I dont even know what happened -_-

This commit is contained in:
Sewmina Dilshan 2021-12-13 22:14:55 +05:30
parent 3560ff1ef7
commit 2b318387cf
333 changed files with 163323 additions and 37740 deletions

View File

@ -2,6 +2,8 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<CscToolPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Tools/RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.sh</CscToolExe>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -9,7 +11,7 @@
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{9adf7647-dcd1-181c-18d0-db7164cba767}</ProjectGuid>
<ProjectGuid>{4776DF9A-D1DC-1C18-18D0-DB7164CBA767}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp-Editor-firstpass</AssemblyName>
@ -21,13 +23,22 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<OutputPath>Temp\Bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_16;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_LINUX;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_SPATIALTRACKING;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;CROSS_PLATFORM_INPUT;ENABLE_UNITYMESHSIMPLIFIER;IGNORANCE;IGNORANCE_1;IGNORANCE_1_4;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;NET_STANDARD_2_0</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
@ -36,12 +47,12 @@
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Compile Include="Assets/Standard Assets/Editor/CrossPlatformInput/CrossPlatformInputInitialize.cs" />
<Compile Include="Assets/Standard Assets/Editor/Water/Water4/SpecularLightingEditor.cs" />
<Compile Include="Assets/Standard Assets/Editor/Water/Water4/PlanarReflectionEditor.cs" />
<Compile Include="Assets/Standard Assets/Editor/Water/Water4/GerstnerDisplaceEditor.cs" />
<Compile Include="Assets/Standard Assets/Editor/Water/Water4/WaterBaseEditor.cs" />
<Compile Include="Assets/Standard Assets/Editor/Water/Water4/WaterEditorUtility.cs" />
<Compile Include="Assets\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs" />
<Compile Include="Assets\Standard Assets\Editor\Water\Water4\SpecularLightingEditor.cs" />
<Compile Include="Assets\Standard Assets\Editor\Water\Water4\PlanarReflectionEditor.cs" />
<Compile Include="Assets\Standard Assets\Editor\Water\Water4\GerstnerDisplaceEditor.cs" />
<Compile Include="Assets\Standard Assets\Editor\Water\Water4\WaterBaseEditor.cs" />
<Compile Include="Assets\Standard Assets\Editor\Water\Water4\WaterEditorUtility.cs" />
<Reference Include="UnityEngine">
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
@ -657,176 +668,229 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Assembly-CSharp-firstpass.csproj">
<Project>{09149971-f6d9-684a-8315-60a33de76f3a}</Project>
<Project>{71991409-D9F6-4A68-8315-60A33DE76F3A}</Project>
<Name>Assembly-CSharp-firstpass</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEngine.TestRunner.csproj">
<Project>{2fe2a56d-4046-4da2-2ca6-ffb72ca63c81}</Project>
<Project>{6DA5E22F-4640-A24D-2CA6-FFB72CA63C81}</Project>
<Name>UnityEngine.TestRunner</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEditor.TestRunner.csproj">
<Project>{d32e6096-2b82-6774-8186-760d2ca79337}</Project>
<Project>{96602ED3-822B-7467-8186-760D2CA79337}</Project>
<Name>UnityEditor.TestRunner</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="EasyButtons.Editor.csproj">
<Project>{8645541B-E863-5D6C-ABCB-4D93474D8D4F}</Project>
<Name>EasyButtons.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.csproj">
<Project>{32ca9229-637c-0e69-4292-20209d0a79de}</Project>
<Project>{2992CA32-7C63-690E-4292-20209D0A79DE}</Project>
<Name>Mirror</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="kcp2k.csproj">
<Project>{3fac700b-40e6-c39f-22fd-95b240b25e58}</Project>
<Project>{0B70AC3F-E640-9FC3-22FD-95B240B25E58}</Project>
<Name>kcp2k</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.VSCode.Editor.csproj">
<Project>{20eff7b5-33bc-a5a5-1f00-e8323143d19d}</Project>
<Project>{B5F7EF20-BC33-A5A5-1F00-E8323143D19D}</Project>
<Name>Unity.VSCode.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.csproj">
<Project>{a7e38e2e-b753-42e0-df3a-774dfd1f432e}</Project>
<Project>{2E8EE3A7-53B7-E042-DF3A-774DFD1F432E}</Project>
<Name>Unity.AutoLOD</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="EasyButtons.csproj">
<Project>{772FD94E-D820-9E94-1A31-DC46175BA63E}</Project>
<Name>EasyButtons</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.TextMeshPro.Editor.csproj">
<Project>{f6a29f00-53e6-4418-f7a2-848735085d41}</Project>
<Project>{009FA2F6-E653-1844-F7A2-848735085D41}</Project>
<Name>Unity.TextMeshPro.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.VisualStudio.Editor.csproj">
<Project>{57151c75-d395-2c2b-c424-ff511fcf2e87}</Project>
<Project>{751C1557-95D3-2B2C-C424-FF511FCF2E87}</Project>
<Name>Unity.VisualStudio.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Performance.Profile-Analyzer.Editor.csproj">
<Project>{3ade96bb-322f-0c4e-4153-f3ea5b7e5e5b}</Project>
<Project>{BB96DE3A-2F32-4E0C-4153-F3EA5B7E5E5B}</Project>
<Name>Unity.Performance.Profile-Analyzer.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Sysroot.Linux_x86_64.csproj">
<Project>{eebc4c57-4db6-6a1d-a4d3-834ce761f62a}</Project>
<Project>{574CBCEE-B64D-1D6A-A4D3-834CE761F62A}</Project>
<Name>Unity.Sysroot.Linux_x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="LRM.csproj">
<Project>{3def66cf-5040-05df-da77-cf9ae4a7a73f}</Project>
<Project>{CF66EF3D-4050-DF05-DA77-CF9AE4A7A73F}</Project>
<Name>LRM</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Examples.csproj">
<Project>{16c2db8d-6bc2-fd5b-713c-0991301a952a}</Project>
<Project>{8DDBC216-C26B-5BFD-713C-0991301A952A}</Project>
<Name>Mirror.Examples</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.csproj">
<Project>{878356fb-17d7-e8d5-2098-f3223853049d}</Project>
<Project>{FB568387-D717-D5E8-2098-F3223853049D}</Project>
<Name>Unity.Timeline</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.TextMeshPro.csproj">
<Project>{e2d32064-bfc4-244a-2c94-437f029e4ab5}</Project>
<Project>{6420D3E2-C4BF-4A24-2C94-437F029E4AB5}</Project>
<Name>Unity.TextMeshPro</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Burst.Editor.csproj">
<Project>{528efed4-223c-b17a-1b84-df2929737a57}</Project>
<Project>{D4FE8E52-3C22-7AB1-1B84-DF2929737A57}</Project>
<Name>Unity.Burst.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.Editor.Simplygon.csproj">
<Project>{86dc54dc-8975-58ab-fd52-2878d5e9bffe}</Project>
<Project>{DC54DC86-7589-AB58-FD52-2878D5E9BFFE}</Project>
<Name>Unity.AutoLOD.Editor.Simplygon</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Toolchain.Linux-x86_64.csproj">
<Project>{87a7fbeb-c6a5-8981-6868-5a3034047e01}</Project>
<Project>{EBFBA787-A5C6-8189-6868-5A3034047E01}</Project>
<Name>Unity.Toolchain.Linux-x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Editor.csproj">
<Project>{4d8beb93-eec2-bfa7-681c-08487e4b7265}</Project>
<Project>{93EB8B4D-C2EE-A7BF-681C-08487E4B7265}</Project>
<Name>Unity.Postprocessing.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEditor.UI.csproj">
<Project>{d69ec36a-2987-12a6-420a-73082b61162b}</Project>
<Project>{6AC39ED6-8729-A612-420A-73082B61162B}</Project>
<Name>UnityEditor.UI</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.PlasticSCM.Editor.csproj">
<Project>{59608b84-ae06-6717-ada0-f1ff8e40fba2}</Project>
<Project>{848B6059-06AE-1767-ADA0-F1FF8E40FBA2}</Project>
<Name>Unity.PlasticSCM.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Rider.Editor.csproj">
<Project>{aeb62cef-c595-34f6-42fc-8cf03b11c344}</Project>
<Project>{EF2CB6AE-95C5-F634-42FC-8CF03B11C344}</Project>
<Name>Unity.Rider.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.Editor.csproj">
<Project>{676e9423-7a5b-6864-e407-29563e077b53}</Project>
<Project>{23946E67-5B7A-6468-E407-29563E077B53}</Project>
<Name>Unity.AutoLOD.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEngine.UI.csproj">
<Project>{7b4bac91-f5a1-ded0-b6d6-d53c7e186962}</Project>
<Project>{91AC4B7B-A1F5-D0DE-B6D6-D53C7E186962}</Project>
<Name>UnityEngine.UI</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Weaver.csproj">
<Project>{22cd39d6-62e6-9650-33b8-576ea857e63b}</Project>
<Project>{D639CD22-E662-5096-33B8-576EA857E63B}</Project>
<Name>Mirror.Weaver</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Animation.Rigging.csproj">
<Project>{4132ba76-4183-909e-6212-09192ea6b371}</Project>
<Project>{76BA3241-8341-9E90-6212-09192EA6B371}</Project>
<Name>Unity.Animation.Rigging</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Mathematics.csproj">
