From 40f01585f7ab088b672edd998526a76fc0c805e4 Mon Sep 17 00:00:00 2001 From: flok1 Date: Wed, 25 Aug 2021 13:34:46 +0530 Subject: [PATCH] killcave map - some props and jump lineups added-flok1 --- Assets/Scenes/killcave.unity | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/Scenes/killcave.unity b/Assets/Scenes/killcave.unity index 9134804..cb3b523 100644 --- a/Assets/Scenes/killcave.unity +++ b/Assets/Scenes/killcave.unity @@ -1828,13 +1828,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 590340576} - m_LocalRotation: {x: -0.6970755, y: -0.08998027, z: 0.14604655, w: -0.6961751} - m_LocalPosition: {x: 12.80743, y: 3.1062453, z: -12.996354} + m_LocalRotation: {x: -0.6932893, y: -0.07290203, z: 0.16307601, w: -0.69817007} + m_LocalPosition: {x: 12.82, y: 2.72, z: -13.18} m_LocalScale: {x: 154.68001, y: 154.68001, z: 154.68001} m_Children: [] m_Father: {fileID: 1330471996} m_RootOrder: 50 - m_LocalEulerAnglesHint: {x: 85.455, y: 278.695, z: -100.535} + m_LocalEulerAnglesHint: {x: 82.678, y: 282.723, z: -96.527} --- !u!64 &590340578 MeshCollider: m_ObjectHideFlags: 0 @@ -3447,13 +3447,13 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1064426570} - m_LocalRotation: {x: -0.84276754, y: -0, z: -0, w: 0.5382778} - m_LocalPosition: {x: 18.873, y: 7.177, z: 9.578} + m_LocalRotation: {x: -0.7091381, y: -0, z: -0, w: 0.7050697} + m_LocalPosition: {x: 18.873, y: -0.364, z: 10.695} m_LocalScale: {x: 161.60425, y: 161.60425, z: 161.60425} m_Children: [] m_Father: {fileID: 1330471996} m_RootOrder: 56 - m_LocalEulerAnglesHint: {x: -114.867, y: 0, z: 0} + m_LocalEulerAnglesHint: {x: -90.328, y: 0, z: 0} --- !u!64 &1064426572 MeshCollider: m_ObjectHideFlags: 0