test week rc

This commit is contained in:
2026-05-29 10:02:24 +05:30
parent 0a1d3c7262
commit d62bf9e06b
6 changed files with 129 additions and 68 deletions
+24 -40
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@@ -1,41 +1,25 @@
Logger initiated at 5/27/2026 11:22:24 PM
Logger initiated at 5/29/2026 9:58:40 AM
[5/27/2026 11:22:24 PM] Cupid settings updated
[5/27/2026 11:22:25 PM] Cupid settings updated
[5/27/2026 11:22:27 PM] Starting matchmake as warlock2
[5/27/2026 11:22:27 PM] Starting matchmake as warlock
[5/27/2026 11:22:29 PM] Still waiting: {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock2","LastSeen":1779904349877,"UserId":3,"l10_wins":3,"l10_losses":5}],"GameName":"soccar","Port":26958,"InitTime":1779904349877,"entry_fee":21,"match_id":118,"rc_prize":34,"your_team":"red"},"for_blue":null}
[5/27/2026 11:22:30 PM] Got into a room
[5/27/2026 11:22:30 PM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock2","LastSeen":1779904349877,"UserId":3,"l10_wins":3,"l10_losses":5},{"Name":"warlock","LastSeen":1779904350254,"UserId":2,"l10_wins":4,"l10_losses":2}],"GameName":"soccar","Port":26958,"InitTime":1779904349877,"entry_fee":21,"match_id":118,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"warlock2","LastSeen":1779904349877,"UserId":3,"l10_wins":3,"l10_losses":5},{"Name":"warlock","LastSeen":1779904350254,"UserId":2,"l10_wins":4,"l10_losses":2}],"GameName":"soccar","Port":26958,"InitTime":1779904349877,"entry_fee":21,"match_id":118,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
[5/27/2026 11:22:30 PM] Configured dedicated match reporting for match id 118 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kickkingsapi.playpoolstudios.com
[5/27/2026 11:22:30 PM] Setting cupid to load game scene
[5/27/2026 11:22:30 PM] Loading game scene
[5/27/2026 11:22:31 PM] Got into a room
[5/27/2026 11:22:31 PM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock2","LastSeen":1779904351324,"UserId":3,"l10_wins":3,"l10_losses":5},{"Name":"warlock","LastSeen":1779904350254,"UserId":2,"l10_wins":4,"l10_losses":2}],"GameName":"soccar","Port":26958,"InitTime":1779904349877,"entry_fee":21,"match_id":118,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"warlock2","LastSeen":1779904351324,"UserId":3,"l10_wins":3,"l10_losses":5},{"Name":"warlock","LastSeen":1779904350254,"UserId":2,"l10_wins":4,"l10_losses":2}],"GameName":"soccar","Port":26958,"InitTime":1779904349877,"entry_fee":21,"match_id":118,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
[5/27/2026 11:22:31 PM] Configured dedicated match reporting for match id 118 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kickkingsapi.playpoolstudios.com
[5/27/2026 11:22:31 PM] Setting cupid to load game scene
[5/27/2026 11:22:31 PM] Loading game scene
[5/27/2026 11:22:35 PM] Starting client at $kickkingsapi.playpoolstudios.com:26958
[5/27/2026 11:22:35 PM] Client connected
[5/27/2026 11:22:36 PM] Starting client at $kickkingsapi.playpoolstudios.com:26958
[5/27/2026 11:22:36 PM] Client connected
[5/27/2026 11:22:43 PM] Selected team changed from Red to Blue
[5/27/2026 11:22:43 PM] Selected team changed from Red to Blue
[5/27/2026 11:22:47 PM] Selected team changed from Blue to Red
[5/27/2026 11:22:47 PM] Score changed from 0 to 1
[5/27/2026 11:22:47 PM] Selected team changed from Blue to Red
[5/27/2026 11:22:47 PM] Score changed from 0 to 1
[5/27/2026 11:22:50 PM] Selected team changed from Red to Blue
[5/27/2026 11:22:50 PM] Selected team changed from Red to Blue
[5/27/2026 11:22:56 PM] Selected team changed from Blue to Red