<Project>{29bf94ff-9bac-8469-373e-3662912f2483}</Project>
<Project>{FF94BF29-AC9B-6984-373E-3662912F2483}</Project>
<Name>Unity.Mathematics</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Burst.csproj">
<Project>{81464a0f-0b83-20d9-acc2-ea9282f250c6}</Project>
<Project>{0F4A4681-830B-D920-ACC2-EA9282F250C6}</Project>
<Name>Unity.Burst</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Whinarn.UnityMeshSimplifier.Editor.csproj">
<Project>{3be1b74c-a6c8-2ed0-5bba-00f6d7bcb715}</Project>
<Project>{4CB7E13B-C8A6-D02E-5BBA-00F6D7BCB715}</Project>
<Name>Whinarn.UnityMeshSimplifier.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Runtime.csproj">
<Project>{5f00811b-3539-f754-95ac-3e536ea12abd}</Project>
<Project>{1B81005F-3935-54F7-95AC-3E536EA12ABD}</Project>
<Name>Unity.Postprocessing.Runtime</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64.csproj">
<Project>{7e58135d-db86-6462-dffc-ad8332211f0c}</Project>
<Project>{5D13587E-86DB-6264-DFFC-AD8332211F0C}</Project>
<Name>Unity.Toolchain.Win-x86_64-Linux-x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.Editor.csproj">
<Project>{46c583fe-2668-0a0e-c393-5b24bf30cf19}</Project>
<Project>{FE83C546-6826-0E0A-C393-5B24BF30CF19}</Project>
<Name>Unity.Timeline.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Editor.csproj">
<Project>{cbf406bd-1dc0-f7d9-1d2d-812fd17bd988}</Project>
<Project>{BD06F4CB-C01D-D9F7-1D2D-812FD17BD988}</Project>
<Name>Mirror.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Mathematics.Editor.csproj">
<Project>{cdb2dc0e-3dff-0b96-b3b1-049f4a5e3b29}</Project>
<Project>{0EDCB2CD-FF3D-960B-B3B1-049F4A5E3B29}</Project>
<Name>Unity.Mathematics.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.CompilerSymbols.csproj">
<Project>{d9e301cd-dcd3-03ce-2e48-655bbe8f4933}</Project>
<Project>{CD01E3D9-D3DC-CE03-2E48-655BBE8F4933}</Project>
<Name>Mirror.CompilerSymbols</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Authenticators.csproj">
<Project>{5925fdcf-64d3-29f4-1ca3-ce28b4e11445}</Project>
<Project>{CFFD2559-D364-F429-1CA3-CE28B4E11445}</Project>
<Name>Mirror.Authenticators</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Telepathy.csproj">
<Project>{d31e1db9-a581-b65c-e1f4-a5c4b037c799}</Project>
<Project>{B91D1ED3-81A5-5CB6-E1F4-A5C4B037C799}</Project>
<Name>Telepathy</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="where-allocations.csproj">
<Project>{e68a92b5-4c08-e4bd-a222-674ebf3db10c}</Project>
<Project>{B5928AE6-084C-BDE4-A222-674EBF3DB10C}</Project>
<Name>where-allocations</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Animation.Rigging.Editor.csproj">
<Project>{71667af9-00fd-5710-0167-2cd23a20cbca}</Project>
<Project>{F97A6671-FD00-1057-0167-2CD23A20CBCA}</Project>
<Name>Unity.Animation.Rigging.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="SimpleWebTransport.csproj">
<Project>{923b4339-ff01-4342-ba2b-f6024189bf15}</Project>
<Project>{39433B92-01FF-4243-BA2B-F6024189BF15}</Project>
<Name>SimpleWebTransport</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Whinarn.UnityMeshSimplifier.Runtime.csproj">
<Project>{2d429f35-917e-abb8-1df7-5b3455238efa}</Project>
<Project>{359F422D-7E91-B8AB-1DF7-5B3455238EFA}</Project>
<Name>Whinarn.UnityMeshSimplifier.Runtime</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Components.csproj">
<Project>{cf5a3f64-4fbf-e367-6550-ace1aaf654f8}</Project>
<Project>{643F5ACF-BF4F-67E3-6550-ACE1AAF654F8}</Project>
<Name>Mirror.Components</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.SysrootPackage.Editor.csproj">
<Project>{4c677af1-8e31-b486-ea96-68506e961b39}</Project>
<Project>{F17A674C-318E-86B4-EA96-68506E961B39}</Project>
<Name>Unity.SysrootPackage.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

View File

@ -2,6 +2,8 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<CscToolPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Tools/RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.sh</CscToolExe>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -9,7 +11,7 @@
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{257cecdf-9384-3bf6-6485-35942bb478ca}</ProjectGuid>
<ProjectGuid>{DFEC7C25-8493-F63B-6485-35942BB478CA}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp-Editor</AssemblyName>
@ -21,13 +23,22 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<OutputPath>Temp\Bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_16;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_LINUX;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_SPATIALTRACKING;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;CROSS_PLATFORM_INPUT;ENABLE_UNITYMESHSIMPLIFIER;IGNORANCE;IGNORANCE_1;IGNORANCE_1_4;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;NET_STANDARD_2_0</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
@ -36,53 +47,53 @@
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/BitMaskDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/Modules/OffsetModuleDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/ReadOnlyDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/CameraRecoilDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/ClampDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/ReorderableList.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/MinMaxDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Surface Management/Editor/SurfaceManagementWindow.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/DatabaseCategoryDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/Editor/CopyPasteBase.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Editor/Inventory Related/Item Management/ItemManagementWindow.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/First Person/Editor/DelayedCamForceDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/DatabaseItemDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/First Person/Editor/SwingDataDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Inventory/Editor/ItemRecipeDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/UserInterface/Editor/PanelEditor.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Utility/Editor/AnimationOverrideClipsDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Misc/ConiferBOTD/CTI Runtime Components/Scripts/Editor/CTI_DetailsEnum.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Inventory/Editor/ItemGeneratorDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Probabilities/Editor/ProbabilityListDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Destructibles/Editor/DestructibleObjectEditor.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/RecoilForceDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/Modules/NoiseModuleDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/ReorderableDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/ShowIfDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Surface Management/Editor/SurfaceManagerEditor.cs" />
<Compile Include="Assets/Unity/Info/Scripts/Editor/ReadmeEditor.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Inventory/Editor/ItemDescriptionDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Misc/ConiferBOTD/CTI Runtime Components/Scripts/Editor/CTI_ShaderGUI.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/Modules/SwayModuleDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Editor/Misc/EditorGUICustom.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Inventory/Editor/ItemPropertyDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/Modules/BobModuleDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Misc/ConiferBOTD/CTI Runtime Components/Scripts/Editor/CTI_AdvancedEdgeFluttering.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/Editor/GameManagerEditor.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/GroupDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/Editor/WorldManagerEditor.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/BHeaderDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Utility/Editor/USEditorUtility.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/UserInterface/Editor/ItemContainerInterfaceEditor.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/IconDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/SpringDataDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/Editor/DatabasePropertyDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/First Person/Editor/DelayedClipDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/Modules/FallImpactModuleDrawer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Editor/Misc/SerializedPropertyExtensions.