Sniper scope added

This commit is contained in:
= 2021-09-17 06:04:39 +05:30
parent 13ffe9b18b
commit 6316312962
304 changed files with 316761 additions and 295868 deletions

View File

@ -274,34 +274,34 @@
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Rocks">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Pdb">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
</Reference>
<Reference Include="Unity.Plastic.Antlr3.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.burst@1.3.4/Unity.Burst.Unsafe.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.burst@1.3.4/Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
</Reference>
<Reference Include="log4netPlastic">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Mdb">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
</Reference>
<Reference Include="unityplastic">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
@ -652,94 +652,94 @@
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.TestRunner">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Performance.Profile-Analyzer.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Sysroot.Linux_x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD.Editor.Simplygon">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.Simplygon.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.Simplygon.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Linux-x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Linux-x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Rigging">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.dll</HintPath>
</Reference>
<Reference Include="Whinarn.UnityMeshSimplifier.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Rigging.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.Editor.dll</HintPath>
</Reference>
<Reference Include="Whinarn.UnityMeshSimplifier.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.SysrootPackage.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

View File

@ -315,34 +315,34 @@
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Rocks">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Pdb">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
</Reference>
<Reference Include="Unity.Plastic.Antlr3.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.burst@1.3.4/Unity.Burst.Unsafe.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.burst@1.3.4/Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
</Reference>
<Reference Include="log4netPlastic">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/log4netPlastic.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Mdb">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
</Reference>
<Reference Include="unityplastic">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.collab-proxy@1.7.1/Lib/Editor/PlasticSCM/unityplastic.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll</HintPath>
</Reference>
<Reference Include="mscorlib">
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
@ -693,94 +693,94 @@
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TestRunner">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.TestRunner.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.TestRunner">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.TestRunner.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Performance.Profile-Analyzer.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Sysroot.Linux_x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD.Editor.Simplygon">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.Simplygon.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.Simplygon.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Linux-x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Linux-x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Rigging">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.dll</HintPath>
</Reference>
<Reference Include="Whinarn.UnityMeshSimplifier.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Rigging.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.Editor.dll</HintPath>
</Reference>
<Reference Include="Whinarn.UnityMeshSimplifier.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.SysrootPackage.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

View File

@ -305,22 +305,22 @@
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Rocks">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Rocks.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Pdb">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Pdb.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Unsafe">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.burst@1.3.4/Unity.Burst.Unsafe.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.burst@1.3.4/Unity.Burst.Unsafe.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/PackageCache/com.unity.nuget.newtonsoft-json@2.0.0/Runtime/Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Mono.CecilX.Mdb">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Assets/Mirror/Plugins/Mono.Cecil/Mono.CecilX.Mdb.dll</HintPath>
</Reference>
<Reference Include="netstandard">
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll</HintPath>
@ -668,88 +668,88 @@
<HintPath>/home/warlock/Unity/Hub/Editor/2020.3.16f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/mscorlib.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Performance.Profile-Analyzer.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Performance.Profile-Analyzer.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Sysroot.Linux_x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Sysroot.Linux_x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD.Editor.Simplygon">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.Simplygon.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.Simplygon.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Linux-x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Linux-x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.AutoLOD.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.AutoLOD.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Rigging">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Unity.Burst">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Burst.dll</HintPath>
</Reference>
<Reference Include="Whinarn.UnityMeshSimplifier.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.Toolchain.Win-x86_64-Linux-x86_64">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Animation.Rigging.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.Animation.Rigging.Editor.dll</HintPath>
</Reference>
<Reference Include="Whinarn.UnityMeshSimplifier.Runtime">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Runtime.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Whinarn.UnityMeshSimplifier.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.SysrootPackage.Editor">
<HintPath>/media/warlock/Rocket Speed/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
<HintPath>/mnt/08823D17823D0AA8/Unity_Projects/Zombie_MP/Library/ScriptAssemblies/Unity.SysrootPackage.Editor.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

