cheer fx and post match screen

This commit is contained in:
2026-04-05 09:23:55 +05:30
parent 352693c860
commit 4cabf27f29
21 changed files with 19623 additions and 42 deletions
+2 -1
View File
@@ -123,7 +123,8 @@ public class CupidLobby : MonoBehaviour
GameManager.RedPlayer = opponentPlayer;
}
LevelLoadManager.instance.SetupMatchMade(myTeam, myPlayer.Name, opponentPlayer.Name, $"L10 {myPlayer.l10_wins} -{myPlayer.l10_losses}", $"L10 {opponentPlayer.l10_wins} -{opponentPlayer.l10_losses}");
// LevelLoadManager.instance.SetupMatchMade(myTeam, myPlayer.Name, opponentPlayer.Name, $"L10 {myPlayer.l10_wins}-{myPlayer.l10_losses}", $"L10 {opponentPlayer.l10_wins}-{opponentPlayer.l10_losses}");
LevelLoadManager.instance.SetupMatchMade(myTeam, myPlayer, opponentPlayer);
GameManager.ConfigureDedicatedMatchReporting(matchmadeResponse.match_id);
Logger.Log("Setting cupid to load game scene");
Cupid.RoomPort = _room.Port;