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Editor/EquipmentMotionDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\BitMaskDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\Modules\OffsetModuleDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\ReadOnlyDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\CameraRecoilDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\ClampDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\ReorderableList.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\MinMaxDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Surface Management\Editor\SurfaceManagementWindow.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\DatabaseCategoryDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Core\Editor\CopyPasteBase.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Editor\Inventory Related\Item Management\ItemManagementWindow.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\First Person\Editor\DelayedCamForceDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\DatabaseItemDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\First Person\Editor\SwingDataDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\Editor\ItemRecipeDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\UserInterface\Editor\PanelEditor.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Utility\Editor\AnimationOverrideClipsDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Misc\ConiferBOTD\CTI Runtime Components\Scripts\Editor\CTI_DetailsEnum.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\Editor\ItemGeneratorDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Probabilities\Editor\ProbabilityListDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Destructibles\Editor\DestructibleObjectEditor.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\RecoilForceDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\Modules\NoiseModuleDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\ReorderableDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\ShowIfDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Surface Management\Editor\SurfaceManagerEditor.cs" />
<Compile Include="Assets\Unity\Info\Scripts\Editor\ReadmeEditor.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\Editor\ItemDescriptionDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Misc\ConiferBOTD\CTI Runtime Components\Scripts\Editor\CTI_ShaderGUI.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\Modules\SwayModuleDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Editor\Misc\EditorGUICustom.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\Editor\ItemPropertyDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\Modules\BobModuleDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Misc\ConiferBOTD\CTI Runtime Components\Scripts\Editor\CTI_AdvancedEdgeFluttering.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Core\Editor\GameManagerEditor.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\GroupDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Core\Editor\WorldManagerEditor.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\BHeaderDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Utility\Editor\USEditorUtility.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\UserInterface\Editor\ItemContainerInterfaceEditor.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\IconDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\SpringDataDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\Editor\DatabasePropertyDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\First Person\Editor\DelayedClipDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\Modules\FallImpactModuleDrawer.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Editor\Misc\SerializedPropertyExtensions.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Equipment\Editor\EquipmentMotionDrawer.cs" />
<Reference Include="UnityEngine">
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
@ -698,184 +709,239 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="Assembly-CSharp-firstpass.csproj">
<Project>{09149971-f6d9-684a-8315-60a33de76f3a}</Project>
<Project>{71991409-D9F6-4A68-8315-60A33DE76F3A}</Project>
<Name>Assembly-CSharp-firstpass</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Assembly-CSharp.csproj">
<Project>{5e9a340f-0193-6b67-fcc2-8dcab2dd3b8e}</Project>
<Project>{0F349A5E-9301-676B-FCC2-8DCAB2DD3B8E}</Project>
<Name>Assembly-CSharp</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Assembly-CSharp-Editor-firstpass.csproj">
<Project>{9adf7647-dcd1-181c-18d0-db7164cba767}</Project>
<Project>{4776DF9A-D1DC-1C18-18D0-DB7164CBA767}</Project>
<Name>Assembly-CSharp-Editor-firstpass</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEngine.TestRunner.csproj">
<Project>{2fe2a56d-4046-4da2-2ca6-ffb72ca63c81}</Project>
<Project>{6DA5E22F-4640-A24D-2CA6-FFB72CA63C81}</Project>
<Name>UnityEngine.TestRunner</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEditor.TestRunner.csproj">
<Project>{d32e6096-2b82-6774-8186-760d2ca79337}</Project>
<Project>{96602ED3-822B-7467-8186-760D2CA79337}</Project>
<Name>UnityEditor.TestRunner</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="EasyButtons.Editor.csproj">
<Project>{8645541B-E863-5D6C-ABCB-4D93474D8D4F}</Project>
<Name>EasyButtons.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.csproj">
<Project>{32ca9229-637c-0e69-4292-20209d0a79de}</Project>
<Project>{2992CA32-7C63-690E-4292-20209D0A79DE}</Project>
<Name>Mirror</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="kcp2k.csproj">
<Project>{3fac700b-40e6-c39f-22fd-95b240b25e58}</Project>
<Project>{0B70AC3F-E640-9FC3-22FD-95B240B25E58}</Project>
<Name>kcp2k</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.VSCode.Editor.csproj">
<Project>{20eff7b5-33bc-a5a5-1f00-e8323143d19d}</Project>
<Project>{B5F7EF20-BC33-A5A5-1F00-E8323143D19D}</Project>
<Name>Unity.VSCode.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.csproj">
<Project>{a7e38e2e-b753-42e0-df3a-774dfd1f432e}</Project>
<Project>{2E8EE3A7-53B7-E042-DF3A-774DFD1F432E}</Project>
<Name>Unity.AutoLOD</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="EasyButtons.csproj">
<Project>{772FD94E-D820-9E94-1A31-DC46175BA63E}</Project>
<Name>EasyButtons</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.TextMeshPro.Editor.csproj">
<Project>{f6a29f00-53e6-4418-f7a2-848735085d41}</Project>
<Project>{009FA2F6-E653-1844-F7A2-848735085D41}</Project>
<Name>Unity.TextMeshPro.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.VisualStudio.Editor.csproj">
<Project>{57151c75-d395-2c2b-c424-ff511fcf2e87}</Project>
<Project>{751C1557-95D3-2B2C-C424-FF511FCF2E87}</Project>
<Name>Unity.VisualStudio.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Performance.Profile-Analyzer.Editor.csproj">
<Project>{3ade96bb-322f-0c4e-4153-f3ea5b7e5e5b}</Project>
<Project>{BB96DE3A-2F32-4E0C-4153-F3EA5B7E5E5B}</Project>
<Name>Unity.Performance.Profile-Analyzer.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Sysroot.Linux_x86_64.csproj">
<Project>{eebc4c57-4db6-6a1d-a4d3-834ce761f62a}</Project>
<Project>{574CBCEE-B64D-1D6A-A4D3-834CE761F62A}</Project>
<Name>Unity.Sysroot.Linux_x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="LRM.csproj">
<Project>{3def66cf-5040-05df-da77-cf9ae4a7a73f}</Project>
<Project>{CF66EF3D-4050-DF05-DA77-CF9AE4A7A73F}</Project>
<Name>LRM</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Examples.csproj">
<Project>{16c2db8d-6bc2-fd5b-713c-0991301a952a}</Project>
<Project>{8DDBC216-C26B-5BFD-713C-0991301A952A}</Project>
<Name>Mirror.Examples</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.csproj">
<Project>{878356fb-17d7-e8d5-2098-f3223853049d}</Project>
<Project>{FB568387-D717-D5E8-2098-F3223853049D}</Project>
<Name>Unity.Timeline</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.TextMeshPro.csproj">
<Project>{e2d32064-bfc4-244a-2c94-437f029e4ab5}</Project>
<Project>{6420D3E2-C4BF-4A24-2C94-437F029E4AB5}</Project>
<Name>Unity.TextMeshPro</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Burst.Editor.csproj">
<Project>{528efed4-223c-b17a-1b84-df2929737a57}</Project>
<Project>{D4FE8E52-3C22-7AB1-1B84-DF2929737A57}</Project>
<Name>Unity.Burst.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.Editor.Simplygon.csproj">
<Project>{86dc54dc-8975-58ab-fd52-2878d5e9bffe}</Project>
<Project>{DC54DC86-7589-AB58-FD52-2878D5E9BFFE}</Project>
<Name>Unity.AutoLOD.Editor.Simplygon</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Toolchain.Linux-x86_64.csproj">