View File

@ -70,7 +70,9 @@
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Core\WorldManager.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\UserInterface\_Core\UIManager.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\DatabaseItem.cs" />
<Compile Include="Assets\Scripts\Menu\NetworkChecker.cs" />
<Compile Include="Assets\Scripts\Menu\customDropDown.cs" />
<Compile Include="Assets\Scripts\weaponAttachmentsMgr.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Object Pooling\ObjectPool.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\ItemDescription.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\UserInterface\Inventory\Slot.cs" />
@ -120,6 +122,7 @@
<Compile Include="Assets\HQ FPS Weapons\Scripts\Surface Management\SurfaceEffects.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\UserInterface\Inventory\UI_WheelSlot.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Core\PlayerSpawnPoints.cs" />
<Compile Include="Assets\Scripts\meleeWeaponData.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\ItemGenerator.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Utility\Vector3Utils.cs" />
<Compile Include="Assets\KriptoFX\VolumetricBloodFX\DemoScene\BFX_DemoTest.cs" />
@ -228,8 +231,7 @@
<Compile Include="Assets\HQ FPS Weapons\Scripts\Inventory\Item.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\_Events\Attributes\BitMask.cs" />
<Compile Include="Assets\HQ FPS Weapons\Scripts\Demo\FPSCounter.cs" />
<Compile Include="Assets\Scripts\meleeWeaponData.cs" />
<Compile Include="Assets\Scripts\Menu\NetworkChecker.cs" />
<Compile Include="Assets\Scripts\scopeBehaviour.cs" />
<None Include="Assets\UX\blur.shader" />
<None Include="Assets\HQ FPS Weapons\Misc\ConiferBOTD\CTI Runtime Components\Shaders\CTI_LOD_Bark_Array_301.shader" />
<None Include="Assets\HQ FPS Weapons\Misc\ConiferBOTD\CTI Runtime Components\Shaders\CTI_LOD_Billboard_301.shader" />
@ -237,6 +239,7 @@
<None Include="Assets\HQ FPS Weapons\Shaders\TransparentWeaponShader.shader" />
<None Include="Assets\HQ FPS Weapons\Misc\ConiferBOTD\CTI Runtime Components\Resources\CTI_Camera-DepthNormalTexture_301.shader" />
<None Include="Assets\ScriptTemplates\51-Mirror__Network Authenticator-NewNetworkAuthenticator.cs.txt" />
<None Include="Assets\3dModels\Weapons_props\8x\masked.shader" />
<None Include="Assets\ScriptTemplates\53-Mirror__Network Observer-NewNetworkObserver.cs.txt" />
<None Include="Assets\HQ FPS Weapons\Shaders\StandardWeaponShader.shader" />
<None Include="Assets\ScriptTemplates\56-Mirror__Network Discovery-NewNetworkDiscovery.cs.txt" />

