added emotes
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@@ -124,7 +124,7 @@ public class LoginManager : MonoBehaviour
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}
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#if UNITY_EDITOR
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static bool EditorWorkspaceLooksLikeClone()
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public static bool EditorWorkspaceLooksLikeClone()
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{
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// Project folder is parent of Assets (same as editor project path).
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string projectRoot = Path.GetDirectoryName(Application.dataPath);
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