00558af49ec45f" + }, + { + "m_Id": "e591df3a1eb94e259b762f2830b407e2" + }, + { + "m_Id": "83c51d5b2f7b4eb785248f419181cb87" + }, + { + "m_Id": "ad3e1d26f4404555a8dd29223caaf1ef" + } + ], + "m_GroupDatas": [ + { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + } + ], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 5 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 7 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 6 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 1 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": -2506.000244140625, + "y": -3749.0 + }, + "m_Blocks": [ + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": -2506.000244140625, + "y": -3480.0 + }, + "m_Blocks": [ + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "86e21b7b6b7a44238607e41b8a9fb9a4" + }, + { + "m_Id": "0c10df95ee1d4b0a8a00558af49ec45f" + }, + { + "m_Id": "e591df3a1eb94e259b762f2830b407e2" + }, + { + "m_Id": "83c51d5b2f7b4eb785248f419181cb87" + }, + { + "m_Id": "ad3e1d26f4404555a8dd29223caaf1ef" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"fileID\":10210,\"guid\":\"0000000000000000e000000000000000\",\"type\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "TextMeshPro/SRP", + "m_GraphPrecision": 0, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "94300469581b4924ac7dda496811d45d" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "007c75c776ac4f1babe9cd7ae1fc4f14", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5722.99951171875, + "y": -3827.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1356dc7cbdfa4199a6535d3bbf4cd536" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "013228b0fdf1424097798f0973a9a4fb", + "m_Title": "Face Texture", + "m_Position": { + "x": -4813.0, + "y": -2949.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "02559cbe5ad441a3904ccb75ded2b2c5", + "m_Id": 5, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "03182b3263304258b265266325c21f65", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "045c4f6b050549c7a0efb208e6349779", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "04dc152dd2ba4d519391577eb1156235", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4536.00048828125, + "y": -2723.000244140625, + "width": 151.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "3d04f5ba6e7b40d281f22eb424145acd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "04dfcc9ff13a4bf282ed46faec39d15c", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "05805bc6fcc941fd889922555c6c86d7", + "m_Guid": { + "m_GuidSerialized": "fe84e680-4cee-4ca5-be86-2e293a9ba093" + }, + "m_Name": "Ambient Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_05805bc6fcc941fd889922555c6c86d7", + "m_OverrideReferenceName": "_Ambient", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "0580d4b7e3a049049569f4508643a724", + "m_Guid": { + "m_GuidSerialized": "eefb88c5-7665-45dc-b3c2-7cf98b9990d6" + }, + "m_Name": "Softness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_D64EC33D", + "m_OverrideReferenceName": "_Softness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "068ae649e00b40e198ec5a30ad741fab", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0699eea947fc426cbfeb8744cf120222", + "m_Id": 1, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "07946387933e416db576b677f0711e5f", + "m_Guid": { + "m_GuidSerialized": "21d612fb-8153-41f8-9e2f-9de044c19fbf" + }, + "m_Name": "_FaceTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1A08AD4A", + "m_OverrideReferenceName": "_FaceTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0801f576ce79452483b42e485405244d", + "m_Id": 0, + "m_DisplayName": "Smoothness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Smoothness", + "m_StageCapability": 2, + "m_Value": 0.5, + "m_DefaultValue": 0.5, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "082e9706dffc4c188270980d4e44ce0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0848ba750e0341198cf0bbd413e0efe4", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "09b1b86c1c074337a4c439d3a308dd2e", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0a67ca5280214bd794dc0ad66b5710a9", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0b57f2d35157477ab2b29a5aac14ae8b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0ba4932e164847878ddb7b7bcff96985", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "0c10df95ee1d4b0a8a00558af49ec45f", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalTS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a0206f980dc6455f84f5a8442838c726" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalTS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0c4dc51f26484c26ad88a3fe4002abcd", + "m_Id": 2, + "m_DisplayName": "Color (1)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0d6a57754b824f6db9cefa6953bc06a9", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0d7878dd226d4cfb81a991dc312309fc", + "m_Id": 0, + "m_DisplayName": "Underlay Dilate", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "0f7ffb6d2de4447f9736780cbcee8e07", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0fac35636fca4474a6afaefc3c757775", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "105b1ed1aa714e41bbe1ef5472bdb11f", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4923.99951171875, + "y": -4233.0, + "width": 158.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "8a08179f99d649d289b8053d5fa0ad22" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "109f638d1f9b49d4991d6d21a86d4eb7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5098.99951171875, + "y": -3182.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "880bb02c6c6b49b18aa6ebc66dc566a0" + }, + { + "m_Id": "1b9cd8f5f4004e2eaf8afbaab803bc04" + }, + { + "m_Id": "b224a1cf80604103ad085c799995f3c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "10a99c07aad742349d258db16838c129", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1196ae398cc348349ab0c1a23fdab4bd", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "129f271ebc77450994e18f0a30579bf5", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1356dc7cbdfa4199a6535d3bbf4cd536", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "14ad19bf20a140dd88d58452d7df688b", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "150533bad8e2424aaa2c74e253af8592", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4955.0, + "y": -3487.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "72fb5a0d7796446b9e2b929cb32facdc" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "163beb4431c34f538340bc0af0991e6f", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3284.0, + "y": -3516.0, + "width": 119.99999237060547, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c334de01ecd429baa7652fc6002536b" + }, + { + "m_Id": "e2d28f29bbac4983a401574480b5ca28" + }, + { + "m_Id": "6a7af6143e114a538663e71f56731a21" + }, + { + "m_Id": "3e25be96bb3747738c238cf3a741d5df" + }, + { + "m_Id": "4907352322c644ebacdf2ca30f2994fd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "19075add867e4757b9520d18fe8de1d0", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4292.0, + "y": -3213.000244140625, + "width": 124.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c28ee9109014fa086e5de7a3993341d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "0580d4b7e3a049049569f4508643a724" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1b9cd8f5f4004e2eaf8afbaab803bc04", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1bdde3efd3b7464b8934c555be0f8a48", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "1be90d4f96a841748b0c95219b12ad27", + "m_Guid": { + "m_GuidSerialized": "4c91c146-43bb-4de8-948a-fbf8b1da10e1" + }, + "m_Name": "Bevel Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_97690701", + "m_OverrideReferenceName": "_BevelOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": -0.5, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1c4df61c2fea404eb3b87b270d7c59bc", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4316.0, + "y": -3247.000244140625, + "width": 148.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "f864c900600e427ba7793f00c715e971" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1d35fa1fb5004f96a65ace54fbe4f1ad", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1db37082bf844442804487b4944352de", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1df58cfa4dad4c449d01ee1c5ea05f2e", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "1e12726617b24675958e942eb62e4b09", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4772.0, + "y": -4404.0, + "width": 145.00001525878907, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "0848ba750e0341198cf0bbd413e0efe4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1f247658c7ba45fb93c41f51e21acb0d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1f46181633594ae0a1fb2adb76b42981", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "200245fc8bbe4826b209ab5f7ffe074c", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "204dacb5a95b424facf11cb6f65bd188", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "215a82c127204988b751de7d3a39b955", + "m_Id": 6, + "m_DisplayName": "Outline", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Outline", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "215b30ae27784ec3a13360a9029af283", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "21a7a380e66d42e780e2a2a1baa630d5", + "m_Guid": { + "m_GuidSerialized": "b2d0099f-e605-49f5-9959-e7cacae37aa3" + }, + "m_Name": "Bevel Type", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_21a7a380e66d42e780e2a2a1baa630d5", + "m_OverrideReferenceName": "_BevelType", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e", + "m_Guid": { + "m_GuidSerialized": "cd167d3a-7465-4d5a-86fc-0f22dc0ef908" + }, + "m_Name": "Outline Color 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_5550EB71", + "m_OverrideReferenceName": "_OutlineColor1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "232b1aa09e67479abae141d3c76d3c5b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "256d41e89a204d22951450de1c38051d", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "26e48352a08441bfa694dcea54c06e36", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "281bcee4777040f8a31ee0e10344e98d", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "285f6a9863d54ed2a8150727ad749456", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4181.99951171875, + "y": -2415.0, + "width": 154.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "b42e6dbfbc864097af182cbff5c0c1fb" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.IsFrontFaceNode", + "m_ObjectId": "2a552a0b828f457c911aa19561e410ae", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Is Front Face", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4282.0, + "y": -3681.3330078125, + "width": 121.99999237060547, + "height": 77.33348846435547 + } + }, + "m_Slots": [ + { + "m_Id": "2ef1d888dc9d49e59d6a6950897ddc93" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "2ac79705aa9e415dbb74ec215233fd1b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Composite (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3350.0, + "y": -3810.0, + "width": 213.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "a75f7ac601c446469802fe7754c1f279" + }, + { + "m_Id": "8c38a5d8327f456e9783740c05382619" + }, + { + "m_Id": "facc84930f544fd7a0205a6176b18ac0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Composite", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2b01ea3023e34c94af1754e4dcea8f2e", + "m_Id": 0, + "m_DisplayName": "Face Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2bf5f2fdd2984599b7323d10cfb1d240", + "m_Id": 1, + "m_DisplayName": "Filter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Filter", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "2c10b97b92c947ceb307a93759c0228b", + "m_Guid": { + "m_GuidSerialized": "6be0b8ff-a766-4c6b-a6e4-3a72758ac95f" + }, + "m_Name": "Bevel Amount", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B01DD93E", + "m_OverrideReferenceName": "_BevelAmount", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c7a9460724b47daad8df1be144de7c6", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "2d0a269511e34bd1ba9056d2c939dff2", + "m_Guid": { + "m_GuidSerialized": "edbe73dc-53ab-4bc1-9d64-ab36e0e05f03" + }, + "m_Name": "_FaceUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_3A8E0F13", + "m_OverrideReferenceName": "_FaceUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2db15d90c2204143b225ec4ef08d0755", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4387.00048828125, + "y": -2381.0, + "width": 163.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "def8e0b9d8384982bc5b4c32d877e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2e4eb1ef08bb44178c82e53872485e0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2ef1d888dc9d49e59d6a6950897ddc93", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 2, + "m_Value": true, + "m_DefaultValue": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "30ca940fe2794c949f2a1d4d2caaa446", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "319916a5921343f7b7eef0e50dc93def", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4791.0, + "y": -3245.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "d219977210094c0082c517d8dc00c8bb" + }, + { + "m_Id": "f48f04ad45d046a8b88e71731ed506e7" + }, + { + "m_Id": "e6e80c6b0db545cda26b079a9a78fbb3" + }, + { + "m_Id": "c6bdb985bc16435fa72f5a3c81bb633c" + }, + { + "m_Id": "d1a17e42e7a04dc38984e3c01149445b" + }, + { + "m_Id": "fb15d0ba56d54a6192f11e107aeb5fa8" + }, + { + "m_Id": "c35312edaa2344788b1964ee2f63a236" + }, + { + "m_Id": "c88fcbaeea954a5f9c68c339fa8b604d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "34a67e0fef884f9399e674d9eeaf720c", + "m_Id": 6, + "m_DisplayName": "Color3", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color3", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "34a72a5ebb04402384a4fd3748111a37", + "m_Id": 0, + "m_DisplayName": "Alpha Clip Threshold", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AlphaClipThreshold", + "m_StageCapability": 2, + "m_Value": 0.0010000000474974514, + "m_DefaultValue": 0.5, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3535ae87c6dd4769b52b20d9eca61069", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "35cbea6373dd4e4f8d0fea36e8add392", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "36a0c473c4c04c3a930dd38f3920d410", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "36f1b4d96f2941c39e5cd95d9c1d2ce6", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6008.99951171875, + "y": -3341.0, + "width": 144.99998474121095, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "65b3dc13b2b6484283ffe5abfe87a06a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "373f1de8db6c429c9d46c781f741d7a4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3802c81c3be24823aa1d7c9997a33c29", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "3915c1927ffe49f8967304321cfbe497", + "m_Id": 4, + "m_DisplayName": "Atlas", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Atlas", + "m_StageCapability": 3, + "m_BareResource": true, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "39a382d661e2484da71f04c43f48e55f", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "39f2f84f30304d859fb07569e2695f60", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3423.000244140625, + "y": -3516.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "4b2d9ea03bf64fa19dcae1511d2581da" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "3c50439118b2496f9e390021b0964606", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.AlphaClipThreshold", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3028.0, + "y": -3054.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "34a72a5ebb04402384a4fd3748111a37" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.AlphaClipThreshold" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3d04f5ba6e7b40d281f22eb424145acd", + "m_Id": 0, + "m_DisplayName": "Face Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3db1608e927e4102a3c3a88e9fcab39a", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3dccd64e7f324bc1a75c1479d7a67c51", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "3e231021af7b47ba97f2871e7f25d0fe", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2803.000244140625, + "y": -3520.0, + "width": 140.0, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "6ccaced3889e4503a9414d808ec33981" + }, + { + "m_Id": "7f3d71a6c96847c099da45f95aafbecb" + }, + { + "m_Id": "d8edec16956c4f15b7d51d6ec10753f4" + }, + { + "m_Id": "39a382d661e2484da71f04c43f48e55f" + }, + { + "m_Id": "8764669016f6442f8152593c18a649d7" + }, + { + "m_Id": "26e48352a08441bfa694dcea54c06e36" + }, + { + "m_Id": "3e94a0d106064bdb864c960512ef4026" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3e25be96bb3747738c238cf3a741d5df", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "3e372195f4bd4845852a37839e5b602d", + "m_Guid": { + "m_GuidSerialized": "60abd046-2a1a-48cd-a0af-2f702f7f53ab" + }, + "m_Name": "_MainTex", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_90CBF488", + "m_OverrideReferenceName": "_MainTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":28684132378477856,\"guid\":\"8f586378b4e144a9851e7b34d9b748ee\",\"type\":2}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3e94a0d106064bdb864c960512ef4026", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "3ec4797e381747829ef4712c85fcf7a1", + "m_Guid": { + "m_GuidSerialized": "020d65cc-50a8-4b8a-a624-90d7b489f549" + }, + "m_Name": "Specular Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_3ec4797e381747829ef4712c85fcf7a1", + "m_OverrideReferenceName": "_SpecularPower", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 4.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "3fdf4b7bc5d4426492dcc057603ef4a6", + "m_Guid": { + "m_GuidSerialized": "675d2567-3fca-4da6-9462-dfa4924950f1" + }, + "m_Name": "_OutlineUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_D66D89E6", + "m_OverrideReferenceName": "_OutlineUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3ffa095f304e42d2827aa230e2ae3887", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "400d0b6c95dd4540ad3da3e8cb7e50b2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "41986ac6400d46709d0ef043a67f6b34", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "41b9b79b3859472882bcea393703eec0", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "424dbeeb009344efa29c304c4979e3d6", + "m_Guid": { + "m_GuidSerialized": "314c37de-c6f2-4463-866d-8588f6fc119e" + }, + "m_Name": "Diffuse Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_424dbeeb009344efa29c304c4979e3d6", + "m_OverrideReferenceName": "_Diffuse", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "42a586e4f6ec40eeaba891b7fd133864", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4934.0, + "y": -4442.99951171875, + "width": 133.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "da7a06d393a44089842070d51d2aa0a6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "42cadae0923e4969b50bbc3f78185934", + "m_Title": "Face + 3 Outlines + Underlay", + "m_Position": { + "x": -5468.0, + "y": -3558.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4328cdbf78b94c038fd614c59bfe1cac", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "44317f2e371447e2a8d894f8a021a235", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Layer1 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4004.999755859375, + "y": -4173.0, + "width": 191.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "10a99c07aad742349d258db16838c129" + }, + { + "m_Id": "b85d677872b44421bf5536f42ba0267c" + }, + { + "m_Id": "75aba700d74d4b2687bf3166cf1da3e2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer1", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "44806230fa384c1e95f9c5918a14f056", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4488af8ff6a7421298a7e827f567263b", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4109.0, + "width": 158.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "66f69ef16eac4eb48357bde804cf3c39" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "4590bfa2a0664b65b6f073bae33a071f", + "m_Id": 0, + "m_DisplayName": "Emission", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Emission", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_ColorMode": 1, + "m_DefaultColor": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "4648b46ad29a4008a80de4f8a5a5b813", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4615.00048828125, + "y": -2415.000244140625, + "width": 145.0, + "height": 130.00001525878907 + } + }, + "m_Slots": [ + { + "m_Id": "b2baf44eae52473cb6cda7b1debece01" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "46fbf3eeb0ea4470869cba7443249295", + "m_Guid": { + "m_GuidSerialized": "be87c5a3-e361-4b95-89c8-911c39a51c0d" + }, + "m_Name": "Outline Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_A0B54237", + "m_OverrideReferenceName": "_OutlineTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "47d020251e9841a5b1f0fd64396026a1", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48390d02257d41bf98eace1deaa4c539", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "8036d0e6090b456e9b4ea87227868236" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "484b51c50485473b819c4f05087b32d7", + "m_Title": "Underlay", + "m_Position": { + "x": -5253.0, + "y": -4542.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4907352322c644ebacdf2ca30f2994fd", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "49e7c3ad55ce458797f0e60c950cb965", + "m_Guid": { + "m_GuidSerialized": "31b55db9-0da1-4ec4-af2b-d83747ed5bc4" + }, + "m_Name": "Underlay Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_CE9DEDB3", + "m_OverrideReferenceName": "_UnderlayOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4a66dcbe712a4d40bd8f355b834594b5", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "4abff6ff92fa4a05b203f10580988335", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4308.0, + "y": -3498.000244140625, + "width": 140.0, + "height": 166.00001525878907 + } + }, + "m_Slots": [ + { + "m_Id": "b015d1b7e4134c59baf6851e7649802c" + }, + { + "m_Id": "d9dc4839ee2847999110bdb234d6041a" + }, + { + "m_Id": "91d6a9a5fbc04ea49075cb51835e7264" + }, + { + "m_Id": "f42ad06b3c6a45d3ab33de904c063412" + }, + { + "m_Id": "ed6c215a65584deeaefad1d2c7743044" + }, + { + "m_Id": "edbee7a8952b46529ac5ad0365775774" + }, + { + "m_Id": "70337a74f6ad4b7bb6befc825219bab1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4b2d9ea03bf64fa19dcae1511d2581da", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4bda5c294e1949138d033640e1d385b4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4c28ee9109014fa086e5de7a3993341d", + "m_Id": 0, + "m_DisplayName": "Softness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4c334de01ecd429baa7652fc6002536b", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4d1cb1a475df49f9a148195a65f5453a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4d9ce48719d143748f9f8e22da6f9ddc", + "m_Id": 5, + "m_DisplayName": "TextureWidth", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureWidth", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4e64dac49ddc47c3b5b1e27b17a08304", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "4eb3c00a1ca44e10be833b7ca61ff059", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4f194ff591484e908fc2bcdacbcf2570", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4303.00048828125, + "y": -2771.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "2b01ea3023e34c94af1754e4dcea8f2e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "509e6f38505b4b0695b263706a55028f", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "51378bae98a94c309785d14cd5cbb453", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "GetSurfaceNormal (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4067.333251953125, + "y": -3881.99951171875, + "width": 263.9999694824219, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "5b0077c23eae443887872f84227deccc" + }, + { + "m_Id": "3915c1927ffe49f8967304321cfbe497" + }, + { + "m_Id": "4d9ce48719d143748f9f8e22da6f9ddc" + }, + { + "m_Id": "ebd6d75abcb84108bcadbfe7ee5f6244" + }, + { + "m_Id": "ef9738ec7e894772a14e9dce441c16c6" + }, + { + "m_Id": "9eeec1a9713045af8845cea263d5ea48" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetSurfaceNormal", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "51f76f8a53ad43a4ad028426548ce9ba", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "52798bdb86f6400e86489a7a368e9f8b", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6154.99951171875, + "y": -3169.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1df58cfa4dad4c449d01ee1c5ea05f2e" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "53073e5ea924459fa6681a4943e9f947", + "m_Guid": { + "m_GuidSerialized": "5fdac24e-2d58-4471-80ce-79c3ab9a2564" + }, + "m_Name": "Outline Color 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_DBAB5AEC", + "m_OverrideReferenceName": "_OutlineColor2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.009433984756469727, + "g": 0.02534518577158451, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54d7a93ffec5490aa4591da23a21b693", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "55a3403c16184e63b4e78607a6a20cd8", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "55ffa45ec3654d5e88089fb40d2b0465", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "56c25395796e4d2fbe5c892d428d1620", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5102.99951171875, + "y": -3427.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "9eb8137a6c2e41bbafdc8b0732dd47a3" + }, + { + "m_Id": "36a0c473c4c04c3a930dd38f3920d410" + }, + { + "m_Id": "068ae649e00b40e198ec5a30ad741fab" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "57abc172afd449e2a4d567f93432507b", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "582d6e289dbe4fdca7cf0307273eaa2f", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "59a09f50a7ca4cd3a0d248a0f3730b6a", + "m_Guid": { + "m_GuidSerialized": "3f9e6596-fd53-48cc-96a5-4c4f0cfbb2ba" + }, + "m_Name": "_ScaleRatioA", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ScaleRatioA", + "m_DefaultReferenceName": "_ScaleRatioA", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "59bd90a849624124bae6464ee3669aa6", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4008.999755859375, + "y": -2394.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "2e4eb1ef08bb44178c82e53872485e0f" + }, + { + "m_Id": "8695190a5e614f2d90081871a8a06fc2" + }, + { + "m_Id": "81bdb47901ef48e5a588c6724b1b0142" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "5b0077c23eae443887872f84227deccc", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5b3ff4ee364f4d7a923b530ad60d8762", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5bd258837c514ff7ab0bf7027e762c18", + "m_Guid": { + "m_GuidSerialized": "2d8f3ee9-1307-4b58-a60d-526e86b07109" + }, + "m_Name": "Bevel Roundness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_AB6A015F", + "m_OverrideReferenceName": "_BevelRoundness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5da82bf481f8489ebd05e997f617f51b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": 4.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5e42524569844befad16fda5a94eb9cb", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5fbe253f3e444f2aa8ac717f9c856619", + "m_Guid": { + "m_GuidSerialized": "0a61c93f-6430-4aa6-af07-79bc3b411ccd" + }, + "m_Name": "Bevel Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B50BBFCC", + "m_OverrideReferenceName": "_BevelWidth", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.5, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61133d79a89048c195f54939b2a1d30a", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61a6ac5f29344d109411f26850ab0a96", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6271438664e74b3fbf723bd6a1f50f8b", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "62bc551cea604e88b7858cc37d96a98a", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "636180f6e0504f2baaa5cc086980cb47", + "m_Guid": { + "m_GuidSerialized": "c1223e37-093d-4d5a-b2b0-cd9cc3e4f88e" + }, + "m_Name": "Outline Offset 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_636180f6e0504f2baaa5cc086980cb47", + "m_OverrideReferenceName": "_OutlineOffset1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "63c7cd57fc3c45a9a97b514fdae32693", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5266.99951171875, + "y": -3387.0, + "width": 156.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "c422a9a9ff824176aad2241f58c44d0b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "641eda269d7b4da9acb65f8d50035ea9", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "65b3dc13b2b6484283ffe5abfe87a06a", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "65c8e64a7535466e933eed08a2f77532", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4791.0, + "y": -3499.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "256d41e89a204d22951450de1c38051d" + }, + { + "m_Id": "0a67ca5280214bd794dc0ad66b5710a9" + }, + { + "m_Id": "ebbd94a7102a4457a48ac492de3bff14" + }, + { + "m_Id": "6271438664e74b3fbf723bd6a1f50f8b" + }, + { + "m_Id": "c9b722d107ce4cd6a748c883472b9b0f" + }, + { + "m_Id": "74cf69e61bef44589521f1bf2bf3c59a" + }, + { + "m_Id": "6e532f83d1c44e839bcfc5845d3b01d6" + }, + { + "m_Id": "cb5e9f9567e84f8fa5463efc0e256e19" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "66f69ef16eac4eb48357bde804cf3c39", + "m_Id": 0, + "m_DisplayName": "_UnderlayColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "67a519f507384ff1861df5d8d5b486be", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4278.0, + "y": -3939.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "c3e6d7c20c184bf39fd8822130e693e7" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "68ec7c31365549d6a8ce883edfc02de2", + "m_Id": 4, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6a7af6143e114a538663e71f56731a21", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "6b2f65c1463f4f7bad16c54a95d2fe75", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5101.0, + "y": -3301.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "1d35fa1fb5004f96a65ace54fbe4f1ad" + }, + { + "m_Id": "fa6de3be9f5b4411b5081b49e645f424" + }, + { + "m_Id": "400d0b6c95dd4540ad3da3e8cb7e50b2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6ccaced3889e4503a9414d808ec33981", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "6dfc1177dd0541a7a780fbf911ad1956", + "m_Id": 0, + "m_DisplayName": "_OutlineTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6e13f3cd573c467a94379f45d96cb690", + "m_Id": 2, + "m_DisplayName": "SSR", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "6e532f83d1c44e839bcfc5845d3b01d6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "6e8946a245e842b38231d4a241bfb3ef", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3026.0, + "y": -3110.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "ef0b93f78372439696f50711eaf57d90" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6fbdcc5a972b4fa883dc5f21e525a376", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "7027aaab25924266a063a05df0aa39b3", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "70337a74f6ad4b7bb6befc825219bab1", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "712da461f71a454db59d349f752d41ee", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "71dd947935b64ce38f0d25406dde447b", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "724e17584e97443e9e285dfa7253c8e3", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 0.15000000596046449, + "m_DefaultValue": 1.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "72fb5a0d7796446b9e2b929cb32facdc", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "7444469eb9884253819add9ef96baa25", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4298.0, + "y": -3809.99951171875, + "width": 144.66648864746095, + "height": 129.33323669433595 + } + }, + "m_Slots": [ + { + "m_Id": "03182b3263304258b265266325c21f65" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "748c31bbcecc4b30bec2e42c0612175b", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "74b41464cbed4e9e8e23af5ab9be40cf", + "m_Guid": { + "m_GuidSerialized": "41afbdcb-f3ae-4340-8973-1c1998c992a2" + }, + "m_Name": "Outline Offset 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "74cf69e61bef44589521f1bf2bf3c59a", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "757174b6f25040fdbb20355a21752222", + "m_Id": 0, + "m_DisplayName": "Outline Offset 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "75aba700d74d4b2687bf3166cf1da3e2", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "75c5657544c648058b20cea090f48dbf", + "m_Id": 0, + "m_DisplayName": "_OutlineUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "767769f736d5478cba5f10a415e28e7f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "773b90134e894e429203c0c83e80b9de", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "77e28f3e930b4c249145630ec961af95", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "79147f6986644769b58d9ed64fe771e1", + "m_Id": 0, + "m_DisplayName": "OutlineMode", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7984fd094e1147bdabb4e26fbd3d31c8", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3113.000244140625, + "y": -3468.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "082e9706dffc4c188270980d4e44ce0f" + }, + { + "m_Id": "f2a351a5375c441b8d9ab7e2c9545a77" + }, + { + "m_Id": "41986ac6400d46709d0ef043a67f6b34" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "7a046f410ce64aa88438b0bfd412c045", + "m_Guid": { + "m_GuidSerialized": "d47271f5-5a84-47bf-a09e-c825d2aeb013" + }, + "m_Name": "Outline Color 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_551702C5", + "m_OverrideReferenceName": "_OutlineColor3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7a0f504e4175406dbd8134250f4e350b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7a80e8839f0e4a1d9a6c0814f8793ee6", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4961.99951171875, + "y": -3452.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "6fbdcc5a972b4fa883dc5f21e525a376" + }, + { + "m_Id": "0ba4932e164847878ddb7b7bcff96985" + }, + { + "m_Id": "9178663316db43d582f1c4a127d307c6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7acfafd73b8c4dfab8c55c18a887e087", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7b144a976914480baf430c0f6f7f4def", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "7b8a19bd115e4167a25b59cb3218a817", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7c27ccb2c2dc4ca59c5438c3358630ca", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "7c73ccc923e744b98f19148b971a6090", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "59a09f50a7ca4cd3a0d248a0f3730b6a" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7d7696aa6d184b4fb9c316a9dec37aee", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4959.0, + "y": -3326.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "4d1cb1a475df49f9a148195a65f5453a" + }, + { + "m_Id": "47d020251e9841a5b1f0fd64396026a1" + }, + { + "m_Id": "62bc551cea604e88b7858cc37d96a98a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7d78a616c2754cc28d1f32cf66ade611", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4006.999755859375, + "y": -2796.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "d9bcb754db834583b6518c5ed5152114" + }, + { + "m_Id": "861d4258049a4a3e8164f7297090f88e" + }, + { + "m_Id": "a7c06457d7454693a8bc3dc95257b2c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7e0fadb2533f496192c1ad3e78642010", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4188.0, + "width": 173.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d48c3871e3064027a10ae9f4babd3be0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7f2e6b5f15364ed9835d67d0cf4f8f65", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2586.0, + "y": -3592.0, + "width": 200.0, + "height": 41.0 + } + }, + "m_Slots": [ + { + "m_Id": "85ff8667d72947edada4e9fb4ff60559" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7f3d71a6c96847c099da45f95aafbecb", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "8036d0e6090b456e9b4ea87227868236", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "80e665a5eeb64730a51742f698bf0d48", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "8135ca333f8f4ea78163743e6ec1f55c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4081.999755859375, + "y": -3140.0, + "width": 156.