practice mode

This commit is contained in:
2026-07-02 11:41:57 +05:30
parent 2651068b50
commit 2de5a166f6
14 changed files with 3009 additions and 890 deletions
+150
View File
@@ -0,0 +1,150 @@
using System;
using System.Collections;
using Mirror;
using UnityEngine;
using UnityEngine.Networking;
public class GameTutorialManager : MonoBehaviour
{
public const string CpuOpponentName = "CPU";
public const string DefaultGameSceneName = "Game";
public static bool tutorialModeTrigger = false;
public bool isTutorial = false;
public static bool tutorialModeEnabled = false;
public AiBotController aiController;
void Awake()
{
tutorialModeEnabled = false;
if (isTutorial)
tutorialModeTrigger = true;
if (tutorialModeTrigger)
tutorialModeEnabled = true;
tutorialModeTrigger = false;
}
void OnDestroy()
{
if (tutorialModeEnabled)
tutorialModeEnabled = false;
}
void Start()
{
if (tutorialModeEnabled)
{
NetworkManager.singleton.networkAddress = "localhost";
NetworkManager.singleton.StartHost();
StartCoroutine(SetupAiWhenReady());
}
}
/// <summary>Call from the main menu before loading the game scene.</summary>
public static void PrepareLaunch(MatchmadePlayer myPlayer, MatchmadePlayer cpuPlayer, Team myTeam = Team.Red)
{
LoginManager.ClearMatchYourTeam();
GameManager.MyTeam = myTeam;
GameManager.MatchRcPrizeCoins = 0;
GameManager.ConfigureDedicatedMatchReporting(0);
if (myTeam == Team.Red)
{
GameManager.RedPlayer = myPlayer;
GameManager.BluePlayer = cpuPlayer;
}
else
{
GameManager.RedPlayer = cpuPlayer;
GameManager.BluePlayer = myPlayer;
}
LevelLoadManager.myPlayer = myPlayer;
LevelLoadManager.opponentPlayer = cpuPlayer;
if (LevelLoadManager.instance != null)
LevelLoadManager.instance.SetupMatchMade(myTeam, myPlayer, cpuPlayer, "0 RC");
tutorialModeTrigger = true;
}
public static MatchmadePlayer CreateCpuOpponent()
{
return new MatchmadePlayer
{
Name = CpuOpponentName,
l10_wins = 10,
l10_losses = 0
};
}
public static MatchmadePlayer CreateMyPlayerFromUser(UserData user)
{
return new MatchmadePlayer
{
Name = user.username,
UserId = user.id,
rc = user.rc
};
}
public static IEnumerator CoFetchPlayerL10(MatchmadePlayer player)
{
if (player == null || player.UserId <= 0)
yield break;
string baseUrl = (GameManager.DedicatedInternalApiBase ?? LoginManager.AuthBaseUrl ?? "").TrimEnd('/');
if (string.IsNullOrEmpty(baseUrl))
yield break;
string url = baseUrl + "/players/" + player.UserId + "/l10";
using (var req = UnityWebRequest.Get(url))
{
yield return req.SendWebRequest();
if (req.result != UnityWebRequest.Result.Success)
{
Logger.Log("Tutorial L10 fetch failed: " + req.error + " " + url);
yield break;
}
var resp = JsonUtility.FromJson<PlayerL10Response>(req.downloadHandler.text);
if (resp != null && resp.ok)
{
player.l10_wins = resp.l10_wins;
player.l10_losses = resp.l10_losses;
}
}
}
[Serializable]
class PlayerL10Response
{
public bool ok;
public int player_id;
public int l10_wins;
public int l10_losses;
}
IEnumerator SetupAiWhenReady()
{
float timeout = 5f;
while (NetPlayer.localPlayer == null && timeout > 0f)
{
timeout -= Time.deltaTime;
yield return null;
}
Team playerTeam = NetPlayer.localPlayer != null
? NetPlayer.localPlayer.myTeam
: GameManager.MyTeam;
Team opponentTeam = playerTeam == Team.Red ? Team.Blue : Team.Red;
if (GameManager.instance.SelectedTeam != playerTeam)
GameManager.instance.SwitchTeams();
aiController.Setup(opponentTeam);
}
}