rev 0.4, dev panel
This commit is contained in:
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2329
Assets/Prefabs/Dev/DevOption.prefab
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2329
Assets/Prefabs/Dev/DevOption.prefab
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gameInputPanel: {fileID: 1302593952}
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ball: {fileID: 2066222788}
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57
Assets/Scripts/DevOptionItem.cs
Normal file
57
Assets/Scripts/DevOptionItem.cs
Normal file
@@ -0,0 +1,57 @@
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||||
using TMPro;
|
||||
using UnityEngine;
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||||
using UnityEngine.Events;
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||||
using UnityEngine.UI;
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||||
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||||
public class DevOptionItem : MonoBehaviour
|
||||
{
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||||
public TMP_Text txtTitle;
|
||||
public TMP_InputField inputMin, inputMax, inputValue;
|
||||
public Slider slider;
|
||||
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||||
public UnityAction<float> OnChanged;
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||||
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||||
void Awake()
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||||
{
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||||
inputMin.onEndEdit.AddListener(OnEndEditMin);
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||||
inputMax.onEndEdit.AddListener(OnEndEditMax);
|
||||
inputValue.onEndEdit.AddListener(OnEndEditValue);
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||||
slider.onValueChanged.AddListener(OnValueChanged);
|
||||
}
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||||
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||||
public void Setup(string title, float min, float max, float value){
|
||||
txtTitle.text = title;
|
||||
inputMin.text = min.ToString();
|
||||
inputMax.text = max.ToString();
|
||||
inputValue.text = value.ToString();
|
||||
slider.minValue = min;
|
||||
slider.maxValue = max;
|
||||
slider.value = value;
|
||||
}
|
||||
|
||||
void OnEndEditMin(string value){
|
||||
float.TryParse(value, out float min);
|
||||
slider.minValue = min;
|
||||
}
|
||||
|
||||
void OnEndEditMax(string value){
|
||||
float.TryParse(value, out float max);
|
||||
slider.maxValue = max;
|
||||
}
|
||||
|
||||
void OnEndEditValue(string value){
|
||||
float parsedValue;
|
||||
if (float.TryParse(value, out parsedValue)) {
|
||||
slider.value = parsedValue;
|
||||
}
|
||||
}
|
||||
|
||||
void OnValueChanged(float value){
|
||||
inputValue.text = value.ToString();
|
||||
if (OnChanged != null) {
|
||||
OnChanged.Invoke(value);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
2
Assets/Scripts/DevOptionItem.cs.meta
Normal file
2
Assets/Scripts/DevOptionItem.cs.meta
Normal file
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fileFormatVersion: 2
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guid: fc8c3535b2249f247abdb4f3964eca7e
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93
Assets/Scripts/DevSettingsPanel.cs
Normal file
93
Assets/Scripts/DevSettingsPanel.cs
Normal file
@@ -0,0 +1,93 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using UnityEngine;
|
||||
|
||||
public class DevSettingsPanel : MonoBehaviour
|
||||
{
|
||||
public static Action OnChanged;
|
||||
public static DevSettingsPanel instance;
|
||||
|
||||
public Transform contentParent;
|
||||
public DevOptionItem devOptionItemPrefab;
|
||||
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
}
|
||||
|
||||
|
||||
void Start()
|
||||
{
|
||||
StartCoroutine(CoroutinePopulate());
|
||||
}
|
||||
|
||||
IEnumerator CoroutinePopulate()
|
||||
{
|
||||
yield return new WaitForSeconds(1f); //Wait for the game manager to be initialized
|
||||
Populate();
|
||||
}
|
||||
|
||||
void Populate()