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d6a6a119394e4082a11bc024a6e42ef8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "81bdb47901ef48e5a588c6724b1b0142", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "81e8ed0534534674a74263e6161a2a1a", + "m_Guid": { + "m_GuidSerialized": "78aab961-c4a8-41f3-b203-1239c3b33b13" + }, + "m_Name": "Underlay Dilate", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_D48690B9", + "m_OverrideReferenceName": "_UnderlayDilate", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "82af2db1018543d7832af96c1cfc981f", + "m_Guid": { + "m_GuidSerialized": "37906c7b-9a3a-454b-a62a-9aa097e64bde" + }, + "m_Name": "Light Angle", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_82af2db1018543d7832af96c1cfc981f", + "m_OverrideReferenceName": "_LightAngle", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 6.28000020980835 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "82d5443fe54d4a3b9420f8745d00a632", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": 8.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "836f639bd89d42f9b3a0470c3094815e", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "83c51d5b2f7b4eb785248f419181cb87", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Occlusion", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "944ebbc49c8a4cddb5834e3beab965a2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Occlusion" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "84dc74cdbd8c45e1b189e4fd9a69942d", + "m_Id": 0, + "m_DisplayName": "Outline Offset 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "85a1ad8e741e41759002e8cdc8cd0b96", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "ScreenSpaceRatio (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5800.99951171875, + "y": -3363.0, + "width": 258.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "6e13f3cd573c467a94379f45d96cb690" + }, + { + "m_Id": "8e6ed600f6504f4083092f5b511e44c4" + }, + { + "m_Id": "93b161cce4504cb79c97b6d8db178de7" + }, + { + "m_Id": "2bf5f2fdd2984599b7323d10cfb1d240" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ScreenSpaceRatio", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "85b5940eb77e4625812ded7215bab8d7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4081.999755859375, + "y": -3096.0, + "width": 156.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ada023d617104472b8ab75a81558c0a1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "85ff8667d72947edada4e9fb4ff60559", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "861d4258049a4a3e8164f7297090f88e", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "867a4ae13c0d4a028c71bc1063824c14", + "m_Guid": { + "m_GuidSerialized": "d483c212-0a30-4f6d-b94d-9abbc83a6522" + }, + "m_Name": "Outline Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_C68C9E14", + "m_OverrideReferenceName": "_IsoPerimeter", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 2, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "8695190a5e614f2d90081871a8a06fc2", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "86e21b7b6b7a44238607e41b8a9fb9a4", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Smoothness", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "0801f576ce79452483b42e485405244d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Smoothness" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8764669016f6442f8152593c18a649d7", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "880bb02c6c6b49b18aa6ebc66dc566a0", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "88253223d2c34ecfab92b0c344048f94", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "ComputeSDF (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4323.0, + "width": 227.99998474121095, + "height": 190.0 + } + }, + "m_Slots": [ + { + "m_Id": "c52a1744a9a14989b0ae452ad6de6061" + }, + { + "m_Id": "a03db80c558b4f87a330c5ae0a9443a5" + }, + { + "m_Id": "8f1b1d1e8ff24b3284993e52354e54fa" + }, + { + "m_Id": "5da82bf481f8489ebd05e997f617f51b" + }, + { + "m_Id": "82d5443fe54d4a3b9420f8745d00a632" + }, + { + "m_Id": "61133d79a89048c195f54939b2a1d30a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8a08179f99d649d289b8053d5fa0ad22", + "m_Id": 0, + "m_DisplayName": "Underlay Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8b66f4e6bc9d4662b3218ac33a69839f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8c38a5d8327f456e9783740c05382619", + "m_Id": 3, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8cbd81814903479ea1d3151c1f38183e", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "8cf8aae64c1d443f9303126886b40f17", + "m_Guid": { + "m_GuidSerialized": "8d78c9a5-aaef-41fb-af68-2358e401d7ac" + }, + "m_Name": "_UnderlayColor", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_2F5FE804", + "m_OverrideReferenceName": "_UnderlayColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8e6aee1173864e58be589084897a3f35", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8e6ed600f6504f4083092f5b511e44c4", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "8ed907a2cc7949b68a283ae243ea1977", + "m_Guid": { + "m_GuidSerialized": "36803443-a9bc-4f3c-a4f2-7d66a5417ac1" + }, + "m_Name": "Outline Offset 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8f1b1d1e8ff24b3284993e52354e54fa", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9147636b0cfa466a9b37a013d8f693bf", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5421.99951171875, + "y": -3902.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a4f471e3221c4134b291bd9d2ba22db6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "9178663316db43d582f1c4a127d307c6", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "91890fe48ebe4717aea61ecaf3ad4861", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2983.000244140625, + "y": -3468.0, + "width": 119.99999237060547, + "height": 149.0 + } + }, + "m_Slots": [ + { + "m_Id": "3dccd64e7f324bc1a75c1479d7a67c51" + }, + { + "m_Id": "e444f2c81d1e48329fa2c91005277e8d" + }, + { + "m_Id": "b2c26292b7434733878a9b042f44de89" + }, + { + "m_Id": "964fea1fd4b24f4daf5bef84c4b45118" + }, + { + "m_Id": "deac82280a2b43078e0e40863e2d974c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "91d6a9a5fbc04ea49075cb51835e7264", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "928621a3ca2d41c89a10336bbbc81ddc", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "93b161cce4504cb79c97b6d8db178de7", + "m_Id": 3, + "m_DisplayName": "TextureSize", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureSize", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "94300469581b4924ac7dda496811d45d", + "m_Datas": [], + "m_ActiveSubTarget": { + "m_Id": "a0b9274619da48a59f26fe58997479ee" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 1, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 0, + "m_AlphaClip": true, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_AdditionalMotionVectorMode": 0, + "m_AlembicMotionVectors": false, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "TMPro.EditorUtilities.TMP_SDFShaderGUI", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "944ebbc49c8a4cddb5834e3beab965a2", + "m_Id": 0, + "m_DisplayName": "Ambient Occlusion", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Occlusion", + "m_StageCapability": 2, + "m_Value": 1.0, + "m_DefaultValue": 1.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "945b45993dd84a979755b98c48138f72", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "952d0fa5cd744df0b434cd38e9a90b93", + "m_Guid": { + "m_GuidSerialized": "ce395871-ddeb-47c3-a31d-07855800c197" + }, + "m_Name": "_UnderlaySoftness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_F2B9E3EF", + "m_OverrideReferenceName": "_UnderlaySoftness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "95928bcb6a284b8d88105a84c2e1d3ce", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4778.00048828125, + "y": -2581.000244140625, + "width": 155.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d880558893fb442b9320cf55885d1117" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "964fea1fd4b24f4daf5bef84c4b45118", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "98934a69591249d5b8b92b39045359a3", + "m_Title": "Outline1 Texture", + "m_Position": { + "x": -4670.00048828125, + "y": -2474.000244140625 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "998db5e5901e45b29040eb2099370071", + "m_Guid": { + "m_GuidSerialized": "6f383614-f2ad-4269-be8f-87b0ecb03cf0" + }, + "m_Name": "Bevel Clamp", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_5BD7E808", + "m_OverrideReferenceName": "_BevelClamp", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "9c228fac287d446296b91a4acf5cec59", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4600.0, + "y": -3498.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "582d6e289dbe4fdca7cf0307273eaa2f" + }, + { + "m_Id": "1db37082bf844442804487b4944352de" + }, + { + "m_Id": "8b66f4e6bc9d4662b3218ac33a69839f" + }, + { + "m_Id": "4a66dcbe712a4d40bd8f355b834594b5" + }, + { + "m_Id": "a0285c9c381a49cba194709efa0a7c85" + }, + { + "m_Id": "b2728d0dd3ce40678867c94a7d977916" + }, + { + "m_Id": "e141833aa78b4fd59ecad949beb43a78" + }, + { + "m_Id": "51f76f8a53ad43a4ad028426548ce9ba" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9c26fdddba244d36a854298c00473247", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "9d3c3383d5934a17bf9efbb7fd9e9043", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5443.0, + "y": -3315.0, + "width": 144.99998474121095, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "232b1aa09e67479abae141d3c76d3c5b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e6e50a71d9843b49b62ebe1cf7d3d59", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4486.0, + "y": -3865.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "3535ae87c6dd4769b52b20d9eca61069" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e87ce9607e14015a3790c528ca5dfda", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4635.00048828125, + "y": -2239.0, + "width": 167.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "75c5657544c648058b20cea090f48dbf" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9eb8137a6c2e41bbafdc8b0732dd47a3", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "9eeec1a9713045af8845cea263d5ea48", + "m_Id": 6, + "m_DisplayName": "IsFront", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "IsFront", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "9f0de188085746d5a19073da1de85ddb", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4152.0, + "y": -2771.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "7c27ccb2c2dc4ca59c5438c3358630ca" + }, + { + "m_Id": "373f1de8db6c429c9d46c781f741d7a4" + }, + { + "m_Id": "fd0b096ed5b74f9e9ec51327be200731" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "a0206f980dc6455f84f5a8442838c726", + "m_Id": 0, + "m_DisplayName": "Normal (Tangent Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalTS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [], + "m_Space": 3 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a0285c9c381a49cba194709efa0a7c85", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a03db80c558b4f87a330c5ae0a9443a5", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 2, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalLitSubTarget", + "m_ObjectId": "a0b9274619da48a59f26fe58997479ee", + "m_WorkflowMode": 1, + "m_NormalDropOffSpace": 0, + "m_ClearCoat": false, + "m_BlendModePreserveSpecular": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "a3f8b6e8ae7f48e2989a029904401502", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "a455bd79094c4413a7b7dd80ca8b9368", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4606.99951171875, + "y": -2689.0, + "width": 221.99998474121095, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "7027aaab25924266a063a05df0aa39b3" + }, + { + "m_Id": "2c7a9460724b47daad8df1be144de7c6" + }, + { + "m_Id": "55ffa45ec3654d5e88089fb40d2b0465" + }, + { + "m_Id": "e495a9f7a11f4eb89334e83be154ceb9" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateShaderProperty", + "m_ObjectId": "a4ad98d8828c424384229c344ebe2ed0", + "m_Guid": { + "m_GuidSerialized": "f98fc1a2-bb81-4bd1-a207-23d3a90d518e" + }, + "m_Name": "SamplerState", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "SamplerState_a4ad98d8828c424384229c344ebe2ed0", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": false, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_filter": 0, + "m_wrap": 1, + "m_anisotropic": 0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a4f471e3221c4134b291bd9d2ba22db6", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a535f3bcbeb14622bb177eb6f46e76f4", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4628.00048828125, + "y": -2283.0, + "width": 157.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "6dfc1177dd0541a7a780fbf911ad1956" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "a6bbb32e8d884be9bb36db91fe4b81b1", + "m_Guid": { + "m_GuidSerialized": "6aa76edf-7b80-46ac-add4-406cf1d85493" + }, + "m_Name": "_GradientScale", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_EAE27356", + "m_OverrideReferenceName": "_GradientScale", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 10.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "a6c38edd2e8743a9b057ba8452b9f129", + "m_Guid": { + "m_GuidSerialized": "9fc942ee-4a1d-4ced-a5a6-81893e3ddb63" + }, + "m_Name": "Light Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_a6c38edd2e8743a9b057ba8452b9f129", + "m_OverrideReferenceName": "_SpecularColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a75f7ac601c446469802fe7754c1f279", + "m_Id": 0, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7942746b5564dc7bbbae1deb2403022", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a7c06457d7454693a8bc3dc95257b2c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aa2794b8f0e24bf281d22e0fef0647be", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "aa3e347d733e48f7b65d8a8847370eec", + "m_Group": { + "m_Id": "" + }, + "m_Name": "EvaluateLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3631.0, + "y": -3810.0, + "width": 230.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "0699eea947fc426cbfeb8744cf120222" + }, + { + "m_Id": "0c4dc51f26484c26ad88a3fe4002abcd" + }, + { + "m_Id": "d5173cc3c6cd4f1998550f3187a3e9c8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "EvaluateLight", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aa87c72ac0e64469acc34f936f00b3d0", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4225.0, + "width": 193.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "0d7878dd226d4cfb81a991dc312309fc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "abd59150589b436cadf8c9e6f43ccb8e", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "aca823a8188948c782eddaf0f45e1868", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalOS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2542.0, + "y": -3404.000244140625, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "e386b183a18245a796b024022f7f3074" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalOS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "acd0cd5a177f4a97bf23db7219305e3f", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4348.0, + "y": -3905.99951171875, + "width": 185.33299255371095, + "height": 101.33324432373047 + } + }, + "m_Slots": [ + { + "m_Id": "945b45993dd84a979755b98c48138f72" + }, + { + "m_Id": "e51a636b2621440eb94cc802c1cf4bfc" + }, + { + "m_Id": "1bdde3efd3b7464b8934c555be0f8a48" + }, + { + "m_Id": "129f271ebc77450994e18f0a30579bf5" + }, + { + "m_Id": "3ffa095f304e42d2827aa230e2ae3887" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "ad3e1d26f4404555a8dd29223caaf1ef", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Metallic", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "b46afdad84944599b00e887d2ce29cc3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Metallic" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ada023d617104472b8ab75a81558c0a1", + "m_Id": 0, + "m_DisplayName": "Outline Color 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aef5c44f84e04c3185e0b93e95e34204", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5264.99951171875, + "y": -3142.0, + "width": 159.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "84dc74cdbd8c45e1b189e4fd9a69942d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b000f852aa984e9dae25b125a4607f4e", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b015d1b7e4134c59baf6851e7649802c", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b0b352c4503a43d083a64e57352b29a0", + "m_Guid": { + "m_GuidSerialized": "01cfcc78-60aa-4f71-a1e3-8d8df6dae253" + }, + "m_Name": "Reflectivity Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_b0b352c4503a43d083a64e57352b29a0", + "m_OverrideReferenceName": "_Reflectivity", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 5.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 5.0, + "y": 15.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "b1188549725543d485436c2e921ffbb2", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4142.0, + "y": -2890.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "281bcee4777040f8a31ee0e10344e98d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "b163c9f1666644b0bba62cf0e12df7bc", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4367.0, + "y": -2713.0, + "width": 180.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "cce40479b6284b6fa3174db9f09d0ac9" + }, + { + "m_Id": "80e665a5eeb64730a51742f698bf0d48" + }, + { + "m_Id": "1f46181633594ae0a1fb2adb76b42981" + }, + { + "m_Id": "8cbd81814903479ea1d3151c1f38183e" + }, + { + "m_Id": "cfaf3f3a5a1146e194cddad30c95aada" + }, + { + "m_Id": "b43489e37a5c4df88f15844292a55ec7" + }, + { + "m_Id": "cd7281fb41aa4e61ac0fdf71d4f4bd46" + }, + { + "m_Id": "f01d52cdcb1647aab35782b4af535efd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 1, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b224a1cf80604103ad085c799995f3c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b2728d0dd3ce40678867c94a7d977916", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b2baf44eae52473cb6cda7b1debece01", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b2c26292b7434733878a9b042f44de89", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b42e6dbfbc864097af182cbff5c0c1fb", + "m_Id": 0, + "m_DisplayName": "Outline Color 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b43489e37a5c4df88f15844292a55ec7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b467be738d0e454995e380cbf526efe3", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b46afdad84944599b00e887d2ce29cc3", + "m_Id": 0, + "m_DisplayName": "Metallic", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Metallic", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "b4a40cb6acd441acb83cfe0240bf910d", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4750.99951171875, + "y": -4274.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "d0b10e52e21941b183f5f635894c76c8" + }, + { + "m_Id": "0d6a57754b824f6db9cefa6953bc06a9" + }, + { + "m_Id": "773b90134e894e429203c0c83e80b9de" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "b571db753a1948d5a6f1de4e7d0c7238", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5581.99951171875, + "y": -3867.0, + "width": 183.99998474121095, + "height": 100.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "5b3ff4ee364f4d7a923b530ad60d8762" + }, + { + "m_Id": "c183b5bd9bbe45089f93996e73110918" + }, + { + "m_Id": "1196ae398cc348349ab0c1a23fdab4bd" + }, + { + "m_Id": "7b144a976914480baf430c0f6f7f4def" + }, + { + "m_Id": "836f639bd89d42f9b3a0470c3094815e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b691728a389a417d9b4f2d02541209c2", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b7f9ac55517141868bfb9d2ad6429792", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b85d677872b44421bf5536f42ba0267c", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "bc9afcb18afa4ccc82d2cdc34d3f4641", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -5392.0, + "y": -3867.0, + "width": 125.99999237060547, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "5e42524569844befad16fda5a94eb9cb" + }, + { + "m_Id": "54d7a93ffec5490aa4591da23a21b693" + }, + { + "m_Id": "aa2794b8f0e24bf281d22e0fef0647be" + }, + { + "m_Id": "200245fc8bbe4826b209ab5f7ffe074c" + }, + { + "m_Id": "fc2e62201c5847e798fd939314413fcd" + }, + { + "m_Id": "fe11fa80cc1847a5a37f6757d521cf25" + }, + { + "m_Id": "de0c6f7f7af94defa6c3dbc6433de9d4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c183b5bd9bbe45089f93996e73110918", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "c234e5216678436195ee1a5914bc79da", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4446.0, + "y": -2347.0, + "width": 221.99998474121095, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "8e6aee1173864e58be589084897a3f35" + }, + { + "m_Id": "3db1608e927e4102a3c3a88e9fcab39a" + }, + { + "m_Id": "0f7ffb6d2de4447f9736780cbcee8e07" + }, + { + "m_Id": "d4954b7bbbb0412cbc997bcbe7dfa808" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "c35312edaa2344788b1964ee2f63a236", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c3e6d7c20c184bf39fd8822130e693e7", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c422a9a9ff824176aad2241f58c44d0b", + "m_Id": 0, + "m_DisplayName": "Outline Offset 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c478c32c45884c57a62f7b2aa8ddc3b0", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c52a1744a9a14989b0ae452ad6de6061", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c6bdb985bc16435fa72f5a3c81bb633c", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c7d4094601ac4bc1aead609c72b1f1c1", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c7ddee91dc5b48dc828309c77fdb0b88", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4266.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a7942746b5564dc7bbbae1deb2403022" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "c88fcbaeea954a5f9c68c339fa8b604d", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c9b722d107ce4cd6a748c883472b9b0f", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c9d7f0dbae7d422985a1cc87c025e76b", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4312.0, + "y": -3179.000244140625, + "width": 144.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "79147f6986644769b58d9ed64fe771e1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "c9ec735d1a1046769e5601b2c97c849a", + "m_Guid": { + "m_GuidSerialized": "281a9526-c332-4471-a44e-ece4a1e95ef6" + }, + "m_Name": "Face Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_75569DEA", + "m_OverrideReferenceName": "_FaceTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ca2a1083dc014f39ab8af0cdf140866b", + "m_Id": 0, + "m_DisplayName": "_FaceTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "cb3c0c3f08654b068bea44c4ffb15f4a", + "m_Guid": { + "m_GuidSerialized": "21009d12-8d94-4273-b0d0-a8ee0608ddcf" + }, + "m_Name": "OutlineMode", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_cb3c0c3f08654b068bea44c4ffb15f4a", + "m_OverrideReferenceName": "_OutlineMode", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cb5e9f9567e84f8fa5463efc0e256e19", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "cb7117ecb1d047a8b2cb00ed552cb181", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3032.66650390625, + "y": -3029.33349609375, + "width": 200.0, + "height": 41.33349609375 + } + }, + "m_Slots": [ + { + "m_Id": "724e17584e97443e9e285dfa7253c8e3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cc88101667c9488f9c5a716e851c1b21", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cce40479b6284b6fa3174db9f09d0ac9", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "cd7281fb41aa4e61ac0fdf71d4f4bd46", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cda5e3b4c1054bf3a65c0b7ec6bc778a", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "cdddee3a537c464697357f11b966f9b8", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4420.0, + "y": -4483.0, + "width": 156.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "41b9b79b3859472882bcea393703eec0" + }, + { + "m_Id": "c7d4094601ac4bc1aead609c72b1f1c1" + }, + { + "m_Id": "767769f736d5478cba5f10a415e28e7f" + }, + { + "m_Id": "b691728a389a417d9b4f2d02541209c2" + }, + { + "m_Id": "045c4f6b050549c7a0efb208e6349779" + }, + { + "m_Id": "509e6f38505b4b0695b263706a55028f" + }, + { + "m_Id": "204dacb5a95b424facf11cb6f65bd188" + }, + { + "m_Id": "35cbea6373dd4e4f8d0fea36e8add392" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cfaf3f3a5a1146e194cddad30c95aada", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d0a791a544614667962a9a9a9ce0c68a", + "m_Title": "Screen Space Ratio", + "m_Position": { + "x": -6179.99951171875, + "y": -3422.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d0b10e52e21941b183f5f635894c76c8", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d1a17e42e7a04dc38984e3c01149445b", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d219977210094c0082c517d8dc00c8bb", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d258902c6ec74942afdb9ebf8c1d07f8", + "m_Title": "Generate Normal", + "m_Position": { + "x": -4511.33349609375, + "y": -3999.3330078125 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "d30452ac6b244ecca03df4d7b4de9f81", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d48c3871e3064027a10ae9f4babd3be0", + "m_Id": 0, + "m_DisplayName": "_UnderlaySoftness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d4954b7bbbb0412cbc997bcbe7dfa808", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d4df208fc23b42f2b52364124f1b661c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5268.0, + "y": -3261.0, + "width": 159.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "757174b6f25040fdbb20355a21752222" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d5173cc3c6cd4f1998550f3187a3e9c8", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d6a6a119394e4082a11bc024a6e42ef8", + "m_Id": 0, + "m_DisplayName": "Outline Color 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d880558893fb442b9320cf55885d1117", + "m_Id": 0, + "m_DisplayName": "_FaceUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d8edec16956c4f15b7d51d6ec10753f4", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d9bcb754db834583b6518c5ed5152114", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d9dc4839ee2847999110bdb234d6041a", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "da7a06d393a44089842070d51d2aa0a6", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "daaf032a109749a88c9b8ff8e1f8b541", + "m_Title": "Offset Scale", + "m_Position": { + "x": -5747.99951171875, + "y": -3961.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "dbcb748279484a4590e53518c49122b8", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4776.00048828125, + "y": -2757.000244140625, + "width": 145.0, + "height": 130.00001525878907 + } + }, + "m_Slots": [ + { + "m_Id": "7a0f504e4175406dbd8134250f4e350b" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "dc75c4e3a1bc4bb0a128086c2b0679a5", + "m_Guid": { + "m_GuidSerialized": "85cd941f-2fd2-43a3-b0fa-9f728bfb4220" + }, + "m_Name": "Face Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_99AFBB3D", + "m_OverrideReferenceName": "_FaceColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "de0c6f7f7af94defa6c3dbc6433de9d4", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "deac82280a2b43078e0e40863e2d974c", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "def8e0b9d8384982bc5b4c32d877e458", + "m_Id": 0, + "m_DisplayName": "Outline Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "dff7a66b353a4023b29c9d937da77960", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4602.0, + "y": -4298.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "7b8a19bd115e4167a25b59cb3218a817" + }, + { + "m_Id": "0b57f2d35157477ab2b29a5aac14ae8b" + }, + { + "m_Id": "e9e06fcb161e44ba8cc9f6f60264df78" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "e141833aa78b4fd59ecad949beb43a78", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e2d28f29bbac4983a401574480b5ca28", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "e386b183a18245a796b024022f7f3074", + "m_Id": 0, + "m_DisplayName": "Normal (Object Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalOS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e444f2c81d1e48329fa2c91005277e8d", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "e495a9f7a11f4eb89334e83be154ceb9", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e51a636b2621440eb94cc802c1cf4bfc", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "e591df3a1eb94e259b762f2830b407e2", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Emission", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "4590bfa2a0664b65b6f073bae33a071f" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Emission" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e6e80c6b0db545cda26b079a9a78fbb3", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "e818605f8f5a4f01bf61caaa33693581", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "ComputeSDF44 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4144.0, + "y": -3369.0, + "width": 244.0, + "height": 214.0 + } + }, + "m_Slots": [ + { + "m_Id": "641eda269d7b4da9acb65f8d50035ea9" + }, + { + "m_Id": "f6823778a3cf42d5bbe8a83e5f9c9fa3" + }, + { + "m_Id": "9c26fdddba244d36a854298c00473247" + }, + { + "m_Id": "f684c5678e9e4f078157a3ab7ef5057b" + }, + { + "m_Id": "14ad19bf20a140dd88d58452d7df688b" + }, + { + "m_Id": "215a82c127204988b751de7d3a39b955" + }, + { + "m_Id": "c478c32c45884c57a62f7b2aa8ddc3b0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF44", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e9e06fcb161e44ba8cc9f6f60264df78", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebbd94a7102a4457a48ac492de3bff14", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebd6d75abcb84108bcadbfe7ee5f6244", + "m_Id": 7, + "m_DisplayName": "TextureHeight", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureHeight", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ec184d6d9fb2494897774c9e7d279e6d", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4778.00048828125, + "y": -2626.0, + "width": 145.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ca2a1083dc014f39ab8af0cdf140866b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "07946387933e416db576b677f0711e5f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "ec1f2e8bc9fd4ae38b133c60ee6c49b8", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4957.99951171875, + "y": -3204.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "748c31bbcecc4b30bec2e42c0612175b" + }, + { + "m_Id": "4bda5c294e1949138d033640e1d385b4" + }, + { + "m_Id": "4e64dac49ddc47c3b5b1e27b17a08304" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "ec79eb447dfd47a9b3380344c6a60f43", + "m_Guid": { + "m_GuidSerialized": "54c77f8b-0534-4b35-a3f0-83ab2ebe6c1f" + }, + "m_Name": "_OutlineTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1774DE83", + "m_OverrideReferenceName": "_OutlineTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "ecf16c34d46f4502ac601f0c38c7576b", + "m_Title": "Vertex Color", + "m_Position": { + "x": -3448.000244140625, + "y": -3579.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ed1d1f1613334c3bb904dd08161cd7e5", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ed6c215a65584deeaefad1d2c7743044", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "edbee7a8952b46529ac5ad0365775774", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "ef0b93f78372439696f50711eaf57d90", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.7353569269180298, + "y": 0.7353569269180298, + "z": 0.7353569269180298 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ef9738ec7e894772a14e9dce441c16c6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "f01d52cdcb1647aab35782b4af535efd", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "f23a8b2b7c85478388ff7a8c8a6de740", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Layer4 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3849.999755859375, + "y": -3286.0, + "width": 193.0, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "0fac35636fca4474a6afaefc3c757775" + }, + { + "m_Id": "cc88101667c9488f9c5a716e851c1b21" + }, + { + "m_Id": "68ec7c31365549d6a8ce883edfc02de2" + }, + { + "m_Id": "02559cbe5ad441a3904ccb75ded2b2c5" + }, + { + "m_Id": "34a67e0fef884f9399e674d9eeaf720c" + }, + { + "m_Id": "3802c81c3be24823aa1d7c9997a33c29" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer4", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f2903158b3624759bca1fcd843698078", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f2a351a5375c441b8d9ab7e2c9545a77", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "f383b24f0bc6434dafe44b3e3d338a63", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6012.99951171875, + "y": -3209.0, + "width": 183.99998474121095, + "height": 100.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "fb5e1e2a67c14602808358686bb75091" + }, + { + "m_Id": "712da461f71a454db59d349f752d41ee" + }, + { + "m_Id": "b000f852aa984e9dae25b125a4607f4e" + }, + { + "m_Id": "55a3403c16184e63b4e78607a6a20cd8" + }, + { + "m_Id": "b467be738d0e454995e380cbf526efe3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "f3d31c1f18d8491a8ecf5cbc37e4b7db", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4321.0, + "y": -3281.000244140625, + "width": 153.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ed1d1f1613334c3bb904dd08161cd7e5" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f42ad06b3c6a45d3ab33de904c063412", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f48f04ad45d046a8b88e71731ed506e7", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f4ecc442a2d246759f7c2c0412953d28", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a3f8b6e8ae7f48e2989a029904401502" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f6823778a3cf42d5bbe8a83e5f9c9fa3", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f684c5678e9e4f078157a3ab7ef5057b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": { + "x": 3.0, + "y": 2.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "f814deb543c24fbbafbcdb5071d96022", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4600.0, + "y": -3245.0, + "width": 183.99998474121095, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "abd59150589b436cadf8c9e6f43ccb8e" + }, + { + "m_Id": "7acfafd73b8c4dfab8c55c18a887e087" + }, + { + "m_Id": "928621a3ca2d41c89a10336bbbc81ddc" + }, + { + "m_Id": "b7f9ac55517141868bfb9d2ad6429792" + }, + { + "m_Id": "09b1b86c1c074337a4c439d3a308dd2e" + }, + { + "m_Id": "1f247658c7ba45fb93c41f51e21acb0d" + }, + { + "m_Id": "d30452ac6b244ecca03df4d7b4de9f81" + }, + { + "m_Id": "215b30ae27784ec3a13360a9029af283" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f864c900600e427ba7793f00c715e971", + "m_Id": 0, + "m_DisplayName": "Outline Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fa6de3be9f5b4411b5081b49e645f424", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DivideNode", + "m_ObjectId": "faace8101df943d8956faa31728cb004", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Divide", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5254.99951171875, + "y": -3891.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "77e28f3e930b4c249145630ec961af95" + }, + { + "m_Id": "f2903158b3624759bca1fcd843698078" + }, + { + "m_Id": "30ca940fe2794c949f2a1d4d2caaa446" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "facc84930f544fd7a0205a6176b18ac0", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "fb15d0ba56d54a6192f11e107aeb5fa8", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fb5e1e2a67c14602808358686bb75091", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fc2e62201c5847e798fd939314413fcd", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fd0b096ed5b74f9e9ec51327be200731", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "fdb77c3e92ee497b88ca5dc46dc45350", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4208.0, + "y": -2371.0, + "width": 180.0, + "height": 180.0 + } + }, + "m_Slots": [ + { + "m_Id": "4328cdbf78b94c038fd614c59bfe1cac" + }, + { + "m_Id": "04dfcc9ff13a4bf282ed46faec39d15c" + }, + { + "m_Id": "71dd947935b64ce38f0d25406dde447b" + }, + { + "m_Id": "61a6ac5f29344d109411f26850ab0a96" + }, + { + "m_Id": "44806230fa384c1e95f9c5918a14f056" + }, + { + "m_Id": "4eb3c00a1ca44e10be833b7ca61ff059" + }, + { + "m_Id": "57abc172afd449e2a4d567f93432507b" + }, + { + "m_Id": "cda5e3b4c1054bf3a65c0b7ec6bc778a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "fe11fa80cc1847a5a37f6757d521cf25", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph.meta new file mode 100644 index 0000000..54c945e --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Lit.