rematch use the same leave function, added a grace period for connection disconnect
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@@ -87,6 +87,7 @@ public class LevelLoadManager : MonoBehaviour
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public void Show(){
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if(isShowing){return;} //already is showing
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canvasGroup.blocksRaycasts=true;
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canvasGroup.interactable=true;
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contentImage.fillOrigin = 0;
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