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 96c2bb373bf4e7543884ed540d1b2009
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: e4b321189d82bb54b89e4d2ba357cc5f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: b6a7bc1cb1f3d90459139f0b49e5eb57
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,37 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: carplate_a_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &2349737563292505345
--- !u!43 &-3142563364808816617
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -195,7 +164,38 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &2541830887692216633
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: carplate_a_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &4798095418710017022
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: fc7ae5791604cfb4aab3f34c60cd700b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: ee5a52feb66d56b49a5f875081fcec67
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 3e4ec380e707a9843ad10cd5db144bbd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: b678a5c7a5a84f94d872db86a018fae2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: b152d3b5ce5fd4348a09716d4a863060
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,334 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-4090122430320475246
--- !u!43 &-8249081405408060632
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ind_right1 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0.10025692, y: 0.103205204, z: 0}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-7634790467154614050
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ind_right3 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0.10025692, y: 0.103205204, z: 0}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-5393807552199354601
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,7 +492,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-3595319282694498771
--- !u!43 &-5366837754452086216
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -328,177 +656,13 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-3537923791602240345
--- !u!43 &-1847399099024232046
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ind_right3 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0.10025692, y: 0.103205204, z: 0}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-974838350900077122
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ind_right1 LOD2
m_Name: ind_right1 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@ -693,177 +857,13 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &2103536327226340397
--- !u!43 &3736399304281388133
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ind_right1 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0.10025692, y: 0.103205204, z: 0}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &3469720973439180559
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ind_right3 LOD2
m_Name: ind_right3 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 0fe77ae0c7f11e24c9bb3ddcaef2e70d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 1b9c2c3647a50d54c9dbeaddadfd25ca
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 5775ee55fb28c1641946420be3d0cdc7
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: eee1f72316dfef94aa6faa31d17624b1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 4d4feebef02522d4caeeb533fa1433ab
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 214da28de0471ac468b93c2f3a32d658
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,37 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: '#032_wh_l_lods'
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 2300000, guid: 125e440a0ad622b419c9237c05ca3637, type: 3}
lod1:
- {fileID: -3888556318329224113, guid: 125e440a0ad622b419c9237c05ca3637, type: 3}
lod2:
- {fileID: 2161941770220357679, guid: 125e440a0ad622b419c9237c05ca3637, type: 3}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &942971240189771465
--- !u!43 &-6825624834057836555
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -195,7 +164,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &7893335994384256144
--- !u!43 &-9717167499974911
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +328,34 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: '#032_wh_l_lods'
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 263cfc19b0a3d1742aaac9c181b30f64
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,170 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-6816471901281854079
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_golf_r LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.012633741, y: 0.0006060004, z: 0.002367586}
m_Extent: {x: 0.17266841, y: 0.38037673, z: 0.37874997}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-3716264510678763920
--- !u!43 &-8579517764321739220
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +195,167 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &6132017701085911051
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_golf_r LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.012633741, y: 0.0006060004, z: 0.002367586}
m_Extent: {x: 0.17266841, y: 0.38037673, z: 0.37874997}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 3b1e516944612f944a05342dded8cb4f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-7862062879340823339
--- !u!43 &-4691830070660865774
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -195,7 +195,7 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &866252765496727850
--- !u!43 &5227071486527456767
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 40b40f4dd69a1db4e8f235936f9c413a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,201 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: q8_wh_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &3092352225301003360
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: q8_wh_r LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.009448752, y: 0.00060620904, z: 0.0033855736}
m_Extent: {x: 0.1638412, y: 0.38037682, z: 0.3787502}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &7810971526306863132
--- !u!43 &-6425386211095401616
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +164,198 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: q8_wh_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &8900004872757589828
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: q8_wh_r LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.009448752, y: 0.00060620904, z: 0.0033855736}
m_Extent: {x: 0.1638412, y: 0.38037682, z: 0.3787502}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 587b472ba6dd7d246bed42b7065cd762
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-4668084121864603764
--- !u!43 &-4624711171757647902
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,7 +164,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-3476072893322792016
--- !u!43 &-2209285556862602470
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: ec2d168973c738b4585ee03815510163
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-7606520964370267665
--- !u!43 &-4108819023394727087
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_cher_r LOD1
m_Name: wh_cher_r LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@ -195,13 +195,13 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &7195774042099805817
--- !u!43 &1185605150030788146
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_cher_r LOD2
m_Name: wh_cher_r LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: a0ef781fb40946c4abf07ef1ad4049ee
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-6154769295746703564
--- !u!43 &-8446529978288598369
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_corolla_l LOD2
m_Name: wh_corolla_l LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@ -164,13 +164,13 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-2124463383901942213
