asset integration 50%

This commit is contained in:
2026-03-29 02:27:55 +05:30
parent 3108262326
commit b8ce9120d5
1691 changed files with 1192616 additions and 262 deletions
+25 -10
View File
@@ -6,6 +6,11 @@ using UnityEngine.SceneManagement;
public class CupidLobby : MonoBehaviour
{
public const string GAME_NAME = "soccar";
public const bool saveUsername = false;
private static string m_username = "";
[SerializeField]private GameObject MatchmakingUI;
[SerializeField]private string GameScene;
[Header("Server info")]
@@ -17,16 +22,26 @@ public class CupidLobby : MonoBehaviour
{
get
{
if (PlayerPrefs.HasKey("username"))
{
return PlayerPrefs.GetString("username");
}else{
string username = Cupid.RandomUsername;
PlayerPrefs.SetString("username",username);
PlayerPrefs.Save();
return username;
if(m_username == ""){
m_username = Cupid.RandomUsername;
}
if(saveUsername){
if (PlayerPrefs.HasKey("username"))
{
return PlayerPrefs.GetString("username");
}else{
string username = Cupid.RandomUsername;
PlayerPrefs.SetString("username",username);
PlayerPrefs.Save();
return username;
}
}else{
return m_username;
}
}
}
@@ -48,7 +63,7 @@ public class CupidLobby : MonoBehaviour
{
RefreshMatchmakingPanel();
WWW req = new WWW(Cupid.CupidURI + "/?password=" + password + "&&username=" + Username);
WWW req = new WWW(Cupid.CupidURI + "/?password=" + password + "&&username=" + Username + $"&&game_name={GAME_NAME}");
yield return req;
// Debug.Log(req.text);
CupidRoom? room = Cupid.ParseRoom(req.text);