using UnityEngine; using UnityEngine.UI; public class TutorialManagerMainMenu : MonoBehaviour { public const string TUTORIAL_PREF_KEY = "tutorial_main_menu_completed"; public bool forceShow= false; public GameObject tutorialPanel; public int curScreen = 1; [Header("Screen 1")] public GameObject screen1; public Button btnNext1; public Button btnSkip; [Header("Screen 2")] public GameObject screen2; public Button btnNext2; [Header("Screen 3")] public GameObject screen3; public GameObject buyScreen; [Header("Screen 4")] public GameObject screen4; [Header("Screen 5")] public GameObject screen5; [Header("Screen 6")] public GameObject screen6; public Button btnNext6; public CardCarousel gameModeCarousel; [Header("Screen 7")] public GameObject screen7; public Button btnFinish; void Start() { btnNext1.onClick.AddListener(OnNext1); btnSkip.onClick.AddListener(OnSkip); btnNext2.onClick.AddListener(OnNext2); btnNext6.onClick.AddListener(OnNext6); btnFinish.onClick.AddListener(OnStartTutorialMatch); if(!forceShow){ if(PlayerPrefs.HasKey(TUTORIAL_PREF_KEY)){ tutorialPanel.SetActive(false); return; } if(LoginManager.CurrentUser.rc > 0){ tutorialPanel.SetActive(false); return; } } tutorialPanel.SetActive(true); screen1.SetActive(true); } void OnNext1(){ screen1.SetActive(false); screen2.SetActive(true); curScreen = 2; } void OnSkip(){ tutorialPanel.SetActive(false); OnTutorialCompleted(); } void OnNext2(){ screen2.SetActive(false); screen3.SetActive(true); curScreen = 3; } void OnNext6(){ screen6.SetActive(false); screen7.SetActive(true); gameModeCarousel.SetSelectedIndex(1); curScreen = 7; } void OnNext3(){ screen3.SetActive(false); screen4.SetActive(true); curScreen = 4; } void OnNext4(){ MainMenuManager.instance.ShowMainMenuScreen(); screen4.SetActive(false); screen5.SetActive(true); curScreen = 5; } void OnNext5(){ screen5.SetActive(false); screen6.SetActive(true); curScreen = 6; } public void OnTutorialCompleted(){ PlayerPrefs.SetInt(TUTORIAL_PREF_KEY, 1); PlayerPrefs.Save(); tutorialPanel.SetActive(false); } void OnStartTutorialMatch() { OnTutorialCompleted(); if (MainMenuManager.instance != null) MainMenuManager.instance.OnPlayTutorial(); } void Update() { if(curScreen < 2){return;} if(curScreen == 3 && buyScreen.activeSelf){ OnNext3(); } if(curScreen == 4 && LoginManager.CurrentUser.rc > 0){ OnNext4(); } if(curScreen == 5 && MainMenuManager.instance.gameModesScreen.activeSelf){ OnNext5(); } if(curScreen == 6 && CupidLobby.instance.isMatchmaking){ OnTutorialCompleted(); } } }