stickpoge/Assets/Scripts/PogeSkinItem.cs
2023-01-26 12:14:57 +05:30

13 lines
298 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(SpriteRenderer))]
public class PogeSkinItem : MonoBehaviour
{
public Sprite[] sprites;
public void SetSprite(int i){
GetComponent<SpriteRenderer>().sprite = sprites[i];
}
}