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: a3d800b099a06e0478fb790c5e79057a +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph new file mode 100644 index 0000000..d7d31de --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph @@ -0,0 +1,11629 @@ +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.GraphData", + "m_ObjectId": "386c36a1c4c34ea29deb680fb82cfe8b", + "m_Properties": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "4a0041116f73406db7a62ae80ff54ef4" + } + ], + "m_Keywords": [], + "m_Dropdowns": [], + "m_CategoryData": [ + { + "m_Id": "bafc3d388c1e444e820897b9a3d6029a" + } + ], + "m_Nodes": [ + { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + }, + { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + }, + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + } + ], + "m_GroupDatas": [ + { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + } + ], + "m_StickyNoteDatas": [], + "m_Edges": [ + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "007c75c776ac4f1babe9cd7ae1fc4f14" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "04dc152dd2ba4d519391577eb1156235" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "105b1ed1aa714e41bbe1ef5472bdb11f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "150533bad8e2424aaa2c74e253af8592" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "19075add867e4757b9520d18fe8de1d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1c4df61c2fea404eb3b87b270d7c59bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "1e12726617b24675958e942eb62e4b09" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "285f6a9863d54ed2a8150727ad749456" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2a552a0b828f457c911aa19561e410ae" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "2db15d90c2204143b225ec4ef08d0755" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "36f1b4d96f2941c39e5cd95d9c1d2ce6" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "39f2f84f30304d859fb07569e2695f60" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "163beb4431c34f538340bc0af0991e6f" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 5 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "42a586e4f6ec40eeaba891b7fd133864" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4488af8ff6a7421298a7e827f567263b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4648b46ad29a4008a80de4f8a5a5b813" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "4f194ff591484e908fc2bcdacbcf2570" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "52798bdb86f6400e86489a7a368e9f8b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "63c7cd57fc3c45a9a97b514fdae32693" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "67a519f507384ff1861df5d8d5b486be" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7444469eb9884253819add9ef96baa25" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7984fd094e1147bdabb4e26fbd3d31c8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "65c8e64a7535466e933eed08a2f77532" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "319916a5921343f7b7eef0e50dc93def" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "7e0fadb2533f496192c1ad3e78642010" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "8135ca333f8f4ea78163743e6ec1f55c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "85b5940eb77e4625812ded7215bab8d7" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "44317f2e371447e2a8d894f8a021a235" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9147636b0cfa466a9b37a013d8f693bf" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 3 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "3e231021af7b47ba97f2871e7f25d0fe" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "91890fe48ebe4717aea61ecaf3ad4861" + }, + "m_SlotId": 4 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "95928bcb6a284b8d88105a84c2e1d3ce" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9c228fac287d446296b91a4acf5cec59" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7a80e8839f0e4a1d9a6c0814f8793ee6" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d7696aa6d184b4fb9c316a9dec37aee" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9d3c3383d5934a17bf9efbb7fd9e9043" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e6e50a71d9843b49b62ebe1cf7d3d59" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9e87ce9607e14015a3790c528ca5dfda" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "a535f3bcbeb14622bb177eb6f46e76f4" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 1 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "2ac79705aa9e415dbb74ec215233fd1b" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aa87c72ac0e64469acc34f936f00b3d0" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 4 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 5 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "acd0cd5a177f4a97bf23db7219305e3f" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "51378bae98a94c309785d14cd5cbb453" + }, + "m_SlotId": 7 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "aef5c44f84e04c3185e0b93e95e34204" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b1188549725543d485436c2e921ffbb2" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "7d78a616c2754cc28d1f32cf66ade611" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b163c9f1666644b0bba62cf0e12df7bc" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "9f0de188085746d5a19073da1de85ddb" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "b571db753a1948d5a6f1de4e7d0c7238" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "bc9afcb18afa4ccc82d2cdc34d3f4641" + }, + "m_SlotId": 6 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c234e5216678436195ee1a5914bc79da" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c7ddee91dc5b48dc828309c77fdb0b88" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "c9d7f0dbae7d422985a1cc87c025e76b" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 6 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "88253223d2c34ecfab92b0c344048f94" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "d4df208fc23b42f2b52364124f1b661c" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dbcb748279484a4590e53518c49122b8" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 0 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "dff7a66b353a4023b29c9d937da77960" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "cdddee3a537c464697357f11b966f9b8" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec184d6d9fb2494897774c9e7d279e6d" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "a455bd79094c4413a7b7dd80ca8b9368" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "ec1f2e8bc9fd4ae38b133c60ee6c49b8" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f23a8b2b7c85478388ff7a8c8a6de740" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "aa3e347d733e48f7b65d8a8847370eec" + }, + "m_SlotId": 2 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f383b24f0bc6434dafe44b3e3d338a63" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "85a1ad8e741e41759002e8cdc8cd0b96" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f3d31c1f18d8491a8ecf5cbc37e4b7db" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "e818605f8f5a4f01bf61caaa33693581" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "f814deb543c24fbbafbcdb5071d96022" + }, + "m_SlotId": 7 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "4abff6ff92fa4a05b203f10580988335" + }, + "m_SlotId": 3 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "109f638d1f9b49d4991d6d21a86d4eb7" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "56c25395796e4d2fbe5c892d428d1620" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "6b2f65c1463f4f7bad16c54a95d2fe75" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "faace8101df943d8956faa31728cb004" + }, + "m_SlotId": 2 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "b4a40cb6acd441acb83cfe0240bf910d" + }, + "m_SlotId": 1 + } + }, + { + "m_OutputSlot": { + "m_Node": { + "m_Id": "fdb77c3e92ee497b88ca5dc46dc45350" + }, + "m_SlotId": 0 + }, + "m_InputSlot": { + "m_Node": { + "m_Id": "59bd90a849624124bae6464ee3669aa6" + }, + "m_SlotId": 1 + } + } + ], + "m_VertexContext": { + "m_Position": { + "x": -2624.000244140625, + "y": -3709.000244140625 + }, + "m_Blocks": [ + { + "m_Id": "48390d02257d41bf98eace1deaa4c539" + }, + { + "m_Id": "f4ecc442a2d246759f7c2c0412953d28" + }, + { + "m_Id": "7f2e6b5f15364ed9835d67d0cf4f8f65" + } + ] + }, + "m_FragmentContext": { + "m_Position": { + "x": -2624.000244140625, + "y": -3424.000244140625 + }, + "m_Blocks": [ + { + "m_Id": "aca823a8188948c782eddaf0f45e1868" + }, + { + "m_Id": "6e8946a245e842b38231d4a241bfb3ef" + }, + { + "m_Id": "cb7117ecb1d047a8b2cb00ed552cb181" + }, + { + "m_Id": "3c50439118b2496f9e390021b0964606" + } + ] + }, + "m_PreviewData": { + "serializedMesh": { + "m_SerializedMesh": "{\"mesh\":{\"fileID\":10210,\"guid\":\"0000000000000000e000000000000000\",\"type\":0}}", + "m_Guid": "" + }, + "preventRotation": false + }, + "m_Path": "TextMeshPro/SRP", + "m_GraphPrecision": 0, + "m_PreviewMode": 2, + "m_OutputNode": { + "m_Id": "" + }, + "m_ActiveTargets": [ + { + "m_Id": "94300469581b4924ac7dda496811d45d" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "007c75c776ac4f1babe9cd7ae1fc4f14", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5868.0, + "y": -3787.000244140625, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "1356dc7cbdfa4199a6535d3bbf4cd536" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "013228b0fdf1424097798f0973a9a4fb", + "m_Title": "Face Texture", + "m_Position": { + "x": -4779.494140625, + "y": -2948.97265625 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "02559cbe5ad441a3904ccb75ded2b2c5", + "m_Id": 5, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "03182b3263304258b265266325c21f65", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "045c4f6b050549c7a0efb208e6349779", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "04dc152dd2ba4d519391577eb1156235", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4500.0, + "y": -2747.0, + "width": 151.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "3d04f5ba6e7b40d281f22eb424145acd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "04dfcc9ff13a4bf282ed46faec39d15c", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "05805bc6fcc941fd889922555c6c86d7", + "m_Guid": { + "m_GuidSerialized": "fe84e680-4cee-4ca5-be86-2e293a9ba093" + }, + "m_Name": "Ambient Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_05805bc6fcc941fd889922555c6c86d7", + "m_OverrideReferenceName": "_Ambient", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "0580d4b7e3a049049569f4508643a724", + "m_Guid": { + "m_GuidSerialized": "eefb88c5-7665-45dc-b3c2-7cf98b9990d6" + }, + "m_Name": "Softness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_D64EC33D", + "m_OverrideReferenceName": "_Softness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "068ae649e00b40e198ec5a30ad741fab", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0699eea947fc426cbfeb8744cf120222", + "m_Id": 1, + "m_DisplayName": "Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "07946387933e416db576b677f0711e5f", + "m_Guid": { + "m_GuidSerialized": "21d612fb-8153-41f8-9e2f-9de044c19fbf" + }, + "m_Name": "_FaceTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1A08AD4A", + "m_OverrideReferenceName": "_FaceTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "082e9706dffc4c188270980d4e44ce0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0848ba750e0341198cf0bbd413e0efe4", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "09b1b86c1c074337a4c439d3a308dd2e", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0a67ca5280214bd794dc0ad66b5710a9", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0b57f2d35157477ab2b29a5aac14ae8b", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "0ba4932e164847878ddb7b7bcff96985", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0c4dc51f26484c26ad88a3fe4002abcd", + "m_Id": 2, + "m_DisplayName": "Color (1)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "0d6a57754b824f6db9cefa6953bc06a9", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "0d7878dd226d4cfb81a991dc312309fc", + "m_Id": 0, + "m_DisplayName": "Underlay Dilate", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 2, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalUnlitSubTarget", + "m_ObjectId": "0eeb5490760e492f8c9691086fa00929" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "0f7ffb6d2de4447f9736780cbcee8e07", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "0fac35636fca4474a6afaefc3c757775", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "105b1ed1aa714e41bbe1ef5472bdb11f", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4923.99951171875, + "y": -4233.0, + "width": 158.99998474121095, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "8a08179f99d649d289b8053d5fa0ad22" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "109f638d1f9b49d4991d6d21a86d4eb7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5068.0, + "y": -3182.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "880bb02c6c6b49b18aa6ebc66dc566a0" + }, + { + "m_Id": "1b9cd8f5f4004e2eaf8afbaab803bc04" + }, + { + "m_Id": "b224a1cf80604103ad085c799995f3c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "10a99c07aad742349d258db16838c129", + "m_Id": 1, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1196ae398cc348349ab0c1a23fdab4bd", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1356dc7cbdfa4199a6535d3bbf4cd536", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "14ad19bf20a140dd88d58452d7df688b", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 1.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "150533bad8e2424aaa2c74e253af8592", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4923.99951171875, + "y": -3486.666259765625, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "72fb5a0d7796446b9e2b929cb32facdc" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "163beb4431c34f538340bc0af0991e6f", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3415.000244140625, + "y": -3462.0, + "width": 120.00000762939453, + "height": 149.00001525878907 + } + }, + "m_Slots": [ + { + "m_Id": "4c334de01ecd429baa7652fc6002536b" + }, + { + "m_Id": "e2d28f29bbac4983a401574480b5ca28" + }, + { + "m_Id": "6a7af6143e114a538663e71f56731a21" + }, + { + "m_Id": "3e25be96bb3747738c238cf3a741d5df" + }, + { + "m_Id": "4907352322c644ebacdf2ca30f2994fd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "19075add867e4757b9520d18fe8de1d0", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4261.33349609375, + "y": -3197.33349609375, + "width": 124.66650390625, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "4c28ee9109014fa086e5de7a3993341d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "0580d4b7e3a049049569f4508643a724" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1b9cd8f5f4004e2eaf8afbaab803bc04", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1bdde3efd3b7464b8934c555be0f8a48", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "1be90d4f96a841748b0c95219b12ad27", + "m_Guid": { + "m_GuidSerialized": "4c91c146-43bb-4de8-948a-fbf8b1da10e1" + }, + "m_Name": "Bevel Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_97690701", + "m_OverrideReferenceName": "_BevelOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": -0.5, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "1c4df61c2fea404eb3b87b270d7c59bc", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4280.0, + "y": -3221.33349609375, + "width": 145.3330078125, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "f864c900600e427ba7793f00c715e971" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "1d35fa1fb5004f96a65ace54fbe4f1ad", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1d7d96a5770b4f8ebb162bdbde020bca", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1db37082bf844442804487b4944352de", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "1df58cfa4dad4c449d01ee1c5ea05f2e", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "1e12726617b24675958e942eb62e4b09", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4772.0, + "y": -4404.0, + "width": 145.00001525878907, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "0848ba750e0341198cf0bbd413e0efe4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "1f247658c7ba45fb93c41f51e21acb0d", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "1f46181633594ae0a1fb2adb76b42981", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "200245fc8bbe4826b209ab5f7ffe074c", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "204dacb5a95b424facf11cb6f65bd188", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "215a82c127204988b751de7d3a39b955", + "m_Id": 6, + "m_DisplayName": "Outline", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Outline", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "215b30ae27784ec3a13360a9029af283", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "21a7a380e66d42e780e2a2a1baa630d5", + "m_Guid": { + "m_GuidSerialized": "b2d0099f-e605-49f5-9959-e7cacae37aa3" + }, + "m_Name": "Bevel Type", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_21a7a380e66d42e780e2a2a1baa630d5", + "m_OverrideReferenceName": "_BevelType", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e", + "m_Guid": { + "m_GuidSerialized": "cd167d3a-7465-4d5a-86fc-0f22dc0ef908" + }, + "m_Name": "Outline Color 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_5550EB71", + "m_OverrideReferenceName": "_OutlineColor1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "232b1aa09e67479abae141d3c76d3c5b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "256d41e89a204d22951450de1c38051d", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "26e48352a08441bfa694dcea54c06e36", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "281bcee4777040f8a31ee0e10344e98d", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "285f6a9863d54ed2a8150727ad749456", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4145.0, + "y": -2406.0, + "width": 154.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "b42e6dbfbc864097af182cbff5c0c1fb" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.IsFrontFaceNode", + "m_ObjectId": "2a552a0b828f457c911aa19561e410ae", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Is Front Face", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4282.0, + "y": -3681.3330078125, + "width": 121.99999237060547, + "height": 77.33348846435547 + } + }, + "m_Slots": [ + { + "m_Id": "2ef1d888dc9d49e59d6a6950897ddc93" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "2ac79705aa9e415dbb74ec215233fd1b", + "m_Group": { + "m_Id": "" + }, + "m_Name": "Composite (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3277.3330078125, + "y": -3841.33349609375, + "width": 218.666748046875, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "a75f7ac601c446469802fe7754c1f279" + }, + { + "m_Id": "8c38a5d8327f456e9783740c05382619" + }, + { + "m_Id": "facc84930f544fd7a0205a6176b18ac0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Composite", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2b01ea3023e34c94af1754e4dcea8f2e", + "m_Id": 0, + "m_DisplayName": "Face Color", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2bf5f2fdd2984599b7323d10cfb1d240", + "m_Id": 1, + "m_DisplayName": "Filter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Filter", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "2c10b97b92c947ceb307a93759c0228b", + "m_Guid": { + "m_GuidSerialized": "6be0b8ff-a766-4c6b-a6e4-3a72758ac95f" + }, + "m_Name": "Bevel Amount", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B01DD93E", + "m_OverrideReferenceName": "_BevelAmount", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "2c7a9460724b47daad8df1be144de7c6", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "2d0a269511e34bd1ba9056d2c939dff2", + "m_Guid": { + "m_GuidSerialized": "edbe73dc-53ab-4bc1-9d64-ab36e0e05f03" + }, + "m_Name": "_FaceUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_3A8E0F13", + "m_OverrideReferenceName": "_FaceUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "2db15d90c2204143b225ec4ef08d0755", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4350.0, + "y": -2396.0, + "width": 163.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "def8e0b9d8384982bc5b4c32d877e458" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "2e4eb1ef08bb44178c82e53872485e0f", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "2ef1d888dc9d49e59d6a6950897ddc93", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 2, + "m_Value": true, + "m_DefaultValue": true +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "30ca940fe2794c949f2a1d4d2caaa446", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "319916a5921343f7b7eef0e50dc93def", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4760.0, + "y": -3245.000244140625, + "width": 184.0, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "d219977210094c0082c517d8dc00c8bb" + }, + { + "m_Id": "f48f04ad45d046a8b88e71731ed506e7" + }, + { + "m_Id": "e6e80c6b0db545cda26b079a9a78fbb3" + }, + { + "m_Id": "c6bdb985bc16435fa72f5a3c81bb633c" + }, + { + "m_Id": "d1a17e42e7a04dc38984e3c01149445b" + }, + { + "m_Id": "fb15d0ba56d54a6192f11e107aeb5fa8" + }, + { + "m_Id": "c35312edaa2344788b1964ee2f63a236" + }, + { + "m_Id": "c88fcbaeea954a5f9c68c339fa8b604d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "34a67e0fef884f9399e674d9eeaf720c", + "m_Id": 6, + "m_DisplayName": "Color3", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color3", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "34a72a5ebb04402384a4fd3748111a37", + "m_Id": 0, + "m_DisplayName": "Alpha Clip Threshold", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AlphaClipThreshold", + "m_StageCapability": 2, + "m_Value": 0.0010000000474974514, + "m_DefaultValue": 0.5, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3535ae87c6dd4769b52b20d9eca61069", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "35cbea6373dd4e4f8d0fea36e8add392", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "36a0c473c4c04c3a930dd38f3920d410", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "36f1b4d96f2941c39e5cd95d9c1d2ce6", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6314.6669921875, + "y": -3285.3330078125, + "width": 144.6669921875, + "height": 129.33348083496095 + } + }, + "m_Slots": [ + { + "m_Id": "65b3dc13b2b6484283ffe5abfe87a06a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "373f1de8db6c429c9d46c781f741d7a4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3802c81c3be24823aa1d7c9997a33c29", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "3915c1927ffe49f8967304321cfbe497", + "m_Id": 4, + "m_DisplayName": "Atlas", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Atlas", + "m_StageCapability": 3, + "m_BareResource": true, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "39a382d661e2484da71f04c43f48e55f", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "39f2f84f30304d859fb07569e2695f60", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3554.000244140625, + "y": -3462.0, + "width": 116.00000762939453, + "height": 94.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "4b2d9ea03bf64fa19dcae1511d2581da" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "3c50439118b2496f9e390021b0964606", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.AlphaClipThreshold", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3028.0, + "y": -3054.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "34a72a5ebb04402384a4fd3748111a37" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.AlphaClipThreshold" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "3d04f5ba6e7b40d281f22eb424145acd", + "m_Id": 0, + "m_DisplayName": "Face Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "3db1608e927e4102a3c3a88e9fcab39a", + "m_Id": 3, + "m_DisplayName": "Transform", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Transform", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "3dccd64e7f324bc1a75c1479d7a67c51", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "3e231021af7b47ba97f2871e7f25d0fe", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2934.000244140625, + "y": -3466.0, + "width": 141.33349609375, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "6ccaced3889e4503a9414d808ec33981" + }, + { + "m_Id": "7f3d71a6c96847c099da45f95aafbecb" + }, + { + "m_Id": "d8edec16956c4f15b7d51d6ec10753f4" + }, + { + "m_Id": "39a382d661e2484da71f04c43f48e55f" + }, + { + "m_Id": "8764669016f6442f8152593c18a649d7" + }, + { + "m_Id": "26e48352a08441bfa694dcea54c06e36" + }, + { + "m_Id": "3e94a0d106064bdb864c960512ef4026" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "3e25be96bb3747738c238cf3a741d5df", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "3e372195f4bd4845852a37839e5b602d", + "m_Guid": { + "m_GuidSerialized": "60abd046-2a1a-48cd-a0af-2f702f7f53ab" + }, + "m_Name": "_MainTex", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_90CBF488", + "m_OverrideReferenceName": "_MainTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":28684132378477856,\"guid\":\"8f586378b4e144a9851e7b34d9b748ee\",\"type\":2}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "3e94a0d106064bdb864c960512ef4026", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "3ec4797e381747829ef4712c85fcf7a1", + "m_Guid": { + "m_GuidSerialized": "020d65cc-50a8-4b8a-a624-90d7b489f549" + }, + "m_Name": "Specular Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_3ec4797e381747829ef4712c85fcf7a1", + "m_OverrideReferenceName": "_SpecularPower", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 4.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "3fdf4b7bc5d4426492dcc057603ef4a6", + "m_Guid": { + "m_GuidSerialized": "675d2567-3fca-4da6-9462-dfa4924950f1" + }, + "m_Name": "_OutlineUVSpeed", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_D66D89E6", + "m_OverrideReferenceName": "_OutlineUVSpeed", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "400d0b6c95dd4540ad3da3e8cb7e50b2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "41986ac6400d46709d0ef043a67f6b34", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "41b9b79b3859472882bcea393703eec0", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "424dbeeb009344efa29c304c4979e3d6", + "m_Guid": { + "m_GuidSerialized": "314c37de-c6f2-4463-866d-8588f6fc119e" + }, + "m_Name": "Diffuse Shadow", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_424dbeeb009344efa29c304c4979e3d6", + "m_OverrideReferenceName": "_Diffuse", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.30000001192092898, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "42a586e4f6ec40eeaba891b7fd133864", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4934.0, + "y": -4442.99951171875, + "width": 133.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "da7a06d393a44089842070d51d2aa0a6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "42cadae0923e4969b50bbc3f78185934", + "m_Title": "Face + 3 Outlines + Underlay", + "m_Position": { + "x": -5437.0, + "y": -3558.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4328cdbf78b94c038fd614c59bfe1cac", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "44317f2e371447e2a8d894f8a021a235", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Layer1 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4004.999755859375, + "y": -4173.0, + "width": 191.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "10a99c07aad742349d258db16838c129" + }, + { + "m_Id": "b85d677872b44421bf5536f42ba0267c" + }, + { + "m_Id": "75aba700d74d4b2687bf3166cf1da3e2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer1", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "44806230fa384c1e95f9c5918a14f056", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4488af8ff6a7421298a7e827f567263b", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4109.0, + "width": 158.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "66f69ef16eac4eb48357bde804cf3c39" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "4648b46ad29a4008a80de4f8a5a5b813", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4576.0, + "y": -2437.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "b2baf44eae52473cb6cda7b1debece01" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "46fbf3eeb0ea4470869cba7443249295", + "m_Guid": { + "m_GuidSerialized": "be87c5a3-e361-4b95-89c8-911c39a51c0d" + }, + "m_Name": "Outline Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_A0B54237", + "m_OverrideReferenceName": "_OutlineTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "47d020251e9841a5b1f0fd64396026a1", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "48390d02257d41bf98eace1deaa4c539", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Position", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "8036d0e6090b456e9b4ea87227868236" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Position" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "484b51c50485473b819c4f05087b32d7", + "m_Title": "Underlay", + "m_Position": { + "x": -5253.0, + "y": -4542.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4907352322c644ebacdf2ca30f2994fd", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "49dabfd48a78475882e664526b483ce1", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "49e7c3ad55ce458797f0e60c950cb965", + "m_Guid": { + "m_GuidSerialized": "31b55db9-0da1-4ec4-af2b-d83747ed5bc4" + }, + "m_Name": "Underlay Offset", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_CE9DEDB3", + "m_OverrideReferenceName": "_UnderlayOffset", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "4a0041116f73406db7a62ae80ff54ef4", + "m_Guid": { + "m_GuidSerialized": "a2d96028-f92f-4076-8376-42249ca40935" + }, + "m_Name": "_ScaleRatioA", + "m_DefaultRefNameVersion": 1, + "m_RefNameGeneratedByDisplayName": "_ScaleRatioA", + "m_DefaultReferenceName": "_ScaleRatioA", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4a66dcbe712a4d40bd8f355b834594b5", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "4abff6ff92fa4a05b203f10580988335", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4293.3330078125, + "y": -3497.99951171875, + "width": 140.66648864746095, + "height": 166.0 + } + }, + "m_Slots": [ + { + "m_Id": "b015d1b7e4134c59baf6851e7649802c" + }, + { + "m_Id": "d9dc4839ee2847999110bdb234d6041a" + }, + { + "m_Id": "91d6a9a5fbc04ea49075cb51835e7264" + }, + { + "m_Id": "f42ad06b3c6a45d3ab33de904c063412" + }, + { + "m_Id": "ed6c215a65584deeaefad1d2c7743044" + }, + { + "m_Id": "edbee7a8952b46529ac5ad0365775774" + }, + { + "m_Id": "70337a74f6ad4b7bb6befc825219bab1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4b2d9ea03bf64fa19dcae1511d2581da", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4bda5c294e1949138d033640e1d385b4", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "4c28ee9109014fa086e5de7a3993341d", + "m_Id": 0, + "m_DisplayName": "Softness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4c334de01ecd429baa7652fc6002536b", + "m_Id": 0, + "m_DisplayName": "In", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "In", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4d1cb1a475df49f9a148195a65f5453a", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "4d9ce48719d143748f9f8e22da6f9ddc", + "m_Id": 5, + "m_DisplayName": "TextureWidth", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureWidth", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "4e64dac49ddc47c3b5b1e27b17a08304", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "4e90ca54c0cc46a18ea600be7c80413a", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "4eb3c00a1ca44e10be833b7ca61ff059", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "4f194ff591484e908fc2bcdacbcf2570", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4255.0, + "y": -2771.0, + "width": 134.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "2b01ea3023e34c94af1754e4dcea8f2e" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "509e6f38505b4b0695b263706a55028f", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "51378bae98a94c309785d14cd5cbb453", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "GetSurfaceNormal (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4067.333251953125, + "y": -3881.99951171875, + "width": 263.9999694824219, + "height": 189.99998474121095 + } + }, + "m_Slots": [ + { + "m_Id": "5b0077c23eae443887872f84227deccc" + }, + { + "m_Id": "3915c1927ffe49f8967304321cfbe497" + }, + { + "m_Id": "4d9ce48719d143748f9f8e22da6f9ddc" + }, + { + "m_Id": "ebd6d75abcb84108bcadbfe7ee5f6244" + }, + { + "m_Id": "ef9738ec7e894772a14e9dce441c16c6" + }, + { + "m_Id": "9eeec1a9713045af8845cea263d5ea48" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GetSurfaceNormal", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "51f76f8a53ad43a4ad028426548ce9ba", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "52798bdb86f6400e86489a7a368e9f8b", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6460.6669921875, + "y": -3113.333251953125, + "width": 135.33349609375, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "1df58cfa4dad4c449d01ee1c5ea05f2e" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "53073e5ea924459fa6681a4943e9f947", + "m_Guid": { + "m_GuidSerialized": "5fdac24e-2d58-4471-80ce-79c3ab9a2564" + }, + "m_Name": "Outline Color 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_DBAB5AEC", + "m_OverrideReferenceName": "_OutlineColor2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.009433984756469727, + "g": 0.02534518577158451, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "54d7a93ffec5490aa4591da23a21b693", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "55ffa45ec3654d5e88089fb40d2b0465", + "m_Id": 4, + "m_DisplayName": "AnimSpeed", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "AnimSpeed", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "56c25395796e4d2fbe5c892d428d1620", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5071.99951171875, + "y": -3427.0, + "width": 129.99998474121095, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "9eb8137a6c2e41bbafdc8b0732dd47a3" + }, + { + "m_Id": "36a0c473c4c04c3a930dd38f3920d410" + }, + { + "m_Id": "068ae649e00b40e198ec5a30ad741fab" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "57abc172afd449e2a4d567f93432507b", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "582d6e289dbe4fdca7cf0307273eaa2f", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "59bd90a849624124bae6464ee3669aa6", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3972.0, + "y": -2385.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "2e4eb1ef08bb44178c82e53872485e0f" + }, + { + "m_Id": "8695190a5e614f2d90081871a8a06fc2" + }, + { + "m_Id": "81bdb47901ef48e5a588c6724b1b0142" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "59cea37675824d99995b370f09cef20a", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "5b0077c23eae443887872f84227deccc", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5b3ff4ee364f4d7a923b530ad60d8762", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5bd258837c514ff7ab0bf7027e762c18", + "m_Guid": { + "m_GuidSerialized": "2d8f3ee9-1307-4b58-a60d-526e86b07109" + }, + "m_Name": "Bevel Roundness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_AB6A015F", + "m_OverrideReferenceName": "_BevelRoundness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5da82bf481f8489ebd05e997f617f51b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": 4.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "5e42524569844befad16fda5a94eb9cb", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "5fbe253f3e444f2aa8ac717f9c856619", + "m_Guid": { + "m_GuidSerialized": "0a61c93f-6430-4aa6-af07-79bc3b411ccd" + }, + "m_Name": "Bevel Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_B50BBFCC", + "m_OverrideReferenceName": "_BevelWidth", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 0.5 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61133d79a89048c195f54939b2a1d30a", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "61a6ac5f29344d109411f26850ab0a96", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6271438664e74b3fbf723bd6a1f50f8b", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "62bc551cea604e88b7858cc37d96a98a", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "636180f6e0504f2baaa5cc086980cb47", + "m_Guid": { + "m_GuidSerialized": "c1223e37-093d-4d5a-b2b0-cd9cc3e4f88e" + }, + "m_Name": "Outline Offset 1", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector2_636180f6e0504f2baaa5cc086980cb47", + "m_OverrideReferenceName": "_OutlineOffset1", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "63c7cd57fc3c45a9a97b514fdae32693", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5235.99951171875, + "y": -3386.999755859375, + "width": 141.