cupid added
This commit is contained in:
@@ -0,0 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class CameraFollower : MonoBehaviour
|
||||
{
|
||||
[SerializeField]private Vector3 offset;
|
||||
[SerializeField]private bool autoOffset = false;
|
||||
[SerializeField]private Transform target;
|
||||
[SerializeField]private float smoothness = 0.1f;
|
||||
|
||||
void LateUpdate()
|
||||
{
|
||||
if(target==null){return;}
|
||||
transform.position = Vector3.Lerp(transform.position, target.position + offset,smoothness);
|
||||
}
|
||||
|
||||
public void SetTarget(Transform _target){
|
||||
target = _target;
|
||||
offset = transform.position - target.position;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7d2364b6fed7b904bb0ad40b7b79de7c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,52 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using Mirror;
|
||||
using UnityEngine;
|
||||
|
||||
public class Player : NetworkBehaviour
|
||||
{
|
||||
[SerializeField]private float movingSpeed;
|
||||
[SyncVar]
|
||||
private Vector2 input;
|
||||
[SyncVar(hook = nameof(OnColorChanged))]
|
||||
private Color color;
|
||||
|
||||
void Start()
|
||||
{
|
||||
if(isServer){
|
||||
SetPlayer();
|
||||
}
|
||||
if(isLocalPlayer){
|
||||
FindObjectOfType<CameraFollower>().SetTarget(transform);
|
||||
}
|
||||
}
|
||||
|
||||
void SetPlayer(){
|
||||
color = new Color(Random.Range(0f,1f),Random.Range(0f,1f),Random.Range(0f,1f));
|
||||
}
|
||||
|
||||
void OnColorChanged(Color oldValue, Color newValue){
|
||||
GetComponent<MeshRenderer>().material.color = newValue;
|
||||
}
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if(isLocalPlayer){
|
||||
Vector2 m_input = new Vector2(Input.GetAxis("Horizontal"),Input.GetAxis("Vertical"));
|
||||
if(isServer){
|
||||
input = m_input;
|
||||
}else{
|
||||
CmdSetInput(m_input);
|
||||
}
|
||||
}
|
||||
|
||||
if(isServer){
|
||||
transform.Translate(new Vector3(input.x,0,input.y)*movingSpeed);
|
||||
}
|
||||
}
|
||||
|
||||
[Command]
|
||||
void CmdSetInput(Vector2 _input){
|
||||
input = _input;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3a7be0347e7dc43449adcbd1121e447e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user