<Project>{87a7fbeb-c6a5-8981-6868-5a3034047e01}</Project>
<Project>{EBFBA787-A5C6-8189-6868-5A3034047E01}</Project>
<Name>Unity.Toolchain.Linux-x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Editor.csproj">
<Project>{4d8beb93-eec2-bfa7-681c-08487e4b7265}</Project>
<Project>{93EB8B4D-C2EE-A7BF-681C-08487E4B7265}</Project>
<Name>Unity.Postprocessing.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEditor.UI.csproj">
<Project>{d69ec36a-2987-12a6-420a-73082b61162b}</Project>
<Project>{6AC39ED6-8729-A612-420A-73082B61162B}</Project>
<Name>UnityEditor.UI</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.PlasticSCM.Editor.csproj">
<Project>{59608b84-ae06-6717-ada0-f1ff8e40fba2}</Project>
<Project>{848B6059-06AE-1767-ADA0-F1FF8E40FBA2}</Project>
<Name>Unity.PlasticSCM.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Rider.Editor.csproj">
<Project>{aeb62cef-c595-34f6-42fc-8cf03b11c344}</Project>
<Project>{EF2CB6AE-95C5-F634-42FC-8CF03B11C344}</Project>
<Name>Unity.Rider.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.Editor.csproj">
<Project>{676e9423-7a5b-6864-e407-29563e077b53}</Project>
<Project>{23946E67-5B7A-6468-E407-29563E077B53}</Project>
<Name>Unity.AutoLOD.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEngine.UI.csproj">
<Project>{7b4bac91-f5a1-ded0-b6d6-d53c7e186962}</Project>
<Project>{91AC4B7B-A1F5-D0DE-B6D6-D53C7E186962}</Project>
<Name>UnityEngine.UI</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Weaver.csproj">
<Project>{22cd39d6-62e6-9650-33b8-576ea857e63b}</Project>
<Project>{D639CD22-E662-5096-33B8-576EA857E63B}</Project>
<Name>Mirror.Weaver</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Animation.Rigging.csproj">
<Project>{4132ba76-4183-909e-6212-09192ea6b371}</Project>
<Project>{76BA3241-8341-9E90-6212-09192EA6B371}</Project>
<Name>Unity.Animation.Rigging</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Mathematics.csproj">
<Project>{29bf94ff-9bac-8469-373e-3662912f2483}</Project>
<Project>{FF94BF29-AC9B-6984-373E-3662912F2483}</Project>
<Name>Unity.Mathematics</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Burst.csproj">
<Project>{81464a0f-0b83-20d9-acc2-ea9282f250c6}</Project>
<Project>{0F4A4681-830B-D920-ACC2-EA9282F250C6}</Project>
<Name>Unity.Burst</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Whinarn.UnityMeshSimplifier.Editor.csproj">
<Project>{3be1b74c-a6c8-2ed0-5bba-00f6d7bcb715}</Project>
<Project>{4CB7E13B-C8A6-D02E-5BBA-00F6D7BCB715}</Project>
<Name>Whinarn.UnityMeshSimplifier.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Runtime.csproj">
<Project>{5f00811b-3539-f754-95ac-3e536ea12abd}</Project>
<Project>{1B81005F-3935-54F7-95AC-3E536EA12ABD}</Project>
<Name>Unity.Postprocessing.Runtime</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64.csproj">
<Project>{7e58135d-db86-6462-dffc-ad8332211f0c}</Project>
<Project>{5D13587E-86DB-6264-DFFC-AD8332211F0C}</Project>
<Name>Unity.Toolchain.Win-x86_64-Linux-x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.Editor.csproj">
<Project>{46c583fe-2668-0a0e-c393-5b24bf30cf19}</Project>
<Project>{FE83C546-6826-0E0A-C393-5B24BF30CF19}</Project>
<Name>Unity.Timeline.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Editor.csproj">
<Project>{cbf406bd-1dc0-f7d9-1d2d-812fd17bd988}</Project>
<Project>{BD06F4CB-C01D-D9F7-1D2D-812FD17BD988}</Project>
<Name>Mirror.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Mathematics.Editor.csproj">
<Project>{cdb2dc0e-3dff-0b96-b3b1-049f4a5e3b29}</Project>
<Project>{0EDCB2CD-FF3D-960B-B3B1-049F4A5E3B29}</Project>
<Name>Unity.Mathematics.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.CompilerSymbols.csproj">
<Project>{d9e301cd-dcd3-03ce-2e48-655bbe8f4933}</Project>
<Project>{CD01E3D9-D3DC-CE03-2E48-655BBE8F4933}</Project>
<Name>Mirror.CompilerSymbols</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Authenticators.csproj">
<Project>{5925fdcf-64d3-29f4-1ca3-ce28b4e11445}</Project>
<Project>{CFFD2559-D364-F429-1CA3-CE28B4E11445}</Project>
<Name>Mirror.Authenticators</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Telepathy.csproj">
<Project>{d31e1db9-a581-b65c-e1f4-a5c4b037c799}</Project>
<Project>{B91D1ED3-81A5-5CB6-E1F4-A5C4B037C799}</Project>
<Name>Telepathy</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="where-allocations.csproj">
<Project>{e68a92b5-4c08-e4bd-a222-674ebf3db10c}</Project>
<Project>{B5928AE6-084C-BDE4-A222-674EBF3DB10C}</Project>
<Name>where-allocations</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Animation.Rigging.Editor.csproj">
<Project>{71667af9-00fd-5710-0167-2cd23a20cbca}</Project>
<Project>{F97A6671-FD00-1057-0167-2CD23A20CBCA}</Project>
<Name>Unity.Animation.Rigging.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="SimpleWebTransport.csproj">
<Project>{923b4339-ff01-4342-ba2b-f6024189bf15}</Project>
<Project>{39433B92-01FF-4243-BA2B-F6024189BF15}</Project>
<Name>SimpleWebTransport</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Whinarn.UnityMeshSimplifier.Runtime.csproj">
<Project>{2d429f35-917e-abb8-1df7-5b3455238efa}</Project>
<Project>{359F422D-7E91-B8AB-1DF7-5B3455238EFA}</Project>
<Name>Whinarn.UnityMeshSimplifier.Runtime</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Components.csproj">
<Project>{cf5a3f64-4fbf-e367-6550-ace1aaf654f8}</Project>
<Project>{643F5ACF-BF4F-67E3-6550-ACE1AAF654F8}</Project>
<Name>Mirror.Components</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.SysrootPackage.Editor.csproj">
<Project>{4c677af1-8e31-b486-ea96-68506e961b39}</Project>
<Project>{F17A674C-318E-86B4-EA96-68506E961B39}</Project>
<Name>Unity.SysrootPackage.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

View File

@ -2,6 +2,8 @@
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<LangVersion>latest</LangVersion>
<CscToolPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Tools/RoslynScripts</CscToolPath>
<CscToolExe>unity_csc.sh</CscToolExe>
</PropertyGroup>
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
@ -9,7 +11,7 @@
<ProductVersion>10.0.20506</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<RootNamespace></RootNamespace>
<ProjectGuid>{09149971-f6d9-684a-8315-60a33de76f3a}</ProjectGuid>
<ProjectGuid>{71991409-D9F6-4A68-8315-60A33DE76F3A}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
@ -21,13 +23,22 @@
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>Temp\bin\Debug\</OutputPath>
<OutputPath>Temp\Bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE;UNITY_2020_3_16;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_LINUX;UNITY_STANDALONE_LINUX;UNITY_STANDALONE;UNITY_STANDALONE_LINUX_API;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_SPATIALTRACKING;ENABLE_MODULAR_UNITYENGINE_ASSEMBLIES;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_LINUX;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;UNITY_POST_PROCESSING_STACK_V2;MIRROR;MIRROR_17_0_OR_NEWER;MIRROR_18_0_OR_NEWER;MIRROR_24_0_OR_NEWER;MIRROR_26_0_OR_NEWER;MIRROR_27_0_OR_NEWER;MIRROR_28_0_OR_NEWER;MIRROR_29_0_OR_NEWER;MIRROR_30_0_OR_NEWER;MIRROR_30_5_2_OR_NEWER;MIRROR_32_1_2_OR_NEWER;MIRROR_32_1_4_OR_NEWER;MIRROR_35_0_OR_NEWER;MIRROR_35_1_OR_NEWER;MIRROR_37_0_OR_NEWER;MIRROR_38_0_OR_NEWER;MIRROR_39_0_OR_NEWER;MIRROR_40_0_OR_NEWER;MIRROR_41_0_OR_NEWER;MIRROR_42_0_OR_NEWER;MIRROR_43_0_OR_NEWER;MIRROR_44_0_OR_NEWER;CROSS_PLATFORM_INPUT;ENABLE_UNITYMESHSIMPLIFIER;IGNORANCE;IGNORANCE_1;IGNORANCE_1_4;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>Temp\bin\Release\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<NoWarn>0169</NoWarn>
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<NoConfig>true</NoConfig>
<NoStdLib>true</NoStdLib>
@ -36,55 +47,55 @@
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
</PropertyGroup>
<ItemGroup>
<Compile Include="Assets/Standard Assets/Utility/DynamicShadowSettings.cs" />
<Compile Include="Assets/Standard Assets/Utility/SimpleMouseRotator.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/ButtonHandler.cs" />
<Compile Include="Assets/Standard Assets/Utility/LerpControlledBob.cs" />
<Compile Include="Assets/Standard Assets/Utility/PlatformSpecificContent.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/VirtualInput.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/Displace.cs" />
<Compile Include="Assets/Standard Assets/Utility/SmoothFollow.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/PlanarReflection.cs" />
<Compile Include="Assets/Standard Assets/Utility/TimedObjectActivator.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water (Basic)/Scripts/WaterBasic.cs" />