[5/27/2026 11:22:56 PM] Selected team changed from Blue to Red
[5/27/2026 11:22:58 PM] Score changed from 1 to 2
[5/27/2026 11:22:58 PM] Score changed from 1 to 2
[5/27/2026 11:23:01 PM] Selected team changed from Red to Blue
[5/27/2026 11:23:01 PM] Selected team changed from Red to Blue
[5/27/2026 11:23:06 PM] Selected team changed from Blue to Red
[5/27/2026 11:23:06 PM] Selected team changed from Blue to Red
[5/27/2026 11:23:08 PM] Score changed from 2 to 3
[5/27/2026 11:23:08 PM] Score changed from 2 to 3
[5/27/2026 11:23:59 PM] Client disconnected
[5/27/2026 11:24:01 PM] Client disconnected
[5/29/2026 9:58:40 AM] Cupid settings updated
[5/29/2026 9:58:40 AM] Cupid settings updated
[5/29/2026 9:58:41 AM] Starting matchmake as warlock
[5/29/2026 9:58:44 AM] Got into a room
[5/29/2026 9:58:44 AM] {"ok":true,"entry_fee":21,"rc_prize":34,"for_red":{"Players":[{"Name":"warlock2","LastSeen":1780028923470,"UserId":3,"l10_wins":5,"l10_losses":3},{"Name":"warlock","LastSeen":1780028923874,"UserId":2,"l10_wins":3,"l10_losses":6}],"GameName":"soccar","Port":26438,"InitTime":1780028923470,"entry_fee":21,"match_id":128,"instance_started":true,"rc_prize":34,"your_team":"red"},"for_blue":{"Players":[{"Name":"warlock2","LastSeen":1780028923470,"UserId":3,"l10_wins":5,"l10_losses":3},{"Name":"warlock","LastSeen":1780028923874,"UserId":2,"l10_wins":3,"l10_losses":6}],"GameName":"soccar","Port":26438,"InitTime":1780028923470,"entry_fee":21,"match_id":128,"instance_started":true,"rc_prize":34,"your_team":"blue"}}
[5/29/2026 9:58:44 AM] Configured dedicated match reporting for match id 128 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kickkingsapi.playpoolstudios.com
[5/29/2026 9:58:44 AM] Setting cupid to load game scene
[5/29/2026 9:58:44 AM] Loading game scene
[5/29/2026 9:58:48 AM] Starting client at $kickkingsapi.playpoolstudios.com:26438
[5/29/2026 9:58:48 AM] Client connected
[5/29/2026 9:58:55 AM] Selected team changed from Red to Blue
[5/29/2026 9:58:58 AM] Score changed from 0 to 1
[5/29/2026 9:59:01 AM] Selected team changed from Blue to Red
[5/29/2026 9:59:07 AM] Selected team changed from Red to Blue
[5/29/2026 9:59:09 AM] Score changed from 1 to 2
[5/29/2026 9:59:12 AM] Selected team changed from Blue to Red
[5/29/2026 9:59:15 AM] Selected team changed from Red to Blue
[5/29/2026 9:59:17 AM] Score changed from 2 to 3
[5/29/2026 9:59:29 AM] Configured dedicated match reporting for match id 129 with secret 38516e39d3406225b7c3015a66e5d25c54e9b2024c0755212122bdcea3e3a328 and internal api base https://kickkingsapi.playpoolstudios.com
[5/29/2026 9:59:29 AM] Client disconnected
[5/29/2026 9:59:33 AM] Starting client at $kickkingsapi.playpoolstudios.com:26658
[5/29/2026 9:59:34 AM] Client connected
[5/29/2026 9:59:54 AM] Client disconnected
+13 -11
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@@ -623,7 +623,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &23164711
RectTransform:
m_ObjectHideFlags: 0
@@ -690,9 +690,9 @@ CanvasGroup:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 23164710}
m_Enabled: 1
m_Alpha: 1
m_Interactable: 1
m_BlocksRaycasts: 1
m_Alpha: 0
m_Interactable: 0
m_BlocksRaycasts: 0
m_IgnoreParentGroups: 0
--- !u!1 &30708564
GameObject:
@@ -4339,7 +4339,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: afcc176abfdaa9945bc300d4ecfa0e71, type: 3}
m_Sprite: {fileID: 21300000, guid: 7b4541dccf68a5a479d7bc41c620fae2, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -4554,7 +4554,7 @@ MonoBehaviour:
preview: 0
isPlaying: 1
loop: 1
currentFrame: 171
currentFrame: 89
--- !u!1 &239916595