|
||||
{
|
||||
DevOptionItem puckForce = Instantiate(devOptionItemPrefab, contentParent);
|
||||
puckForce.Setup("Puck Force", 2500, 6000, GameManager.instance.puckForce);
|
||||
puckForce.OnChanged += OnPuckForceChanged;
|
||||
|
||||
DevOptionItem puckDragClampMax = Instantiate(devOptionItemPrefab, contentParent);
|
||||
puckDragClampMax.Setup("Puck Launch Max Length", 1, 10, GameManager.instance.puckDragClampMax);
|
||||
puckDragClampMax.OnChanged += OnPuckDragClampMaxChanged;
|
||||
|
||||
DevOptionItem puckDragClampMin = Instantiate(devOptionItemPrefab, contentParent);
|
||||
puckDragClampMin.Setup("Puck Launch Min Length", 0, 2, GameManager.instance.puckDragMinClamp);
|
||||
puckDragClampMin.OnChanged += OnPuckDragClampMinChanged;
|
||||
|
||||
DevOptionItem ballMoveTime = Instantiate(devOptionItemPrefab, contentParent);
|
||||
ballMoveTime.Setup("Ball Drag", 0f, 10, GameManager.instance.ballMoveTime);
|
||||
ballMoveTime.OnChanged += OnBallMoveTimeChanged;
|
||||
|
||||
DevOptionItem puckMass = Instantiate(devOptionItemPrefab, contentParent);
|
||||
puckMass.Setup("Puck Mass", 1f, 50, GameManager.instance.puckMass);
|
||||
puckMass.OnChanged += OnPuckMassChanged;
|
||||
|
||||
DevOptionItem puckDrag = Instantiate(devOptionItemPrefab, contentParent);
|
||||
puckDrag.Setup("Puck Drag", 0f, 10, GameManager.instance.puckDrag);
|
||||
puckDrag.OnChanged += OnPuckDragChanged;
|
||||
}
|
||||
|
||||
|
||||
void OnPuckForceChanged(float value)
|
||||
{
|
||||
GameManager.instance.puckForce = value;
|
||||
OnChanged?.Invoke();
|
||||
}
|
||||
|
||||
void OnPuckDragClampMaxChanged(float value)
|
||||
{
|
||||
GameManager.instance.puckDragClampMax = value;
|
||||
OnChanged?.Invoke();
|
||||
}
|
||||
|
||||
void OnPuckDragClampMinChanged(float value)
|
||||
{
|
||||
GameManager.instance.puckDragMinClamp = value;
|
||||
OnChanged?.Invoke();
|
||||
}
|
||||
|
||||
void OnBallMoveTimeChanged(float value)
|
||||
{
|
||||
GameManager.instance.ballMoveTime = value;
|
||||
OnChanged?.Invoke();
|
||||
}
|
||||
|
||||
void OnPuckMassChanged(float value)
|
||||
{
|
||||
GameManager.instance.puckMass = value;
|
||||
OnChanged?.Invoke();
|
||||
}
|
||||
|
||||
void OnPuckDragChanged(float value)
|
||||
{
|
||||
GameManager.instance.puckDrag = value;
|
||||
OnChanged?.Invoke();
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/DevSettingsPanel.cs.meta
Normal file
2
Assets/Scripts/DevSettingsPanel.cs.meta
Normal file
@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 42df6f977bdfdf54092d0442ed988ef0
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||||
@@ -44,6 +44,26 @@ public class GameManager : MonoBehaviour
|
||||
public int hitCounter = 0;
|
||||
|
||||
public static GameManager instance;
|
||||
|
||||
public float puckMass{
|
||||
get{
|
||||
if(pucks.Count > 0){return pucks[0].rb.mass;}else{return 1f;}
|
||||
}set{
|
||||
foreach(Puck puck in pucks){
|
||||
puck.rb.mass = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public float puckDrag{
|
||||
get{
|
||||
if(pucks.Count > 0){return pucks[0].rb.linearDamping;}else{return 0f;}
|
||||
}set{
|
||||
foreach(Puck puck in pucks){
|
||||
puck.rb.linearDamping = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
void Awake()
|
||||
{
|
||||
instance = this;
|
||||
@@ -193,6 +213,8 @@ public class GameManager : MonoBehaviour
|
||||
//kickoff goal
|
||||
Debug.Log("Kickoff goal");
|
||||
StartCoroutine(CoroutineOnGoal(team,true));//true = Kickoff goal, reset only the ball
|
||||
hitCounter = 0;
|
||||
|
||||
return;
|
||||
}
|
||||
if(team == Team.Blue){
|
||||
@@ -253,7 +275,7 @@ public class GameManager : MonoBehaviour
|
||||
float resetDuration = 0.5f;
|
||||
if(!kickoff){
|
||||
foreach(Puck puck in pucks){
|
||||
puck.Reset(resetDuration);
|
||||
puck.Reset(null, resetDuration);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,7 +14,7 @@ public class Goal : MonoBehaviour
|
||||
Debug.Log("Puck goal", gameObject);
|
||||
Puck puck = collision.gameObject.GetComponent<Puck>();
|
||||
Debug.Log(puck.name);
|
||||