--- !u!43 &-5558433495626533279
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_corolla_l LOD1
m_Name: wh_corolla_l LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 33527c45e7ff2b5459e0e94bfb903f0a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-4418593396881032920
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_corolla_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &983674074367891429
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,38 +195,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_corolla_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &8039999680150912958
--- !u!43 &2259117383247979551
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 9f0d9bd9b86670945892f6d8d9846fb0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-5698678701510650726
--- !u!43 &-8047149040800795058
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -195,7 +195,7 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &902934033367820775
--- !u!43 &3202445489721227808
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 67239aff2223bf6499e1b1b09cc7c31c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-1764503157963049974
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_escalade_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 2300000, guid: 0a753c0c974e7b44fa426ab93fb647b3, type: 3}
lod1:
- {fileID: -5363746328043327692, guid: 0a753c0c974e7b44fa426ab93fb647b3, type: 3}
lod2:
- {fileID: -5238905428769717537, guid: 0a753c0c974e7b44fa426ab93fb647b3, type: 3}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &1280288835267113173
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,38 +195,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_escalade_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 2300000, guid: 0a753c0c974e7b44fa426ab93fb647b3, type: 3}
lod1:
- {fileID: -5363746328043327692, guid: 0a753c0c974e7b44fa426ab93fb647b3, type: 3}
lod2:
- {fileID: -5238905428769717537, guid: 0a753c0c974e7b44fa426ab93fb647b3, type: 3}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &9215172368197755332
--- !u!43 &2642145099188498226
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 2fe3edeaa6d3cd146b4c1a87527d88c0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,201 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_honda_l_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &4315289044387899538
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_honda_l LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.0067719147, y: 0.00060611963, z: 0.0007469058}
m_Extent: {x: 0.16771716, y: 0.38037673, z: 0.37874985}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &5376748889755648107
--- !u!43 &-8301893194029113834
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +164,198 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-2361976986779051059
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_honda_l LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.0067719147, y: 0.00060611963, z: 0.0007469058}
m_Extent: {x: 0.16771716, y: 0.38037673, z: 0.37874985}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_honda_l_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: a3bab346c47b07c40827e7f40a5a96a3
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-5159139303699804413
--- !u!43 &-7281070354272492695
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_honda_r LOD2
m_Name: wh_honda_r LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@ -164,13 +164,13 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-1912473158282874651
--- !u!43 &-3801584673260703395
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_honda_r LOD1
m_Name: wh_honda_r LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 0d5815fdbadc98b42b5402c89e993dd6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-1598169777032010484
--- !u!43 &-6492228539738781896
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_mercx_l LOD2
m_Name: wh_mercx_l LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@ -195,13 +195,13 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &7348281022901966604
--- !u!43 &5192783311311860567
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_mercx_l LOD1
m_Name: wh_mercx_l LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: a8f46ae65256d0643bb3fa39cea3a01d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-7302015762307956850
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_mercx_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &1408572958780965011
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,38 +195,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_mercx_r_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &3456665804375804289
--- !u!43 &7286003564647857844
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: c226a1dcb517ad94a8c2b676af3943a8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-8975547402600246275
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_seat2_l_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &6694953500938250954
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,38 +195,7 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: wh_seat2_l_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &3110952948570324539
--- !u!43 &7209345730514252940
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: e0736b252dcd3b8479da40036db731ec
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,170 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-4327586945439403442
--- !u!43 &-1516254756972501309
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_seat2_r LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.00053203106, y: 0.00060613453, z: -0.0006607175}
m_Extent: {x: 0.16267687, y: 0.38037658, z: 0.3787499}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-1237691426013107976
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -195,167 +359,3 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &1757723448281922540
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_seat2_r LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.00053203106, y: 0.00060613453, z: -0.0006607175}
m_Extent: {x: 0.16267687, y: 0.38037658, z: 0.3787499}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 3d9f89e2c9c6ee748b3c4654a244e4f2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,170 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-9140567717700863563
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_tiguan_l LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.002306454, y: 0.00060628355, z: -0.00080254674}
m_Extent: {x: 0.16397011, y: 0.38037694, z: 0.37875015}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-3032646373337769814
--- !u!43 &-6742001690190547756
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +195,167 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &5081811074284510774
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_tiguan_l LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.002306454, y: 0.00060628355, z: -0.00080254674}
m_Extent: {x: 0.16397011, y: 0.38037694, z: 0.37875015}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 18c7774468491a14494acb3d98a07da5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-9105014770192651195
--- !u!43 &-5917805691013472644
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -164,170 +164,6 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &-5113862009355297022
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_tiguan_r LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.009319663, y: 0.00060617924, z: 0.002302274}
m_Extent: {x: 0.16397011, y: 0.38037682, z: 0.3787501}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
@ -359,3 +195,167 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &1716894662267640769
