asset integration 50%

This commit is contained in:
2026-03-29 02:27:55 +05:30
parent 3108262326
commit b8ce9120d5
1691 changed files with 1192616 additions and 262 deletions
@@ -0,0 +1,38 @@
using UnityEngine;
[CreateAssetMenu(fileName = "AudioDirectory", menuName = "Scriptable Objects/AudioDirectory")]
public class AudioDirectory : ScriptableObject
{
[Header("Scenes")]
public string introSceneName = "Intro";
public string menuSceneName = "MainMenu";
public string gameSceneName = "Game";
[Header("Music")]
public AudioClip introMusic;
public AudioClip menuMusic;
public AudioClip gameMusic;
[Header("SFX")]
[Header("Ball")]
public AudioClip[] ballHits;
public AudioClip[] puckHits;
public AudioClip[] wallHits;
public AudioClip[] ballHitNet;
[Header("Game")]
public AudioClip[] timerBeep;
public AudioClip[] matchMakingBeep;
public AudioClip[] matchFound;
[Header("Referee")]
public AudioClip[] refereeGoal;
public AudioClip[] refereeWhistle;
[Header("Crowd")]
public AudioClip[] crowdAmbientNoise;
public AudioClip[] crowdAmbientNoiseNearGoal;
public AudioClip[] crowdCheering;
public AudioClip[] crowdNoiseMatchStart;
}