<Compile Include="Assets/Standard Assets/Utility/WaypointCircuit.cs" />
<Compile Include="Assets/Standard Assets/Utility/CameraRefocus.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/TouchPad.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/Joystick.cs" />
<Compile Include="Assets/Standard Assets/Utility/TimedObjectDestructor.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/WaterTile.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/TiltInput.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/SpecularLighting.cs" />
<Compile Include="Assets/Standard Assets/Utility/WaypointProgressTracker.cs" />
<Compile Include="Assets/Standard Assets/Utility/DragRigidbody.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/StandaloneInput.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/WaterBase.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/MeshContainer.cs" />
<Compile Include="Assets/Standard Assets/Utility/CurveControlledBob.cs" />
<Compile Include="Assets/Standard Assets/Utility/FollowTarget.cs" />
<Compile Include="Assets/Standard Assets/Utility/ForcedReset.cs" />
<Compile Include="Assets/Standard Assets/Utility/ParticleSystemDestroyer.cs" />
<Compile Include="Assets/Standard Assets/Utility/ObjectResetter.cs" />
<Compile Include="Assets/Standard Assets/Utility/AutoMobileShaderSwitch.cs" />
<Compile Include="Assets/Standard Assets/Utility/AlphaButtonClickMask.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/GerstnerDisplace.cs" />
<Compile Include="Assets/Standard Assets/Utility/AutoMoveAndRotate.cs" />
<Compile Include="Assets/Standard Assets/Utility/FOVKick.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/CrossPlatformInputManager.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/InputAxisScrollbar.cs" />
<Compile Include="Assets/Standard Assets/Utility/EventSystemChecker.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/PlatformSpecific/MobileInput.cs" />
<Compile Include="Assets/Standard Assets/Utility/ActivateTrigger.cs" />
<Compile Include="Assets/Standard Assets/Environment/Water/Water/Scripts/Water.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/MobileControlRig.cs" />
<Compile Include="Assets/Standard Assets/CrossPlatformInput/Scripts/AxisTouchButton.cs" />
<Compile Include="Assets/Standard Assets/Utility/SimpleActivatorMenu.cs" />
<None Include="Assets/Standard Assets/CrossPlatformInput/CrossPlatformInputGuidelines.txt" />
<None Include="Assets/Standard Assets/Environment/Water/Water4/Shaders/WaterInclude.cginc" />
<None Include="Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Advanced.shader" />
<None Include="Assets/Standard Assets/Environment/Water/Water4/Shaders/FXWater4Simple.shader" />
<None Include="Assets/Standard Assets/Environment/Water/Water/Shaders/FXWaterPro.shader" />
<None Include="Assets/Standard Assets/Environment/Water (Basic)/Shaders/FXWaterBasic.shader" />
<Compile Include="Assets\Standard Assets\Utility\DynamicShadowSettings.cs" />
<Compile Include="Assets\Standard Assets\Utility\SimpleMouseRotator.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\ButtonHandler.cs" />
<Compile Include="Assets\Standard Assets\Utility\LerpControlledBob.cs" />
<Compile Include="Assets\Standard Assets\Utility\PlatformSpecificContent.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\VirtualInput.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\Displace.cs" />
<Compile Include="Assets\Standard Assets\Utility\SmoothFollow.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\PlanarReflection.cs" />
<Compile Include="Assets\Standard Assets\Utility\TimedObjectActivator.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water (Basic)\Scripts\WaterBasic.cs" />
<Compile Include="Assets\Standard Assets\Utility\WaypointCircuit.cs" />
<Compile Include="Assets\Standard Assets\Utility\CameraRefocus.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\TouchPad.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\Joystick.cs" />
<Compile Include="Assets\Standard Assets\Utility\TimedObjectDestructor.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\WaterTile.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\TiltInput.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\SpecularLighting.cs" />
<Compile Include="Assets\Standard Assets\Utility\WaypointProgressTracker.cs" />
<Compile Include="Assets\Standard Assets\Utility\DragRigidbody.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\StandaloneInput.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\WaterBase.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\MeshContainer.cs" />
<Compile Include="Assets\Standard Assets\Utility\CurveControlledBob.cs" />
<Compile Include="Assets\Standard Assets\Utility\FollowTarget.cs" />
<Compile Include="Assets\Standard Assets\Utility\ForcedReset.cs" />
<Compile Include="Assets\Standard Assets\Utility\ParticleSystemDestroyer.cs" />
<Compile Include="Assets\Standard Assets\Utility\ObjectResetter.cs" />
<Compile Include="Assets\Standard Assets\Utility\AutoMobileShaderSwitch.cs" />
<Compile Include="Assets\Standard Assets\Utility\AlphaButtonClickMask.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\GerstnerDisplace.cs" />
<Compile Include="Assets\Standard Assets\Utility\AutoMoveAndRotate.cs" />
<Compile Include="Assets\Standard Assets\Utility\FOVKick.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\CrossPlatformInputManager.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\InputAxisScrollbar.cs" />
<Compile Include="Assets\Standard Assets\Utility\EventSystemChecker.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\PlatformSpecific\MobileInput.cs" />
<Compile Include="Assets\Standard Assets\Utility\ActivateTrigger.cs" />
<Compile Include="Assets\Standard Assets\Environment\Water\Water\Scripts\Water.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\MobileControlRig.cs" />
<Compile Include="Assets\Standard Assets\CrossPlatformInput\Scripts\AxisTouchButton.cs" />
<Compile Include="Assets\Standard Assets\Utility\SimpleActivatorMenu.cs" />
<None Include="Assets\Standard Assets\CrossPlatformInput\CrossPlatformInputGuidelines.txt" />
<None Include="Assets\Standard Assets\Environment\Water\Water4\Shaders\WaterInclude.cginc" />
<None Include="Assets\Standard Assets\Environment\Water\Water4\Shaders\FXWater4Advanced.shader" />
<None Include="Assets\Standard Assets\Environment\Water\Water4\Shaders\FXWater4Simple.shader" />
<None Include="Assets\Standard Assets\Environment\Water\Water\Shaders\FXWaterPro.shader" />
<None Include="Assets\Standard Assets\Environment\Water (Basic)\Shaders\FXWaterBasic.shader" />
<Reference Include="UnityEngine">
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Managed/UnityEngine/UnityEngine.dll</HintPath>
</Reference>
@ -669,165 +680,215 @@
</Reference>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="EasyButtons.Editor.csproj">
<Project>{8645541B-E863-5D6C-ABCB-4D93474D8D4F}</Project>
<Name>EasyButtons.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.csproj">
<Project>{32ca9229-637c-0e69-4292-20209d0a79de}</Project>
<Project>{2992CA32-7C63-690E-4292-20209D0A79DE}</Project>
<Name>Mirror</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="kcp2k.csproj">
<Project>{3fac700b-40e6-c39f-22fd-95b240b25e58}</Project>
<Project>{0B70AC3F-E640-9FC3-22FD-95B240B25E58}</Project>
<Name>kcp2k</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.VSCode.Editor.csproj">
<Project>{20eff7b5-33bc-a5a5-1f00-e8323143d19d}</Project>
<Project>{B5F7EF20-BC33-A5A5-1F00-E8323143D19D}</Project>
<Name>Unity.VSCode.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.csproj">
<Project>{a7e38e2e-b753-42e0-df3a-774dfd1f432e}</Project>
<Project>{2E8EE3A7-53B7-E042-DF3A-774DFD1F432E}</Project>
<Name>Unity.AutoLOD</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="EasyButtons.csproj">
<Project>{772FD94E-D820-9E94-1A31-DC46175BA63E}</Project>
<Name>EasyButtons</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.TextMeshPro.Editor.csproj">
<Project>{f6a29f00-53e6-4418-f7a2-848735085d41}</Project>
<Project>{009FA2F6-E653-1844-F7A2-848735085D41}</Project>
<Name>Unity.TextMeshPro.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.VisualStudio.Editor.csproj">
<Project>{57151c75-d395-2c2b-c424-ff511fcf2e87}</Project>
<Project>{751C1557-95D3-2B2C-C424-FF511FCF2E87}</Project>
<Name>Unity.VisualStudio.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Performance.Profile-Analyzer.Editor.csproj">
<Project>{3ade96bb-322f-0c4e-4153-f3ea5b7e5e5b}</Project>
