added emotes
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@@ -605,10 +605,27 @@ public class GameManager : NetworkBehaviour
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IEnumerator CoroutineGameOver(Team team){
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yield return new WaitForSeconds(2f);
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yield return CoroutineFetchBothPlayersL10();
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StopClient();
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LevelLoadManager.instance.SetupGameOver(team,redScore,blueScore);
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LevelLoadManager.LoadLevel("MainMenu");
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}
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public void Leave(){
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StopClient();
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LevelLoadManager.LoadLevel("MainMenu");
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}
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void StopClient(){
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try{
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NetworkManager.singleton.StopClient();
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}catch(Exception e){
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Logger.Log("Error stopping client: " + e.Message);
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}
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}
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IEnumerator CoroutineFetchBothPlayersL10()
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{
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var my = LevelLoadManager.myPlayer;
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