qa report v2
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@@ -0,0 +1,16 @@
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[8/26/2026 10:22:29 PM] ReplayRecorder started (practice) id -1787763149 with 11 entities
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[8/26/2026 10:22:29 PM] Client connected
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[8/26/2026 10:22:29 PM] Dedicated join: team assigned Blue isServer=True matchId=0 secretEmpty=False redJoin=False blueJoin=False collected=False
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[8/26/2026 10:22:29 PM] Dedicated join: skipping PATCH (matchId=0, secretEmpty=False)
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[8/26/2026 10:22:29 PM] Selected team changed from Red to Blue
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[8/26/2026 10:22:32 PM] Match: Blue forfeited by leave — Red wins
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[8/26/2026 10:22:32 PM] ReplayRecorder wrote F:/Projects/Unity/soccar2d/Assets\Logs\-1787763149.json (171 frames, 0 events, duration 3.42s)
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[8/26/2026 10:22:32 PM] Dedicated match: end winner=Red red_connected=False blue_connected=False red_score=0 blue_score=0 forfeit=True
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[8/26/2026 10:22:32 PM] Mirror server: client disconnected (connId=0)
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[8/26/2026 10:22:32 PM] Client disconnected
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[8/26/2026 10:22:36 PM] Cupid settings updated
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[8/26/2026 10:22:37 PM] Cupid settings updated
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[8/26/2026 10:22:38 PM] Configured dedicated match reporting for match id 0 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kkapi.playpoolstudios.com
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[8/26/2026 10:22:45 PM] Invalid Room port
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[8/26/2026 10:22:45 PM] Mirror server exception logging enabled
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[8/26/2026 10:22:45 PM] Game started On localhost, tutorial mode enabled
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