<Project>{BB96DE3A-2F32-4E0C-4153-F3EA5B7E5E5B}</Project>
<Name>Unity.Performance.Profile-Analyzer.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Sysroot.Linux_x86_64.csproj">
<Project>{eebc4c57-4db6-6a1d-a4d3-834ce761f62a}</Project>
<Project>{574CBCEE-B64D-1D6A-A4D3-834CE761F62A}</Project>
<Name>Unity.Sysroot.Linux_x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="LRM.csproj">
<Project>{3def66cf-5040-05df-da77-cf9ae4a7a73f}</Project>
<Project>{CF66EF3D-4050-DF05-DA77-CF9AE4A7A73F}</Project>
<Name>LRM</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Examples.csproj">
<Project>{16c2db8d-6bc2-fd5b-713c-0991301a952a}</Project>
<Project>{8DDBC216-C26B-5BFD-713C-0991301A952A}</Project>
<Name>Mirror.Examples</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.csproj">
<Project>{878356fb-17d7-e8d5-2098-f3223853049d}</Project>
<Project>{FB568387-D717-D5E8-2098-F3223853049D}</Project>
<Name>Unity.Timeline</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.TextMeshPro.csproj">
<Project>{e2d32064-bfc4-244a-2c94-437f029e4ab5}</Project>
<Project>{6420D3E2-C4BF-4A24-2C94-437F029E4AB5}</Project>
<Name>Unity.TextMeshPro</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Burst.Editor.csproj">
<Project>{528efed4-223c-b17a-1b84-df2929737a57}</Project>
<Project>{D4FE8E52-3C22-7AB1-1B84-DF2929737A57}</Project>
<Name>Unity.Burst.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.Editor.Simplygon.csproj">
<Project>{86dc54dc-8975-58ab-fd52-2878d5e9bffe}</Project>
<Project>{DC54DC86-7589-AB58-FD52-2878D5E9BFFE}</Project>
<Name>Unity.AutoLOD.Editor.Simplygon</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Toolchain.Linux-x86_64.csproj">
<Project>{87a7fbeb-c6a5-8981-6868-5a3034047e01}</Project>
<Project>{EBFBA787-A5C6-8189-6868-5A3034047E01}</Project>
<Name>Unity.Toolchain.Linux-x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Editor.csproj">
<Project>{4d8beb93-eec2-bfa7-681c-08487e4b7265}</Project>
<Project>{93EB8B4D-C2EE-A7BF-681C-08487E4B7265}</Project>
<Name>Unity.Postprocessing.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEditor.UI.csproj">
<Project>{d69ec36a-2987-12a6-420a-73082b61162b}</Project>
<Project>{6AC39ED6-8729-A612-420A-73082B61162B}</Project>
<Name>UnityEditor.UI</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.PlasticSCM.Editor.csproj">
<Project>{59608b84-ae06-6717-ada0-f1ff8e40fba2}</Project>
<Project>{848B6059-06AE-1767-ADA0-F1FF8E40FBA2}</Project>
<Name>Unity.PlasticSCM.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Rider.Editor.csproj">
<Project>{aeb62cef-c595-34f6-42fc-8cf03b11c344}</Project>
<Project>{EF2CB6AE-95C5-F634-42FC-8CF03B11C344}</Project>
<Name>Unity.Rider.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.AutoLOD.Editor.csproj">
<Project>{676e9423-7a5b-6864-e407-29563e077b53}</Project>
<Project>{23946E67-5B7A-6468-E407-29563E077B53}</Project>
<Name>Unity.AutoLOD.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="UnityEngine.UI.csproj">
<Project>{7b4bac91-f5a1-ded0-b6d6-d53c7e186962}</Project>
<Project>{91AC4B7B-A1F5-D0DE-B6D6-D53C7E186962}</Project>
<Name>UnityEngine.UI</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Weaver.csproj">
<Project>{22cd39d6-62e6-9650-33b8-576ea857e63b}</Project>
<Project>{D639CD22-E662-5096-33B8-576EA857E63B}</Project>
<Name>Mirror.Weaver</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Animation.Rigging.csproj">
<Project>{4132ba76-4183-909e-6212-09192ea6b371}</Project>
<Project>{76BA3241-8341-9E90-6212-09192EA6B371}</Project>
<Name>Unity.Animation.Rigging</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Mathematics.csproj">
<Project>{29bf94ff-9bac-8469-373e-3662912f2483}</Project>
<Project>{FF94BF29-AC9B-6984-373E-3662912F2483}</Project>
<Name>Unity.Mathematics</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Burst.csproj">
<Project>{81464a0f-0b83-20d9-acc2-ea9282f250c6}</Project>
<Project>{0F4A4681-830B-D920-ACC2-EA9282F250C6}</Project>
<Name>Unity.Burst</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Whinarn.UnityMeshSimplifier.Editor.csproj">
<Project>{3be1b74c-a6c8-2ed0-5bba-00f6d7bcb715}</Project>
<Project>{4CB7E13B-C8A6-D02E-5BBA-00F6D7BCB715}</Project>
<Name>Whinarn.UnityMeshSimplifier.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Postprocessing.Runtime.csproj">
<Project>{5f00811b-3539-f754-95ac-3e536ea12abd}</Project>
<Project>{1B81005F-3935-54F7-95AC-3E536EA12ABD}</Project>
<Name>Unity.Postprocessing.Runtime</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64.csproj">
<Project>{7e58135d-db86-6462-dffc-ad8332211f0c}</Project>
<Project>{5D13587E-86DB-6264-DFFC-AD8332211F0C}</Project>
<Name>Unity.Toolchain.Win-x86_64-Linux-x86_64</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Timeline.Editor.csproj">
<Project>{46c583fe-2668-0a0e-c393-5b24bf30cf19}</Project>
<Project>{FE83C546-6826-0E0A-C393-5B24BF30CF19}</Project>
<Name>Unity.Timeline.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Editor.csproj">
<Project>{cbf406bd-1dc0-f7d9-1d2d-812fd17bd988}</Project>
<Project>{BD06F4CB-C01D-D9F7-1D2D-812FD17BD988}</Project>
<Name>Mirror.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Mathematics.Editor.csproj">
<Project>{cdb2dc0e-3dff-0b96-b3b1-049f4a5e3b29}</Project>
<Project>{0EDCB2CD-FF3D-960B-B3B1-049F4A5E3B29}</Project>
<Name>Unity.Mathematics.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.CompilerSymbols.csproj">
<Project>{d9e301cd-dcd3-03ce-2e48-655bbe8f4933}</Project>
<Project>{CD01E3D9-D3DC-CE03-2E48-655BBE8F4933}</Project>
<Name>Mirror.CompilerSymbols</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Authenticators.csproj">
<Project>{5925fdcf-64d3-29f4-1ca3-ce28b4e11445}</Project>
<Project>{CFFD2559-D364-F429-1CA3-CE28B4E11445}</Project>
<Name>Mirror.Authenticators</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Telepathy.csproj">
<Project>{d31e1db9-a581-b65c-e1f4-a5c4b037c799}</Project>
<Project>{B91D1ED3-81A5-5CB6-E1F4-A5C4B037C799}</Project>
<Name>Telepathy</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="where-allocations.csproj">
<Project>{e68a92b5-4c08-e4bd-a222-674ebf3db10c}</Project>
<Project>{B5928AE6-084C-BDE4-A222-674EBF3DB10C}</Project>
<Name>where-allocations</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.Animation.Rigging.Editor.csproj">
<Project>{71667af9-00fd-5710-0167-2cd23a20cbca}</Project>
<Project>{F97A6671-FD00-1057-0167-2CD23A20CBCA}</Project>
<Name>Unity.Animation.Rigging.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="SimpleWebTransport.csproj">
<Project>{923b4339-ff01-4342-ba2b-f6024189bf15}</Project>
<Project>{39433B92-01FF-4243-BA2B-F6024189BF15}</Project>
<Name>SimpleWebTransport</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Whinarn.UnityMeshSimplifier.Runtime.csproj">
<Project>{2d429f35-917e-abb8-1df7-5b3455238efa}</Project>
<Project>{359F422D-7E91-B8AB-1DF7-5B3455238EFA}</Project>
<Name>Whinarn.UnityMeshSimplifier.Runtime</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Mirror.Components.csproj">
<Project>{cf5a3f64-4fbf-e367-6550-ace1aaf654f8}</Project>
<Project>{643F5ACF-BF4F-67E3-6550-ACE1AAF654F8}</Project>
<Name>Mirror.Components</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
<ProjectReference Include="Unity.SysrootPackage.Editor.csproj">
<Project>{4c677af1-8e31-b486-ea96-68506e961b39}</Project>
<Project>{F17A674C-318E-86B4-EA96-68506E961B39}</Project>
<Name>Unity.SysrootPackage.Editor</Name>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />

View File

@ -57,7 +57,9 @@
<Compile Include="Assets/HQ FPS Weapons/Scripts/Interactables/ItemPickup.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Surface Management/SurfaceManager.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Player/PlayerDeath.cs" />
<Compile Include="Assets/Scripts/Helpers/MeshCombiner.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Utility/SoundPlayer.cs" />
<Compile Include="Assets/Scripts/Menu/CharacterRotate.cs" />
<Compile Include="Assets/KriptoFX/VolumetricBloodFX/Scripts/BFX_BloodSettings.cs" />
<Compile Include="Assets/Scripts/Helpers/bulkRenamer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/ShowIf.cs" />
@ -70,6 +72,7 @@
<Compile Include="Assets/HQ FPS Weapons/Scripts/Damage/HealthEventData.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/WorldManager.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/UserInterface/_Core/UIManager.cs" />
<Compile Include="Assets/Scripts/Menu/ButtonV2.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/DatabaseItem.cs" />
<Compile Include="Assets/Scripts/Menu/NetworkChecker.cs" />