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "c422a9a9ff824176aad2241f58c44d0b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "641eda269d7b4da9acb65f8d50035ea9", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "65b3dc13b2b6484283ffe5abfe87a06a", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "65c8e64a7535466e933eed08a2f77532", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4759.99951171875, + "y": -3498.666259765625, + "width": 186.0, + "height": 251.33323669433595 + } + }, + "m_Slots": [ + { + "m_Id": "256d41e89a204d22951450de1c38051d" + }, + { + "m_Id": "0a67ca5280214bd794dc0ad66b5710a9" + }, + { + "m_Id": "ebbd94a7102a4457a48ac492de3bff14" + }, + { + "m_Id": "6271438664e74b3fbf723bd6a1f50f8b" + }, + { + "m_Id": "c9b722d107ce4cd6a748c883472b9b0f" + }, + { + "m_Id": "74cf69e61bef44589521f1bf2bf3c59a" + }, + { + "m_Id": "6e532f83d1c44e839bcfc5845d3b01d6" + }, + { + "m_Id": "cb5e9f9567e84f8fa5463efc0e256e19" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "66f69ef16eac4eb48357bde804cf3c39", + "m_Id": 0, + "m_DisplayName": "_UnderlayColor", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "67a519f507384ff1861df5d8d5b486be", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4278.0, + "y": -3939.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "c3e6d7c20c184bf39fd8822130e693e7" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "68ec7c31365549d6a8ce883edfc02de2", + "m_Id": 4, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6a7af6143e114a538663e71f56731a21", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "6b2f65c1463f4f7bad16c54a95d2fe75", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5070.0, + "y": -3301.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "1d35fa1fb5004f96a65ace54fbe4f1ad" + }, + { + "m_Id": "fa6de3be9f5b4411b5081b49e645f424" + }, + { + "m_Id": "400d0b6c95dd4540ad3da3e8cb7e50b2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6ccaced3889e4503a9414d808ec33981", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "6dfc1177dd0541a7a780fbf911ad1956", + "m_Id": 0, + "m_DisplayName": "_OutlineTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "6e13f3cd573c467a94379f45d96cb690", + "m_Id": 2, + "m_DisplayName": "SSR", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "6e532f83d1c44e839bcfc5845d3b01d6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "6e8946a245e842b38231d4a241bfb3ef", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.BaseColor", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3026.0, + "y": -3110.0, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "ef0b93f78372439696f50711eaf57d90" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.BaseColor" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "6fbdcc5a972b4fa883dc5f21e525a376", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "70337a74f6ad4b7bb6befc825219bab1", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "712da461f71a454db59d349f752d41ee", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "71dd947935b64ce38f0d25406dde447b", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "724e17584e97443e9e285dfa7253c8e3", + "m_Id": 0, + "m_DisplayName": "Alpha", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 2, + "m_Value": 0.15000000596046449, + "m_DefaultValue": 1.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "72fb5a0d7796446b9e2b929cb32facdc", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "7444469eb9884253819add9ef96baa25", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4298.0, + "y": -3809.99951171875, + "width": 144.66648864746095, + "height": 129.33323669433595 + } + }, + "m_Slots": [ + { + "m_Id": "03182b3263304258b265266325c21f65" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "748c31bbcecc4b30bec2e42c0612175b", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "74b41464cbed4e9e8e23af5ab9be40cf", + "m_Guid": { + "m_GuidSerialized": "41afbdcb-f3ae-4340-8973-1c1998c992a2" + }, + "m_Name": "Outline Offset 2", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset2", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "74cf69e61bef44589521f1bf2bf3c59a", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "757174b6f25040fdbb20355a21752222", + "m_Id": 0, + "m_DisplayName": "Outline Offset 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "75aba700d74d4b2687bf3166cf1da3e2", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "75c5657544c648058b20cea090f48dbf", + "m_Id": 0, + "m_DisplayName": "_OutlineUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "767769f736d5478cba5f10a415e28e7f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "773b90134e894e429203c0c83e80b9de", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "77e28f3e930b4c249145630ec961af95", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "79147f6986644769b58d9ed64fe771e1", + "m_Id": 0, + "m_DisplayName": "OutlineMode", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7984fd094e1147bdabb4e26fbd3d31c8", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3244.000244140625, + "y": -3414.0, + "width": 130.0, + "height": 118.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "082e9706dffc4c188270980d4e44ce0f" + }, + { + "m_Id": "f2a351a5375c441b8d9ab7e2c9545a77" + }, + { + "m_Id": "41986ac6400d46709d0ef043a67f6b34" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "7a046f410ce64aa88438b0bfd412c045", + "m_Guid": { + "m_GuidSerialized": "d47271f5-5a84-47bf-a09e-c825d2aeb013" + }, + "m_Name": "Outline Color 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_551702C5", + "m_OverrideReferenceName": "_OutlineColor3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "7a0f504e4175406dbd8134250f4e350b", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7a80e8839f0e4a1d9a6c0814f8793ee6", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4931.0, + "y": -3452.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "6fbdcc5a972b4fa883dc5f21e525a376" + }, + { + "m_Id": "0ba4932e164847878ddb7b7bcff96985" + }, + { + "m_Id": "9178663316db43d582f1c4a127d307c6" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7acfafd73b8c4dfab8c55c18a887e087", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "7b8a19bd115e4167a25b59cb3218a817", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 1.0, + "w": 1.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "7c27ccb2c2dc4ca59c5438c3358630ca", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "7d7696aa6d184b4fb9c316a9dec37aee", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4928.0, + "y": -3326.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "4d1cb1a475df49f9a148195a65f5453a" + }, + { + "m_Id": "47d020251e9841a5b1f0fd64396026a1" + }, + { + "m_Id": "62bc551cea604e88b7858cc37d96a98a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "7d78a616c2754cc28d1f32cf66ade611", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3973.0, + "y": -2796.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "d9bcb754db834583b6518c5ed5152114" + }, + { + "m_Id": "861d4258049a4a3e8164f7297090f88e" + }, + { + "m_Id": "a7c06457d7454693a8bc3dc95257b2c2" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "7e0fadb2533f496192c1ad3e78642010", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4188.0, + "width": 173.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d48c3871e3064027a10ae9f4babd3be0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "7f2e6b5f15364ed9835d67d0cf4f8f65", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Tangent", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2586.0, + "y": -3592.0, + "width": 200.0, + "height": 41.0 + } + }, + "m_Slots": [ + { + "m_Id": "85ff8667d72947edada4e9fb4ff60559" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Tangent" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "7f3d71a6c96847c099da45f95aafbecb", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PositionMaterialSlot", + "m_ObjectId": "8036d0e6090b456e9b4ea87227868236", + "m_Id": 0, + "m_DisplayName": "Position", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Position", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "80e665a5eeb64730a51742f698bf0d48", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "8135ca333f8f4ea78163743e6ec1f55c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4050.666259765625, + "y": -3139.99951171875, + "width": 121.99999237060547, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "d6a6a119394e4082a11bc024a6e42ef8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "81bdb47901ef48e5a588c6724b1b0142", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "81e8ed0534534674a74263e6161a2a1a", + "m_Guid": { + "m_GuidSerialized": "78aab961-c4a8-41f3-b203-1239c3b33b13" + }, + "m_Name": "Underlay Dilate", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_D48690B9", + "m_OverrideReferenceName": "_UnderlayDilate", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "82af2db1018543d7832af96c1cfc981f", + "m_Guid": { + "m_GuidSerialized": "37906c7b-9a3a-454b-a62a-9aa097e64bde" + }, + "m_Name": "Light Angle", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_82af2db1018543d7832af96c1cfc981f", + "m_OverrideReferenceName": "_LightAngle", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 6.28000020980835 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "82d5443fe54d4a3b9420f8745d00a632", + "m_Id": 5, + "m_DisplayName": "Softness", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Softness", + "m_StageCapability": 3, + "m_Value": 8.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "849275cac05e4ca8bd0b38ab7ae43bf8", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "84dc74cdbd8c45e1b189e4fd9a69942d", + "m_Id": 0, + "m_DisplayName": "Outline Offset 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "85a1ad8e741e41759002e8cdc8cd0b96", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "ScreenSpaceRatio (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6112.0, + "y": -3308.0, + "width": 258.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "6e13f3cd573c467a94379f45d96cb690" + }, + { + "m_Id": "8e6ed600f6504f4083092f5b511e44c4" + }, + { + "m_Id": "93b161cce4504cb79c97b6d8db178de7" + }, + { + "m_Id": "2bf5f2fdd2984599b7323d10cfb1d240" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ScreenSpaceRatio", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "85b5940eb77e4625812ded7215bab8d7", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4050.666259765625, + "y": -3095.99951171875, + "width": 121.99999237060547, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "ada023d617104472b8ab75a81558c0a1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.TangentMaterialSlot", + "m_ObjectId": "85ff8667d72947edada4e9fb4ff60559", + "m_Id": 0, + "m_DisplayName": "Tangent", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Tangent", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "861d4258049a4a3e8164f7297090f88e", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "867a4ae13c0d4a028c71bc1063824c14", + "m_Guid": { + "m_GuidSerialized": "d483c212-0a30-4f6d-b94d-9abbc83a6522" + }, + "m_Name": "Outline Width", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_C68C9E14", + "m_OverrideReferenceName": "_IsoPerimeter", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 2, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "8695190a5e614f2d90081871a8a06fc2", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8764669016f6442f8152593c18a649d7", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "880bb02c6c6b49b18aa6ebc66dc566a0", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "88253223d2c34ecfab92b0c344048f94", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "ComputeSDF (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4226.0, + "y": -4323.0, + "width": 227.99998474121095, + "height": 190.0 + } + }, + "m_Slots": [ + { + "m_Id": "c52a1744a9a14989b0ae452ad6de6061" + }, + { + "m_Id": "a03db80c558b4f87a330c5ae0a9443a5" + }, + { + "m_Id": "8f1b1d1e8ff24b3284993e52354e54fa" + }, + { + "m_Id": "5da82bf481f8489ebd05e997f617f51b" + }, + { + "m_Id": "82d5443fe54d4a3b9420f8745d00a632" + }, + { + "m_Id": "61133d79a89048c195f54939b2a1d30a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8902cb30b1684db8b996562e0140cb18", + "m_Id": 0, + "m_DisplayName": "UV_1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV_1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8a08179f99d649d289b8053d5fa0ad22", + "m_Id": 0, + "m_DisplayName": "Underlay Offset", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8a5d204e1abd4f6894607d1a497f6e69", + "m_Id": 3, + "m_DisplayName": "Texel Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8b66f4e6bc9d4662b3218ac33a69839f", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "8c38a5d8327f456e9783740c05382619", + "m_Id": 3, + "m_DisplayName": "Color2", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color2", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8cbd81814903479ea1d3151c1f38183e", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "8cf8aae64c1d443f9303126886b40f17", + "m_Guid": { + "m_GuidSerialized": "8d78c9a5-aaef-41fb-af68-2358e401d7ac" + }, + "m_Name": "_UnderlayColor", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_2F5FE804", + "m_OverrideReferenceName": "_UnderlayColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 0.0, + "g": 0.0, + "b": 0.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "8e6ed600f6504f4083092f5b511e44c4", + "m_Id": 0, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty", + "m_ObjectId": "8ed907a2cc7949b68a283ae243ea1977", + "m_Guid": { + "m_GuidSerialized": "36803443-a9bc-4f3c-a4f2-7d66a5417ac1" + }, + "m_Name": "Outline Offset 3", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "", + "m_OverrideReferenceName": "_OutlineOffset3", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "8f1b1d1e8ff24b3284993e52354e54fa", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9147636b0cfa466a9b37a013d8f693bf", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5567.0, + "y": -3862.000244140625, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a4f471e3221c4134b291bd9d2ba22db6" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "9178663316db43d582f1c4a127d307c6", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SplitNode", + "m_ObjectId": "91890fe48ebe4717aea61ecaf3ad4861", + "m_Group": { + "m_Id": "ecf16c34d46f4502ac601f0c38c7576b" + }, + "m_Name": "Split", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3114.000244140625, + "y": -3414.0, + "width": 120.00000762939453, + "height": 149.00001525878907 + } + }, + "m_Slots": [ + { + "m_Id": "3dccd64e7f324bc1a75c1479d7a67c51" + }, + { + "m_Id": "e444f2c81d1e48329fa2c91005277e8d" + }, + { + "m_Id": "b2c26292b7434733878a9b042f44de89" + }, + { + "m_Id": "964fea1fd4b24f4daf5bef84c4b45118" + }, + { + "m_Id": "deac82280a2b43078e0e40863e2d974c" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "91d6a9a5fbc04ea49075cb51835e7264", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "928621a3ca2d41c89a10336bbbc81ddc", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "93b161cce4504cb79c97b6d8db178de7", + "m_Id": 3, + "m_DisplayName": "TextureSize", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureSize", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.Rendering.Universal.ShaderGraph.UniversalTarget", + "m_ObjectId": "94300469581b4924ac7dda496811d45d", + "m_Datas": [], + "m_ActiveSubTarget": { + "m_Id": "0eeb5490760e492f8c9691086fa00929" + }, + "m_AllowMaterialOverride": false, + "m_SurfaceType": 1, + "m_ZTestMode": 4, + "m_ZWriteControl": 0, + "m_AlphaMode": 0, + "m_RenderFace": 0, + "m_AlphaClip": true, + "m_CastShadows": true, + "m_ReceiveShadows": true, + "m_AdditionalMotionVectorMode": 0, + "m_AlembicMotionVectors": false, + "m_SupportsLODCrossFade": false, + "m_CustomEditorGUI": "TMPro.EditorUtilities.TMP_SDFShaderGUI", + "m_SupportVFX": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "945b45993dd84a979755b98c48138f72", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "952d0fa5cd744df0b434cd38e9a90b93", + "m_Guid": { + "m_GuidSerialized": "ce395871-ddeb-47c3-a31d-07855800c197" + }, + "m_Name": "_UnderlaySoftness", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_F2B9E3EF", + "m_OverrideReferenceName": "_UnderlaySoftness", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "95928bcb6a284b8d88105a84c2e1d3ce", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4744.0, + "y": -2591.0, + "width": 155.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "d880558893fb442b9320cf55885d1117" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "964fea1fd4b24f4daf5bef84c4b45118", + "m_Id": 3, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "98934a69591249d5b8b92b39045359a3", + "m_Title": "Outline1 Texture", + "m_Position": { + "x": -4746.0, + "y": -2497.0 + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "998db5e5901e45b29040eb2099370071", + "m_Guid": { + "m_GuidSerialized": "6f383614-f2ad-4269-be8f-87b0ecb03cf0" + }, + "m_Name": "Bevel Clamp", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_5BD7E808", + "m_OverrideReferenceName": "_BevelClamp", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 0.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "9c228fac287d446296b91a4acf5cec59", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4569.0, + "y": -3498.000244140625, + "width": 184.0, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "582d6e289dbe4fdca7cf0307273eaa2f" + }, + { + "m_Id": "1db37082bf844442804487b4944352de" + }, + { + "m_Id": "8b66f4e6bc9d4662b3218ac33a69839f" + }, + { + "m_Id": "4a66dcbe712a4d40bd8f355b834594b5" + }, + { + "m_Id": "a0285c9c381a49cba194709efa0a7c85" + }, + { + "m_Id": "b2728d0dd3ce40678867c94a7d977916" + }, + { + "m_Id": "e141833aa78b4fd59ecad949beb43a78" + }, + { + "m_Id": "51f76f8a53ad43a4ad028426548ce9ba" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "9c26fdddba244d36a854298c00473247", + "m_Id": 3, + "m_DisplayName": "SDR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SDR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "9d3c3383d5934a17bf9efbb7fd9e9043", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5412.0, + "y": -3315.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "232b1aa09e67479abae141d3c76d3c5b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e6e50a71d9843b49b62ebe1cf7d3d59", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4486.0, + "y": -3865.99951171875, + "width": 135.3330078125, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "3535ae87c6dd4769b52b20d9eca61069" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "9e87ce9607e14015a3790c528ca5dfda", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4598.0, + "y": -2251.0, + "width": 167.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "75c5657544c648058b20cea090f48dbf" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "9eb8137a6c2e41bbafdc8b0732dd47a3", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BooleanMaterialSlot", + "m_ObjectId": "9eeec1a9713045af8845cea263d5ea48", + "m_Id": 6, + "m_DisplayName": "IsFront", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "IsFront", + "m_StageCapability": 3, + "m_Value": false, + "m_DefaultValue": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "9f0de188085746d5a19073da1de85ddb", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4118.0, + "y": -2771.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "7c27ccb2c2dc4ca59c5438c3358630ca" + }, + { + "m_Id": "373f1de8db6c429c9d46c781f741d7a4" + }, + { + "m_Id": "fd0b096ed5b74f9e9ec51327be200731" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a0285c9c381a49cba194709efa0a7c85", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a03db80c558b4f87a330c5ae0a9443a5", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a161b772c7564eee804e3d58f6cb9944", + "m_Id": 4, + "m_DisplayName": "Texel Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Texel Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "a3f8b6e8ae7f48e2989a029904401502", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 1, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "a455bd79094c4413a7b7dd80ca8b9368", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4573.0, + "y": -2689.0, + "width": 222.0, + "height": 142.0 + } + }, + "m_Slots": [ + { + "m_Id": "4e90ca54c0cc46a18ea600be7c80413a" + }, + { + "m_Id": "2c7a9460724b47daad8df1be144de7c6" + }, + { + "m_Id": "55ffa45ec3654d5e88089fb40d2b0465" + }, + { + "m_Id": "e495a9f7a11f4eb89334e83be154ceb9" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateShaderProperty", + "m_ObjectId": "a4ad98d8828c424384229c344ebe2ed0", + "m_Guid": { + "m_GuidSerialized": "f98fc1a2-bb81-4bd1-a207-23d3a90d518e" + }, + "m_Name": "SamplerState", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "SamplerState_a4ad98d8828c424384229c344ebe2ed0", + "m_OverrideReferenceName": "", + "m_GeneratePropertyBlock": false, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_filter": 0, + "m_wrap": 1, + "m_anisotropic": 0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a4f471e3221c4134b291bd9d2ba22db6", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "a535f3bcbeb14622bb177eb6f46e76f4", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4608.0, + "y": -2293.0, + "width": 177.00001525878907, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "6dfc1177dd0541a7a780fbf911ad1956" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "a6bbb32e8d884be9bb36db91fe4b81b1", + "m_Guid": { + "m_GuidSerialized": "6aa76edf-7b80-46ac-add4-406cf1d85493" + }, + "m_Name": "_GradientScale", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_EAE27356", + "m_OverrideReferenceName": "_GradientScale", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 1, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 10.0, + "m_FloatType": 0, + "m_RangeValues": { + "x": 0.0, + "y": 1.0 + } +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "a6c38edd2e8743a9b057ba8452b9f129", + "m_Guid": { + "m_GuidSerialized": "9fc942ee-4a1d-4ced-a5a6-81893e3ddb63" + }, + "m_Name": "Light Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_a6c38edd2e8743a9b057ba8452b9f129", + "m_OverrideReferenceName": "_SpecularColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "a75f7ac601c446469802fe7754c1f279", + "m_Id": 0, + "m_DisplayName": "Color1", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color1", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "a7942746b5564dc7bbbae1deb2403022", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "a7c06457d7454693a8bc3dc95257b2c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "aa2794b8f0e24bf281d22e0fef0647be", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "aa3e347d733e48f7b65d8a8847370eec", + "m_Group": { + "m_Id": "" + }, + "m_Name": "EvaluateLight (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3633.000244140625, + "y": -3805.000244140625, + "width": 179.00001525878907, + "height": 118.00000762939453 + } + }, + "m_Slots": [ + { + "m_Id": "0699eea947fc426cbfeb8744cf120222" + }, + { + "m_Id": "0c4dc51f26484c26ad88a3fe4002abcd" + }, + { + "m_Id": "d5173cc3c6cd4f1998550f3187a3e9c8" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "EvaluateLight", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aa87c72ac0e64469acc34f936f00b3d0", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4225.0, + "width": 193.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "0d7878dd226d4cfb81a991dc312309fc" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "abd59150589b436cadf8c9e6f43ccb8e", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "aca823a8188948c782eddaf0f45e1868", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.NormalOS", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -2542.0, + "y": -3404.000244140625, + "width": 200.0, + "height": 40.66650390625 + } + }, + "m_Slots": [ + { + "m_Id": "e386b183a18245a796b024022f7f3074" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.NormalOS" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "acd0cd5a177f4a97bf23db7219305e3f", + "m_Group": { + "m_Id": "d258902c6ec74942afdb9ebf8c1d07f8" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4348.0, + "y": -3905.99951171875, + "width": 185.33299255371095, + "height": 101.33324432373047 + } + }, + "m_Slots": [ + { + "m_Id": "945b45993dd84a979755b98c48138f72" + }, + { + "m_Id": "e51a636b2621440eb94cc802c1cf4bfc" + }, + { + "m_Id": "1bdde3efd3b7464b8934c555be0f8a48" + }, + { + "m_Id": "8a5d204e1abd4f6894607d1a497f6e69" + }, + { + "m_Id": "a161b772c7564eee804e3d58f6cb9944" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ada023d617104472b8ab75a81558c0a1", + "m_Id": 0, + "m_DisplayName": "Outline Color 3", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "aef5c44f84e04c3185e0b93e95e34204", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5233.99951171875, + "y": -3141.999755859375, + "width": 143.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "84dc74cdbd8c45e1b189e4fd9a69942d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b000f852aa984e9dae25b125a4607f4e", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b015d1b7e4134c59baf6851e7649802c", + "m_Id": 0, + "m_DisplayName": "R", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector1ShaderProperty", + "m_ObjectId": "b0b352c4503a43d083a64e57352b29a0", + "m_Guid": { + "m_GuidSerialized": "01cfcc78-60aa-4f71-a1e3-8d8df6dae253" + }, + "m_Name": "Reflectivity Power", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector1_b0b352c4503a43d083a64e57352b29a0", + "m_OverrideReferenceName": "_Reflectivity", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": 5.0, + "m_FloatType": 1, + "m_RangeValues": { + "x": 5.0, + "y": 15.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.VertexColorNode", + "m_ObjectId": "b1188549725543d485436c2e921ffbb2", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Vertex Color", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4108.0, + "y": -2890.0, + "width": 116.0, + "height": 94.0 + } + }, + "m_Slots": [ + { + "m_Id": "281bcee4777040f8a31ee0e10344e98d" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 2, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "b163c9f1666644b0bba62cf0e12df7bc", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4333.0, + "y": -2713.0, + "width": 180.0, + "height": 180.0 + } + }, + "m_Slots": [ + { + "m_Id": "cce40479b6284b6fa3174db9f09d0ac9" + }, + { + "m_Id": "80e665a5eeb64730a51742f698bf0d48" + }, + { + "m_Id": "1f46181633594ae0a1fb2adb76b42981" + }, + { + "m_Id": "8cbd81814903479ea1d3151c1f38183e" + }, + { + "m_Id": "cfaf3f3a5a1146e194cddad30c95aada" + }, + { + "m_Id": "b43489e37a5c4df88f15844292a55ec7" + }, + { + "m_Id": "cd7281fb41aa4e61ac0fdf71d4f4bd46" + }, + { + "m_Id": "f01d52cdcb1647aab35782b4af535efd" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 1, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "b224a1cf80604103ad085c799995f3c2", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b2728d0dd3ce40678867c94a7d977916", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b2baf44eae52473cb6cda7b1debece01", + "m_Id": 0, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b2c26292b7434733878a9b042f44de89", + "m_Id": 2, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b42e6dbfbc864097af182cbff5c0c1fb", + "m_Id": 0, + "m_DisplayName": "Outline Color 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "b43489e37a5c4df88f15844292a55ec7", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"fileID\":-2362172177983852347,\"guid\":\"dda5bcb0d1e9515498f6e4e038bbefe6\",\"type\":2}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.MultiplyNode", + "m_ObjectId": "b4a40cb6acd441acb83cfe0240bf910d", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Multiply", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4750.99951171875, + "y": -4274.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "d0b10e52e21941b183f5f635894c76c8" + }, + { + "m_Id": "0d6a57754b824f6db9cefa6953bc06a9" + }, + { + "m_Id": "773b90134e894e429203c0c83e80b9de" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "b571db753a1948d5a6f1de4e7d0c7238", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5727.0, + "y": -3827.000244140625, + "width": 184.0, + "height": 101.0 + } + }, + "m_Slots": [ + { + "m_Id": "5b3ff4ee364f4d7a923b530ad60d8762" + }, + { + "m_Id": "c183b5bd9bbe45089f93996e73110918" + }, + { + "m_Id": "1196ae398cc348349ab0c1a23fdab4bd" + }, + { + "m_Id": "1d7d96a5770b4f8ebb162bdbde020bca" + }, + { + "m_Id": "49dabfd48a78475882e664526b483ce1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b691728a389a417d9b4f2d02541209c2", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "b7f9ac55517141868bfb9d2ad6429792", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "b85d677872b44421bf5536f42ba0267c", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CategoryData", + "m_ObjectId": "bafc3d388c1e444e820897b9a3d6029a", + "m_Name": "", + "m_ChildObjectList": [ + { + "m_Id": "dc75c4e3a1bc4bb0a128086c2b0679a5" + }, + { + "m_Id": "867a4ae13c0d4a028c71bc1063824c14" + }, + { + "m_Id": "22b7f3c2bb7b48c0a7fdeb50e33e7d5e" + }, + { + "m_Id": "53073e5ea924459fa6681a4943e9f947" + }, + { + "m_Id": "7a046f410ce64aa88438b0bfd412c045" + }, + { + "m_Id": "636180f6e0504f2baaa5cc086980cb47" + }, + { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + }, + { + "m_Id": "8ed907a2cc7949b68a283ae243ea1977" + }, + { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + }, + { + "m_Id": "0580d4b7e3a049049569f4508643a724" + }, + { + "m_Id": "c9ec735d1a1046769e5601b2c97c849a" + }, + { + "m_Id": "2d0a269511e34bd1ba9056d2c939dff2" + }, + { + "m_Id": "07946387933e416db576b677f0711e5f" + }, + { + "m_Id": "46fbf3eeb0ea4470869cba7443249295" + }, + { + "m_Id": "ec79eb447dfd47a9b3380344c6a60f43" + }, + { + "m_Id": "3fdf4b7bc5d4426492dcc057603ef4a6" + }, + { + "m_Id": "8cf8aae64c1d443f9303126886b40f17" + }, + { + "m_Id": "49e7c3ad55ce458797f0e60c950cb965" + }, + { + "m_Id": "81e8ed0534534674a74263e6161a2a1a" + }, + { + "m_Id": "952d0fa5cd744df0b434cd38e9a90b93" + }, + { + "m_Id": "21a7a380e66d42e780e2a2a1baa630d5" + }, + { + "m_Id": "2c10b97b92c947ceb307a93759c0228b" + }, + { + "m_Id": "1be90d4f96a841748b0c95219b12ad27" + }, + { + "m_Id": "5fbe253f3e444f2aa8ac717f9c856619" + }, + { + "m_Id": "5bd258837c514ff7ab0bf7027e762c18" + }, + { + "m_Id": "998db5e5901e45b29040eb2099370071" + }, + { + "m_Id": "a6c38edd2e8743a9b057ba8452b9f129" + }, + { + "m_Id": "82af2db1018543d7832af96c1cfc981f" + }, + { + "m_Id": "3ec4797e381747829ef4712c85fcf7a1" + }, + { + "m_Id": "b0b352c4503a43d083a64e57352b29a0" + }, + { + "m_Id": "424dbeeb009344efa29c304c4979e3d6" + }, + { + "m_Id": "05805bc6fcc941fd889922555c6c86d7" + }, + { + "m_Id": "a4ad98d8828c424384229c344ebe2ed0" + }, + { + "m_Id": "3e372195f4bd4845852a37839e5b602d" + }, + { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + }, + { + "m_Id": "4a0041116f73406db7a62ae80ff54ef4" + } + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.CombineNode", + "m_ObjectId": "bc9afcb18afa4ccc82d2cdc34d3f4641", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Combine", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -5537.0, + "y": -3827.000244140625, + "width": 126.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "5e42524569844befad16fda5a94eb9cb" + }, + { + "m_Id": "54d7a93ffec5490aa4591da23a21b693" + }, + { + "m_Id": "aa2794b8f0e24bf281d22e0fef0647be" + }, + { + "m_Id": "200245fc8bbe4826b209ab5f7ffe074c" + }, + { + "m_Id": "fc2e62201c5847e798fd939314413fcd" + }, + { + "m_Id": "fe11fa80cc1847a5a37f6757d521cf25" + }, + { + "m_Id": "de0c6f7f7af94defa6c3dbc6433de9d4" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c183b5bd9bbe45089f93996e73110918", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "c234e5216678436195ee1a5914bc79da", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "GenerateUV (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4409.0, + "y": -2338.0, + "width": 222.0, + "height": 142.00001525878907 + } + }, + "m_Slots": [ + { + "m_Id": "8902cb30b1684db8b996562e0140cb18" + }, + { + "m_Id": "3db1608e927e4102a3c3a88e9fcab39a" + }, + { + "m_Id": "0f7ffb6d2de4447f9736780cbcee8e07" + }, + { + "m_Id": "d4954b7bbbb0412cbc997bcbe7dfa808" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "GenerateUV", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "c35312edaa2344788b1964ee2f63a236", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "c3e6d7c20c184bf39fd8822130e693e7", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "c422a9a9ff824176aad2241f58c44d0b", + "m_Id": 0, + "m_DisplayName": "Outline Offset 1", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "c478c32c45884c57a62f7b2aa8ddc3b0", + "m_Id": 2, + "m_DisplayName": "Alpha", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Alpha", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c52a1744a9a14989b0ae452ad6de6061", + "m_Id": 0, + "m_DisplayName": "SSR", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SSR", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c6bdb985bc16435fa72f5a3c81bb633c", + "m_Id": 6, + "m_DisplayName": "B", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c7d4094601ac4bc1aead609c72b1f1c1", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c7ddee91dc5b48dc828309c77fdb0b88", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4444.0, + "y": -4266.0, + "width": 153.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "a7942746b5564dc7bbbae1deb2403022" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "c88fcbaeea954a5f9c68c339fa8b604d", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "c9b722d107ce4cd6a748c883472b9b0f", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "c9d7f0dbae7d422985a1cc87c025e76b", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4284.0, + "y": -3165.0, + "width": 144.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "79147f6986644769b58d9ed64fe771e1" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "cb3c0c3f08654b068bea44c4ffb15f4a" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", + "m_ObjectId": "c9ec735d1a1046769e5601b2c97c849a", + "m_Guid": { + "m_GuidSerialized": "281a9526-c332-4471-a44e-ece4a1e95ef6" + }, + "m_Name": "Face Texture", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Texture2D_75569DEA", + "m_OverrideReferenceName": "_FaceTex", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "isMainTexture": false, + "useTilingAndOffset": false, + "m_Modifiable": true, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ca2a1083dc014f39ab8af0cdf140866b", + "m_Id": 0, + "m_DisplayName": "_FaceTex_ST", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Internal.BooleanShaderProperty", + "m_ObjectId": "cb3c0c3f08654b068bea44c4ffb15f4a", + "m_Guid": { + "m_GuidSerialized": "21009d12-8d94-4273-b0d0-a8ee0608ddcf" + }, + "m_Name": "OutlineMode", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Boolean_cb3c0c3f08654b068bea44c4ffb15f4a", + "m_OverrideReferenceName": "_OutlineMode", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cb5e9f9567e84f8fa5463efc0e256e19", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "cb7117ecb1d047a8b2cb00ed552cb181", + "m_Group": { + "m_Id": "" + }, + "m_Name": "SurfaceDescription.Alpha", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3032.66650390625, + "y": -3029.33349609375, + "width": 200.0, + "height": 41.33349609375 + } + }, + "m_Slots": [ + { + "m_Id": "724e17584e97443e9e285dfa7253c8e3" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "SurfaceDescription.Alpha" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cc88101667c9488f9c5a716e851c1b21", + "m_Id": 3, + "m_DisplayName": "Color0", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Color0", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "cce40479b6284b6fa3174db9f09d0ac9", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "cd7281fb41aa4e61ac0fdf71d4f4bd46", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "cda5e3b4c1054bf3a65c0b7ec6bc778a", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "cdddee3a537c464697357f11b966f9b8", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4420.0, + "y": -4483.0, + "width": 156.