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@@ -66,8 +66,7 @@ public class LevelLoadManager : MonoBehaviour
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if (mainMenuDestination)
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BlocksMainMenuSettingsBootstrap = true;
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AsyncOperation asyncLoad = SceneManager.LoadSceneAsync(levelName);
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yield return asyncLoad;
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yield return AddressableSceneLoader.LoadRoutine(levelName);
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if (mainMenuDestination)
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{
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