<Compile Include="Assets/Scripts/Menu/customDropDown.cs" />
@ -111,8 +114,10 @@
<Compile Include="Assets/Ignorance/Demo/PongChamp/Scripts/AtariPongBall.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/First Person/Equipment/Types/Gun.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Surface Management/SurfaceInfo.cs" />
<Compile Include="Assets/Scripts/Menu/CharacterCustomizer.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/MinMaxAttribute.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Demo/ItemSpawner.cs" />
<Compile Include="Assets/Scripts/RigSync.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/ReorderableArray.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/ReorderableLists.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Surface Management/EffectAudio.cs" />
@ -162,6 +167,7 @@
<Compile Include="Assets/Scripts/zombies/zombie_hitbox.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/First Person/Equipment/Types/Flashlight.cs" />
<Compile Include="Assets/Scripts/Menu/leaderboard_ze.cs" />
<Compile Include="Assets/Scripts/Helpers/MeshCombine.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Damage/EntityVitals.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/PostProcessing/PostProcessingManager.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Handlers/LivingEntity.cs" />
@ -214,6 +220,7 @@
<Compile Include="Assets/HQ FPS Weapons/Scripts/UserInterface/HUD/ScreenFader.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Core/CloneableObject.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Equipment/Physics/EquipmentMotionState.cs" />
<Compile Include="Assets/Scripts/Helpers/BulkMeshBoneSwapper.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Interaction/PlayerInteraction.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/UserInterface/HUD/PlayerVitalsGUI.cs" />
<Compile Include="Assets/Ignorance/Demo/PongChamp/Scripts/AtariPongRacket.cs" />
@ -235,8 +242,9 @@
<Compile Include="Assets/HQ FPS Weapons/Scripts/Inventory/Item.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/_Events/Attributes/BitMask.cs" />
<Compile Include="Assets/HQ FPS Weapons/Scripts/Demo/FPSCounter.cs" />
<Compile Include="Assets/Scripts/Helpers/MeshCombine.cs" />
<Compile Include="Assets/Scripts/Helpers/MeshCombiner.cs" />
<Compile Include="Assets/Scripts/Helpers/EnumSelect.cs" />
<Compile Include="Assets/Scripts/Menu/CharacterCustomizeMenu.cs" />
<Compile Include="Assets/Scripts/Helpers/CharacterPresetData.cs" />
<None Include="Assets/UX/blur.shader" />
<None Include="Assets/HQ FPS Weapons/Misc/ConiferBOTD/CTI Runtime Components/Shaders/CTI_LOD_Bark_Array_301.shader" />
<None Include="Assets/HQ FPS Weapons/Misc/ConiferBOTD/CTI Runtime Components/Shaders/CTI_LOD_Billboard_301.shader" />

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 1863842805211910074}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1107 &1863842805211910074
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 5040038767746527099}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 5040038767746527099}
--- !u!1102 &5040038767746527099
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Standing Torch Melee Attack 01
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 3b070dbf0bbea5d35904d0a409f55297, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a63f26ab1dce0379c824426b10648696
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,72 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1107 &-2661668623084510621
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 6648368220707445099}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 6648368220707445099}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: male
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -2661668623084510621}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &6648368220707445099
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Standing Torch Melee Attack 01
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 7400000, guid: 3b070dbf0bbea5d35904d0a409f55297, type: 2}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 2c57dd601241c3d659c26ffc86234e3d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,105 @@
fileFormatVersion: 2
guid: 6f53659f5dd40ab6dab5559c890e86a3
ModelImporter:
serializedVersion: 20200
internalIDToNameTable:
- first:
74: -203655887218126122
second: mixamo.com
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0785fd8d5963646408208e1f5e978b0b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,79 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_packed0_diffuse 1
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHATEST_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a739d23c90309c30b94f50d1cc0b604d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 94b91d069ac278fc4bd875a307b1a2f6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_packed0_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a739d23c90309c30b94f50d1cc0b604d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3212bd2902fee7a96b993856f91d644a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a5ba6829105d305e3a138445edd1c472
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: No Name
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5048567674251368b93e0062d646bee9
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,110 @@
fileFormatVersion: 2
guid: 10d94e3701e4b3ae0b4a71093e4411d3
ModelImporter:
serializedVersion: 20200
internalIDToNameTable:
- first:
74: -203655887218126122
second: mixamo.com
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: No Name
second: {fileID: 2100000, guid: 5048567674251368b93e0062d646bee9, type: 2}
materials:
materialImportMode: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,105 @@
fileFormatVersion: 2
guid: 1cd575e816b351570863e5aa43569a72
ModelImporter:
serializedVersion: 20200
internalIDToNameTable: []
externalObjects: {}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.5
- 0.25
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because one or more lines are too long

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c81d37ed06021e49ebda92253f0b8701
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.8 MiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: a739d23c90309c30b94f50d1cc0b604d
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 900 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 57f5f1b745ac58033b740120d671173e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.8 MiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 18814126df9addc7a80547cf61af5d79
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 MiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: d7827c55971f4c4cba91a6a9a754752a
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6052db51cbb37b2c3a8399b79e905ae9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: be2acfc709aa65545bb31d617856e100
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 11c269c144818b0558fba3f2d321af22
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bikini_tmask_flatshoes_Bottom_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 5947c69920f4e99679ddd06fc0cacc50, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 91c1012f0e6820ca3a3e31af162afb7c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bikini_tmask_flatshoes_Top_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 8aac472d8c73e65559e04b9610685540, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dfe07a9516bc1b7edaae2198354ef7f4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 MiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 5947c69920f4e99679ddd06fc0cacc50
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 442 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: cf8befffe5e13846cb29efcf3ede23c9
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 956 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 1cf910691b21c0aeeb61f62e562a939e
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 446 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 417dc53745adf49f5adfb036b2155074
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 265 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 8aac472d8c73e65559e04b9610685540
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 43 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 9ad2000761484f45bbce9fd9b0414353
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 214 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 16a182446c2fc04b88846c6e7dc87c37