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "41b9b79b3859472882bcea393703eec0" + }, + { + "m_Id": "c7d4094601ac4bc1aead609c72b1f1c1" + }, + { + "m_Id": "767769f736d5478cba5f10a415e28e7f" + }, + { + "m_Id": "b691728a389a417d9b4f2d02541209c2" + }, + { + "m_Id": "045c4f6b050549c7a0efb208e6349779" + }, + { + "m_Id": "509e6f38505b4b0695b263706a55028f" + }, + { + "m_Id": "204dacb5a95b424facf11cb6f65bd188" + }, + { + "m_Id": "35cbea6373dd4e4f8d0fea36e8add392" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "cfaf3f3a5a1146e194cddad30c95aada", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d0a791a544614667962a9a9a9ce0c68a", + "m_Title": "Screen Space Ratio", + "m_Position": { + "x": -6485.591796875, + "y": -3365.3779296875 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d0b10e52e21941b183f5f635894c76c8", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d1a17e42e7a04dc38984e3c01149445b", + "m_Id": 7, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d219977210094c0082c517d8dc00c8bb", + "m_Id": 0, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "d258902c6ec74942afdb9ebf8c1d07f8", + "m_Title": "Generate Normal", + "m_Position": { + "x": -4511.33349609375, + "y": -3999.3330078125 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "d30452ac6b244ecca03df4d7b4de9f81", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d48c3871e3064027a10ae9f4babd3be0", + "m_Id": 0, + "m_DisplayName": "_UnderlaySoftness", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d4954b7bbbb0412cbc997bcbe7dfa808", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "d4df208fc23b42f2b52364124f1b661c", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5236.99951171875, + "y": -3260.999755859375, + "width": 143.99998474121095, + "height": 33.999996185302737 + } + }, + "m_Slots": [ + { + "m_Id": "757174b6f25040fdbb20355a21752222" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "74b41464cbed4e9e8e23af5ab9be40cf" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "d5173cc3c6cd4f1998550f3187a3e9c8", + "m_Id": 0, + "m_DisplayName": "Normal", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Normal", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "d6a6a119394e4082a11bc024a6e42ef8", + "m_Id": 0, + "m_DisplayName": "Outline Color 2", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "d880558893fb442b9320cf55885d1117", + "m_Id": 0, + "m_DisplayName": "_FaceUVSpeed", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d8edec16956c4f15b7d51d6ec10753f4", + "m_Id": 2, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "d9bcb754db834583b6518c5ed5152114", + "m_Id": 0, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "d9dc4839ee2847999110bdb234d6041a", + "m_Id": 1, + "m_DisplayName": "G", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "da7a06d393a44089842070d51d2aa0a6", + "m_Id": 0, + "m_DisplayName": "_MainTex", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "daaf032a109749a88c9b8ff8e1f8b541", + "m_Title": "Offset Scale", + "m_Position": { + "x": -5893.0, + "y": -3921.000244140625 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVNode", + "m_ObjectId": "dbcb748279484a4590e53518c49122b8", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "UV", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4744.0, + "y": -2762.0, + "width": 145.0, + "height": 130.0 + } + }, + "m_Slots": [ + { + "m_Id": "7a0f504e4175406dbd8134250f4e350b" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_OutputChannel": 1 +} + +{ + "m_SGVersion": 3, + "m_Type": "UnityEditor.ShaderGraph.Internal.ColorShaderProperty", + "m_ObjectId": "dc75c4e3a1bc4bb0a128086c2b0679a5", + "m_Guid": { + "m_GuidSerialized": "85cd941f-2fd2-43a3-b0fa-9f728bfb4220" + }, + "m_Name": "Face Color", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Color_99AFBB3D", + "m_OverrideReferenceName": "_FaceColor", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "r": 1.0, + "g": 1.0, + "b": 1.0, + "a": 1.0 + }, + "isMainColor": false, + "m_ColorMode": 1 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "de0c6f7f7af94defa6c3dbc6433de9d4", + "m_Id": 6, + "m_DisplayName": "RG", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RG", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "deac82280a2b43078e0e40863e2d974c", + "m_Id": 4, + "m_DisplayName": "A", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot", + "m_ObjectId": "def8e0b9d8384982bc5b4c32d877e458", + "m_Id": 0, + "m_DisplayName": "Outline Texture", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "dff7a66b353a4023b29c9d937da77960", + "m_Group": { + "m_Id": "484b51c50485473b819c4f05087b32d7" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4602.0, + "y": -4298.0, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "7b8a19bd115e4167a25b59cb3218a817" + }, + { + "m_Id": "0b57f2d35157477ab2b29a5aac14ae8b" + }, + { + "m_Id": "e9e06fcb161e44ba8cc9f6f60264df78" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot", + "m_ObjectId": "e141833aa78b4fd59ecad949beb43a78", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ], + "m_Channel": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e2d28f29bbac4983a401574480b5ca28", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.NormalMaterialSlot", + "m_ObjectId": "e386b183a18245a796b024022f7f3074", + "m_Id": 0, + "m_DisplayName": "Normal (Object Space)", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "NormalOS", + "m_StageCapability": 2, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_Space": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e444f2c81d1e48329fa2c91005277e8d", + "m_Id": 1, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "e495a9f7a11f4eb89334e83be154ceb9", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e51a636b2621440eb94cc802c1cf4bfc", + "m_Id": 2, + "m_DisplayName": "Height", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Height", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "e6e80c6b0db545cda26b079a9a78fbb3", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "e818605f8f5a4f01bf61caaa33693581", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "ComputeSDF44 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4113.0, + "y": -3368.999755859375, + "width": 243.99998474121095, + "height": 214.0 + } + }, + "m_Slots": [ + { + "m_Id": "641eda269d7b4da9acb65f8d50035ea9" + }, + { + "m_Id": "f6823778a3cf42d5bbe8a83e5f9c9fa3" + }, + { + "m_Id": "9c26fdddba244d36a854298c00473247" + }, + { + "m_Id": "f684c5678e9e4f078157a3ab7ef5057b" + }, + { + "m_Id": "14ad19bf20a140dd88d58452d7df688b" + }, + { + "m_Id": "215a82c127204988b751de7d3a39b955" + }, + { + "m_Id": "c478c32c45884c57a62f7b2aa8ddc3b0" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "ComputeSDF44", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "e9e06fcb161e44ba8cc9f6f60264df78", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebbd94a7102a4457a48ac492de3bff14", + "m_Id": 5, + "m_DisplayName": "G", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "G", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ebd6d75abcb84108bcadbfe7ee5f6244", + "m_Id": 7, + "m_DisplayName": "TextureHeight", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "TextureHeight", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "ec184d6d9fb2494897774c9e7d279e6d", + "m_Group": { + "m_Id": "013228b0fdf1424097798f0973a9a4fb" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4754.0, + "y": -2625.0, + "width": 145.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ca2a1083dc014f39ab8af0cdf140866b" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "07946387933e416db576b677f0711e5f" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SubtractNode", + "m_ObjectId": "ec1f2e8bc9fd4ae38b133c60ee6c49b8", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Subtract", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4927.0, + "y": -3204.0, + "width": 130.0, + "height": 117.99999237060547 + } + }, + "m_Slots": [ + { + "m_Id": "748c31bbcecc4b30bec2e42c0612175b" + }, + { + "m_Id": "4bda5c294e1949138d033640e1d385b4" + }, + { + "m_Id": "4e64dac49ddc47c3b5b1e27b17a08304" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.Internal.Vector4ShaderProperty", + "m_ObjectId": "ec79eb447dfd47a9b3380344c6a60f43", + "m_Guid": { + "m_GuidSerialized": "54c77f8b-0534-4b35-a3f0-83ab2ebe6c1f" + }, + "m_Name": "_OutlineTex_ST", + "m_DefaultRefNameVersion": 0, + "m_RefNameGeneratedByDisplayName": "", + "m_DefaultReferenceName": "Vector4_1774DE83", + "m_OverrideReferenceName": "_OutlineTex_ST", + "m_GeneratePropertyBlock": true, + "m_UseCustomSlotLabel": false, + "m_CustomSlotLabel": "", + "m_DismissedVersion": 0, + "m_Precision": 0, + "overrideHLSLDeclaration": false, + "hlslDeclarationOverride": 0, + "m_Hidden": false, + "m_Value": { + "x": 1.0, + "y": 1.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.GroupData", + "m_ObjectId": "ecf16c34d46f4502ac601f0c38c7576b", + "m_Title": "Vertex Color", + "m_Position": { + "x": -3614.000244140625, + "y": -3549.000244140625 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "ed1d1f1613334c3bb904dd08161cd7e5", + "m_Id": 0, + "m_DisplayName": "_GradientScale", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "ed6c215a65584deeaefad1d2c7743044", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "edbee7a8952b46529ac5ad0365775774", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.ColorRGBMaterialSlot", + "m_ObjectId": "ef0b93f78372439696f50711eaf57d90", + "m_Id": 0, + "m_DisplayName": "Base Color", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "BaseColor", + "m_StageCapability": 2, + "m_Value": { + "x": 0.7353569269180298, + "y": 0.7353569269180298, + "z": 0.7353569269180298 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [ + "X", + "Y", + "Z" + ], + "m_ColorMode": 0, + "m_DefaultColor": { + "r": 0.5, + "g": 0.5, + "b": 0.5, + "a": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot", + "m_ObjectId": "ef9738ec7e894772a14e9dce441c16c6", + "m_Id": 2, + "m_DisplayName": "UV", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "UV", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0 + }, + "m_Labels": [ + "X", + "Y" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot", + "m_ObjectId": "f01d52cdcb1647aab35782b4af535efd", + "m_Id": 3, + "m_DisplayName": "Sampler", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Sampler", + "m_StageCapability": 3, + "m_BareResource": false +} + +{ + "m_SGVersion": 1, + "m_Type": "UnityEditor.ShaderGraph.CustomFunctionNode", + "m_ObjectId": "f23a8b2b7c85478388ff7a8c8a6de740", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Layer4 (Custom Function)", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -3819.0, + "y": -3286.0, + "width": 193.0, + "height": 190.0 + } + }, + "m_Slots": [ + { + "m_Id": "0fac35636fca4474a6afaefc3c757775" + }, + { + "m_Id": "cc88101667c9488f9c5a716e851c1b21" + }, + { + "m_Id": "68ec7c31365549d6a8ce883edfc02de2" + }, + { + "m_Id": "02559cbe5ad441a3904ccb75ded2b2c5" + }, + { + "m_Id": "34a67e0fef884f9399e674d9eeaf720c" + }, + { + "m_Id": "3802c81c3be24823aa1d7c9997a33c29" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SourceType": 0, + "m_FunctionName": "Layer4", + "m_FunctionSource": "96de908384869cd409c75efa351d5edf", + "m_FunctionBody": "Enter function body here..." +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicVectorMaterialSlot", + "m_ObjectId": "f2903158b3624759bca1fcd843698078", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "x": 2.0, + "y": 2.0, + "z": 2.0, + "w": 2.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "f2a351a5375c441b8d9ab7e2c9545a77", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DPropertiesNode", + "m_ObjectId": "f383b24f0bc6434dafe44b3e3d338a63", + "m_Group": { + "m_Id": "d0a791a544614667962a9a9a9ce0c68a" + }, + "m_Name": "Texel Size", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -6318.6669921875, + "y": -3153.3330078125, + "width": 185.33348083496095, + "height": 101.33348846435547 + } + }, + "m_Slots": [ + { + "m_Id": "fb5e1e2a67c14602808358686bb75091" + }, + { + "m_Id": "712da461f71a454db59d349f752d41ee" + }, + { + "m_Id": "b000f852aa984e9dae25b125a4607f4e" + }, + { + "m_Id": "849275cac05e4ca8bd0b38ab7ae43bf8" + }, + { + "m_Id": "59cea37675824d99995b370f09cef20a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.PropertyNode", + "m_ObjectId": "f3d31c1f18d8491a8ecf5cbc37e4b7db", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Property", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4291.33349609375, + "y": -3246.0, + "width": 154.0, + "height": 34.0 + } + }, + "m_Slots": [ + { + "m_Id": "ed1d1f1613334c3bb904dd08161cd7e5" + } + ], + "synonyms": [], + "m_Precision": 1, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_Property": { + "m_Id": "a6bbb32e8d884be9bb36db91fe4b81b1" + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f42ad06b3c6a45d3ab33de904c063412", + "m_Id": 3, + "m_DisplayName": "A", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "A", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "f48f04ad45d046a8b88e71731ed506e7", + "m_Id": 4, + "m_DisplayName": "R", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "R", + "m_StageCapability": 2, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.BlockNode", + "m_ObjectId": "f4ecc442a2d246759f7c2c0412953d28", + "m_Group": { + "m_Id": "" + }, + "m_Name": "VertexDescription.Normal", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": 0.0, + "y": 0.0, + "width": 0.0, + "height": 0.0 + } + }, + "m_Slots": [ + { + "m_Id": "a3f8b6e8ae7f48e2989a029904401502" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": true, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_SerializedDescriptor": "VertexDescription.Normal" +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f6823778a3cf42d5bbe8a83e5f9c9fa3", + "m_Id": 1, + "m_DisplayName": "SD", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "SD", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f684c5678e9e4f078157a3ab7ef5057b", + "m_Id": 4, + "m_DisplayName": "Isoperimeter", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Isoperimeter", + "m_StageCapability": 3, + "m_Value": { + "x": 3.0, + "y": 2.0, + "z": 1.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "f814deb543c24fbbafbcdb5071d96022", + "m_Group": { + "m_Id": "42cadae0923e4969b50bbc3f78185934" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -4569.0, + "y": -3245.000244140625, + "width": 184.0, + "height": 253.0 + } + }, + "m_Slots": [ + { + "m_Id": "abd59150589b436cadf8c9e6f43ccb8e" + }, + { + "m_Id": "7acfafd73b8c4dfab8c55c18a887e087" + }, + { + "m_Id": "928621a3ca2d41c89a10336bbbc81ddc" + }, + { + "m_Id": "b7f9ac55517141868bfb9d2ad6429792" + }, + { + "m_Id": "09b1b86c1c074337a4c439d3a308dd2e" + }, + { + "m_Id": "1f247658c7ba45fb93c41f51e21acb0d" + }, + { + "m_Id": "d30452ac6b244ecca03df4d7b4de9f81" + }, + { + "m_Id": "215b30ae27784ec3a13360a9029af283" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "f864c900600e427ba7793f00c715e971", + "m_Id": 0, + "m_DisplayName": "Outline Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fa6de3be9f5b4411b5081b49e645f424", + "m_Id": 1, + "m_DisplayName": "B", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "B", + "m_StageCapability": 3, + "m_Value": { + "e00": 2.0, + "e01": 2.0, + "e02": 2.0, + "e03": 2.0, + "e10": 2.0, + "e11": 2.0, + "e12": 2.0, + "e13": 2.0, + "e20": 2.0, + "e21": 2.0, + "e22": 2.0, + "e23": 2.0, + "e30": 2.0, + "e31": 2.0, + "e32": 2.0, + "e33": 2.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DivideNode", + "m_ObjectId": "faace8101df943d8956faa31728cb004", + "m_Group": { + "m_Id": "daaf032a109749a88c9b8ff8e1f8b541" + }, + "m_Name": "Divide", + "m_DrawState": { + "m_Expanded": true, + "m_Position": { + "serializedVersion": "2", + "x": -5400.0, + "y": -3851.000244140625, + "width": 130.0, + "height": 118.0 + } + }, + "m_Slots": [ + { + "m_Id": "77e28f3e930b4c249145630ec961af95" + }, + { + "m_Id": "f2903158b3624759bca1fcd843698078" + }, + { + "m_Id": "30ca940fe2794c949f2a1d4d2caaa446" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "facc84930f544fd7a0205a6176b18ac0", + "m_Id": 2, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot", + "m_ObjectId": "fb15d0ba56d54a6192f11e107aeb5fa8", + "m_Id": 1, + "m_DisplayName": "Texture", + "m_SlotType": 0, + "m_Hidden": false, + "m_ShaderOutputName": "Texture", + "m_StageCapability": 3, + "m_BareResource": false, + "m_Texture": { + "m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}", + "m_Guid": "" + }, + "m_DefaultType": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot", + "m_ObjectId": "fb5e1e2a67c14602808358686bb75091", + "m_Id": 0, + "m_DisplayName": "Width", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Width", + "m_StageCapability": 3, + "m_Value": 0.0, + "m_DefaultValue": 0.0, + "m_Labels": [ + "X" + ] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot", + "m_ObjectId": "fc2e62201c5847e798fd939314413fcd", + "m_Id": 4, + "m_DisplayName": "RGBA", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGBA", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0, + "w": 0.0 + }, + "m_Labels": [] +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.DynamicValueMaterialSlot", + "m_ObjectId": "fd0b096ed5b74f9e9ec51327be200731", + "m_Id": 2, + "m_DisplayName": "Out", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "Out", + "m_StageCapability": 3, + "m_Value": { + "e00": 0.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 0.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 0.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 0.0 + }, + "m_DefaultValue": { + "e00": 1.0, + "e01": 0.0, + "e02": 0.0, + "e03": 0.0, + "e10": 0.0, + "e11": 1.0, + "e12": 0.0, + "e13": 0.0, + "e20": 0.0, + "e21": 0.0, + "e22": 1.0, + "e23": 0.0, + "e30": 0.0, + "e31": 0.0, + "e32": 0.0, + "e33": 1.0 + } +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode", + "m_ObjectId": "fdb77c3e92ee497b88ca5dc46dc45350", + "m_Group": { + "m_Id": "98934a69591249d5b8b92b39045359a3" + }, + "m_Name": "Sample Texture 2D", + "m_DrawState": { + "m_Expanded": false, + "m_Position": { + "serializedVersion": "2", + "x": -4171.0, + "y": -2362.0, + "width": 180.0, + "height": 181.0 + } + }, + "m_Slots": [ + { + "m_Id": "4328cdbf78b94c038fd614c59bfe1cac" + }, + { + "m_Id": "04dfcc9ff13a4bf282ed46faec39d15c" + }, + { + "m_Id": "71dd947935b64ce38f0d25406dde447b" + }, + { + "m_Id": "61a6ac5f29344d109411f26850ab0a96" + }, + { + "m_Id": "44806230fa384c1e95f9c5918a14f056" + }, + { + "m_Id": "4eb3c00a1ca44e10be833b7ca61ff059" + }, + { + "m_Id": "57abc172afd449e2a4d567f93432507b" + }, + { + "m_Id": "cda5e3b4c1054bf3a65c0b7ec6bc778a" + } + ], + "synonyms": [], + "m_Precision": 0, + "m_PreviewExpanded": false, + "m_DismissedVersion": 0, + "m_PreviewMode": 0, + "m_CustomColors": { + "m_SerializableColors": [] + }, + "m_TextureType": 0, + "m_NormalMapSpace": 0, + "m_EnableGlobalMipBias": true, + "m_MipSamplingMode": 0 +} + +{ + "m_SGVersion": 0, + "m_Type": "UnityEditor.ShaderGraph.Vector3MaterialSlot", + "m_ObjectId": "fe11fa80cc1847a5a37f6757d521cf25", + "m_Id": 5, + "m_DisplayName": "RGB", + "m_SlotType": 1, + "m_Hidden": false, + "m_ShaderOutputName": "RGB", + "m_StageCapability": 3, + "m_Value": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_DefaultValue": { + "x": 0.0, + "y": 0.0, + "z": 0.0 + }, + "m_Labels": [] +} + diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph.meta new file mode 100644 index 0000000..248825c --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF-URP Unlit.shadergraph.meta @@ -0,0 +1,10 @@ +fileFormatVersion: 2 +guid: 124c112a6e8f1a54e8b0870e881b56d8 +ScriptedImporter: + internalIDToNameTable: [] + externalObjects: {} + serializedVersion: 2 + userData: + assetBundleName: + assetBundleVariant: + script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF.shader b/Assets/TextMesh Pro/Shaders/TMP_SDF.shader new file mode 100644 index 0000000..bbcfd11 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF.shader @@ -0,0 +1,326 @@ +Shader "TextMeshPro/Distance Field" { + +Properties { + _FaceTex ("Face Texture", 2D) = "white" {} + _FaceUVSpeedX ("Face UV Speed X", Range(-5, 5)) = 0.0 + _FaceUVSpeedY ("Face UV Speed Y", Range(-5, 5)) = 0.0 + _FaceColor ("Face Color", Color) = (1,1,1,1) + _FaceDilate ("Face Dilate", Range(-1,1)) = 0 + + _OutlineColor ("Outline Color", Color) = (0,0,0,1) + _OutlineTex ("Outline Texture", 2D) = "white" {} + _OutlineUVSpeedX ("Outline UV Speed X", Range(-5, 5)) = 0.0 + _OutlineUVSpeedY ("Outline UV Speed Y", Range(-5, 5)) = 0.0 + _OutlineWidth ("Outline Thickness", Range(0, 1)) = 0 + _OutlineSoftness ("Outline Softness", Range(0,1)) = 0 + + _Bevel ("Bevel", Range(0,1)) = 0.5 + _BevelOffset ("Bevel Offset", Range(-0.5,0.5)) = 0 + _BevelWidth ("Bevel Width", Range(-.5,0.5)) = 0 + _BevelClamp ("Bevel Clamp", Range(0,1)) = 0 + _BevelRoundness ("Bevel Roundness", Range(0,1)) = 0 + + _LightAngle ("Light Angle", Range(0.0, 6.2831853)) = 3.1416 + _SpecularColor ("Specular", Color) = (1,1,1,1) + _SpecularPower ("Specular", Range(0,4)) = 2.0 + _Reflectivity ("Reflectivity", Range(5.0,15.0)) = 10 + _Diffuse ("Diffuse", Range(0,1)) = 0.5 + _Ambient ("Ambient", Range(1,0)) = 0.5 + + _BumpMap ("Normal map", 2D) = "bump" {} + _BumpOutline ("Bump Outline", Range(0,1)) = 0 + _BumpFace ("Bump Face", Range(0,1)) = 0 + + _ReflectFaceColor ("Reflection Color", Color) = (0,0,0,1) + _ReflectOutlineColor("Reflection Color", Color) = (0,0,0,1) + _Cube ("Reflection Cubemap", Cube) = "black" { /* TexGen CubeReflect */ } + _EnvMatrixRotation ("Texture Rotation", vector) = (0, 0, 0, 0) + + + _UnderlayColor ("Border Color", Color) = (0,0,0, 0.5) + _UnderlayOffsetX ("Border OffsetX", Range(-1,1)) = 0 + _UnderlayOffsetY ("Border OffsetY", Range(-1,1)) = 0 + _UnderlayDilate ("Border Dilate", Range(-1,1)) = 0 + _UnderlaySoftness ("Border Softness", Range(0,1)) = 0 + + _GlowColor ("Color", Color) = (0, 1, 0, 0.5) + _GlowOffset ("Offset", Range(-1,1)) = 0 + _GlowInner ("Inner", Range(0,1)) = 0.05 + _GlowOuter ("Outer", Range(0,1)) = 0.05 + _GlowPower ("Falloff", Range(1, 0)) = 0.75 + + _WeightNormal ("Weight Normal", float) = 0 + _WeightBold ("Weight Bold", float) = 0.5 + + _ShaderFlags ("Flags", float) = 0 + _ScaleRatioA ("Scale RatioA", float) = 1 + _ScaleRatioB ("Scale RatioB", float) = 1 + _ScaleRatioC ("Scale RatioC", float) = 1 + + _MainTex ("Font Atlas", 2D) = "white" {} + _TextureWidth ("Texture Width", float) = 512 + _TextureHeight ("Texture Height", float) = 512 + _GradientScale ("Gradient Scale", float) = 5.0 + _ScaleX ("Scale X", float) = 1.0 + _ScaleY ("Scale Y", float) = 1.0 + _PerspectiveFilter ("Perspective Correction", Range(0, 1)) = 0.875 + _Sharpness ("Sharpness", Range(-1,1)) = 0 + + _VertexOffsetX ("Vertex OffsetX", float) = 0 + _VertexOffsetY ("Vertex OffsetY", float) = 0 + + _MaskCoord ("Mask Coordinates", vector) = (0, 0, 32767, 32767) + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + _MaskSoftnessX ("Mask SoftnessX", float) = 0 + _MaskSoftnessY ("Mask SoftnessY", float) = 0 + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 +} + +SubShader { + + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + ZWrite Off + Lighting Off + Fog { Mode Off } + ZTest [unity_GUIZTestMode] + Blend One OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass { + CGPROGRAM + #pragma target 3.0 + #pragma vertex VertShader + #pragma fragment PixShader + #pragma shader_feature __ BEVEL_ON + #pragma shader_feature __ UNDERLAY_ON UNDERLAY_INNER + #pragma shader_feature __ GLOW_ON + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + #include "TMPro_Properties.cginc" + #include "TMPro.cginc" + + struct vertex_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 position : POSITION; + float3 normal : NORMAL; + fixed4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; + }; + + struct pixel_t + { + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 position : SV_POSITION; + fixed4 color : COLOR; + float2 atlas : TEXCOORD0; // Atlas + float4 param : TEXCOORD1; // alphaClip, scale, bias, weight + float4 mask : TEXCOORD2; // Position in object space(xy), pixel Size(zw) + float3 viewDir : TEXCOORD3; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 texcoord2 : TEXCOORD4; // u,v, scale, bias + fixed4 underlayColor : COLOR1; + #endif + + float4 textures : TEXCOORD5; + }; + + // Used by Unity internally to handle Texture Tiling and Offset. + float4 _FaceTex_ST; + float4 _OutlineTex_ST; + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + pixel_t VertShader(vertex_t input) + { + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input,output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.position; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + float4 vPosition = UnityObjectToClipPos(vert); + + float2 pixelSize = vPosition.w; + pixelSize /= float2(_ScaleX, _ScaleY) * abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(input.texcoord0.w) * _GradientScale * (_Sharpness + 1); + if (UNITY_MATRIX_P[3][3] == 0) scale = lerp(abs(scale) * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(input.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + float bias =(.5 - weight) + (.5 / scale); + + float alphaClip = (1.0 - _OutlineWidth * _ScaleRatioA - _OutlineSoftness * _ScaleRatioA); + + #if GLOW_ON + alphaClip = min(alphaClip, 1.0 - _GlowOffset * _ScaleRatioB - _GlowOuter * _ScaleRatioB); + #endif + + alphaClip = alphaClip / 2.0 - ( .5 / scale) - weight; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 underlayColor = _UnderlayColor; + underlayColor.rgb *= underlayColor.a; + + float bScale = scale; + bScale /= 1 + ((_UnderlaySoftness*_ScaleRatioC) * bScale); + float bBias = (0.5 - weight) * bScale - 0.5 - ((_UnderlayDilate * _ScaleRatioC) * 0.5 * bScale); + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + float2 bOffset = float2(x, y); + #endif + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + // Support for texture tiling and offset + float2 textureUV = input.texcoord1; + float2 faceUV = TRANSFORM_TEX(textureUV, _FaceTex); + float2 outlineUV = TRANSFORM_TEX(textureUV, _OutlineTex); + + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + input.color.rgb = UIGammaToLinear(input.color.rgb); + } + output.position = vPosition; + output.color = input.color; + output.atlas = input.texcoord0; + output.param = float4(alphaClip, scale, bias, weight); + const half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + output.mask = half4(vert.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * maskSoftness + pixelSize.xy)); + output.viewDir = mul((float3x3)_EnvMatrix, _WorldSpaceCameraPos.xyz - mul(unity_ObjectToWorld, vert).xyz); + #if (UNDERLAY_ON || UNDERLAY_INNER) + output.texcoord2 = float4(input.texcoord0 + bOffset, bScale, bBias); + output.underlayColor = underlayColor; + #endif + output.textures = float4(faceUV, outlineUV); + + return output; + } + + + fixed4 PixShader(pixel_t input) : SV_Target + { + UNITY_SETUP_INSTANCE_ID(input); + + float c = tex2D(_MainTex, input.atlas).a; + + #ifndef UNDERLAY_ON + clip(c - input.param.x); + #endif + + float scale = input.param.y; + float bias = input.param.z; + float weight = input.param.w; + float sd = (bias - c) * scale; + + float outline = (_OutlineWidth * _ScaleRatioA) * scale; + float softness = (_OutlineSoftness * _ScaleRatioA) * scale; + + half4 faceColor = _FaceColor; + half4 outlineColor = _OutlineColor; + + faceColor.rgb *= input.color.rgb; + + faceColor *= tex2D(_FaceTex, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y); + outlineColor *= tex2D(_OutlineTex, input.textures.zw + float2(_OutlineUVSpeedX, _OutlineUVSpeedY) * _Time.y); + + faceColor = GetColor(sd, faceColor, outlineColor, outline, softness); + + #if BEVEL_ON + float3 dxy = float3(0.5 / _TextureWidth, 0.5 / _TextureHeight, 0); + float3 n = GetSurfaceNormal(input.atlas, weight, dxy); + + float3 bump = UnpackNormal(tex2D(_BumpMap, input.textures.xy + float2(_FaceUVSpeedX, _FaceUVSpeedY) * _Time.y)).xyz; + bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5)); + n = normalize(n- bump); + + float3 light = normalize(float3(sin(_LightAngle), cos(_LightAngle), -1.0)); + + float3 col = GetSpecular(n, light); + faceColor.rgb += col*faceColor.a; + faceColor.rgb *= 1-(dot(n, light)*_Diffuse); + faceColor.rgb *= lerp(_Ambient, 1, n.z*n.z); + + fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDir, -n)); + faceColor.rgb += reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; + #endif + + #if UNDERLAY_ON + float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z; + faceColor += input.underlayColor * saturate(d - input.texcoord2.w) * (1 - faceColor.a); + #endif + + #if UNDERLAY_INNER + float d = tex2D(_MainTex, input.texcoord2.xy).a * input.texcoord2.z; + faceColor += input.underlayColor * (1 - saturate(d - input.texcoord2.w)) * saturate(1 - sd) * (1 - faceColor.a); + #endif + + #if GLOW_ON + float4 glowColor = GetGlowColor(sd, scale); + faceColor.rgb += glowColor.rgb * glowColor.a; + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness. + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * input.mask.zw); + faceColor *= m.x * m.y; + #endif + + #if UNITY_UI_ALPHACLIP + clip(faceColor.a - 0.001); + #endif + + return faceColor * input.color.a; + } + ENDCG + } +} + +Fallback "TextMeshPro/Mobile/Distance Field" +CustomEditor "TMPro.EditorUtilities.TMP_SDFShaderGUI" +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_SDF.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_SDF.shader.meta new file mode 100644 index 0000000..e1cf3f3 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_SDF.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 68e6db2ebdc24f95958faec2be5558d6 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMP_Sprite.shader b/Assets/TextMesh Pro/Shaders/TMP_Sprite.shader new file mode 100644 index 0000000..4012a08 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Sprite.shader @@ -0,0 +1,131 @@ +Shader "TextMeshPro/Sprite" +{ + Properties + { + _MainTex ("Sprite Texture", 2D) = "white" {} + _Color ("Tint", Color) = (1,1,1,1) + + _StencilComp ("Stencil Comparison", Float) = 8 + _Stencil ("Stencil ID", Float) = 0 + _StencilOp ("Stencil Operation", Float) = 0 + _StencilWriteMask ("Stencil Write Mask", Float) = 255 + _StencilReadMask ("Stencil Read Mask", Float) = 255 + + _CullMode ("Cull Mode", Float) = 0 + _ColorMask ("Color Mask", Float) = 15 + _ClipRect ("Clip Rect", vector) = (-32767, -32767, 32767, 32767) + + [Toggle(UNITY_UI_ALPHACLIP)] _UseUIAlphaClip ("Use Alpha Clip", Float) = 0 + } + + SubShader + { + Tags + { + "Queue"="Transparent" + "IgnoreProjector"="True" + "RenderType"="Transparent" + "PreviewType"="Plane" + "CanUseSpriteAtlas"="True" + } + + Stencil + { + Ref [_Stencil] + Comp [_StencilComp] + Pass [_StencilOp] + ReadMask [_StencilReadMask] + WriteMask [_StencilWriteMask] + } + + Cull [_CullMode] + Lighting Off + ZWrite Off + ZTest [unity_GUIZTestMode] + Blend SrcAlpha OneMinusSrcAlpha + ColorMask [_ColorMask] + + Pass + { + Name "Default" + CGPROGRAM + #pragma vertex vert + #pragma fragment frag + #pragma target 2.0 + + #include "UnityCG.cginc" + #include "UnityUI.cginc" + + #pragma multi_compile __ UNITY_UI_CLIP_RECT + #pragma multi_compile __ UNITY_UI_ALPHACLIP + + struct appdata_t + { + float4 vertex : POSITION; + float4 color : COLOR; + float2 texcoord : TEXCOORD0; + UNITY_VERTEX_INPUT_INSTANCE_ID + }; + + struct v2f + { + float4 vertex : SV_POSITION; + fixed4 color : COLOR; + float2 texcoord : TEXCOORD0; + float4 worldPosition : TEXCOORD1; + float4 mask : TEXCOORD2; + UNITY_VERTEX_OUTPUT_STEREO + }; + + sampler2D _MainTex; + fixed4 _Color; + fixed4 _TextureSampleAdd; + float4 _ClipRect; + float4 _MainTex_ST; + float _UIMaskSoftnessX; + float _UIMaskSoftnessY; + int _UIVertexColorAlwaysGammaSpace; + + v2f vert(appdata_t v) + { + v2f OUT; + UNITY_SETUP_INSTANCE_ID(v); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(OUT); + float4 vPosition = UnityObjectToClipPos(v.vertex); + OUT.worldPosition = v.vertex; + OUT.vertex = vPosition; + + float2 pixelSize = vPosition.w; + pixelSize /= abs(mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy)); + + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + OUT.texcoord = TRANSFORM_TEX(v.texcoord, _MainTex); + OUT.mask = half4(v.vertex.xy * 2 - clampedRect.xy - clampedRect.zw, 0.25 / (0.25 * half2(_UIMaskSoftnessX, _UIMaskSoftnessY) + abs(pixelSize.xy))); + + if (_UIVertexColorAlwaysGammaSpace && !IsGammaSpace()) + { + v.color.rgb = UIGammaToLinear(v.color.rgb); + } + OUT.color = v.color * _Color; + return OUT; + } + + fixed4 frag(v2f IN) : SV_Target + { + half4 color = (tex2D(_MainTex, IN.texcoord) + _TextureSampleAdd) * IN.color; + + #if UNITY_UI_CLIP_RECT + half2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(IN.mask.xy)) * IN.mask.zw); + color *= m.x * m.y; + #endif + + #ifdef UNITY_UI_ALPHACLIP + clip (color.a - 0.001); + #endif + + return color; + } + ENDCG + } + } +} diff --git a/Assets/TextMesh Pro/Shaders/TMP_Sprite.shader.meta b/Assets/TextMesh Pro/Shaders/TMP_Sprite.shader.meta new file mode 100644 index 0000000..50ba195 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMP_Sprite.shader.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: cf81c85f95fe47e1a27f6ae460cf182c +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMPro.cginc b/Assets/TextMesh Pro/Shaders/TMPro.cginc new file mode 100644 index 0000000..5898130 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro.cginc @@ -0,0 +1,84 @@ +float2 UnpackUV(float uv) +{ + float2 output; + output.x = floor(uv / 4096); + output.y = uv - 4096 * output.x; + + return output * 0.001953125; +} + +fixed4 GetColor(half d, fixed4 faceColor, fixed4 outlineColor, half outline, half softness) +{ + half faceAlpha = 1-saturate((d - outline * 0.5 + softness * 0.5) / (1.0 + softness)); + half outlineAlpha = saturate((d + outline * 0.5)) * sqrt(min(1.0, outline)); + + faceColor.rgb *= faceColor.a; + outlineColor.rgb *= outlineColor.a; + + faceColor = lerp(faceColor, outlineColor, outlineAlpha); + + faceColor *= faceAlpha; + + return faceColor; +} + +float3 GetSurfaceNormal(float4 h, float bias) +{ + bool raisedBevel = step(1, fmod(_ShaderFlags, 2)); + + h += bias+_BevelOffset; + + float bevelWidth = max(.01, _OutlineWidth+_BevelWidth); + + // Track outline + h -= .5; + h /= bevelWidth; + h = saturate(h+.5); + + if(raisedBevel) h = 1 - abs(h*2.0 - 1.0); + h = lerp(h, sin(h*3.141592/2.0), _BevelRoundness); + h = min(h, 1.0-_BevelClamp); + h *= _Bevel * bevelWidth * _GradientScale * -2.0; + + float3 va = normalize(float3(1.0, 0.0, h.y - h.x)); + float3 vb = normalize(float3(0.0, -1.0, h.w - h.z)); + + return cross(va, vb); +} + +float3 GetSurfaceNormal(float2 uv, float bias, float3 delta) +{ + // Read "height field" + float4 h = {tex2D(_MainTex, uv - delta.xz).a, + tex2D(_MainTex, uv + delta.xz).a, + tex2D(_MainTex, uv - delta.zy).a, + tex2D(_MainTex, uv + delta.zy).a}; + + return GetSurfaceNormal(h, bias); +} + +float3 GetSpecular(float3 n, float3 l) +{ + float spec = pow(max(0.0, dot(n, l)), _Reflectivity); + return _SpecularColor.rgb * spec * _SpecularPower; +} + +float4 GetGlowColor(float d, float scale) +{ + float glow = d - (_GlowOffset*_ScaleRatioB) * 0.5 * scale; + float t = lerp(_GlowInner, (_GlowOuter * _ScaleRatioB), step(0.0, glow)) * 0.5 * scale; + glow = saturate(abs(glow/(1.0 + t))); + glow = 1.0-pow(glow, _GlowPower); + glow *= sqrt(min(1.0, t)); // Fade off glow thinner than 1 screen pixel + return float4(_GlowColor.rgb, saturate(_GlowColor.a * glow * 2)); +} + +float4 BlendARGB(float4 overlying, float4 underlying) +{ + overlying.rgb *= overlying.a; + underlying.rgb *= underlying.a; + float3 blended = overlying.rgb + ((1-overlying.a)*underlying.rgb); + float alpha = underlying.a + (1-underlying.a)*overlying.a; + return float4(blended, alpha); +} + diff --git a/Assets/TextMesh Pro/Shaders/TMPro.cginc.meta b/Assets/TextMesh Pro/Shaders/TMPro.cginc.meta new file mode 100644 index 0000000..f21163e --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro.cginc.