puck.ScheduleReset();
|
||||
puck.ScheduleReset(collision.transform.position);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -101,13 +101,14 @@ public class Puck : MonoBehaviour
|
||||
|
||||
}
|
||||
|
||||
public void Reset(float duration)
|
||||
public void Reset(Vector3? position = null, float duration = 0.5f)
|
||||
{
|
||||
StartCoroutine(CoroutineReset(duration));
|
||||
Vector3 pos = position ?? startPosition;
|
||||
StartCoroutine(CoroutineReset(pos, duration));
|
||||
}
|
||||
Coroutine coroutineScheduleReset;
|
||||
public void ScheduleReset(float duration = 0.5f){
|
||||
coroutineScheduleReset = StartCoroutine(CoroutineScheduleReset(duration));
|
||||
public void ScheduleReset(Vector3 position, float duration = 0.5f){
|
||||
coroutineScheduleReset = StartCoroutine(CoroutineScheduleReset(position, duration));
|
||||
}
|
||||
|
||||
public void UnscheduleReset(){
|
||||
@@ -116,20 +117,25 @@ public class Puck : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
IEnumerator CoroutineScheduleReset(float duration){
|
||||
IEnumerator CoroutineScheduleReset(Vector3 position, float duration){
|
||||
while(GameManager.isMoving){
|
||||
yield return null;
|
||||
}
|
||||
Reset(duration);
|
||||
|
||||
Debug.Log("Resetting puck", gameObject);
|
||||
Vector3 dir = position - transform.position;
|
||||
dir = dir.normalized;
|
||||
position += dir * 1.25f;
|
||||
Reset(position, duration);
|
||||
}
|
||||
|
||||
IEnumerator CoroutineReset(float duration){
|
||||
IEnumerator CoroutineReset(Vector3 pos, float duration){
|
||||
float t=0;
|
||||
Vector3 pos1 = transform.position;
|
||||
Quaternion rot1 = transform.rotation;
|
||||
while(t<duration){
|
||||
t+=Time.deltaTime;
|
||||
transform.position = Vector3.Lerp(pos1, startPosition, t/duration);
|
||||
transform.position = Vector3.Lerp(pos1, pos, t/duration);
|
||||
transform.rotation = Quaternion.Lerp(rot1, Quaternion.identity, t/duration);
|
||||
yield return null;
|
||||
}
|
||||
|
||||
@@ -387,6 +387,66 @@ MonoBehaviour:
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 51
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -1.5537109
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 3
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 51
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -11.0859375
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 15
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 51
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -11.0859375
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 17
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 51
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -6.3828125
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 36
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 55
|
||||
m_GlyphValueRecord:
|
||||
@@ -657,6 +717,81 @@ MonoBehaviour:
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 85
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -4.745117
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 15
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 85
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -4.745117
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 17
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 85
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 3.1914062
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 2020
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 89
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -6.3828125
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 15
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 89
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: -6.3828125
|
||||
m_YAdvance: 0
|
||||
m_SecondAdjustmentRecord:
|
||||
m_GlyphIndex: 17
|
||||
m_GlyphValueRecord:
|
||||
m_XPlacement: 0
|
||||
m_YPlacement: 0
|
||||
m_XAdvance: 0
|
||||
m_YAdvance: 0
|
||||
m_FeatureLookupFlags: 0
|
||||
- m_FirstAdjustmentRecord:
|
||||
m_GlyphIndex: 90
|
||||
m_GlyphValueRecord:
|
||||
|
||||
Reference in New Issue
Block a user