GameObject:
m_ObjectHideFlags: 0
@@ -14797,8 +14797,8 @@ RectTransform:
m_Children: []
m_Father: {fileID: 1197229754}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.34615386, y: 0}
m_AnchorMax: {x: 0.34615386, y: 1}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 56.37, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
@@ -18232,7 +18232,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1506964489
RectTransform:
m_ObjectHideFlags: 0
@@ -20895,6 +20895,7 @@ MonoBehaviour:
- {fileID: 81707918}
- {fileID: 945131285}
- {fileID: 1744675599}
- {fileID: 1506964489}
p1_name: {fileID: 60724007}
p1_l10: {fileID: 1994269188}
p2_name: {fileID: 1155938936}
@@ -20917,6 +20918,7 @@ MonoBehaviour:
txtRewardCC: {fileID: 30708566}
countdownTxt: {fileID: 2054440054}
returnToMenuCountdown: 25
txtRcBalance: {fileID: 420458116}
txtBetLimitWarning: {fileID: 1506964490}
betLimitAdjustPanel: {fileID: 1207271335}
betLimitSlider: {fileID: 1932867096}
@@ -21314,7 +21316,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &1744675599
RectTransform:
m_ObjectHideFlags: 0
@@ -24908,7 +24910,7 @@ RectTransform:
m_Father: {fileID: 496416183}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0.34615386, y: 1}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 10, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
+30 -1
View File
@@ -808,8 +808,37 @@ public class GameManager : NetworkBehaviour
// LevelLoadManager.LoadLevel("MainMenu");
}
bool _thirdPlayerLeaveTriggered;
/// <summary>
/// Called when the local client spawns into a match. If three <see cref="NetPlayer"/> instances exist
/// (matchmaker sent an extra client into a full room), disconnect and return to the main menu.
/// </summary>
public void OnLocalPlayerJoinedMatch()
{
if (!isClient || _thirdPlayerLeaveTriggered)
return;
StartCoroutine(CoLeaveIfThirdPlayer());
}
IEnumerator CoLeaveIfThirdPlayer()
{
const int maxFrames = 30;
for (int i = 0; i < maxFrames; i++)
{
yield return null;
if (FindObjectsByType<NetPlayer>(FindObjectsSortMode.None).Length >= 3)
{
_thirdPlayerLeaveTriggered = true;
Logger.Log("Third player in a 2-player match (matchmaker bug); leaving to main menu.");
if (LevelLoadManager.instance != null)
LevelLoadManager.instance.Leave();
else
LevelLoadManager.LoadLevel("MainMenu");
yield break;
}
}
}
public void StopClient(){
try{
+48 -6
View File
@@ -46,6 +46,7 @@ public class GameOverCanvas : MonoBehaviour
const int MinimumRematchRcCoins = 20;
[Header("Bet Limit")]
public TMP_Text txtRcBalance;
public TMP_Text txtBetLimitWarning;
public CanvasGroup betLimitAdjustPanel;
//minVal: 2, max Val 500, when its 500, show ∞ on the text
@@ -59,6 +60,8 @@ public class GameOverCanvas : MonoBehaviour
const int BetLimitMax = 500;
const int BetLimitUnlimited = 500;
int rematchOpponentBetLimitCoins = BetLimitUnlimited;
[Header("Rematch panel")]
public CanvasGroup rematchPanel;
public RectTransform rematchPopup;
@@ -130,6 +133,38 @@ public class GameOverCanvas : MonoBehaviour
return PlayerPrefs.GetInt(PersonalBetLimitPrefsKey, BetLimitUnlimited);
}
static int EffectiveBetLimitCap(int limitCoins) =>
limitCoins >= BetLimitUnlimited ? int.MaxValue : limitCoins;
int GetRematchMaxBetCoins()
{
int maxBet = Mathf.Min(
EffectiveBetLimitCap(rematchOpponentBetLimitCoins),
GetRcCoins(LevelLoadManager.myPlayer),
GetRcCoins(LevelLoadManager.opponentPlayer));
return Mathf.Max(0, maxBet);
}
void ApplyRematchBetSliderLimits()
{
if (betSlider == null)
return;
int maxBet = GetRematchMaxBetCoins();
betSlider.maxValue = maxBet;
if (maxBet <= 0)
{
betSlider.minValue = 0;
