Files
soccar2d/Assets/Plugins/Android/AndroidManifest.xml
T
2026-11-03 21:14:51 +05:30

20 lines
1.5 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" package="com.WalkInvest.KickKings" android:versionCode="1" android:versionName="1.0">
<uses-permission android:name="android.permission.POST_NOTIFICATIONS" />
<application android:label="@string/app_name" android:icon="@drawable/app_icon">
<meta-data android:name="firebase_messaging_installation_id_enabled" android:value="true" />
<meta-data android:name="com.google.firebase.messaging.default_notification_channel_id" android:value="support" />
<!-- The MessagingUnityPlayerActivity is a class that extends
UnityPlayerActivity to work around a known issue when receiving
notification data payloads in the background. -->
<activity android:name="com.google.firebase.MessagingUnityPlayerActivity" android:theme="@style/BaseUnityGameActivityTheme" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
<service android:name="com.google.firebase.messaging.MessageForwardingService" android:permission="android.permission.BIND_JOB_SERVICE" android:exported="true">
</service>
</application>
</manifest>