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 407bc68d299748449bbf7f48ee690f8d +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: Version 2.0 + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc b/Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc new file mode 100644 index 0000000..d145a77 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc @@ -0,0 +1,165 @@ +struct vertex_t +{ + UNITY_VERTEX_INPUT_INSTANCE_ID + float4 position : POSITION; + float3 normal : NORMAL; + float4 color : COLOR; + float4 texcoord0 : TEXCOORD0; + float2 texcoord1 : TEXCOORD1; +}; + +struct pixel_t +{ + UNITY_VERTEX_INPUT_INSTANCE_ID + UNITY_VERTEX_OUTPUT_STEREO + float4 position : SV_POSITION; + float4 faceColor : COLOR; + float4 outlineColor : COLOR1; + float4 texcoord0 : TEXCOORD0; + float4 param : TEXCOORD1; // x = weight, y = no longer used + float2 mask : TEXCOORD2; + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 texcoord2 : TEXCOORD3; + float4 underlayColor : COLOR2; + #endif +}; + +float4 SRGBToLinear(float4 rgba) +{ + return float4(lerp(rgba.rgb / 12.92f, pow((rgba.rgb + 0.055f) / 1.055f, 2.4f), step(0.04045f, rgba.rgb)), rgba.a); +} + +float _UIMaskSoftnessX; +float _UIMaskSoftnessY; + +pixel_t VertShader(vertex_t input) +{ + pixel_t output; + + UNITY_INITIALIZE_OUTPUT(pixel_t, output); + UNITY_SETUP_INSTANCE_ID(input); + UNITY_TRANSFER_INSTANCE_ID(input, output); + UNITY_INITIALIZE_VERTEX_OUTPUT_STEREO(output); + + float bold = step(input.texcoord0.w, 0); + + float4 vert = input.position; + vert.x += _VertexOffsetX; + vert.y += _VertexOffsetY; + + float4 vPosition = UnityObjectToClipPos(vert); + + float weight = lerp(_WeightNormal, _WeightBold, bold) / 4.0; + weight = (weight + _FaceDilate) * _ScaleRatioA * 0.5; + + // Generate UV for the Masking Texture + float4 clampedRect = clamp(_ClipRect, -2e10, 2e10); + float2 maskUV = (vert.xy - clampedRect.xy) / (clampedRect.zw - clampedRect.xy); + + float4 color = input.color; + #if (FORCE_LINEAR && !UNITY_COLORSPACE_GAMMA) + color = SRGBToLinear(input.color); + #endif + + float opacity = color.a; + #if (UNDERLAY_ON | UNDERLAY_INNER) + opacity = 1.0; + #endif + + float4 faceColor = float4(color.rgb, opacity) * _FaceColor; + faceColor.rgb *= faceColor.a; + + float4 outlineColor = _OutlineColor; + outlineColor.a *= opacity; + outlineColor.rgb *= outlineColor.a; + + output.position = vPosition; + output.faceColor = faceColor; + output.outlineColor = outlineColor; + output.texcoord0 = float4(input.texcoord0.xy, maskUV.xy); + output.param = float4(0.5 - weight, 0, _OutlineWidth * _ScaleRatioA * 0.5, 0); + + float2 mask = float2(0, 0); + #if UNITY_UI_CLIP_RECT + mask = vert.xy * 2 - clampedRect.xy - clampedRect.zw; + #endif + output.mask = mask; + + #if (UNDERLAY_ON || UNDERLAY_INNER) + float4 underlayColor = _UnderlayColor; + underlayColor.rgb *= underlayColor.a; + + float x = -(_UnderlayOffsetX * _ScaleRatioC) * _GradientScale / _TextureWidth; + float y = -(_UnderlayOffsetY * _ScaleRatioC) * _GradientScale / _TextureHeight; + + output.texcoord2 = float4(input.texcoord0 + float2(x, y), input.color.a, 0); + output.underlayColor = underlayColor; + #endif + + return output; +} + +float4 PixShader(pixel_t input) : SV_Target +{ + UNITY_SETUP_INSTANCE_ID(input); + + float d = tex2D(_MainTex, input.texcoord0.xy).a; + + float pixelSize = abs(ddx(input.texcoord0.y)) + abs(ddy(input.texcoord0.y)); + pixelSize *= _TextureHeight * 0.75; + float scale = 1 / pixelSize * _GradientScale * (_Sharpness + 1); + + #if (UNDERLAY_ON | UNDERLAY_INNER) + float layerScale = scale; + layerScale /= 1 + ((_UnderlaySoftness * _ScaleRatioC) * layerScale); + float layerBias = input.param.x * layerScale - .5 - ((_UnderlayDilate * _ScaleRatioC) * .5 * layerScale); + #endif + + scale /= 1 + (_OutlineSoftness * _ScaleRatioA * scale); + + float4 faceColor = input.faceColor * saturate((d - input.param.x) * scale + 0.5); + + #if OUTLINE_ON + float4 outlineColor = lerp(input.faceColor, input.outlineColor, sqrt(min(1.0, input.param.z * scale * 2))); + faceColor = lerp(outlineColor, input.faceColor, saturate((d - input.param.x - input.param.z) * scale + 0.5)); + faceColor *= saturate((d - input.param.x + input.param.z) * scale + 0.5); + #endif + + #if UNDERLAY_ON + d = tex2D(_MainTex, input.texcoord2.xy).a * layerScale; + faceColor += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * saturate(d - layerBias) * (1 - faceColor.a); + #endif + + #if UNDERLAY_INNER + float bias = input.param.x * scale - 0.5; + float sd = saturate(d * scale - bias - input.param.z); + d = tex2D(_MainTex, input.texcoord2.xy).a * layerScale; + faceColor += float4(_UnderlayColor.rgb * _UnderlayColor.a, _UnderlayColor.a) * (1 - saturate(d - layerBias)) * sd * (1 - faceColor.a); + #endif + + #if MASKING + float a = abs(_MaskInverse - tex2D(_MaskTex, input.texcoord0.zw).a); + float t = a + (1 - _MaskWipeControl) * _MaskEdgeSoftness - _MaskWipeControl; + a = saturate(t / _MaskEdgeSoftness); + faceColor.rgb = lerp(_MaskEdgeColor.rgb * faceColor.a, faceColor.rgb, a); + faceColor *= a; + #endif + + // Alternative implementation to UnityGet2DClipping with support for softness + #if UNITY_UI_CLIP_RECT + half2 maskSoftness = half2(max(_UIMaskSoftnessX, _MaskSoftnessX), max(_UIMaskSoftnessY, _MaskSoftnessY)); + float2 maskZW = 0.25 / (0.25 * maskSoftness + 1 / scale); + float2 m = saturate((_ClipRect.zw - _ClipRect.xy - abs(input.mask.xy)) * maskZW); + faceColor *= m.x * m.y; + #endif + + #if (UNDERLAY_ON | UNDERLAY_INNER) + faceColor *= input.texcoord2.z; + #endif + + #if UNITY_UI_ALPHACLIP + clip(faceColor.a - 0.001); + #endif + + return faceColor; +} diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc.meta b/Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc.meta new file mode 100644 index 0000000..4415e50 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro_Mobile.cginc.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: c334973cef89a9840b0b0c507e0377ab +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc b/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc new file mode 100644 index 0000000..b806b4f --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc @@ -0,0 +1,80 @@ +// UI Editable properties +uniform sampler2D _FaceTex; // Alpha : Signed Distance +uniform float _FaceUVSpeedX; +uniform float _FaceUVSpeedY; +uniform fixed4 _FaceColor; // RGBA : Color + Opacity +uniform float _FaceDilate; // v[ 0, 1] +uniform float _OutlineSoftness; // v[ 0, 1] + +uniform sampler2D _OutlineTex; // RGBA : Color + Opacity +uniform float _OutlineUVSpeedX; +uniform float _OutlineUVSpeedY; +uniform fixed4 _OutlineColor; // RGBA : Color + Opacity +uniform float _OutlineWidth; // v[ 0, 1] + +uniform float _Bevel; // v[ 0, 1] +uniform float _BevelOffset; // v[-1, 1] +uniform float _BevelWidth; // v[-1, 1] +uniform float _BevelClamp; // v[ 0, 1] +uniform float _BevelRoundness; // v[ 0, 1] + +uniform sampler2D _BumpMap; // Normal map +uniform float _BumpOutline; // v[ 0, 1] +uniform float _BumpFace; // v[ 0, 1] + +uniform samplerCUBE _Cube; // Cube / sphere map +uniform fixed4 _ReflectFaceColor; // RGB intensity +uniform fixed4 _ReflectOutlineColor; +//uniform float _EnvTiltX; // v[-1, 1] +//uniform float _EnvTiltY; // v[-1, 1] +uniform float3 _EnvMatrixRotation; +uniform float4x4 _EnvMatrix; + +uniform fixed4 _SpecularColor; // RGB intensity +uniform float _LightAngle; // v[ 0,Tau] +uniform float _SpecularPower; // v[ 0, 1] +uniform float _Reflectivity; // v[ 5, 15] +uniform float _Diffuse; // v[ 0, 1] +uniform float _Ambient; // v[ 0, 1] + +uniform fixed4 _UnderlayColor; // RGBA : Color + Opacity +uniform float _UnderlayOffsetX; // v[-1, 1] +uniform float _UnderlayOffsetY; // v[-1, 1] +uniform float _UnderlayDilate; // v[-1, 1] +uniform float _UnderlaySoftness; // v[ 0, 1] + +uniform fixed4 _GlowColor; // RGBA : Color + Intesity +uniform float _GlowOffset; // v[-1, 1] +uniform float _GlowOuter; // v[ 0, 1] +uniform float _GlowInner; // v[ 0, 1] +uniform float _GlowPower; // v[ 1, 1/(1+4*4)] + +// API Editable properties +uniform float _ShaderFlags; +uniform float _WeightNormal; +uniform float _WeightBold; + +uniform float _ScaleRatioA; +uniform float _ScaleRatioB; +uniform float _ScaleRatioC; + +uniform float _VertexOffsetX; +uniform float _VertexOffsetY; + +//uniform float _UseClipRect; +uniform float _MaskID; +uniform sampler2D _MaskTex; +uniform float4 _MaskCoord; +uniform float4 _ClipRect; // bottom left(x,y) : top right(z,w) +uniform float _MaskSoftnessX; +uniform float _MaskSoftnessY; + +// Font Atlas properties +uniform sampler2D _MainTex; +uniform float _TextureWidth; +uniform float _TextureHeight; +uniform float _GradientScale; +uniform float _ScaleX; +uniform float _ScaleY; +uniform float _PerspectiveFilter; +uniform float _Sharpness; diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta b/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta new file mode 100644 index 0000000..7b37f2f --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro_Properties.cginc.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: 3997e2241185407d80309a82f9148466 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc b/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc new file mode 100644 index 0000000..2153a9a --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc @@ -0,0 +1,99 @@ +void VertShader(inout appdata_full v, out Input data) +{ + v.vertex.x += _VertexOffsetX; + v.vertex.y += _VertexOffsetY; + + UNITY_INITIALIZE_OUTPUT(Input, data); + + float bold = step(v.texcoord.w, 0); + + // Generate normal for backface + float3 view = ObjSpaceViewDir(v.vertex); + v.normal *= sign(dot(v.normal, view)); + +#if USE_DERIVATIVE + data.param.y = 1; +#else + float4 vert = v.vertex; + float4 vPosition = UnityObjectToClipPos(vert); + float2 pixelSize = vPosition.w; + + pixelSize /= float2(_ScaleX, _ScaleY) * mul((float2x2)UNITY_MATRIX_P, _ScreenParams.xy); + float scale = rsqrt(dot(pixelSize, pixelSize)); + scale *= abs(v.texcoord.w) * _GradientScale * (_Sharpness + 1); + scale = lerp(scale * (1 - _PerspectiveFilter), scale, abs(dot(UnityObjectToWorldNormal(v.normal.xyz), normalize(WorldSpaceViewDir(vert))))); + data.param.y = scale; +#endif + + data.param.x = (lerp(_WeightNormal, _WeightBold, bold) / 4.0 + _FaceDilate) * _ScaleRatioA * 0.5; // + data.viewDirEnv = mul((float3x3)_EnvMatrix, WorldSpaceViewDir(v.vertex)); +} + +void PixShader(Input input, inout SurfaceOutput o) +{ + +#if USE_DERIVATIVE + float2 pixelSize = float2(ddx(input.uv_MainTex.y), ddy(input.uv_MainTex.y)); + pixelSize *= _TextureWidth * .75; + float scale = rsqrt(dot(pixelSize, pixelSize)) * _GradientScale * (_Sharpness + 1); +#else + float scale = input.param.y; +#endif + + // Signed distance + float c = tex2D(_MainTex, input.uv_MainTex).a; + float sd = (.5 - c - input.param.x) * scale + .5; + float outline = _OutlineWidth*_ScaleRatioA * scale; + float softness = _OutlineSoftness*_ScaleRatioA * scale; + + // Color & Alpha + float4 faceColor = _FaceColor; + float4 outlineColor = _OutlineColor; + faceColor *= input.color; + outlineColor.a *= input.color.a; + faceColor *= tex2D(_FaceTex, float2(input.uv2_FaceTex.x + _FaceUVSpeedX * _Time.y, input.uv2_FaceTex.y + _FaceUVSpeedY * _Time.y)); + outlineColor *= tex2D(_OutlineTex, float2(input.uv2_OutlineTex.x + _OutlineUVSpeedX * _Time.y, input.uv2_OutlineTex.y + _OutlineUVSpeedY * _Time.y)); + faceColor = GetColor(sd, faceColor, outlineColor, outline, softness); + faceColor.rgb /= max(faceColor.a, 0.0001); + +#if BEVEL_ON + float3 delta = float3(1.0 / _TextureWidth, 1.0 / _TextureHeight, 0.0); + + float4 smp4x = {tex2D(_MainTex, input.uv_MainTex - delta.xz).a, + tex2D(_MainTex, input.uv_MainTex + delta.xz).a, + tex2D(_MainTex, input.uv_MainTex - delta.zy).a, + tex2D(_MainTex, input.uv_MainTex + delta.zy).a }; + + // Face Normal + float3 n = GetSurfaceNormal(smp4x, input.param.x); + + // Bumpmap + float3 bump = UnpackNormal(tex2D(_BumpMap, input.uv2_FaceTex.xy)).xyz; + bump *= lerp(_BumpFace, _BumpOutline, saturate(sd + outline * 0.5)); + bump = lerp(float3(0, 0, 1), bump, faceColor.a); + n = normalize(n - bump); + + // Cubemap reflection + fixed4 reflcol = texCUBE(_Cube, reflect(input.viewDirEnv, mul((float3x3)unity_ObjectToWorld, n))); + float3 emission = reflcol.rgb * lerp(_ReflectFaceColor.rgb, _ReflectOutlineColor.rgb, saturate(sd + outline * 0.5)) * faceColor.a; +#else + float3 n = float3(0, 0, -1); + float3 emission = float3(0, 0, 0); +#endif + +#if GLOW_ON + float4 glowColor = GetGlowColor(sd, scale); + glowColor.a *= input.color.a; + emission += glowColor.rgb*glowColor.a; + faceColor = BlendARGB(glowColor, faceColor); + faceColor.rgb /= max(faceColor.a, 0.0001); +#endif + + // Set Standard output structure + o.Albedo = faceColor.rgb; + o.Normal = -n; + o.Emission = emission; + o.Specular = lerp(_FaceShininess, _OutlineShininess, saturate(sd + outline * 0.5)); + o.Gloss = 1; + o.Alpha = faceColor.a; +} diff --git a/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc.meta b/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc.meta new file mode 100644 index 0000000..41ef4b1 --- /dev/null +++ b/Assets/TextMesh Pro/Shaders/TMPro_Surface.cginc.meta @@ -0,0 +1,9 @@ +fileFormatVersion: 2 +guid: d930090c0cd643c7b55f19a38538c162 +ShaderImporter: + externalObjects: {} + defaultTextures: [] + nonModifiableTextures: [] + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Sprites.meta b/Assets/TextMesh Pro/Sprites.meta new file mode 100644 index 0000000..8b699e5 --- /dev/null +++ b/Assets/TextMesh Pro/Sprites.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d0603b6d5186471b96c778c3949c7ce2 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt b/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt new file mode 100644 index 0000000..384180a --- /dev/null +++ b/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt @@ -0,0 +1,3 @@ +This sample of beautiful emojis are provided by EmojiOne https://www.emojione.com/ + +Please visit their website to view the complete set of their emojis and review their licensing terms. \ No newline at end of file diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta b/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta new file mode 100644 index 0000000..0d30e65 --- /dev/null +++ b/Assets/TextMesh Pro/Sprites/EmojiOne Attribution.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 381dcb09d5029d14897e55f98031fca5 +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.json b/Assets/TextMesh Pro/Sprites/EmojiOne.json new file mode 100644 index 0000000..6c4e50b --- /dev/null +++ b/Assets/TextMesh Pro/Sprites/EmojiOne.json @@ -0,0 +1,156 @@ +{"frames": [ + +{ + "filename": "1f60a.png", + "frame": {"x":0,"y":0,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f60b.png", + "frame": {"x":128,"y":0,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f60d.png", + "frame": {"x":256,"y":0,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f60e.png", + "frame": {"x":384,"y":0,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f600.png", + "frame": {"x":0,"y":128,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f601.png", + "frame": {"x":128,"y":128,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f602.png", + "frame": {"x":256,"y":128,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f603.png", + "frame": {"x":384,"y":128,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f604.png", + "frame": {"x":0,"y":256,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f605.png", + "frame": {"x":128,"y":256,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f606.png", + "frame": {"x":256,"y":256,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f609.png", + "frame": {"x":384,"y":256,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f618.png", + "frame": {"x":0,"y":384,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "1f923.png", + "frame": {"x":128,"y":384,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "263a.png", + "frame": {"x":256,"y":384,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}, +{ + "filename": "2639.png", + "frame": {"x":384,"y":384,"w":128,"h":128}, + "rotated": false, + "trimmed": false, + "spriteSourceSize": {"x":0,"y":0,"w":128,"h":128}, + "sourceSize": {"w":128,"h":128}, + "pivot": {"x":0.5,"y":0.5} +}], +"meta": { + "app": "http://www.codeandweb.com/texturepacker", + "version": "1.0", + "image": "EmojiOne.png", + "format": "RGBA8888", + "size": {"w":512,"h":512}, + "scale": "1", + "smartupdate": "$TexturePacker:SmartUpdate:196a26a2e149d875b91ffc8fa3581e76:fc928c7e275404b7e0649307410475cb:424723c3774975ddb2053fd5c4b85f6e$" +} +} diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta b/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta new file mode 100644 index 0000000..762cf15 --- /dev/null +++ b/Assets/TextMesh Pro/Sprites/EmojiOne.json.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8f05276190cf498a8153f6cbe761d4e6 +timeCreated: 1480316860 +licenseType: Pro +TextScriptImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.png b/Assets/TextMesh Pro/Sprites/EmojiOne.png new file mode 100644 index 0000000..c0de66d Binary files /dev/null and b/Assets/TextMesh Pro/Sprites/EmojiOne.png differ diff --git a/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta b/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta new file mode 100644 index 0000000..c9fa1a7 --- /dev/null +++ b/Assets/TextMesh Pro/Sprites/EmojiOne.png.meta @@ -0,0 +1,431 @@ +fileFormatVersion: 2 +guid: dffef66376be4fa480fb02b19edbe903 +TextureImporter: + fileIDToRecycleName: + 21300000: EmojiOne_0 + 21300002: EmojiOne_1 + 21300004: EmojiOne_2 + 21300006: EmojiOne_3 + 21300008: EmojiOne_4 + 21300010: EmojiOne_6 + 21300012: EmojiOne_7 + 21300014: EmojiOne_8 + 21300016: EmojiOne_9 + 21300018: EmojiOne_10 + 21300020: EmojiOne_11 + 21300022: EmojiOne_12 + 21300024: EmojiOne_13 + 21300026: EmojiOne_5 + 21300028: EmojiOne_14 + externalObjects: {} + serializedVersion: 5 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 0 + textureShape: 1 + singleChannelComponent: 0 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + platformSettings: + - serializedVersion: 2 + buildTarget: DefaultTexturePlatform + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Standalone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: iPhone + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + - serializedVersion: 2 + buildTarget: Android + maxTextureSize: 512 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + androidETC2FallbackOverride: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: EmojiOne_0 + rect: + serializedVersion: 2 + x: 0 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 4bcc36da2108f2c4ba3de5c921d25c3c + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_1 + rect: + serializedVersion: 2 + x: 128 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: e9eea8093eaeaee4d901c4553f572c22 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_2 + rect: + serializedVersion: 2 + x: 256 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 49451da35411dcc42a3692e39b0fde70 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_3 + rect: + serializedVersion: 2 + x: 384 + y: 384 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f65709664b924904790c850a50ca82bc + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_4 + rect: + serializedVersion: 2 + x: 0 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 5b92c568a5ec9ad4b9ed90e271f1c9a8 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_6 + rect: + serializedVersion: 2 + x: 256 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b10f2b48b7281594bb8a24a6511a35af + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_7 + rect: + serializedVersion: 2 + x: 384 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 10a600f9329dc2246a897e89f4d283cd + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_8 + rect: + serializedVersion: 2 + x: 0 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 66cffa363b90ab14787d8a5b90cf4502 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_9 + rect: + serializedVersion: 2 + x: 128 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 55cf3d409c9b89349b1e1bdc1cc224ad + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_10 + rect: + serializedVersion: 2 + x: 256 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2a9e58eaf96feef42bcefa1cf257193f + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_11 + rect: + serializedVersion: 2 + x: 384 + y: 128 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 2489120affc155840ae6a7be2e93ce19 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_12 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: 412349a150598d14da4d7140df5c0286 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_13 + rect: + serializedVersion: 2 + x: 128 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0.5, y: 0.5} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: a937464b42bb3634782dea34c6becb6c + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_5 + rect: + serializedVersion: 2 + x: 256 + y: 0 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: b0f933b217682124dbfc5e6b89abe3d0 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: EmojiOne_14 + rect: + serializedVersion: 2 + x: 128 + y: 256 + width: 128 + height: 128 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + outline: [] + physicsShape: [] + tessellationDetail: 0 + bones: [] + spriteID: f7235c763afe4434e8bb666750a41096 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + physicsShape: [] + bones: [] + spriteID: 3e32d8f5477abfc43b19066e8ad5032e + vertices: [] + indices: + edges: [] + weights: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures.meta b/Assets/Textures.meta new file mode 100644 index 0000000..64b0848 --- /dev/null +++ b/Assets/Textures.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: e90930883e7659d44af33fa799e80626 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/circle.png b/Assets/Textures/circle.png new file mode 100644 index 0000000..80d2758 Binary files /dev/null and b/Assets/Textures/circle.png differ diff --git a/Assets/Textures/circle.png.meta b/Assets/Textures/circle.png.meta new file mode 100644 index 0000000..0e31186 --- /dev/null +++ b/Assets/Textures/circle.png.meta @@ -0,0 +1,143 @@ +fileFormatVersion: 2 +guid: 3f297aa83376ee24582eb3bdd2fca50c +TextureImporter: + internalIDToNameTable: + - first: + 213: -6231044458718751821 + second: circle_0 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: circle_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 512 + height: 512 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 3b3176a0412e689a0800000000000000 + internalID: -6231044458718751821 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + circle_0: -6231044458718751821 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/circle_outline.png b/Assets/Textures/circle_outline.png new file mode 100644 index 0000000..e6789bf Binary files /dev/null and b/Assets/Textures/circle_outline.png differ diff --git a/Assets/Textures/circle_outline.png.meta b/Assets/Textures/circle_outline.png.meta new file mode 100644 index 0000000..b1d213b --- /dev/null +++ b/Assets/Textures/circle_outline.png.meta @@ -0,0 +1,143 @@ +fileFormatVersion: 2 +guid: 5b52aed3bf2733d4ca8032489250157a +TextureImporter: + internalIDToNameTable: + - first: + 213: -5402079173369618721 + second: circle_outline_0 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: circle_outline_0 + rect: + serializedVersion: 2 + x: 11 + y: 11 + width: 489 + height: 491 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: fde94cefc95f705b0800000000000000 + internalID: -5402079173369618721 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + circle_outline_0: -5402079173369618721 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/dashed_circle.png b/Assets/Textures/dashed_circle.png new file mode 100644 index 0000000..544cd98 Binary files /dev/null and b/Assets/Textures/dashed_circle.png differ diff --git a/Assets/Textures/dashed_circle.png.meta b/Assets/Textures/dashed_circle.png.meta new file mode 100644 index 0000000..dfe5d51 --- /dev/null +++ b/Assets/Textures/dashed_circle.png.meta @@ -0,0 +1,325 @@ +fileFormatVersion: 2 +guid: c4ca4b2c87a29964ca3eef55412658f1 +TextureImporter: + internalIDToNameTable: + - first: + 213: 7437499088096516941 + second: dashed_circle_0 + - first: + 213: -4628888977980179755 + second: dashed_circle_1 + - first: + 213: -8166315455143175475 + second: dashed_circle_2 + - first: + 213: -4079013417011594741 + second: dashed_circle_3 + - first: + 213: -1353178337439552341 + second: dashed_circle_4 + - first: + 213: 3746929782165390923 + second: dashed_circle_5 + - first: + 213: -9071818794708630238 + second: dashed_circle_6 + - first: + 213: 5840826233063976228 + second: dashed_circle_7 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: dashed_circle_0 + rect: + serializedVersion: 2 + x: 139 + y: 449 + width: 119 + height: 63 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: d4bd84bd30e473760800000000000000 + internalID: 7437499088096516941 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_1 + rect: + serializedVersion: 2 + x: 295 + y: 427 + width: 119 + height: 82 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 5da35cadff1e2cfb0800000000000000 + internalID: -4628888977980179755 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_2 + rect: + serializedVersion: 2 + x: 10 + y: 318 + width: 91 + height: 117 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: dca986c4c5b6bae80800000000000000 + internalID: -8166315455143175475 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_3 + rect: + serializedVersion: 2 + x: 437 + y: 279 + width: 75 + height: 120 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: b0ab8f4a8ee6467c0800000000000000 + internalID: -4079013417011594741 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_4 + rect: + serializedVersion: 2 + x: 0 + y: 129 + width: 68 + height: 120 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: bac6927b87b883de0800000000000000 + internalID: -1353178337439552341 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_5 + rect: + serializedVersion: 2 + x: 423 + y: 91 + width: 85 + height: 119 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: b46cc48e8c4cff330800000000000000 + internalID: 3746929782165390923 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_6 + rect: + serializedVersion: 2 + x: 85 + y: 6 + width: 118 + height: 88 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 2250eaaeedc6a1280800000000000000 + internalID: -9071818794708630238 + vertices: [] + indices: + edges: [] + weights: [] + - serializedVersion: 2 + name: dashed_circle_7 + rect: + serializedVersion: 2 + x: 272 + y: 0 + width: 120 + height: 71 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 42daf805388ce0150800000000000000 + internalID: 5840826233063976228 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: 5e97eb03825dee720800000000000000 + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + dashed_circle_0: 7437499088096516941 + dashed_circle_1: -4628888977980179755 + dashed_circle_2: -8166315455143175475 + dashed_circle_3: -4079013417011594741 + dashed_circle_4: -1353178337439552341 + dashed_circle_5: 3746929782165390923 + dashed_circle_6: -9071818794708630238 + dashed_circle_7: 5840826233063976228 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/football.png b/Assets/Textures/football.png new file mode 100644 index 0000000..b0c7624 Binary files /dev/null and b/Assets/Textures/football.png differ diff --git a/Assets/Textures/football.png.meta b/Assets/Textures/football.png.meta new file mode 100644 index 0000000..353491c --- /dev/null +++ b/Assets/Textures/football.png.meta @@ -0,0 +1,143 @@ +fileFormatVersion: 2 +guid: 89658a1c5979ad94ebd66246a75a6a1c +TextureImporter: + internalIDToNameTable: + - first: + 213: 9045208880589451659 + second: football_0 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: football_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 512 + height: 512 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: b813eb6ad89078d70800000000000000 + internalID: 9045208880589451659 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + football_0: 9045208880589451659 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Textures/puck.png b/Assets/Textures/puck.png new file mode 100644 index 0000000..5601847 Binary files /dev/null and b/Assets/Textures/puck.png differ diff --git a/Assets/Textures/puck.png.meta b/Assets/Textures/puck.png.meta new file mode 100644 index 0000000..ff77194 --- /dev/null +++ b/Assets/Textures/puck.png.meta @@ -0,0 +1,143 @@ +fileFormatVersion: 2 +guid: 77bc1855e1628144392bfcc9d0bcc47d +TextureImporter: + internalIDToNameTable: + - first: + 213: -7428164591969390153 + second: puck_0 + externalObjects: {} + serializedVersion: 13 + mipmaps: + mipMapMode: 0 + enableMipMap: 0 + sRGBTexture: 1 + linearTexture: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapsPreserveCoverage: 0 + alphaTestReferenceValue: 0.5 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + flipGreenChannel: 0 + isReadable: 0 + streamingMipmaps: 0 + streamingMipmapsPriority: 0 + vTOnly: 0 + ignoreMipmapLimit: 0 + grayScaleToAlpha: 0 + generateCubemap: 6 + cubemapConvolution: 0 + seamlessCubemap: 0 + textureFormat: 1 + maxTextureSize: 2048 + textureSettings: + serializedVersion: 2 + filterMode: 1 + aniso: 1 + mipBias: 0 + wrapU: 1 + wrapV: 1 + wrapW: 1 + nPOTScale: 0 + lightmap: 0 + compressionQuality: 50 + spriteMode: 2 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spritePixelsToUnits: 100 + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spriteGenerateFallbackPhysicsShape: 1 + alphaUsage: 1 + alphaIsTransparency: 1 + spriteTessellationDetail: -1 + textureType: 8 + textureShape: 1 + singleChannelComponent: 0 + flipbookRows: 1 + flipbookColumns: 1 + maxTextureSizeSet: 0 + compressionQualitySet: 0 + textureFormatSet: 0 + ignorePngGamma: 0 + applyGammaDecoding: 0 + swizzle: 50462976 + cookieLightType: 0 + platformSettings: + - serializedVersion: 4 + buildTarget: DefaultTexturePlatform + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + - serializedVersion: 4 + buildTarget: Standalone + maxTextureSize: 2048 + resizeAlgorithm: 0 + textureFormat: -1 + textureCompression: 1 + compressionQuality: 50 + crunchedCompression: 0 + allowsAlphaSplitting: 0 + overridden: 0 + ignorePlatformSupport: 0 + androidETC2FallbackOverride: 0 + forceMaximumCompressionQuality_BC6H_BC7: 0 + spriteSheet: + serializedVersion: 2 + sprites: + - serializedVersion: 2 + name: puck_0 + rect: + serializedVersion: 2 + x: 0 + y: 0 + width: 512 + height: 512 + alignment: 0 + pivot: {x: 0, y: 0} + border: {x: 0, y: 0, z: 0, w: 0} + customData: + outline: [] + physicsShape: [] + tessellationDetail: -1 + bones: [] + spriteID: 7b1b782e8abd9e890800000000000000 + internalID: -7428164591969390153 + vertices: [] + indices: + edges: [] + weights: [] + outline: [] + customData: + physicsShape: [] + bones: [] + spriteID: + internalID: 0 + vertices: [] + indices: + edges: [] + weights: [] + secondaryTextures: [] + spriteCustomMetadata: + entries: [] + nameFileIdTable: + puck_0: -7428164591969390153 + mipmapLimitGroupName: + pSDRemoveMatte: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset b/Assets/UniversalRenderPipelineGlobalSettings.asset new file mode 100644 index 0000000..791616f --- /dev/null +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset @@ -0,0 +1,348 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2ec995e51a6e251468d2a3fd8a686257, type: 3} + m_Name: UniversalRenderPipelineGlobalSettings + m_EditorClassIdentifier: + m_ShaderStrippingSetting: + m_Version: 0 + m_ExportShaderVariants: 1 + m_ShaderVariantLogLevel: 0 + m_StripRuntimeDebugShaders: 1 + m_URPShaderStrippingSetting: + m_Version: 0 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + m_ShaderVariantLogLevel: 0 + m_ExportShaderVariants: 1 + m_StripDebugVariants: 1 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + supportRuntimeDebugDisplay: 0 + m_EnableRenderGraph: 0 + m_Settings: + m_SettingsList: + m_List: + - rid: 7752762179098771456 + - rid: 7752762179098771457 + - rid: 7752762179098771458 + - rid: 7752762179098771459 + - rid: 7752762179098771460 + - rid: 7752762179098771461 + - rid: 7752762179098771462 + - rid: 7752762179098771463 + - rid: 7752762179098771464 + - rid: 7752762179098771465 + - rid: 7752762179098771466 + - rid: 7752762179098771467 + - rid: 7752762179098771468 + - rid: 7752762179098771469 + - rid: 7752762179098771470 + - rid: 7752762179098771471 + - rid: 7752762179098771472 + - rid: 7752762179098771473 + - rid: 7752762179098771474 + - rid: 7752762179098771475 + - rid: 7752762179098771476 + - rid: 3114554863623077888 + - rid: 4630023216689577984 + - rid: 4630023216689577985 + - rid: 4630023216689577986 + - rid: 4630023216689577987 + m_RuntimeSettings: + m_List: [] + m_AssetVersion: 8 + m_ObsoleteDefaultVolumeProfile: {fileID: 0} + m_RenderingLayerNames: + - Default + m_ValidRenderingLayers: 0 + lightLayerName0: + lightLayerName1: + lightLayerName2: + lightLayerName3: + lightLayerName4: + lightLayerName5: + lightLayerName6: + lightLayerName7: + apvScenesData: + obsoleteSceneBounds: + m_Keys: [] + m_Values: [] + obsoleteHasProbeVolumes: + m_Keys: [] + m_Values: + references: + version: 2 + RefIds: + - rid: 3114554863623077888 + type: {class: UniversalRenderPipelineEditorAssets, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DefaultSettingsVolumeProfile: {fileID: 11400000, guid: eda47df5b85f4f249abf7abd73db2cb2, type: 2} + - rid: 4630023216689577984 + type: {class: ScreenSpaceAmbientOcclusionPersistentResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Shader: {fileID: 4800000, guid: 0849e84e3d62649e8882e9d6f056a017, type: 3} + m_Version: 0 + - rid: 4630023216689577985 + type: {class: PostProcessData/TextureResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + blueNoise16LTex: + - {fileID: 2800000, guid: 81200413a40918d4d8702e94db29911c, type: 3} + - {fileID: 2800000, guid: d50c5e07c9911a74982bddf7f3075e7b, type: 3} + - {fileID: 2800000, guid: 1134690bf9216164dbc75050e35b7900, type: 3} + - {fileID: 2800000, guid: 7ce2118f74614a94aa8a0cdf2e6062c3, type: 3} + - {fileID: 2800000, guid: 2ca97df9d1801e84a8a8f2c53cb744f0, type: 3} + - {fileID: 2800000, guid: e63eef8f54aa9dc4da9a5ac094b503b5, type: 3} + - {fileID: 2800000, guid: 39451254daebd6d40b52899c1f1c0c1b, type: 3} + - {fileID: 2800000, guid: c94ad916058dff743b0f1c969ddbe660, type: 3} + - {fileID: 2800000, guid: ed5ea7ce59ca8ec4f9f14bf470a30f35, type: 3} + - {fileID: 2800000, guid: 071e954febf155243a6c81e48f452644, type: 3} + - {fileID: 2800000, guid: 96aaab9cc247d0b4c98132159688c1af, type: 3} + - {fileID: 2800000, guid: fc3fa8f108657e14486697c9a84ccfc5, type: 3} + - {fileID: 2800000, guid: bfed3e498947fcb4890b7f40f54d85b9, type: 3} + - {fileID: 2800000, guid: d512512f4af60a442ab3458489412954, type: 3} + - {fileID: 2800000, guid: 47a45908f6db0cb44a0d5e961143afec, type: 3} + - {fileID: 2800000, guid: 4dcc0502f8586f941b5c4a66717205e8, type: 3} + - {fileID: 2800000, guid: 9d92991794bb5864c8085468b97aa067, type: 3} + - {fileID: 2800000, guid: 14381521ff11cb74abe3fe65401c23be, type: 3} + - {fileID: 2800000, guid: d36f0fe53425e08499a2333cf423634c, type: 3} + - {fileID: 2800000, guid: d4044ea2490d63b43aa1765f8efbf8a9, type: 3} + - {fileID: 2800000, guid: c9bd74624d8070f429e3f46d161f9204, type: 3} + - {fileID: 2800000, guid: d5c9b274310e5524ebe32a4e4da3df1f, type: 3} + - {fileID: 2800000, guid: f69770e54f2823f43badf77916acad83, type: 3} + - {fileID: 2800000, guid: 10b6c6d22e73dea46a8ab36b6eebd629, type: 3} + - {fileID: 2800000, guid: a2ec5cbf5a9b64345ad3fab0912ddf7b, type: 3} + - {fileID: 2800000, guid: 1c3c6d69a645b804fa232004b96b7ad3, type: 3} + - {fileID: 2800000, guid: d18a24d7b4ed50f4387993566d9d3ae2, type: 3} + - {fileID: 2800000, guid: c989e1ed85cf7154caa922fec53e6af6, type: 3} + - {fileID: 2800000, guid: ff47e5a0f105eb34883b973e51f4db62, type: 3} + - {fileID: 2800000, guid: fa042edbfc40fbd4bad0ab9d505b1223, type: 3} + - {fileID: 2800000, guid: 896d9004736809c4fb5973b7c12eb8b9, type: 3} + - {fileID: 2800000, guid: 179f794063d2a66478e6e726f84a65bc, type: 3} + filmGrainTex: + - {fileID: 2800000, guid: 654c582f7f8a5a14dbd7d119cbde215d, type: 3} + - {fileID: 2800000, guid: dd77ffd079630404e879388999033049, type: 3} + - {fileID: 2800000, guid: 1097e90e1306e26439701489f391a6c0, type: 3} + - {fileID: 2800000, guid: f0b67500f7fad3b4c9f2b13e8f41ba6e, type: 3} + - {fileID: 2800000, guid: 9930fb4528622b34687b00bbe6883de7, type: 3} + - {fileID: 2800000, guid: bd9e8c758250ef449a4b4bfaad7a2133, type: 3} + - {fileID: 2800000, guid: 510a2f57334933e4a8dbabe4c30204e4, type: 3} + - {fileID: 2800000, guid: b4db8180660810945bf8d55ab44352ad, type: 3} + - {fileID: 2800000, guid: fd2fd78b392986e42a12df2177d3b89c, type: 3} + - {fileID: 2800000, guid: 5cdee82a77d13994f83b8fdabed7c301, type: 3} + smaaAreaTex: {fileID: 2800000, guid: d1f1048909d55cd4fa1126ab998f617e, type: 3} + smaaSearchTex: {fileID: 2800000, guid: 51eee22c2a633ef4aada830eed57c3fd, type: 3} + m_TexturesResourcesVersion: 0 + - rid: 4630023216689577986 + type: {class: ScreenSpaceAmbientOcclusionDynamicResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_BlueNoise256Textures: + - {fileID: 2800000, guid: 36f118343fc974119bee3d09e2111500, type: 3} + - {fileID: 2800000, guid: 