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: cdb68377f3d3174a1b5a120761e3fcf3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b4dd1b812898a6a8afabdbdbc502ad9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6343be21ccbb43dd3bc1dd22579b5661
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bikini_tmask_flatshoes_Glove_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3dabf78fd6c54fa14b2105c18e0c1519, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 76afba3edcaa31d04874a258ae2f1fa3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 521 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 3dabf78fd6c54fa14b2105c18e0c1519
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 56 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 3395df495f8625c29b81900b058d04fa
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 498 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: a483a01de57f0ae63a2e09699ba2bbf3
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 221 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: c6d83ffbbc78086d284e217cb30fa112
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 1
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 1
lightmap: 0
compressionQuality: 50
spriteMode: 0
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 0
spriteTessellationDetail: -1
textureType: 0
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,73 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Idle
serializedVersion: 5
m_AnimatorParameters: []
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: 6629347595500594577}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &819264251417849042
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Take 001
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 1827226128182048838, guid: a568cfb0e4d74ab3a900c69020287e95,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &6629347595500594577
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: 819264251417849042}
m_Position: {x: 200, y: 0, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: 50, y: 120, z: 0}
m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
m_DefaultState: {fileID: 819264251417849042}

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5434dddb70bbabc5ba172ad1dc8a728b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: f7c20065db267c23cb235723ec84b22b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 13e4965fb29b8b60a87c2815a5b14466
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,79 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Body_diffuse 1
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHATEST_ON _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 3c34ab55c2594a28ab5d0c77c40fc63d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 02750ddceef883d08a26a84bfc2fb8a4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 9e5cda50d4d732cc389db5b2d6b435e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.402
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.9056604, g: 0.8537008, b: 0.7732289, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: aa6aa21bcfc7eee86912a91d5ac69c05
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,79 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Body_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHATEST_ON _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 3c34ab55c2594a28ab5d0c77c40fc63d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 650a448cdd55d7265a32f271a39cafa8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 9e5cda50d4d732cc389db5b2d6b435e3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.402
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.9056604, g: 0.8537008, b: 0.7732289, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 76d38e89ce6997d4fadd6b5774030a1d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,79 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Body_diffuse2
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHATEST_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2450
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1bb07512ef4d6b91f91564affa28e77e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 9334ff0a9bcdab61d9ecb3d68938b7a3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Bottom_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: cd19ae14d5379b580ba6a7592880e854, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 974ce6b1253b06ec79907599160e829a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 134b804c1c5793f008ad70e29cc12c0c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.244
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 13c6935a2821470ef9c41f6e13cf7d40
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,79 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Eyewear_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON _METALLICGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 1930ff5c6fc2cde4bb9caadcceef4258, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 2568af8b726bee710b0409c80dc11ee2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 3
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3fb39de85a16f0ae6a3ac4e54843b5ce
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Glove_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d3714bb2955219516a4b627aa099c603, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2163f336a520f102a80a97d30493a3aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 3b50f203e3cdaf8eb9e45781c648ef36, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.312
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e1605478b7c8c6c7fb2a20d9a91ebb75
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Glove_gloss
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3b50f203e3cdaf8eb9e45781c648ef36, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e8383a19fd80d9afbb2a3ee5d82b66e8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Hair_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 67e9a9b6e93d25fe7aacbcfbf141c4e7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: acf864902af65a7409463532ff3f9509, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: e8c5a91c009ad28b096d659590dd4a74, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0, g: 0.072132014, b: 0.46226418, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 94eb9d2786be7bd4d95a7ffd12c60d40
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Hat_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: d3714bb2955219516a4b627aa099c603, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: f5789c45f6149718687e67e64933b5f0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: f5eb0b71ff7f98c5fb368158bd729035, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.295
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a9ccc655c454b918f9c02d5feb251286
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Mask_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: b3b124dda4e4844e09c9be66496e4256, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 3e761e10517f6ed919afbe6e82cfefb6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: bc05a2164ad5edbccbf0e527322addee, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.154
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f964eae1b11903651ab93cd6ebd34fdc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Shoes_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _METALLICGLOSSMAP _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: e2a697544912acddf9d5737c0df4d88a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 12bd25b4ac33ad139bbf769cc84ead1e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 2800000, guid: 540ac8c3d70882cd2b0166a267f6eac1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.571
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1debf1baf60e5a5cc9c4ff0dd66fd102
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: female_chicken_Top_specular
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 98aafc0506bc8e348a819f5e25381927, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 85aaeafa1f56257af850a22c00606b74
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 99181a209d0edc0d6b83ba080bb96c67
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d6ebd154dc66ab5e2b39d223825cb668
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: bikini_tmask_flatshoes_Hair_diffuse
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 8b17568754d9117c99366ae16e06ffc5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0caa1610a9f36ad9faa15de490e057f4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More