144 lines
4.6 KiB
C#
144 lines
4.6 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class Store : MonoBehaviour
|
|
{
|
|
public GameObject noMoneyText;
|
|
|
|
public Button poge_grey;
|
|
public Button poge_silver;
|
|
public Button poge_gold;
|
|
public Button poge_diamond;
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
if(DataManager.selectedPogeLevel == 0){
|
|
SelectGrey();
|
|
}else if(DataManager.selectedPogeLevel == 1){
|
|
SelectSilver();
|
|
}else if(DataManager.selectedPogeLevel == 2){
|
|
SelectGold();
|
|
}else if(DataManager.selectedPogeLevel == 3){
|
|
SelectDiamond();
|
|
}
|
|
poge_grey.onClick.AddListener(SelectGrey);
|
|
poge_silver.onClick.AddListener(SelectSilver);
|
|
poge_gold.onClick.AddListener(SelectGold);
|
|
poge_diamond.onClick.AddListener(SelectDiamond);
|
|
|
|
Refresh();
|
|
}
|
|
|
|
|
|
public void Show(){
|
|
noMoneyText.SetActive(false);
|
|
gameObject.SetActive(true);
|
|
Refresh();
|
|
}
|
|
|
|
void SelectGrey(){
|
|
poge_grey.transform.GetChild(0).gameObject.SetActive(true);
|
|
poge_silver.transform.GetChild(0).gameObject.SetActive(false);
|
|
poge_gold.transform.GetChild(0).gameObject.SetActive(false);
|
|
poge_diamond.transform.GetChild(0).gameObject.SetActive(false);
|
|
DataManager.SelectPoge(0);
|
|
|
|
Refresh();
|
|
|
|
}
|
|
|
|
void SelectSilver(){
|
|
if(!DataManager.pogePurchased.Contains(0)){
|
|
if(DataManager.total < silverPrice){
|
|
noMoneyText.SetActive(true);
|
|
|
|
return;
|
|
}else{
|
|
DataManager.total =(int)(DataManager.total- silverPrice);
|
|
DataManager.PurchasePoge("silver");
|
|
|
|
}
|
|
}
|
|
poge_grey.transform.GetChild(0).gameObject.SetActive(false);
|
|
|
|
poge_silver.transform.GetChild(0).gameObject.SetActive(true);
|
|
poge_gold.transform.GetChild(0).gameObject.SetActive(false);
|
|
poge_diamond.transform.GetChild(0).gameObject.SetActive(false);
|
|
DataManager.SelectPoge(1);
|
|
|
|
Refresh();
|
|
|
|
}
|
|
public float silverPrice = 50000;
|
|
public float goldPrice = 500000;
|
|
public float diamondPrice = 5000000;
|
|
void SelectGold(){
|
|
|
|
if(!DataManager.pogePurchased.Contains(1)){
|
|
if(DataManager.total < goldPrice){
|
|
noMoneyText.SetActive(true);
|
|
|
|
return;
|
|
}else{
|
|
DataManager.total =(int)(DataManager.total- goldPrice);
|
|
DataManager.PurchasePoge("gold");
|
|
|
|
}
|
|
}
|
|
poge_grey.transform.GetChild(0).gameObject.SetActive(false);
|
|
|
|
poge_silver.transform.GetChild(0).gameObject.SetActive(false);
|
|
poge_gold.transform.GetChild(0).gameObject.SetActive(true);
|
|
poge_diamond.transform.GetChild(0).gameObject.SetActive(false);
|
|
DataManager.SelectPoge(2);
|
|
Refresh();
|
|
|
|
}void SelectDiamond(){
|
|
if(!DataManager.pogePurchased.Contains(2)){
|
|
if(DataManager.total < diamondPrice){
|
|
noMoneyText.SetActive(true);
|
|
|
|
return;
|
|
}else{
|
|
DataManager.total =(int)(DataManager.total- diamondPrice);
|
|
DataManager.PurchasePoge("diamond");
|
|
}
|
|
}
|
|
poge_grey.transform.GetChild(0).gameObject.SetActive(false);
|
|
|
|
poge_silver.transform.GetChild(0).gameObject.SetActive(false);
|
|
poge_gold.transform.GetChild(0).gameObject.SetActive(false);
|
|
poge_diamond.transform.GetChild(0).gameObject.SetActive(true);
|
|
DataManager.SelectPoge(3);
|
|
|
|
Refresh();
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Refresh()
|
|
{
|
|
MenuManager.Refresh();
|
|
noMoneyText.SetActive(false);
|
|
if(DataManager.pogePurchased.Contains(0)){
|
|
poge_silver.transform.GetChild(1).GetChild(1).GetComponent<Text>().text = "Purchased";
|
|
}else{
|
|
poge_silver.transform.GetChild(1).GetChild(1).GetComponent<Text>().text = "$" + (int)silverPrice;
|
|
|
|
}
|
|
if(DataManager.pogePurchased.Contains(1)){
|
|
poge_gold.transform.GetChild(1).GetChild(1).GetComponent<Text>().text = "Purchased";
|
|
}else{
|
|
poge_gold.transform.GetChild(1).GetChild(1).GetComponent<Text>().text = "$" + (int)goldPrice;
|
|
|
|
}
|
|
if(DataManager.pogePurchased.Contains(2)){
|
|
poge_diamond.transform.GetChild(1).GetChild(1).GetComponent<Text>().text = "Purchased";
|
|
}else{
|
|
poge_diamond.transform.GetChild(1).GetChild(1).GetComponent<Text>().text = "$" + (int)diamondPrice;
|
|
|
|
}
|
|
}
|
|
}
|