4b7b083e6b6734e8bb2838b0b50a0bc8, type: 3} + - {fileID: 2800000, guid: c06cc21c692f94f5fb5206247191eeee, type: 3} + - {fileID: 2800000, guid: cb76dd40fa7654f9587f6a344f125c9a, type: 3} + - {fileID: 2800000, guid: e32226222ff144b24bf3a5a451de54bc, type: 3} + - {fileID: 2800000, guid: 3302065f671a8450b82c9ddf07426f3a, type: 3} + - {fileID: 2800000, guid: 56a77a3e8d64f47b6afe9e3c95cb57d5, type: 3} + m_Version: 0 + - rid: 4630023216689577987 + type: {class: PostProcessData/ShaderResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + stopNanPS: {fileID: 4800000, guid: 1121bb4e615ca3c48b214e79e841e823, type: 3} + subpixelMorphologicalAntialiasingPS: {fileID: 4800000, guid: 63eaba0ebfb82cc43bde059b4a8c65f6, type: 3} + gaussianDepthOfFieldPS: {fileID: 4800000, guid: 5e7134d6e63e0bc47a1dd2669cedb379, type: 3} + bokehDepthOfFieldPS: {fileID: 4800000, guid: 2aed67ad60045d54ba3a00c91e2d2631, type: 3} + cameraMotionBlurPS: {fileID: 4800000, guid: 1edcd131364091c46a17cbff0b1de97a, type: 3} + paniniProjectionPS: {fileID: 4800000, guid: a15b78cf8ca26ca4fb2090293153c62c, type: 3} + lutBuilderLdrPS: {fileID: 4800000, guid: 65df88701913c224d95fc554db28381a, type: 3} + lutBuilderHdrPS: {fileID: 4800000, guid: ec9fec698a3456d4fb18cf8bacb7a2bc, type: 3} + bloomPS: {fileID: 4800000, guid: 5f1864addb451f54bae8c86d230f736e, type: 3} + temporalAntialiasingPS: {fileID: 4800000, guid: 9c70c1a35ff15f340b38ea84842358bf, type: 3} + LensFlareDataDrivenPS: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3} + LensFlareScreenSpacePS: {fileID: 4800000, guid: 701880fecb344ea4c9cd0db3407ab287, type: 3} + scalingSetupPS: {fileID: 4800000, guid: e8ee25143a34b8c4388709ea947055d1, type: 3} + easuPS: {fileID: 4800000, guid: 562b7ae4f629f144aa97780546fce7c6, type: 3} + uberPostPS: {fileID: 4800000, guid: e7857e9d0c934dc4f83f270f8447b006, type: 3} + finalPostPassPS: {fileID: 4800000, guid: c49e63ed1bbcb334780a3bd19dfed403, type: 3} + m_ShaderResourcesVersion: 0 + - rid: 7752762179098771456 + type: {class: UniversalRenderPipelineRuntimeTextures, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 1 + m_BlueNoise64LTex: {fileID: 2800000, guid: e3d24661c1e055f45a7560c033dbb837, type: 3} + m_BayerMatrixTex: {fileID: 2800000, guid: f9ee4ed84c1d10c49aabb9b210b0fc44, type: 3} + m_DebugFontTex: {fileID: 2800000, guid: 26a413214480ef144b2915d6ff4d0beb, type: 3} + - rid: 7752762179098771457 + type: {class: Renderer2DResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_LightShader: {fileID: 4800000, guid: 3f6c848ca3d7bca4bbe846546ac701a1, type: 3} + m_ProjectedShadowShader: {fileID: 4800000, guid: ce09d4a80b88c5a4eb9768fab4f1ee00, type: 3} + m_SpriteShadowShader: {fileID: 4800000, guid: 44fc62292b65ab04eabcf310e799ccf6, type: 3} + m_SpriteUnshadowShader: {fileID: 4800000, guid: de02b375720b5c445afe83cd483bedf3, type: 3} + m_GeometryShadowShader: {fileID: 4800000, guid: 19349a0f9a7ed4c48a27445bcf92e5e1, type: 3} + m_GeometryUnshadowShader: {fileID: 4800000, guid: 77774d9009bb81447b048c907d4c6273, type: 3} + m_FallOffLookup: {fileID: 2800000, guid: 5688ab254e4c0634f8d6c8e0792331ca, type: 3} + m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + m_DefaultLitMaterial: {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2} + m_DefaultUnlitMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + m_DefaultMaskMaterial: {fileID: 2100000, guid: 15d0c3709176029428a0da2f8cecf0b5, type: 2} + - rid: 7752762179098771458 + type: {class: UniversalRenderPipelineEditorShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_AutodeskInteractive: {fileID: 4800000, guid: 0e9d5a909a1f7e84882a534d0d11e49f, type: 3} + m_AutodeskInteractiveTransparent: {fileID: 4800000, guid: 5c81372d981403744adbdda4433c9c11, type: 3} + m_AutodeskInteractiveMasked: {fileID: 4800000, guid: 80aa867ac363ac043847b06ad71604cd, type: 3} + m_TerrainDetailLit: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144, type: 3} + m_TerrainDetailGrassBillboard: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90, type: 3} + m_TerrainDetailGrass: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1, type: 3} + m_DefaultSpeedTree7Shader: {fileID: 4800000, guid: 0f4122b9a743b744abe2fb6a0a88868b, type: 3} + m_DefaultSpeedTree8Shader: {fileID: -6465566751694194690, guid: 9920c1f1781549a46ba081a2a15a16ec, type: 3} + m_DefaultSpeedTree9Shader: {fileID: -6465566751694194690, guid: cbd3e1cc4ae141c42a30e33b4d666a61, type: 3} + - rid: 7752762179098771459 + type: {class: URPDefaultVolumeProfileSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_VolumeProfile: {fileID: 11400000, guid: 3f9215ea0144899419cfbc0957140d3f, type: 2} + - rid: 7752762179098771460 + type: {class: URPShaderStrippingSetting, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_StripUnusedPostProcessingVariants: 0 + m_StripUnusedVariants: 1 + m_StripScreenCoordOverrideVariants: 1 + - rid: 7752762179098771461 + type: {class: RenderGraphSettings, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_EnableRenderCompatibilityMode: 0 + - rid: 7752762179098771462 + type: {class: UniversalRenderPipelineDebugShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DebugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3} + m_HdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3} + m_ProbeVolumeSamplingDebugComputeShader: {fileID: 7200000, guid: 53626a513ea68ce47b59dc1299fe3959, type: 3} + - rid: 7752762179098771463 + type: {class: UniversalRendererResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_CopyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3} + m_CameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3} + m_StencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3} + m_DBufferClear: {fileID: 4800000, guid: f056d8bd2a1c7e44e9729144b4c70395, type: 3} + - rid: 7752762179098771464 + type: {class: UniversalRenderPipelineRuntimeXRResources, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_xrOcclusionMeshPS: {fileID: 4800000, guid: 4431b1f1f743fbf4eb310a967890cbea, type: 3} + m_xrMirrorViewPS: {fileID: 4800000, guid: d5a307c014552314b9f560906d708772, type: 3} + m_xrMotionVector: {fileID: 4800000, guid: f89aac1e4f84468418fe30e611dff395, type: 3} + - rid: 7752762179098771465 + type: {class: UniversalRenderPipelineEditorMaterials, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_DefaultMaterial: {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2} + m_DefaultParticleMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} + m_DefaultLineMaterial: {fileID: 2100000, guid: e823cd5b5d27c0f4b8256e7c12ee3e6d, type: 2} + m_DefaultTerrainMaterial: {fileID: 2100000, guid: 594ea882c5a793440b60ff72d896021e, type: 2} + m_DefaultDecalMaterial: {fileID: 2100000, guid: 31d0dcc6f2dd4e4408d18036a2c93862, type: 2} + m_DefaultSpriteMaterial: {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2} + - rid: 7752762179098771466 + type: {class: UniversalRenderPipelineRuntimeShaders, ns: UnityEngine.Rendering.Universal, asm: Unity.RenderPipelines.Universal.Runtime} + data: + m_Version: 0 + m_FallbackErrorShader: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3} + m_BlitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3} + m_CoreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3} + m_CoreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3} + m_SamplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3} + m_TerrainDetailLit: {fileID: 4800000, guid: f6783ab646d374f94b199774402a5144, type: 3} + m_TerrainDetailGrassBillboard: {fileID: 4800000, guid: 29868e73b638e48ca99a19ea58c48d90, type: 3} + m_TerrainDetailGrass: {fileID: 4800000, guid: e507fdfead5ca47e8b9a768b51c291a1, type: 3} + - rid: 7752762179098771467 + type: {class: GPUResidentDrawerResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.GPUDriven.Runtime} + data: + m_Version: 0 + m_InstanceDataBufferCopyKernels: {fileID: 7200000, guid: f984aeb540ded8b4fbb8a2047ab5b2e2, type: 3} + m_InstanceDataBufferUploadKernels: {fileID: 7200000, guid: 53864816eb00f2343b60e1a2c5a262ef, type: 3} + m_TransformUpdaterKernels: {fileID: 7200000, guid: 2a567b9b2733f8d47a700c3c85bed75b, type: 3} + m_WindDataUpdaterKernels: {fileID: 7200000, guid: fde76746e4fd0ed418c224f6b4084114, type: 3} + m_OccluderDepthPyramidKernels: {fileID: 7200000, guid: 08b2b5fb307b0d249860612774a987da, type: 3} + m_InstanceOcclusionCullingKernels: {fileID: 7200000, guid: f6d223acabc2f974795a5a7864b50e6c, type: 3} + m_OcclusionCullingDebugKernels: {fileID: 7200000, guid: b23e766bcf50ca4438ef186b174557df, type: 3} + m_DebugOcclusionTestPS: {fileID: 4800000, guid: d3f0849180c2d0944bc71060693df100, type: 3} + m_DebugOccluderPS: {fileID: 4800000, guid: b3c92426a88625841ab15ca6a7917248, type: 3} + - rid: 7752762179098771468 + type: {class: RenderGraphGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + m_EnableCompilationCaching: 1 + m_EnableValidityChecks: 1 + - rid: 7752762179098771469 + type: {class: ProbeVolumeRuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + probeVolumeBlendStatesCS: {fileID: 7200000, guid: a3f7b8c99de28a94684cb1daebeccf5d, type: 3} + probeVolumeUploadDataCS: {fileID: 7200000, guid: 0951de5992461754fa73650732c4954c, type: 3} + probeVolumeUploadDataL2CS: {fileID: 7200000, guid: 6196f34ed825db14b81fb3eb0ea8d931, type: 3} + - rid: 7752762179098771470 + type: {class: IncludeAdditionalRPAssets, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_version: 0 + m_IncludeReferencedInScenes: 0 + m_IncludeAssetsByLabel: 0 + m_LabelToInclude: + - rid: 7752762179098771471 + type: {class: ProbeVolumeBakingResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + dilationShader: {fileID: 7200000, guid: 6bb382f7de370af41b775f54182e491d, type: 3} + subdivideSceneCS: {fileID: 7200000, guid: bb86f1f0af829fd45b2ebddda1245c22, type: 3} + voxelizeSceneShader: {fileID: 4800000, guid: c8b6a681c7b4e2e4785ffab093907f9e, type: 3} + traceVirtualOffsetCS: {fileID: -6772857160820960102, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3} + traceVirtualOffsetRT: {fileID: -5126288278712620388, guid: ff2cbab5da58bf04d82c5f34037ed123, type: 3} + skyOcclusionCS: {fileID: -6772857160820960102, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3} + skyOcclusionRT: {fileID: -5126288278712620388, guid: 5a2a534753fbdb44e96c3c78b5a6999d, type: 3} + renderingLayerCS: {fileID: -6772857160820960102, guid: 94a070d33e408384bafc1dea4a565df9, type: 3} + renderingLayerRT: {fileID: -5126288278712620388, guid: 94a070d33e408384bafc1dea4a565df9, type: 3} + - rid: 7752762179098771472 + type: {class: RenderGraphUtilsResources, ns: UnityEngine.Rendering.RenderGraphModule.Util, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 0 + m_CoreCopyPS: {fileID: 4800000, guid: 12dc59547ea167a4ab435097dd0f9add, type: 3} + - rid: 7752762179098771473 + type: {class: ProbeVolumeDebugResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + probeVolumeDebugShader: {fileID: 4800000, guid: 3b21275fd12d65f49babb5286f040f2d, type: 3} + probeVolumeFragmentationDebugShader: {fileID: 4800000, guid: 3a80877c579b9144ebdcc6d923bca303, type: 3} + probeVolumeSamplingDebugShader: {fileID: 4800000, guid: bf54e6528c79a224e96346799064c393, type: 3} + probeVolumeOffsetDebugShader: {fileID: 4800000, guid: db8bd7436dc2c5f4c92655307d198381, type: 3} + probeSamplingDebugMesh: {fileID: -3555484719484374845, guid: 20be25aac4e22ee49a7db76fb3df6de2, type: 3} + numbersDisplayTex: {fileID: 2800000, guid: 73fe53b428c5b3440b7e87ee830b608a, type: 3} + - rid: 7752762179098771474 + type: {class: STP/RuntimeResources, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_setupCS: {fileID: 7200000, guid: 33be2e9a5506b2843bdb2bdff9cad5e1, type: 3} + m_preTaaCS: {fileID: 7200000, guid: a679dba8ec4d9ce45884a270b0e22dda, type: 3} + m_taaCS: {fileID: 7200000, guid: 3923900e2b41b5e47bc25bfdcbcdc9e6, type: 3} + - rid: 7752762179098771475 + type: {class: ProbeVolumeGlobalSettings, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 1 + m_ProbeVolumeDisableStreamingAssets: 0 + - rid: 7752762179098771476 + type: {class: ShaderStrippingSetting, ns: UnityEngine.Rendering, asm: Unity.RenderPipelines.Core.Runtime} + data: + m_Version: 0 + m_ExportShaderVariants: 1 + m_ShaderVariantLogLevel: 0 + m_StripRuntimeDebugShaders: 1 diff --git a/Assets/UniversalRenderPipelineGlobalSettings.asset.meta b/Assets/UniversalRenderPipelineGlobalSettings.asset.meta new file mode 100644 index 0000000..46b340a --- /dev/null +++ b/Assets/UniversalRenderPipelineGlobalSettings.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 93b439a37f63240aca3dd4e01d978a9f +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Wall.physicsMaterial2D b/Assets/Wall.physicsMaterial2D new file mode 100644 index 0000000..f4273c0 --- /dev/null +++ b/Assets/Wall.physicsMaterial2D @@ -0,0 +1,14 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!62 &6200000 +PhysicsMaterial2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Wall + serializedVersion: 2 + friction: 0 + bounciness: 0.8 + m_FrictionCombine: 3 + m_BounceCombine: 4 diff --git a/Assets/Wall.physicsMaterial2D.meta b/Assets/Wall.physicsMaterial2D.meta new file mode 100644 index 0000000..d538aa6 --- /dev/null +++ b/Assets/Wall.physicsMaterial2D.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5ac9d14ee286fd549ab9882de3d7595b +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 6200000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Packages/manifest.json b/Packages/manifest.json new file mode 100644 index 0000000..a43a515 --- /dev/null +++ b/Packages/manifest.json @@ -0,0 +1,48 @@ +{ + "dependencies": { + "com.boxqkrtm.ide.cursor": "https://github.com/boxqkrtm/com.unity.ide.cursor.git", + "com.unity.collab-proxy": "2.11.3", + "com.unity.feature.2d": "2.0.1", + "com.unity.ide.rider": "3.0.38", + "com.unity.ide.visualstudio": "2.0.23", + "com.unity.inputsystem": "1.14.2", + "com.unity.multiplayer.center": "1.0.0", + "com.unity.render-pipelines.universal": "17.0.4", + "com.unity.test-framework": "1.6.0", + "com.unity.timeline": "1.8.9", + "com.unity.ugui": "2.0.0", + "com.unity.visualscripting": "1.9.7", + "com.unity.modules.accessibility": "1.0.0", + "com.unity.modules.ai": "1.0.0", + "com.unity.modules.androidjni": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.cloth": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.physics2d": "1.0.0", + "com.unity.modules.screencapture": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.terrainphysics": "1.0.0", + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.uielements": "1.0.0", + "com.unity.modules.umbra": "1.0.0", + "com.unity.modules.unityanalytics": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.unitywebrequesttexture": "1.0.0", + "com.unity.modules.unitywebrequestwww": "1.0.0", + "com.unity.modules.vehicles": "1.0.0", + "com.unity.modules.video": "1.0.0", + "com.unity.modules.vr": "1.0.0", + "com.unity.modules.wind": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } +} diff --git a/Packages/packages-lock.json b/Packages/packages-lock.json new file mode 100644 index 0000000..abb7ad8 --- /dev/null +++ b/Packages/packages-lock.json @@ -0,0 +1,570 @@ +{ + "dependencies": { + "com.boxqkrtm.ide.cursor": { + "version": "https://github.com/boxqkrtm/com.unity.ide.cursor.git", + "depth": 0, + "source": "git", + "dependencies": { + "com.unity.test-framework": "1.1.9" + }, + "hash": "53e1baac3cde90c46934f82ee1d61802d2bd6651" + }, + "com.unity.2d.animation": { + "version": "10.2.1", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.2d.common": "9.1.1", + "com.unity.2d.sprite": "1.0.0", + "com.unity.collections": "1.2.4", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.2d.aseprite": { + "version": "1.1.10", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.2d.common": "6.0.6", + "com.unity.2d.sprite": "1.0.0", + "com.unity.mathematics": "1.2.6", + "com.unity.modules.animation": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.2d.common": { + "version": "9.1.1", + "depth": 2, + "source": "registry", + "dependencies": { + "com.unity.burst": "1.8.4", + "com.unity.2d.sprite": "1.0.0", + "com.unity.mathematics": "1.1.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.2d.pixel-perfect": { + "version": "5.0.3", + "depth": 1, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.2d.psdimporter": { + "version": "9.1.0", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.2d.common": "9.1.1", + "com.unity.2d.sprite": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.2d.sprite": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": {} + }, + "com.unity.2d.spriteshape": { + "version": "10.0.7", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.2d.common": "9.0.7", + "com.unity.mathematics": "1.1.0", + "com.unity.modules.physics2d": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.2d.tilemap": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.uielements": "1.0.0" + } + }, + "com.unity.2d.tilemap.extras": { + "version": "4.1.0", + "depth": 1, + "source": "registry", + "dependencies": { + "com.unity.2d.tilemap": "1.0.0", + "com.unity.modules.tilemap": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.burst": { + "version": "1.8.25", + "depth": 2, + "source": "registry", + "dependencies": { + "com.unity.mathematics": "1.2.1", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.collab-proxy": { + "version": "2.11.3", + "depth": 0, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.collections": { + "version": "2.5.1", + "depth": 2, + "source": "registry", + "dependencies": { + "com.unity.burst": "1.8.17", + "com.unity.test-framework": "1.4.5", + "com.unity.nuget.mono-cecil": "1.11.4", + "com.unity.test-framework.performance": "3.0.3" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ext.nunit": { + "version": "2.0.5", + "depth": 1, + "source": "builtin", + "dependencies": {} + }, + "com.unity.feature.2d": { + "version": "2.0.1", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.2d.animation": "10.2.1", + "com.unity.2d.pixel-perfect": "5.0.3", + "com.unity.2d.psdimporter": "9.1.0", + "com.unity.2d.sprite": "1.0.0", + "com.unity.2d.spriteshape": "10.0.7", + "com.unity.2d.tilemap": "1.0.0", + "com.unity.2d.tilemap.extras": "4.1.0", + "com.unity.2d.aseprite": "1.1.10" + } + }, + "com.unity.ide.rider": { + "version": "3.0.38", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ext.nunit": "1.0.6" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ide.visualstudio": { + "version": "2.0.23", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.test-framework": "1.1.9" + }, + "url": "https://packages.unity.com" + }, + "com.unity.inputsystem": { + "version": "1.14.2", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.mathematics": { + "version": "1.3.2", + "depth": 2, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.multiplayer.center": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.uielements": "1.0.0" + } + }, + "com.unity.nuget.mono-cecil": { + "version": "1.11.4", + "depth": 3, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.render-pipelines.core": { + "version": "17.0.4", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.burst": "1.8.20", + "com.unity.mathematics": "1.3.2", + "com.unity.ugui": "2.0.0", + "com.unity.collections": "2.4.3", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.terrain": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.rendering.light-transport": "1.0.1" + } + }, + "com.unity.render-pipelines.universal": { + "version": "17.0.4", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.0.4", + "com.unity.shadergraph": "17.0.4", + "com.unity.render-pipelines.universal-config": "17.0.3" + } + }, + "com.unity.render-pipelines.universal-config": { + "version": "17.0.3", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.0.3" + } + }, + "com.unity.rendering.light-transport": { + "version": "1.0.1", + "depth": 2, + "source": "builtin", + "dependencies": { + "com.unity.collections": "2.2.0", + "com.unity.mathematics": "1.2.4", + "com.unity.modules.terrain": "1.0.0" + } + }, + "com.unity.searcher": { + "version": "4.9.3", + "depth": 2, + "source": "registry", + "dependencies": {}, + "url": "https://packages.unity.com" + }, + "com.unity.shadergraph": { + "version": "17.0.4", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.render-pipelines.core": "17.0.4", + "com.unity.searcher": "4.9.3" + } + }, + "com.unity.test-framework": { + "version": "1.6.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.ext.nunit": "2.0.3", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.test-framework.performance": { + "version": "3.2.0", + "depth": 3, + "source": "registry", + "dependencies": { + "com.unity.test-framework": "1.1.33", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.timeline": { + "version": "1.8.9", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.director": "1.0.0", + "com.unity.modules.animation": "1.0.0", + "com.unity.modules.particlesystem": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.ugui": { + "version": "2.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0" + } + }, + "com.unity.visualscripting": { + "version": "1.9.7", + "depth": 0, + "source": "registry", + "dependencies": { + "com.unity.ugui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + }, + "url": "https://packages.unity.com" + }, + "com.unity.modules.accessibility": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.ai": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.androidjni": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.animation": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.assetbundle": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.audio": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.cloth": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0" + } + }, + "com.unity.modules.director": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.animation": "1.0.0" + } + }, + "com.unity.modules.hierarchycore": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.imageconversion": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.imgui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.jsonserialize": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.particlesystem": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.physics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.physics2d": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.screencapture": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.subsystems": { + "version": "1.0.0", + "depth": 1, + "source": "builtin", + "dependencies": { + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.modules.terrain": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.terrainphysics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.terrain": "1.0.0" + } + }, + "com.unity.modules.tilemap": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics2d": "1.0.0" + } + }, + "com.unity.modules.ui": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.uielements": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.imgui": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.hierarchycore": "1.0.0" + } + }, + "com.unity.modules.umbra": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.unityanalytics": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0" + } + }, + "com.unity.modules.unitywebrequest": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.unitywebrequestassetbundle": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + }, + "com.unity.modules.unitywebrequestaudio": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.audio": "1.0.0" + } + }, + "com.unity.modules.unitywebrequesttexture": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.unitywebrequestwww": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.unitywebrequest": "1.0.0", + "com.unity.modules.unitywebrequestassetbundle": "1.0.0", + "com.unity.modules.unitywebrequestaudio": "1.0.0", + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.assetbundle": "1.0.0", + "com.unity.modules.imageconversion": "1.0.0" + } + }, + "com.unity.modules.vehicles": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0" + } + }, + "com.unity.modules.video": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.audio": "1.0.0", + "com.unity.modules.ui": "1.0.0", + "com.unity.modules.unitywebrequest": "1.0.0" + } + }, + "com.unity.modules.vr": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.xr": "1.0.0" + } + }, + "com.unity.modules.wind": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": {} + }, + "com.unity.modules.xr": { + "version": "1.0.0", + "depth": 0, + "source": "builtin", + "dependencies": { + "com.unity.modules.physics": "1.0.0", + "com.unity.modules.jsonserialize": "1.0.0", + "com.unity.modules.subsystems": "1.0.0" + } + } + } +} diff --git a/ProjectSettings/AudioManager.asset b/ProjectSettings/AudioManager.asset new file mode 100644 index 0000000..27287fe --- /dev/null +++ b/ProjectSettings/AudioManager.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!11 &1 +AudioManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Volume: 1 + Rolloff Scale: 1 + Doppler Factor: 1 + Default Speaker Mode: 2 + m_SampleRate: 0 + m_DSPBufferSize: 1024 + m_VirtualVoiceCount: 512 + m_RealVoiceCount: 32 + m_SpatializerPlugin: + m_AmbisonicDecoderPlugin: + m_DisableAudio: 0 + m_VirtualizeEffects: 1 + m_RequestedDSPBufferSize: 0 diff --git a/ProjectSettings/ClusterInputManager.asset b/ProjectSettings/ClusterInputManager.asset new file mode 100644 index 0000000..e7886b2 --- /dev/null +++ b/ProjectSettings/ClusterInputManager.asset @@ -0,0 +1,6 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!236 &1 +ClusterInputManager: + m_ObjectHideFlags: 0 + m_Inputs: [] diff --git a/ProjectSettings/DynamicsManager.asset b/ProjectSettings/DynamicsManager.asset new file mode 100644 index 0000000..fc90ab9 --- /dev/null +++ b/ProjectSettings/DynamicsManager.asset @@ -0,0 +1,36 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!55 &1 +PhysicsManager: + m_ObjectHideFlags: 0 + serializedVersion: 13 + m_Gravity: {x: 0, y: -9.81, z: 0} + m_DefaultMaterial: {fileID: 0} + m_BounceThreshold: 2 + m_SleepThreshold: 0.005 + m_DefaultContactOffset: 0.01 + m_DefaultSolverIterations: 6 + m_DefaultSolverVelocityIterations: 1 + m_QueriesHitBackfaces: 0 + m_QueriesHitTriggers: 1 + m_EnableAdaptiveForce: 0 + m_ClothInterCollisionDistance: 0.1 + m_ClothInterCollisionStiffness: 0.2 + m_ContactsGeneration: 1 + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff + m_AutoSimulation: 1 + m_AutoSyncTransforms: 0 + m_ReuseCollisionCallbacks: 1 + m_ClothInterCollisionSettingsToggle: 0 + m_ClothGravity: {x: 0, y: -9.81, z: 0} + m_ContactPairsMode: 0 + m_BroadphaseType: 0 + m_WorldBounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 250, y: 250, z: 250} + m_WorldSubdivisions: 8 + m_FrictionType: 0 + m_EnableEnhancedDeterminism: 0 + m_EnableUnifiedHeightmaps: 1 + m_SolverType: 0 + m_DefaultMaxAngularSpeed: 50 diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset new file mode 100644 index 0000000..ef02668 --- /dev/null +++ b/ProjectSettings/EditorBuildSettings.asset @@ -0,0 +1,13 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1045 &1 +EditorBuildSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Scenes: + - enabled: 1 + path: Assets/Scenes/Proto.unity + guid: 8c9cfa26abfee488c85f1582747f6a02 + m_configObjects: + com.unity.input.settings.actions: {fileID: -944628639613478452, guid: 2bcd2660ca9b64942af0de543d8d7100, type: 3} + m_UseUCBPForAssetBundles: 0 diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset new file mode 100644 index 0000000..a8aa8d4 --- /dev/null +++ b/ProjectSettings/EditorSettings.asset @@ -0,0 +1,49 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!159 &1 +EditorSettings: + m_ObjectHideFlags: 0 + serializedVersion: 14 + m_SerializationMode: 2 + m_LineEndingsForNewScripts: 0 + m_DefaultBehaviorMode: 1 + m_PrefabRegularEnvironment: {fileID: 0} + m_PrefabUIEnvironment: {fileID: 0} + m_SpritePackerMode: 5 + m_SpritePackerCacheSize: 10 + m_SpritePackerPaddingPower: 1 + m_Bc7TextureCompressor: 0 + m_EtcTextureCompressorBehavior: 1 + m_EtcTextureFastCompressor: 1 + m_EtcTextureNormalCompressor: 2 + m_EtcTextureBestCompressor: 4 + m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmdef;asmref;rsp + m_ProjectGenerationRootNamespace: + m_EnableTextureStreamingInEditMode: 1 + m_EnableTextureStreamingInPlayMode: 1 + m_EnableEditorAsyncCPUTextureLoading: 0 + m_AsyncShaderCompilation: 1 + m_PrefabModeAllowAutoSave: 1 + m_EnterPlayModeOptionsEnabled: 1 + m_EnterPlayModeOptions: 0 + m_GameObjectNamingDigits: 1 + m_GameObjectNamingScheme: 0 + m_AssetNamingUsesSpace: 1 + m_InspectorUseIMGUIDefaultInspector: 0 + m_UseLegacyProbeSampleCount: 0 + m_SerializeInlineMappingsOnOneLine: 1 + m_DisableCookiesInLightmapper: 1 + m_ShadowmaskStitching: 0 + m_AssetPipelineMode: 1 + m_RefreshImportMode: 0 + m_CacheServerMode: 0 + m_CacheServerEndpoint: + m_CacheServerNamespacePrefix: default + m_CacheServerEnableDownload: 1 + m_CacheServerEnableUpload: 1 + m_CacheServerEnableAuth: 0 + m_CacheServerEnableTls: 0 + m_CacheServerValidationMode: 2 + m_CacheServerDownloadBatchSize: 128 + m_EnableEnlightenBakedGI: 0 + m_ReferencedClipsExactNaming: 1 diff --git a/ProjectSettings/GraphicsSettings.asset b/ProjectSettings/GraphicsSettings.asset new file mode 100644 index 0000000..c1d387d --- /dev/null +++ b/ProjectSettings/GraphicsSettings.asset @@ -0,0 +1,67 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!30 &1 +GraphicsSettings: + m_ObjectHideFlags: 0 + serializedVersion: 16 + m_Deferred: + m_Mode: 1 + m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} + m_DeferredReflections: + m_Mode: 1 + m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} + m_ScreenSpaceShadows: + m_Mode: 1 + m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} + m_DepthNormals: + m_Mode: 1 + m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} + m_MotionVectors: + m_Mode: 1 + m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} + m_LightHalo: + m_Mode: 1 + m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} + m_LensFlare: + m_Mode: 1 + m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} + m_VideoShadersIncludeMode: 2 + m_AlwaysIncludedShaders: + - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} + - {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0} + m_PreloadedShaders: [] + m_PreloadShadersBatchTimeLimit: -1 + m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0} + m_CustomRenderPipeline: {fileID: 11400000, guid: 681886c5eb7344803b6206f758bf0b1c, type: 2} + m_TransparencySortMode: 0 + m_TransparencySortAxis: {x: 0, y: 0, z: 1} + m_DefaultRenderingPath: 1 + m_DefaultMobileRenderingPath: 1 + m_TierSettings: [] + m_LightmapStripping: 0 + m_FogStripping: 0 + m_InstancingStripping: 0 + m_BrgStripping: 0 + m_LightmapKeepPlain: 1 + m_LightmapKeepDirCombined: 1 + m_LightmapKeepDynamicPlain: 1 + m_LightmapKeepDynamicDirCombined: 1 + m_LightmapKeepShadowMask: 1 + m_LightmapKeepSubtractive: 1 + m_FogKeepLinear: 1 + m_FogKeepExp: 1 + m_FogKeepExp2: 1 + m_AlbedoSwatchInfos: [] + m_RenderPipelineGlobalSettingsMap: + UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 93b439a37f63240aca3dd4e01d978a9f, type: 2} + m_LightsUseLinearIntensity: 1 + m_LightsUseColorTemperature: 1 + m_LogWhenShaderIsCompiled: 0 + m_LightProbeOutsideHullStrategy: 0 + m_CameraRelativeLightCulling: 0 + m_CameraRelativeShadowCulling: 0 diff --git a/ProjectSettings/InputManager.asset b/ProjectSettings/InputManager.asset new file mode 100644 index 0000000..b16147e --- /dev/null +++ b/ProjectSettings/InputManager.asset @@ -0,0 +1,487 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!13 &1 +InputManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Axes: + - serializedVersion: 3 + m_Name: Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: a + altPositiveButton: d + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: s + altPositiveButton: w + gravity: 3 + dead: 0.001 + sensitivity: 3 + snap: 1 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: mouse 0 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: mouse 1 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire3 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: mouse 2 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Jump + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: space + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Mouse X + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0 + sensitivity: 0.1 + snap: 0 + invert: 0 + type: 1 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Mouse Y + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0 + sensitivity: 0.1 + snap: 0 + invert: 0 + type: 1 + axis: 1 + joyNum: 0 + - serializedVersion: 3 + m_Name: Mouse ScrollWheel + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0 + sensitivity: 0.1 + snap: 0 + invert: 0 + type: 1 + axis: 2 + joyNum: 0 + - serializedVersion: 3 + m_Name: Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0.19 + sensitivity: 1 + snap: 0 + invert: 0 + type: 2 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: + altNegativeButton: + altPositiveButton: + gravity: 0 + dead: 0.19 + sensitivity: 1 + snap: 0 + invert: 1 + type: 2 + axis: 1 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 0 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 1 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Fire3 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 2 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Jump + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: joystick button 3 + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Submit + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: return + altNegativeButton: + altPositiveButton: joystick button 0 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Submit + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: enter + altNegativeButton: + altPositiveButton: space + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Cancel + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: escape + altNegativeButton: + altPositiveButton: joystick button 1 + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 1 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left ctrl + altNegativeButton: + altPositiveButton: joystick button 8 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Enable Debug Button 2 + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: backspace + altNegativeButton: + altPositiveButton: joystick button 9 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Reset + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left alt + altNegativeButton: + altPositiveButton: joystick button 1 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Next + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page down + altNegativeButton: + altPositiveButton: joystick button 5 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Previous + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: page up + altNegativeButton: + altPositiveButton: joystick button 4 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Validate + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: return + altNegativeButton: + altPositiveButton: joystick button 0 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Persistent + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: right shift + altNegativeButton: + altPositiveButton: joystick button 2 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Multiplier + descriptiveName: + descriptiveNegativeName: + negativeButton: + positiveButton: left shift + altNegativeButton: + altPositiveButton: joystick button 3 + gravity: 0 + dead: 0 + sensitivity: 0 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 0 + axis: 0 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Vertical + descriptiveName: + descriptiveNegativeName: + negativeButton: down + positiveButton: up + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 6 + joyNum: 0 + - serializedVersion: 3 + m_Name: Debug Horizontal + descriptiveName: + descriptiveNegativeName: + negativeButton: left + positiveButton: right + altNegativeButton: + altPositiveButton: + gravity: 1000 + dead: 0.001 + sensitivity: 1000 + snap: 0 + invert: 0 + type: 2 + axis: 5 + joyNum: 0 diff --git a/ProjectSettings/MemorySettings.asset b/ProjectSettings/MemorySettings.asset new file mode 100644 index 0000000..5b5face --- /dev/null +++ b/ProjectSettings/MemorySettings.asset @@ -0,0 +1,35 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!387306366 &1 +MemorySettings: + m_ObjectHideFlags: 0 + m_EditorMemorySettings: + m_MainAllocatorBlockSize: -1 + m_ThreadAllocatorBlockSize: -1 + m_MainGfxBlockSize: -1 + m_ThreadGfxBlockSize: -1 + m_CacheBlockSize: -1 + m_TypetreeBlockSize: -1 + m_ProfilerBlockSize: -1 + m_ProfilerEditorBlockSize: -1 + m_BucketAllocatorGranularity: -1 + m_BucketAllocatorBucketsCount: -1 + m_BucketAllocatorBlockSize: -1 + m_BucketAllocatorBlockCount: -1 + m_ProfilerBucketAllocatorGranularity: -1 + m_ProfilerBucketAllocatorBucketsCount: -1 + m_ProfilerBucketAllocatorBlockSize: -1 + m_ProfilerBucketAllocatorBlockCount: -1 + m_TempAllocatorSizeMain: -1 + m_JobTempAllocatorBlockSize: -1 + m_BackgroundJobTempAllocatorBlockSize: -1 + m_JobTempAllocatorReducedBlockSize: -1 + m_TempAllocatorSizeGIBakingWorker: -1 + m_TempAllocatorSizeNavMeshWorker: -1 + m_TempAllocatorSizeAudioWorker: -1 + m_TempAllocatorSizeCloudWorker: -1 + m_TempAllocatorSizeGfx: -1 + m_TempAllocatorSizeJobWorker: -1 + m_TempAllocatorSizeBackgroundWorker: -1 + m_TempAllocatorSizePreloadManager: -1 + m_PlatformMemorySettings: {} diff --git a/ProjectSettings/MultiplayerManager.asset b/ProjectSettings/MultiplayerManager.asset new file mode 100644 index 0000000..2a93664 --- /dev/null +++ b/ProjectSettings/MultiplayerManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!655991488 &1 +MultiplayerManager: + m_ObjectHideFlags: 0 + m_EnableMultiplayerRoles: 0 + m_StrippingTypes: {} diff --git a/ProjectSettings/NavMeshAreas.asset b/ProjectSettings/NavMeshAreas.asset new file mode 100644 index 0000000..3b0b7c3 --- /dev/null +++ b/ProjectSettings/NavMeshAreas.asset @@ -0,0 +1,91 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!126 &1 +NavMeshProjectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 2 + areas: + - name: Walkable + cost: 1 + - name: Not Walkable + cost: 1 + - name: Jump + cost: 2 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + - name: + cost: 1 + m_LastAgentTypeID: -887442657 + m_Settings: + - serializedVersion: 2 + agentTypeID: 0 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.75 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + minRegionArea: 2 + manualCellSize: 0 + cellSize: 0.16666667 + manualTileSize: 0 + tileSize: 256 + accuratePlacement: 0 + debug: + m_Flags: 0 + m_SettingNames: + - Humanoid diff --git a/ProjectSettings/NetworkManager.asset b/ProjectSettings/NetworkManager.asset new file mode 100644 index 0000000..5dc6a83 --- /dev/null +++ b/ProjectSettings/NetworkManager.asset @@ -0,0 +1,8 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!149 &1 +NetworkManager: + m_ObjectHideFlags: 0 + m_DebugLevel: 0 + m_Sendrate: 15 + m_AssetToPrefab: {} diff --git a/ProjectSettings/PackageManagerSettings.asset b/ProjectSettings/PackageManagerSettings.asset new file mode 100644 index 0000000..cd7f6d7 --- /dev/null +++ b/ProjectSettings/PackageManagerSettings.asset @@ -0,0 +1,40 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0} + m_Name: + m_EditorClassIdentifier: + m_EnablePreReleasePackages: 0 + m_AdvancedSettingsExpanded: 1 + m_ScopedRegistriesSettingsExpanded: 1 + m_SeeAllPackageVersions: 0 + m_DismissPreviewPackagesInUse: 0 + oneTimeWarningShown: 0 + oneTimeDeprecatedPopUpShown: 0 + m_Registries: + - m_Id: main + m_Name: + m_Url: https://packages.unity.com + m_Scopes: [] + m_IsDefault: 1 + m_Capabilities: 7 + m_ConfigSource: 0 + m_Compliance: + m_Status: 0 + m_Violations: [] + m_UserSelectedRegistryName: + m_UserAddingNewScopedRegistry: 0 + m_RegistryInfoDraft: + m_Modified: 0 + m_ErrorMessage: + m_UserModificationsInstanceId: -888 + m_OriginalInstanceId: -890 + m_LoadAssets: 0 diff --git a/ProjectSettings/Physics2DSettings.asset b/ProjectSettings/Physics2DSettings.asset new file mode 100644 index 0000000..6cfcdda --- /dev/null +++ b/ProjectSettings/Physics2DSettings.asset @@ -0,0 +1,56 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!19 &1 +Physics2DSettings: + m_ObjectHideFlags: 0 + serializedVersion: 5 + m_Gravity: {x: 0, y: -9.81} + m_DefaultMaterial: {fileID: 0} + m_VelocityIterations: 8 + m_PositionIterations: 3 + m_VelocityThreshold: 1 + m_MaxLinearCorrection: 0.2 + m_MaxAngularCorrection: 8 + m_MaxTranslationSpeed: 100 + m_MaxRotationSpeed: 360 + m_BaumgarteScale: 0.2 + m_BaumgarteTimeOfImpactScale: 0.75 + m_TimeToSleep: 0.5 + m_LinearSleepTolerance: 0.01 + m_AngularSleepTolerance: 2 + m_DefaultContactOffset: 0.01 + m_JobOptions: + serializedVersion: 2 + useMultithreading: 0 + useConsistencySorting: 0 + m_InterpolationPosesPerJob: 100 + m_NewContactsPerJob: 30 + m_CollideContactsPerJob: 100 + m_ClearFlagsPerJob: 200 + m_ClearBodyForcesPerJob: 200 + m_SyncDiscreteFixturesPerJob: 50 + m_SyncContinuousFixturesPerJob: 50 + m_FindNearestContactsPerJob: 100 + m_UpdateTriggerContactsPerJob: 100 + m_IslandSolverCostThreshold: 100 + m_IslandSolverBodyCostScale: 1 + m_IslandSolverContactCostScale: 10 + m_IslandSolverJointCostScale: 10 + m_IslandSolverBodiesPerJob: 50 + m_IslandSolverContactsPerJob: 50 + m_SimulationMode: 0 + m_QueriesHitTriggers: 1 + m_QueriesStartInColliders: 1 + m_CallbacksOnDisable: 1 + m_ReuseCollisionCallbacks: 1 + m_AutoSyncTransforms: 0 + m_AlwaysShowColliders: 0 + m_ShowColliderSleep: 1 + m_ShowColliderContacts: 0 + m_ShowColliderAABB: 0 + m_ContactArrowScale: 0.2 + m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412} + m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432} + m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745} + m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804} + m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff diff --git a/ProjectSettings/PresetManager.asset b/ProjectSettings/PresetManager.asset new file mode 100644 index 0000000..67a94da --- /dev/null +++ b/ProjectSettings/PresetManager.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1386491679 &1 +PresetManager: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_DefaultPresets: {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset new file mode 100644 index 0000000..de9a249 --- /dev/null +++ b/ProjectSettings/ProjectSettings.asset @@ -0,0 +1,693 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!129 &1 +PlayerSettings: + m_ObjectHideFlags: 0 + serializedVersion: 28 + productGUID: 73659953e96de4447bb9eeb64c3da355 + AndroidProfiler: 0 + AndroidFilterTouchesWhenObscured: 0 + AndroidEnableSustainedPerformanceMode: 0 + defaultScreenOrientation: 4 + targetDevice: 2 + useOnDemandResources: 0 + accelerometerFrequency: 60 + companyName: DefaultCompany + productName: WalkInvest_Soccer + defaultCursor: {fileID: 0} + cursorHotspot: {x: 0, y: 0} + m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1} + m_ShowUnitySplashScreen: 1 + m_ShowUnitySplashLogo: 1 + m_SplashScreenOverlayOpacity: 1 + m_SplashScreenAnimation: 1 + m_SplashScreenLogoStyle: 1 + m_SplashScreenDrawMode: 0 + m_SplashScreenBackgroundAnimationZoom: 1 + m_SplashScreenLogoAnimationZoom: 1 + m_SplashScreenBackgroundLandscapeAspect: 1 + m_SplashScreenBackgroundPortraitAspect: 1 + m_SplashScreenBackgroundLandscapeUvs: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + m_SplashScreenBackgroundPortraitUvs: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + m_SplashScreenLogos: [] + m_VirtualRealitySplashScreen: {fileID: 0} + m_HolographicTrackingLossScreen: {fileID: 0} + defaultScreenWidth: 1920 + defaultScreenHeight: 1080 + defaultScreenWidthWeb: 960 + defaultScreenHeightWeb: 600 + m_StereoRenderingPath: 0 + m_ActiveColorSpace: 1 + unsupportedMSAAFallback: 0 + m_SpriteBatchMaxVertexCount: 65535 + m_SpriteBatchVertexThreshold: 300 + m_MTRendering: 1 + mipStripping: 0 + numberOfMipsStripped: 0 + numberOfMipsStrippedPerMipmapLimitGroup: {} + m_StackTraceTypes: 010000000100000001000000010000000100000001000000 + iosShowActivityIndicatorOnLoading: -1 + androidShowActivityIndicatorOnLoading: -1 + iosUseCustomAppBackgroundBehavior: 0 + allowedAutorotateToPortrait: 1 + allowedAutorotateToPortraitUpsideDown: 1 + allowedAutorotateToLandscapeRight: 1 + allowedAutorotateToLandscapeLeft: 1 + useOSAutorotation: 1 + use32BitDisplayBuffer: 1 + preserveFramebufferAlpha: 0 + disableDepthAndStencilBuffers: 0 + androidStartInFullscreen: 1 + androidRenderOutsideSafeArea: 1 + androidUseSwappy: 1 + androidBlitType: 0 + androidResizeableActivity: 1 + androidDefaultWindowWidth: 1920 + androidDefaultWindowHeight: 1080 + androidMinimumWindowWidth: 400 + androidMinimumWindowHeight: 300 + androidFullscreenMode: 1 + androidAutoRotationBehavior: 1 + androidPredictiveBackSupport: 0 + androidApplicationEntry: 2 + defaultIsNativeResolution: 1 + macRetinaSupport: 1 + runInBackground: 0 + muteOtherAudioSources: 0 + Prepare IOS For Recording: 0 + Force IOS Speakers When Recording: 0 + audioSpatialExperience: 0 + deferSystemGesturesMode: 0 + hideHomeButton: 0 + submitAnalytics: 1 + usePlayerLog: 1 + dedicatedServerOptimizations: 1 + bakeCollisionMeshes: 0 + forceSingleInstance: 0 + useFlipModelSwapchain: 1 + resizableWindow: 0 + useMacAppStoreValidation: 0 + macAppStoreCategory: public.app-category.games + gpuSkinning: 0 + meshDeformation: 0 + xboxPIXTextureCapture: 0 + xboxEnableAvatar: 0 + xboxEnableKinect: 0 + xboxEnableKinectAutoTracking: 0 + xboxEnableFitness: 0 + visibleInBackground: 1 + allowFullscreenSwitch: 1 + fullscreenMode: 1 + xboxSpeechDB: 0 + xboxEnableHeadOrientation: 0 + xboxEnableGuest: 0 + xboxEnablePIXSampling: 0 + metalFramebufferOnly: 0 + xboxOneResolution: 0 + xboxOneSResolution: 0 + xboxOneXResolution: 3 + xboxOneMonoLoggingLevel: 0 + xboxOneLoggingLevel: 1 + xboxOneDisableEsram: 0 + xboxOneEnableTypeOptimization: 0 + xboxOnePresentImmediateThreshold: 0 + switchQueueCommandMemory: 1048576 + switchQueueControlMemory: 16384 + switchQueueComputeMemory: 262144 + switchNVNShaderPoolsGranularity: 33554432 + switchNVNDefaultPoolsGranularity: 16777216 + switchNVNOtherPoolsGranularity: 16777216 + switchGpuScratchPoolGranularity: 2097152 + switchAllowGpuScratchShrinking: 0 + switchNVNMaxPublicTextureIDCount: 0 + switchNVNMaxPublicSamplerIDCount: 0 + switchMaxWorkerMultiple: 8 + switchNVNGraphicsFirmwareMemory: 32 + vulkanNumSwapchainBuffers: 3 + vulkanEnableSetSRGBWrite: 0 + vulkanEnablePreTransform: 0 + vulkanEnableLateAcquireNextImage: 0 + vulkanEnableCommandBufferRecycling: 1 + loadStoreDebugModeEnabled: 0 + visionOSBundleVersion: 1.0 + tvOSBundleVersion: 1.0 + bundleVersion: 1.0 + preloadedAssets: [] + metroInputSource: 0 + wsaTransparentSwapchain: 0 + m_HolographicPauseOnTrackingLoss: 1 + xboxOneDisableKinectGpuReservation: 1 + xboxOneEnable7thCore: 1 + vrSettings: + enable360StereoCapture: 0 + isWsaHolographicRemotingEnabled: 0 + enableFrameTimingStats: 0 + enableOpenGLProfilerGPURecorders: 1 + allowHDRDisplaySupport: 0 + useHDRDisplay: 0 + hdrBitDepth: 0 + m_ColorGamuts: 00000000 + targetPixelDensity: 30 + resolutionScalingMode: 0 + resetResolutionOnWindowResize: 0 + androidSupportedAspectRatio: 1 + androidMaxAspectRatio: 2.4 + androidMinAspectRatio: 1 + applicationIdentifier: + Standalone: com.DefaultCompany.2D-URP + buildNumber: + Standalone: 0 + VisionOS: 0 + iPhone: 0 + tvOS: 0 + overrideDefaultApplicationIdentifier: 1 + AndroidBundleVersionCode: 1 + AndroidMinSdkVersion: 23 + AndroidTargetSdkVersion: 0 + AndroidPreferredInstallLocation: 1 + aotOptions: + stripEngineCode: 1 + iPhoneStrippingLevel: 0 + iPhoneScriptCallOptimization: 0 + ForceInternetPermission: 0 + ForceSDCardPermission: 0 + CreateWallpaper: 0 + androidSplitApplicationBinary: 0 + keepLoadedShadersAlive: 0 + StripUnusedMeshComponents: 0 + strictShaderVariantMatching: 0 + VertexChannelCompressionMask: 4054 + iPhoneSdkVersion: 988 + iOSSimulatorArchitecture: 0 + iOSTargetOSVersionString: 13.0 + tvOSSdkVersion: 0 + tvOSSimulatorArchitecture: 0 + tvOSRequireExtendedGameController: 0 + tvOSTargetOSVersionString: 13.0 + VisionOSSdkVersion: 0 + VisionOSTargetOSVersionString: 1.0 + uIPrerenderedIcon: 0 + uIRequiresPersistentWiFi: 0 + uIRequiresFullScreen: 1 + uIStatusBarHidden: 1 + uIExitOnSuspend: 0 + uIStatusBarStyle: 0 + appleTVSplashScreen: {fileID: 0} + appleTVSplashScreen2x: {fileID: 0} + tvOSSmallIconLayers: [] + tvOSSmallIconLayers2x: [] + tvOSLargeIconLayers: [] + tvOSLargeIconLayers2x: [] + tvOSTopShelfImageLayers: [] + tvOSTopShelfImageLayers2x: [] + tvOSTopShelfImageWideLayers: [] + tvOSTopShelfImageWideLayers2x: [] + iOSLaunchScreenType: 0 + iOSLaunchScreenPortrait: {fileID: 0} + iOSLaunchScreenLandscape: {fileID: 0} + iOSLaunchScreenBackgroundColor: + serializedVersion: 2 + rgba: 0 + iOSLaunchScreenFillPct: 100 + iOSLaunchScreenSize: 100 + iOSLaunchScreeniPadType: 0 + iOSLaunchScreeniPadImage: {fileID: 0} + iOSLaunchScreeniPadBackgroundColor: + serializedVersion: 2 + rgba: 0 + iOSLaunchScreeniPadFillPct: 100 + iOSLaunchScreeniPadSize: 100 + iOSLaunchScreenCustomStoryboardPath: + iOSLaunchScreeniPadCustomStoryboardPath: + iOSDeviceRequirements: [] + iOSURLSchemes: [] + macOSURLSchemes: [] + iOSBackgroundModes: 0 + iOSMetalForceHardShadows: 0 + metalEditorSupport: 1 + metalAPIValidation: 1 + metalCompileShaderBinary: 0 + iOSRenderExtraFrameOnPause: 0 + iosCopyPluginsCodeInsteadOfSymlink: 0 + appleDeveloperTeamID: + iOSManualSigningProvisioningProfileID: + tvOSManualSigningProvisioningProfileID: + VisionOSManualSigningProvisioningProfileID: + iOSManualSigningProvisioningProfileType: 0 + tvOSManualSigningProvisioningProfileType: 0 + VisionOSManualSigningProvisioningProfileType: 0 + appleEnableAutomaticSigning: 0 + iOSRequireARKit: 0 + iOSAutomaticallyDetectAndAddCapabilities: 1 + appleEnableProMotion: 0 + shaderPrecisionModel: 0 + clonedFromGUID: c19f32bac17ee4170b3bf8a6a0333fb9 + templatePackageId: com.unity.template.universal-2d@5.1.0 + templateDefaultScene: Assets/Scenes/SampleScene.unity + useCustomMainManifest: 0 + useCustomLauncherManifest: 0 + useCustomMainGradleTemplate: 0 + useCustomLauncherGradleManifest: 0 + useCustomBaseGradleTemplate: 0 + useCustomGradlePropertiesTemplate: 0 + useCustomGradleSettingsTemplate: 0 + useCustomProguardFile: 0 + AndroidTargetArchitectures: 2 + AndroidSplashScreenScale: 0 + androidSplashScreen: {fileID: 0} + AndroidKeystoreName: + AndroidKeyaliasName: + AndroidEnableArmv9SecurityFeatures: 0 + AndroidEnableArm64MTE: 0 + AndroidBuildApkPerCpuArchitecture: 0 + AndroidTVCompatibility: 0 + AndroidIsGame: 1 + androidAppCategory: 3 + useAndroidAppCategory: 1 + androidAppCategoryOther: + AndroidEnableTango: 0 + androidEnableBanner: 1 + androidUseLowAccuracyLocation: 0 + androidUseCustomKeystore: 0 + m_AndroidBanners: + - width: 320 + height: 180 + banner: {fileID: 0} + androidGamepadSupportLevel: 0 + AndroidMinifyRelease: 0 + AndroidMinifyDebug: 0 + AndroidValidateAppBundleSize: 1 + AndroidAppBundleSizeToValidate: 150 + AndroidReportGooglePlayAppDependencies: 1 + androidSymbolsSizeThreshold: 800 + m_BuildTargetIcons: [] + m_BuildTargetPlatformIcons: [] + m_BuildTargetBatching: [] + m_BuildTargetShaderSettings: [] + m_BuildTargetGraphicsJobs: [] + m_BuildTargetGraphicsJobMode: [] + m_BuildTargetGraphicsAPIs: [] + m_BuildTargetVRSettings: [] + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 + openGLRequireES31: 0 + openGLRequireES31AEP: 0 + openGLRequireES32: 0 + m_TemplateCustomTags: {} + mobileMTRendering: + Android: 1 + iPhone: 1 + tvOS: 1 + m_BuildTargetGroupLightmapEncodingQuality: [] + m_BuildTargetGroupHDRCubemapEncodingQuality: [] + m_BuildTargetGroupLightmapSettings: [] + m_BuildTargetGroupLoadStoreDebugModeSettings: [] + m_BuildTargetNormalMapEncoding: [] + m_BuildTargetDefaultTextureCompressionFormat: [] + playModeTestRunnerEnabled: 0 + runPlayModeTestAsEditModeTest: 0 + actionOnDotNetUnhandledException: 1 + editorGfxJobOverride: 1 + enableInternalProfiler: 0 + logObjCUncaughtExceptions: 1 + enableCrashReportAPI: 0 + cameraUsageDescription: + locationUsageDescription: + microphoneUsageDescription: + bluetoothUsageDescription: + macOSTargetOSVersion: 11.0 + switchNMETAOverride: + switchNetLibKey: + switchSocketMemoryPoolSize: 6144 + switchSocketAllocatorPoolSize: 128 + switchSocketConcurrencyLimit: 14 + switchScreenResolutionBehavior: 2 + switchUseCPUProfiler: 0 + switchEnableFileSystemTrace: 0 + switchLTOSetting: 0 + switchApplicationID: 0x01004b9000490000 + switchNSODependencies: + switchCompilerFlags: + switchTitleNames_0: + switchTitleNames_1: + switchTitleNames_2: + switchTitleNames_3: + switchTitleNames_4: + switchTitleNames_5: + switchTitleNames_6: + switchTitleNames_7: + switchTitleNames_8: + switchTitleNames_9: + switchTitleNames_10: + switchTitleNames_11: + switchTitleNames_12: + switchTitleNames_13: + switchTitleNames_14: + switchTitleNames_15: + switchPublisherNames_0: + switchPublisherNames_1: + switchPublisherNames_2: + switchPublisherNames_3: + switchPublisherNames_4: + switchPublisherNames_5: + switchPublisherNames_6: + switchPublisherNames_7: + switchPublisherNames_8: + switchPublisherNames_9: + switchPublisherNames_10: + switchPublisherNames_11: + switchPublisherNames_12: + switchPublisherNames_13: + switchPublisherNames_14: + switchPublisherNames_15: + switchIcons_0: {fileID: 0} + switchIcons_1: {fileID: 0} + switchIcons_2: {fileID: 0} + switchIcons_3: {fileID: 0} + switchIcons_4: {fileID: 0} + switchIcons_5: {fileID: 0} + switchIcons_6: {fileID: 0} + switchIcons_7: {fileID: 0} + switchIcons_8: {fileID: 0} + switchIcons_9: {fileID: 0} + switchIcons_10: {fileID: 0} + switchIcons_11: {fileID: 0} + switchIcons_12: {fileID: 0} + switchIcons_13: {fileID: 0} + switchIcons_14: {fileID: 0} + switchIcons_15: {fileID: 0} + switchSmallIcons_0: {fileID: 0} + switchSmallIcons_1: {fileID: 0} + switchSmallIcons_2: {fileID: 0} + switchSmallIcons_3: {fileID: 0} + switchSmallIcons_4: {fileID: 0} + switchSmallIcons_5: {fileID: 0} + switchSmallIcons_6: {fileID: 0} + switchSmallIcons_7: {fileID: 0} + switchSmallIcons_8: {fileID: 0} + switchSmallIcons_9: {fileID: 0} + switchSmallIcons_10: {fileID: 0} + switchSmallIcons_11: {fileID: 0} + switchSmallIcons_12: {fileID: 0} + switchSmallIcons_13: {fileID: 0} + switchSmallIcons_14: {fileID: 0} + switchSmallIcons_15: {fileID: 0} + switchManualHTML: + switchAccessibleURLs: + switchLegalInformation: + switchMainThreadStackSize: 1048576 + switchPresenceGroupId: + switchLogoHandling: 0 + switchReleaseVersion: 0 + switchDisplayVersion: 1.0.0 + switchStartupUserAccount: 0 + switchSupportedLanguagesMask: 0 + switchLogoType: 0 + switchApplicationErrorCodeCategory: + switchUserAccountSaveDataSize: 0 + switchUserAccountSaveDataJournalSize: 0 + switchApplicationAttribute: 0 + switchCardSpecSize: -1 + switchCardSpecClock: -1 + switchRatingsMask: 0 + switchRatingsInt_0: 0 + switchRatingsInt_1: 0 + switchRatingsInt_2: 0 + switchRatingsInt_3: 0 + switchRatingsInt_4: 0 + switchRatingsInt_5: 0 + switchRatingsInt_6: 0 + switchRatingsInt_7: 0 + switchRatingsInt_8: 0 + switchRatingsInt_9: 0 + switchRatingsInt_10: 0 + switchRatingsInt_11: 0 + switchRatingsInt_12: 0 + switchLocalCommunicationIds_0: + switchLocalCommunicationIds_1: + switchLocalCommunicationIds_2: + switchLocalCommunicationIds_3: + switchLocalCommunicationIds_4: + switchLocalCommunicationIds_5: + switchLocalCommunicationIds_6: + switchLocalCommunicationIds_7: + switchParentalControl: 0 + switchAllowsScreenshot: 1 + switchAllowsVideoCapturing: 1 + switchAllowsRuntimeAddOnContentInstall: 0 + switchDataLossConfirmation: 0 + switchUserAccountLockEnabled: 0 + switchSystemResourceMemory: 16777216 + switchSupportedNpadStyles: 22 + switchNativeFsCacheSize: 32 + switchIsHoldTypeHorizontal: 0 + switchSupportedNpadCount: 8 + switchEnableTouchScreen: 1 + switchSocketConfigEnabled: 0 + switchTcpInitialSendBufferSize: 32 + switchTcpInitialReceiveBufferSize: 64 + switchTcpAutoSendBufferSizeMax: 256 + switchTcpAutoReceiveBufferSizeMax: 256 + switchUdpSendBufferSize: 9 + switchUdpReceiveBufferSize: 42 + switchSocketBufferEfficiency: 4 + switchSocketInitializeEnabled: 1 + switchNetworkInterfaceManagerInitializeEnabled: 1 + switchDisableHTCSPlayerConnection: 0 + switchUseNewStyleFilepaths: 0 + switchUseLegacyFmodPriorities: 0 + switchUseMicroSleepForYield: 1 + switchEnableRamDiskSupport: 0 + switchMicroSleepForYieldTime: 25 + switchRamDiskSpaceSize: 12 + switchUpgradedPlayerSettingsToNMETA: 0 + ps4NPAgeRating: 12 + ps4NPTitleSecret: + ps4NPTrophyPackPath: + ps4ParentalLevel: 11 + ps4ContentID: ED1633-NPXX51362_00-0000000000000000 + ps4Category: 0 + ps4MasterVersion: 01.00 + ps4AppVersion: 01.00 + ps4AppType: 0 + ps4ParamSfxPath: + ps4VideoOutPixelFormat: 0 + ps4VideoOutInitialWidth: 1920 + ps4VideoOutBaseModeInitialWidth: 1920 + ps4VideoOutReprojectionRate: 60 + ps4PronunciationXMLPath: + ps4PronunciationSIGPath: + ps4BackgroundImagePath: + ps4StartupImagePath: + ps4StartupImagesFolder: + ps4IconImagesFolder: + ps4SaveDataImagePath: + ps4SdkOverride: + ps4BGMPath: + ps4ShareFilePath: + ps4ShareOverlayImagePath: + ps4PrivacyGuardImagePath: + ps4ExtraSceSysFile: + ps4NPtitleDatPath: + ps4RemotePlayKeyAssignment: -1 + ps4RemotePlayKeyMappingDir: + ps4PlayTogetherPlayerCount: 0 + ps4EnterButtonAssignment: 2 + ps4ApplicationParam1: 0 + ps4ApplicationParam2: 0 + ps4ApplicationParam3: 0 + ps4ApplicationParam4: 0 + ps4DownloadDataSize: 0 + ps4GarlicHeapSize: 2048 + ps4ProGarlicHeapSize: 2560 + playerPrefsMaxSize: 32768 + ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ + ps4pnSessions: 1 + ps4pnPresence: 1 + ps4pnFriends: 1 + ps4pnGameCustomData: 1 + playerPrefsSupport: 0 + enableApplicationExit: 0 + resetTempFolder: 1 + restrictedAudioUsageRights: 0 + ps4UseResolutionFallback: 0 + ps4ReprojectionSupport: 0 + ps4UseAudio3dBackend: 0 + ps4UseLowGarlicFragmentationMode: 1 + ps4SocialScreenEnabled: 0 + ps4ScriptOptimizationLevel: 2 + ps4Audio3dVirtualSpeakerCount: 14 + ps4attribCpuUsage: 0 + ps4PatchPkgPath: + ps4PatchLatestPkgPath: + ps4PatchChangeinfoPath: + ps4PatchDayOne: 0 + ps4attribUserManagement: 0 + ps4attribMoveSupport: 0 + ps4attrib3DSupport: 0 + ps4attribShareSupport: 0 + ps4attribExclusiveVR: 0 + ps4disableAutoHideSplash: 0 + ps4videoRecordingFeaturesUsed: 0 + ps4contentSearchFeaturesUsed: 0 + ps4CompatibilityPS5: 0 + ps4AllowPS5Detection: 0 + ps4GPU800MHz: 1 + ps4attribEyeToEyeDistanceSettingVR: 0 + ps4IncludedModules: [] + ps4attribVROutputEnabled: 0 + monoEnv: + splashScreenBackgroundSourceLandscape: {fileID: 0} + splashScreenBackgroundSourcePortrait: {fileID: 0} + blurSplashScreenBackground: 1 + spritePackerPolicy: + webGLMemorySize: 32 + webGLExceptionSupport: 1 + webGLNameFilesAsHashes: 0 + webGLShowDiagnostics: 0 + webGLDataCaching: 1 + webGLDebugSymbols: 0 + webGLEmscriptenArgs: + webGLModulesDirectory: + webGLTemplate: APPLICATION:Default + webGLAnalyzeBuildSize: 0 + webGLUseEmbeddedResources: 0 + webGLCompressionFormat: 0 + webGLWasmArithmeticExceptions: 0 + webGLLinkerTarget: 1 + webGLThreadsSupport: 0 + webGLDecompressionFallback: 0 + webGLInitialMemorySize: 32 + webGLMaximumMemorySize: 2048 + webGLMemoryGrowthMode: 2 + webGLMemoryLinearGrowthStep: 16 + webGLMemoryGeometricGrowthStep: 0.2 + webGLMemoryGeometricGrowthCap: 96 + webGLEnableWebGPU: 0 + webGLPowerPreference: 2 + webGLWebAssemblyTable: 0 + webGLWebAssemblyBigInt: 0 + webGLCloseOnQuit: 0 + webWasm2023: 0 + scriptingDefineSymbols: {} + additionalCompilerArguments: {} + platformArchitecture: {} + scriptingBackend: + Android: 1 + il2cppCompilerConfiguration: {} + il2cppCodeGeneration: {} + il2cppStacktraceInformation: {} + managedStrippingLevel: {} + incrementalIl2cppBuild: {} + suppressCommonWarnings: 1 + allowUnsafeCode: 0 + useDeterministicCompilation: 1 + additionalIl2CppArgs: + scriptingRuntimeVersion: 1 + gcIncremental: 1 + gcWBarrierValidation: 0 + apiCompatibilityLevelPerPlatform: {} + editorAssembliesCompatibilityLevel: 1 + m_RenderingPath: 1 + m_MobileRenderingPath: 1 + metroPackageName: WalkInvest_Soccer + metroPackageVersion: + metroCertificatePath: + metroCertificatePassword: + metroCertificateSubject: + metroCertificateIssuer: + metroCertificateNotAfter: 0000000000000000 + metroApplicationDescription: WalkInvest_Soccer + wsaImages: {} + metroTileShortName: + metroTileShowName: 0 + metroMediumTileShowName: 0 + metroLargeTileShowName: 0 + metroWideTileShowName: 0 + metroSupportStreamingInstall: 0 + metroLastRequiredScene: 0 + metroDefaultTileSize: 1 + metroTileForegroundText: 2 + metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0} + metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628, a: 1} + metroSplashScreenUseBackgroundColor: 0 + syncCapabilities: 0 + platformCapabilities: {} + metroTargetDeviceFamilies: {} + metroFTAName: + metroFTAFileTypes: [] + metroProtocolName: + vcxProjDefaultLanguage: + XboxOneProductId: + XboxOneUpdateKey: + XboxOneSandboxId: + XboxOneContentId: + XboxOneTitleId: + XboxOneSCId: + XboxOneGameOsOverridePath: + XboxOnePackagingOverridePath: + XboxOneAppManifestOverridePath: + XboxOneVersion: 1.0.0.0 + XboxOnePackageEncryption: 0 + XboxOnePackageUpdateGranularity: 2 + XboxOneDescription: + XboxOneLanguage: + - enus + XboxOneCapability: [] + XboxOneGameRating: {} + XboxOneIsContentPackage: 0 + XboxOneEnhancedXboxCompatibilityMode: 0 + XboxOneEnableGPUVariability: 1 + XboxOneSockets: {} + XboxOneSplashScreen: {fileID: 0} + XboxOneAllowedProductIds: [] + XboxOnePersistentLocalStorageSize: 0 + XboxOneXTitleMemory: 8 + XboxOneOverrideIdentityName: + XboxOneOverrideIdentityPublisher: + vrEditorSettings: {} + cloudServicesEnabled: {} + luminIcon: + m_Name: + m_ModelFolderPath: + m_PortalFolderPath: + luminCert: + m_CertPath: + m_SignPackage: 1 + luminIsChannelApp: 0 + luminVersion: + m_VersionCode: 1 + m_VersionName: + hmiPlayerDataPath: + hmiForceSRGBBlit: 1 + embeddedLinuxEnableGamepadInput: 0 + hmiCpuConfiguration: + hmiLogStartupTiming: 0 + qnxGraphicConfPath: + apiCompatibilityLevel: 6 + captureStartupLogs: {} + activeInputHandler: 2 + windowsGamepadBackendHint: 0 + cloudProjectId: 267a39bf-cb72-4f17-bb8e-775bffe1a6a1 + framebufferDepthMemorylessMode: 0 + qualitySettingsNames: [] + projectName: WalkInvest_Soccer + organizationId: sewmina7 + cloudEnabled: 0 + legacyClampBlendShapeWeights: 0 + hmiLoadingImage: {fileID: 0} + platformRequiresReadableAssets: 0 + virtualTexturingSupportEnabled: 0 + insecureHttpOption: 0 + androidVulkanDenyFilterList: [] + androidVulkanAllowFilterList: [] diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt new file mode 100644 index 0000000..0c7ca7b --- /dev/null +++ b/ProjectSettings/ProjectVersion.txt @@ -0,0 +1,2 @@ +m_EditorVersion: 6000.0.59f2 +m_EditorVersionWithRevision: 6000.0.59f2 (ef281c76c3c1) diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset new file mode 100644 index 0000000..435fe23 --- /dev/null +++ b/ProjectSettings/QualitySettings.asset @@ -0,0 +1,239 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!47 &1 +QualitySettings: + m_ObjectHideFlags: 0 + serializedVersion: 5 + m_CurrentQuality: 5 + m_QualitySettings: + - serializedVersion: 2 + name: Very Low + pixelLightCount: 0 + shadows: 0 + shadowResolution: 0 + shadowProjection: 1 + shadowCascades: 1 + shadowDistance: 15 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 0 + skinWeights: 1 + textureQuality: 1 + anisotropicTextures: 0 + antiAliasing: 0 + softParticles: 0 + softVegetation: 0 + realtimeReflectionProbes: 0 + billboardsFaceCameraPosition: 0 + vSyncCount: 0 + lodBias: 0.3 + maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 4 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} + excludedTargetPlatforms: [] + - serializedVersion: 2 + name: Low + pixelLightCount: 0 + shadows: 0 + shadowResolution: 0 + shadowProjection: 1 + shadowCascades: 1 + shadowDistance: 20 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 0 + skinWeights: 2 + textureQuality: 0 + anisotropicTextures: 0 + antiAliasing: 0 + softParticles: 0 + softVegetation: 0 + realtimeReflectionProbes: 0 + billboardsFaceCameraPosition: 0 + vSyncCount: 0 + lodBias: 0.4 + maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 16 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} + excludedTargetPlatforms: [] + - serializedVersion: 2 + name: Medium + pixelLightCount: 1 + shadows: 1 + shadowResolution: 0 + shadowProjection: 1 + shadowCascades: 1 + shadowDistance: 20 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 0 + skinWeights: 2 + textureQuality: 0 + anisotropicTextures: 1 + antiAliasing: 0 + softParticles: 0 + softVegetation: 0 + realtimeReflectionProbes: 0 + billboardsFaceCameraPosition: 0 + vSyncCount: 1 + lodBias: 0.7 + maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 64 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} + excludedTargetPlatforms: [] + - serializedVersion: 2 + name: High + pixelLightCount: 2 + shadows: 2 + shadowResolution: 1 + shadowProjection: 1 + shadowCascades: 2 + shadowDistance: 40 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 1 + skinWeights: 2 + textureQuality: 0 + anisotropicTextures: 1 + antiAliasing: 0 + softParticles: 0 + softVegetation: 1 + realtimeReflectionProbes: 1 + billboardsFaceCameraPosition: 1 + vSyncCount: 1 + lodBias: 1 + maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 256 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} + excludedTargetPlatforms: [] + - serializedVersion: 2 + name: Very High + pixelLightCount: 3 + shadows: 2 + shadowResolution: 2 + shadowProjection: 1 + shadowCascades: 2 + shadowDistance: 70 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 1 + skinWeights: 4 + textureQuality: 0 + anisotropicTextures: 2 + antiAliasing: 2 + softParticles: 1 + softVegetation: 1 + realtimeReflectionProbes: 1 + billboardsFaceCameraPosition: 1 + vSyncCount: 1 + lodBias: 1.5 + maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 1024 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} + excludedTargetPlatforms: [] + - serializedVersion: 2 + name: Ultra + pixelLightCount: 4 + shadows: 2 + shadowResolution: 2 + shadowProjection: 1 + shadowCascades: 4 + shadowDistance: 150 + shadowNearPlaneOffset: 3 + shadowCascade2Split: 0.33333334 + shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} + shadowmaskMode: 1 + skinWeights: 255 + textureQuality: 0 + anisotropicTextures: 2 + antiAliasing: 0 + softParticles: 1 + softVegetation: 1 + realtimeReflectionProbes: 1 + billboardsFaceCameraPosition: 1 + vSyncCount: 1 + lodBias: 2 + maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 + particleRaycastBudget: 4096 + asyncUploadTimeSlice: 2 + asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 + resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} + excludedTargetPlatforms: [] + m_PerPlatformDefaultQuality: + Android: 2 + Lumin: 5 + GameCoreScarlett: 5 + GameCoreXboxOne: 5 + Nintendo Switch: 5 + PS4: 5 + PS5: 5 + Stadia: 5 + Standalone: 5 + WebGL: 3 + Windows Store Apps: 5 + XboxOne: 5 + iPhone: 2 + tvOS: 2 diff --git a/ProjectSettings/SceneTemplateSettings.json b/ProjectSettings/SceneTemplateSettings.json new file mode 100644 index 0000000..ede5887 --- /dev/null +++ b/ProjectSettings/SceneTemplateSettings.json @@ -0,0 +1,121 @@ +{ + "templatePinStates": [], + "dependencyTypeInfos": [ + { + "userAdded": false, + "type": "UnityEngine.AnimationClip", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Animations.AnimatorController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.AnimatorOverrideController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.Audio.AudioMixerController", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.ComputeShader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Cubemap", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.GameObject", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.LightingDataAsset", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.LightingSettings", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Material", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.MonoScript", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.PhysicsMaterial2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Rendering.VolumeProfile", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEditor.SceneAsset", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Shader", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.ShaderVariantCollection", + "defaultInstantiationMode": 1 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Texture2D", + "defaultInstantiationMode": 0 + }, + { + "userAdded": false, + "type": "UnityEngine.Timeline.TimelineAsset", + "defaultInstantiationMode": 0 + } + ], + "defaultDependencyTypeInfo": { + "userAdded": false, + "type": "", + "defaultInstantiationMode": 1 + }, + "newSceneOverride": 0 +} \ No newline at end of file diff --git a/ProjectSettings/ShaderGraphSettings.asset b/ProjectSettings/ShaderGraphSettings.asset new file mode 100644 index 0000000..0421697 --- /dev/null +++ b/ProjectSettings/ShaderGraphSettings.asset @@ -0,0 +1,19 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 53 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: de02f9e1d18f588468e474319d09a723, type: 3} + m_Name: + m_EditorClassIdentifier: + shaderVariantLimit: 128 + overrideShaderVariantLimit: 0 + customInterpolatorErrorThreshold: 32 + customInterpolatorWarningThreshold: 16 + customHeatmapValues: {fileID: 0} diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset new file mode 100644 index 0000000..ac6cfe0 --- /dev/null +++ b/ProjectSettings/TagManager.asset @@ -0,0 +1,46 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!78 &1 +TagManager: + serializedVersion: 3 + tags: + - Puck + layers: + - Default + - TransparentFX + - Ignore Raycast + - + - Water + - UI + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + - + m_SortingLayers: + - name: Default + uniqueID: 0 + locked: 0 + m_RenderingLayers: + - Default diff --git a/ProjectSettings/TimeManager.asset b/ProjectSettings/TimeManager.asset new file mode 100644 index 0000000..558a017 --- /dev/null +++ b/ProjectSettings/TimeManager.asset @@ -0,0 +1,9 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!5 &1 +TimeManager: + m_ObjectHideFlags: 0 + Fixed Timestep: 0.02 + Maximum Allowed Timestep: 0.33333334 + m_TimeScale: 1 + Maximum Particle Timestep: 0.03 diff --git a/ProjectSettings/URPProjectSettings.asset b/ProjectSettings/URPProjectSettings.asset new file mode 100644 index 0000000..64a8674 --- /dev/null +++ b/ProjectSettings/URPProjectSettings.asset @@ -0,0 +1,15 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &1 +MonoBehaviour: + m_ObjectHideFlags: 61 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3} + m_Name: + m_EditorClassIdentifier: + m_LastMaterialVersion: 10 diff --git a/ProjectSettings/UnityConnectSettings.asset b/ProjectSettings/UnityConnectSettings.asset new file mode 100644 index 0000000..a88bee0 --- /dev/null +++ b/ProjectSettings/UnityConnectSettings.asset @@ -0,0 +1,36 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!310 &1 +UnityConnectSettings: + m_ObjectHideFlags: 0 + serializedVersion: 1 + m_Enabled: 0 + m_TestMode: 0 + m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events + m_EventUrl: https://cdp.cloud.unity3d.com/v1/events + m_ConfigUrl: https://config.uca.cloud.unity3d.com + m_DashboardUrl: https://dashboard.unity3d.com + m_TestInitMode: 0 + CrashReportingSettings: + m_EventUrl: https://perf-events.cloud.unity3d.com + m_Enabled: 0 + m_LogBufferSize: 10 + m_CaptureEditorExceptions: 1 + UnityPurchasingSettings: + m_Enabled: 0 + m_TestMode: 0 + UnityAnalyticsSettings: + m_Enabled: 0 + m_TestMode: 0 + m_InitializeOnStartup: 1 + m_PackageRequiringCoreStatsPresent: 0 + UnityAdsSettings: + m_Enabled: 0 + m_InitializeOnStartup: 1 + m_TestMode: 0 + m_IosGameId: + m_AndroidGameId: + m_GameIds: {} + m_GameId: + PerformanceReportingSettings: + m_Enabled: 0 diff --git a/ProjectSettings/VFXManager.asset b/ProjectSettings/VFXManager.asset new file mode 100644 index 0000000..3a95c98 --- /dev/null +++ b/ProjectSettings/VFXManager.asset @@ -0,0 +1,12 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!937362698 &1 +VFXManager: + m_ObjectHideFlags: 0 + m_IndirectShader: {fileID: 0} + m_CopyBufferShader: {fileID: 0} + m_SortShader: {fileID: 0} + m_StripUpdateShader: {fileID: 0} + m_RenderPipeSettingsPath: + m_FixedTimeStep: 0.016666668 + m_MaxDeltaTime: 0.05 diff --git a/ProjectSettings/VersionControlSettings.asset b/ProjectSettings/VersionControlSettings.asset new file mode 100644 index 0000000..979fd8e --- /dev/null +++ b/ProjectSettings/VersionControlSettings.asset @@ -0,0 +1,7 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!890905787 &1 +VersionControlSettings: + m_ObjectHideFlags: 0 + m_Mode: Visible Meta Files + m_TrackPackagesOutsideProject: 0 diff --git a/ProjectSettings/XRSettings.asset b/ProjectSettings/XRSettings.asset new file mode 100644 index 0000000..482590c --- /dev/null +++ b/ProjectSettings/XRSettings.asset @@ -0,0 +1,10 @@ +{ + "m_SettingKeys": [ + "VR Device Disabled", + "VR Device User Alert" + ], + "m_SettingValues": [ + "False", + "False" + ] +} \ No newline at end of file