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: wh_tiguan_r LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.009319663, y: 0.00060617924, z: 0.002302274}
m_Extent: {x: 0.16397011, y: 0.38037682, z: 0.3787501}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 716ba86f5dcd52d469323f46668102fc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,170 +1,37 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-1596008895170463554
Mesh:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_013 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.0045343377, y: -0.001519315, z: -0.16975397}
m_Extent: {x: 0.045868788, y: 0.12746519, z: 0.048777636}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-262961138894314649
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: brake_01_L_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &3738539935730822596
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -328,34 +195,167 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
--- !u!43 &5973353805423047715
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: brake_01_L_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 2300000, guid: 1929c9dfaf3a1f14ba867be635d02830, type: 3}
lod1:
- {fileID: 8166399593516640093, guid: 1929c9dfaf3a1f14ba867be635d02830, type: 3}
lod2:
- {fileID: -5136954955100178916, guid: 1929c9dfaf3a1f14ba867be635d02830, type: 3}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
m_Name: brake_013 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.0045343377, y: -0.001519315, z: -0.16975397}
m_Extent: {x: 0.045868788, y: 0.12746519, z: 0.048777636}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 8a25bbeebd7167a43bb870d483f5bc3d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,201 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: brake_01_R_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 2300000, guid: b51596cfb826dcf4fa6e79bc7ffb07f7, type: 3}
lod1:
- {fileID: 917164742470413452, guid: b51596cfb826dcf4fa6e79bc7ffb07f7, type: 3}
lod2:
- {fileID: -2518525827631017422, guid: b51596cfb826dcf4fa6e79bc7ffb07f7, type: 3}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &1873781405274549069
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_012 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.004534282, y: -0.0015193075, z: -0.16975398}
m_Extent: {x: 0.04586879, y: 0.12746519, z: 0.04877764}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &2946070291870614996
--- !u!43 &-6525401109590999846
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +164,198 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: brake_01_R_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 2300000, guid: b51596cfb826dcf4fa6e79bc7ffb07f7, type: 3}
lod1:
- {fileID: 917164742470413452, guid: b51596cfb826dcf4fa6e79bc7ffb07f7, type: 3}
lod2:
- {fileID: -2518525827631017422, guid: b51596cfb826dcf4fa6e79bc7ffb07f7, type: 3}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &995019411358940642
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_012 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.004534282, y: -0.0015193075, z: -0.16975398}
m_Extent: {x: 0.04586879, y: 0.12746519, z: 0.04877764}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 75732e8d6fca74e44a2047dcad34eeef
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,12 +1,12 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-8803831513680353381
--- !u!43 &-7877740204811025337
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_02 LOD2
m_Name: brake_02 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
@ -195,13 +195,13 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &1979555914452327303
--- !u!43 &2794676384789763124
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_02 LOD1
m_Name: brake_02 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 40fd9c1514ab6054da77f8e201677d63
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,170 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-9202894132101414546
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_008 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.0041591693, y: -0.0008049831, z: -0.15668614}
m_Extent: {x: 0.033008136, y: 0.15977499, z: 0.052705765}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-6179045100627297737
--- !u!43 &-3490789366733035145
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +195,167 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &6117437552404877530
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: brake_008 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.0041591693, y: -0.0008049831, z: -0.15668614}
m_Extent: {x: 0.033008136, y: 0.15977499, z: 0.052705765}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: c8efa9bec6264ec45b749e95ea4caeb8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 3f5407d9ea865dd4ab1c792108c56e65
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: eb0ad01d58414974cabcb38b0fd0e513
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 53bb79b5b1cf8394ebdb127d9f268301
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 49026848026b75f4cbe22361839adc06
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,6 +1,334 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-1597415017425507496
--- !u!43 &-8724430911950694621
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: default002 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.01395759, y: -0.03107059, z: 0.5974041}
m_Extent: {x: 0.9107268, y: 2.1409693, z: 0.5985495}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-4855452928691054514
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: default002 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.01395759, y: -0.03107059, z: 0.5974041}
m_Extent: {x: 0.9107268, y: 2.1409693, z: 0.5985495}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-4842419298736323462
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -198,171 +526,7 @@ MonoBehaviour:
lod5: []
lod6: []
lod7: []
--- !u!43 &3391872808837581739
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: default002 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.01395759, y: -0.03107059, z: 0.5974041}
m_Extent: {x: 0.9107268, y: 2.1409693, z: 0.5985495}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &5124485516738409917
--- !u!43 &2151484384217287561
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -526,167 +690,3 @@ Mesh:
offset: 0
size: 0
path:
--- !u!43 &5844311430722216548
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: default002 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0.01395759, y: -0.03107059, z: 0.5974041}
m_Extent: {x: 0.9107268, y: 2.1409693, z: 0.5985495}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 5dba2eee2938c7b499d48837bb388def
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -1,201 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: floor_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &1389210931149385836
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Outer Wall.001 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.0000078603625, y: -0.0000056549907, z: 0.0064116013}
m_Extent: {x: 0.08931663, y: 0.1605156, z: 0.008413586}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &8429018954995456899
--- !u!43 &-3390559099097992268
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@ -359,3 +164,198 @@ Mesh:
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: floor_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []
--- !u!43 &984535775295804344
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Outer Wall.001 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: -0.0000078603625, y: -0.0000056549907, z: 0.0064116013}
m_Extent: {x: 0.08931663, y: 0.1605156, z: 0.008413586}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:

