Files
2026-02-11 20:50:03 +05:30

16 lines
316 B
C#

using UnityEngine;
namespace Mirror
{
public class ToggleHotkey : MonoBehaviour
{
public KeyCode Key = KeyCode.F10;
public GameObject ToToggle;
void Update()
{
if (Input.GetKeyDown(Key))
ToToggle.SetActive(!ToToggle.activeSelf);
}
}
}