rematch complete

This commit is contained in:
2026-05-04 23:57:56 +05:30
parent 82287d74fb
commit 184d4fbc04
8 changed files with 1489 additions and 1166 deletions
+133 -1
View File
@@ -33,6 +33,109 @@ public class GameManager : NetworkBehaviour
Logger.Log($"Configured dedicated match reporting for match id {matchId} with secret {DedicatedMatchSecret} and internal api base {DedicatedInternalApiBase}");
}
/// <summary>Outcome of <see cref="RequestDedicatedRematch"/> (POST <c>/internal/rematch</c>).</summary>
public readonly struct DedicatedRematchResult
{
public readonly bool Success;
public readonly long HttpStatusCode;
public readonly MatchmadeResponse Response;
public readonly string ErrorMessage;
public DedicatedRematchResult(bool success, long httpStatusCode, MatchmadeResponse response, string errorMessage)
{
Success = success;
HttpStatusCode = httpStatusCode;
Response = response;
ErrorMessage = errorMessage ?? "";
}
}
/// <summary>
/// Dedicated server only: POST <c>/internal/rematch</c> with <c>X-Dedicated-Server-Secret</c>.
/// Blocks until the request finishes (same pattern as <see cref="ReportDedicatedMatchRoomClosed"/>).
/// On HTTP 200, returns the same JSON envelope as a successful matchmaker GET room fill: <see cref="MatchmadeResponse"/>.
/// </summary>
/// <param name="userRedId"><c>users.id</c> for red.</param>
/// <param name="userBlueId"><c>users.id</c> for blue; must differ from red.</param>
/// <param name="entryFee">RC stake per player (non-negative).</param>
/// <param name="secret">Overrides <see cref="DedicatedMatchSecret"/> when non-empty.</param>
/// <param name="internalApiBaseUrl">Overrides <see cref="DedicatedInternalApiBase"/> when non-empty.</param>
public static DedicatedRematchResult RequestDedicatedRematch(int userRedId, int userBlueId, int entryFee, string secret = null, string internalApiBaseUrl = null)
{
string s = string.IsNullOrEmpty(secret) ? DedicatedMatchSecret : secret;
string baseUrl = string.IsNullOrEmpty(internalApiBaseUrl) ? DedicatedInternalApiBase : internalApiBaseUrl.TrimEnd('/');
if (string.IsNullOrEmpty(s))
return new DedicatedRematchResult(false, 0, null, "Missing dedicated server secret");
if (string.IsNullOrEmpty(baseUrl))
return new DedicatedRematchResult(false, 0, null, "Missing internal API base URL");
string json = JsonUtility.ToJson(new DedicatedRematchRequestBody
{
user_red_id = userRedId,
user_blue_id = userBlueId,
entry_fee = entryFee
});
using (var req = DedicatedMatschInternalApi.BuildRematchRequest(baseUrl, s, json))
{
var op = req.SendWebRequest();
while (!op.isDone)
System.Threading.Thread.Sleep(16);
string text = req.downloadHandler != null ? req.downloadHandler.text : "";
long code = req.responseCode;
if (req.result != UnityWebRequest.Result.Success &&
req.result != UnityWebRequest.Result.ProtocolError)
{
string netErr = string.IsNullOrEmpty(req.error) ? "Network error" : req.error;
Logger.Log("Dedicated rematch POST failed (transport): " + netErr + " " + req.url);
return new DedicatedRematchResult(false, code, null, netErr);
}
if (code == 200)
{
try
{
var env = JsonUtility.FromJson<MatchmadeResponse>(text);
if (env != null && env.ok)
return new DedicatedRematchResult(true, code, env, "");
string apiErr = TryParseRematchErrorMessage(text);
Logger.Log("Dedicated rematch POST 200 but ok=false or parse issue: " + text);
return new DedicatedRematchResult(false, code, env, string.IsNullOrEmpty(apiErr) ? "Unexpected response" : apiErr);
}
catch (Exception e)
{
Logger.Log("Dedicated rematch POST: could not parse success body: " + e.Message + " body=" + text);
return new DedicatedRematchResult(false, code, null, e.Message);
}
}
string err = TryParseRematchErrorMessage(text);
if (string.IsNullOrEmpty(err))
err = string.IsNullOrEmpty(text) ? "HTTP " + code : text;
Logger.Log("Dedicated rematch POST failed: " + code + " " + err);
return new DedicatedRematchResult(false, code, null, err);
}
}
static string TryParseRematchErrorMessage(string json)
{
if (string.IsNullOrEmpty(json))
return "";
try
{
var err = JsonUtility.FromJson<DedicatedRematchErrorEnvelope>(json);
if (err != null && !string.IsNullOrEmpty(err.error))
return err.error;
}
catch
{
/* ignore */
}
return "";
}
/// <summary>Sets match <c>status</c> to <c>-1</c> (room closed). Safe to call from shutdown paths; runs synchronously so it completes before <c>Application.Quit</c>.</summary>
public static void ReportDedicatedMatchRoomClosed()
{
@@ -704,7 +807,7 @@ public class GameManager : NetworkBehaviour
}
void StopClient(){
public void StopClient(){
try{
NetworkManager.singleton.StopClient();
}catch(Exception e){
@@ -833,6 +936,20 @@ static class DedicatedMatschInternalApi
return BuildPatchJson(url, secret, jsonBody);
}
public static UnityWebRequest BuildRematchRequest(string baseUrl, string secret, string jsonBody)
{
string url = baseUrl.TrimEnd('/') + "/internal/rematch";
byte[] bodyRaw = Encoding.UTF8.GetBytes(jsonBody);
var req = new UnityWebRequest(url, UnityWebRequest.kHttpVerbPOST)
{
uploadHandler = new UploadHandlerRaw(bodyRaw),
downloadHandler = new DownloadHandlerBuffer()
};
req.SetRequestHeader("Content-Type", "application/json");
req.SetRequestHeader("X-Dedicated-Server-Secret", secret);
return req;
}
static UnityWebRequest BuildPatchJson(string url, string secret, string jsonBody)
{
byte[] bodyRaw = Encoding.UTF8.GetBytes(jsonBody);
@@ -906,3 +1023,18 @@ class DedicatedWinnerPatchResponse
public int winner_id;
public DedicatedWinnerPatchEconomy economy;
}
[Serializable]
class DedicatedRematchRequestBody
{
public int user_red_id;
public int user_blue_id;
public int entry_fee;
}
[Serializable]
class DedicatedRematchErrorEnvelope
{
public bool ok;
public string error;
}