betSlider.value = 0;
}
else
{
betSlider.minValue = Mathf.Clamp(maxBet / 10f, 5, 10000);
betSlider.value = Mathf.Clamp(maxBet / 2, betSlider.minValue, maxBet);
}
OnBetSliderValueChanged(betSlider.value);
}
static void SetPersonalBetLimit(int limitCoins)
{
limitCoins = Mathf.Clamp(limitCoins, BetLimitMin, BetLimitMax);
@@ -221,13 +256,16 @@ public class GameOverCanvas : MonoBehaviour
void OnBtnRematchClicked(){
if (!BothPlayersHaveMinimumRematchRc())
return;
if (txtBetLimitWarning != null)
txtBetLimitWarning.gameObject.SetActive(false);
NetPlayer.localPlayer.RequestRematch();
SetRematchPendingState(true);
}
public void OnRematchRequested(){
public void OnRematchRequested(int opponentMaxBetLimitCoins){
rematchOpponentBetLimitCoins = opponentMaxBetLimitCoins;
if(winningTeam == myTeam){
//Only i can initiate the rematch, so here we go
//Only the loser can initiate the rematch; winner sets the stake
ShowRematchPanel();
}else{
rematchWarningLoser.text = "Waiting for opponent to accept";
@@ -378,6 +416,7 @@ public class GameOverCanvas : MonoBehaviour
}
UpdateRematchAvailability();
ApplyRcBalancesToUi(null);
StartCoroutine(CoroutineShow());
@@ -461,11 +500,8 @@ public class GameOverCanvas : MonoBehaviour
public void ShowRematchPanel(){
SetRematchPendingState(true);
ApplyRematchBetSliderLimits();
StartCoroutine(CoroutineShowRematchPanel());
betSlider.maxValue = (LevelLoadManager.myPlayer.rc < LevelLoadManager.opponentPlayer.rc) ? LevelLoadManager.myPlayer.rc : LevelLoadManager.opponentPlayer.rc;
betSlider.value = betSlider.maxValue / 2;
betSlider.minValue = Mathf.Clamp(betSlider.maxValue /10f,5,10000);
}
IEnumerator CoroutineShowRematchPanel(){
@@ -528,9 +564,15 @@ public class GameOverCanvas : MonoBehaviour
txtMyRCBalance.text = myText;
if (txtOpponentRCBalance != null)
txtOpponentRCBalance.text = oppText;
if (txtRcBalance != null)
txtRcBalance.text = loadingPlaceholder ?? (my != null ? CoinHelper.FormatString((int)my.rc) + " RC" : "0.0 RC");
if (loadingPlaceholder == null)
{
UpdateRematchAvailability();
if (rematchPanel != null && rematchPanel.alpha > 0.01f)
ApplyRematchBetSliderLimits();
}
}
static int GetRcCoins(MatchmadePlayer player) =>
+13 -9
View File
@@ -36,6 +36,9 @@ public class NetPlayer : NetworkBehaviour
SetMyData(GameManager.MyTeam == Team.Red ? GameManager.RedPlayer.UserId : GameManager.BluePlayer.UserId);
#endif
TeamSpecificEffects.instance.SetTeamSpecificEffects(myTeam);
if (GameManager.instance != null)
GameManager.instance.OnLocalPlayerJoinedMatch();
}
void SetMyData(int uid){
@@ -419,29 +422,30 @@ public class NetPlayer : NetworkBehaviour
/// Request a rematch with the opponent.
/// </summary>
public void RequestRematch(){
int maxBetLimitCoins = GameOverCanvas.GetPersonalBetLimit();
if(isServer){
GameOverCanvas.instance.OnRematchRequested();
RpcRequestRematch();
GameOverCanvas.instance.OnRematchRequested(maxBetLimitCoins);
RpcRequestRematch(maxBetLimitCoins);
}else{
CmdRequestRematch();
CmdRequestRematch(maxBetLimitCoins);
}
}
[Command]
void CmdRequestRematch(){
Logger.Log("Rematch requested");
void CmdRequestRematch(int maxBetLimitCoins){
Logger.Log("Rematch requested, max bet limit coins: " + maxBetLimitCoins);
if(isServerOnly){
//server
}else{
GameOverCanvas.instance.OnRematchRequested();
GameOverCanvas.instance.OnRematchRequested(maxBetLimitCoins);
}
RpcRequestRematch();
RpcRequestRematch(maxBetLimitCoins);
}
[ClientRpc]
void RpcRequestRematch(){
GameOverCanvas.instance.OnRematchRequested();
void RpcRequestRematch(int maxBetLimitCoins){
GameOverCanvas.instance.OnRematchRequested(maxBetLimitCoins);
}