View File

@ -2,7 +2,7 @@ fileFormatVersion: 2
guid: 12fda0569e6d2634394e2b0fbe544709
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: aba48a878b0cfa2929bdcc1c7d50841b
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 47fedeaeaa1e75fa49b785f7b2744e49
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Tex_0017_1.dds
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7822a94d1bd0b2443a6d1f27ea138253, type: 3}
m_Scale: {x: 2, y: 2}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.917
- _GlossyReflections: 1
- _Metallic: 0.606
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.9150943, g: 0.9150943, b: 0.9150943, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ff6a624589cc992aa8544115c3633a34
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,78 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Tex_0023_1.dds
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: a19a25176ace0922db3ae3098cc3d7c8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ec3f5c052acc9c5ca898659329a04608
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@ -0,0 +1,115 @@
fileFormatVersion: 2
guid: 5f6f631c3b82ea8e7bc952cecaf4d67a
ModelImporter:
serializedVersion: 20200
internalIDToNameTable: []
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Tex_0017_1.dds
second: {fileID: 2100000, guid: ff6a624589cc992aa8544115c3633a34, type: 2}
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: Tex_0023_1.dds
second: {fileID: 2100000, guid: ec3f5c052acc9c5ca898659329a04608, type: 2}
materials:
materialImportMode: 2
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages:
- 0.5
- 0.25
- 0.01
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
sortHierarchyByName: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
fileIdsGeneration: 2
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
keepQuads: 0
weldVertices: 1
bakeAxisConversion: 0
preserveHierarchy: 0
skinWeightsMode: 0
maxBonesPerVertex: 4
minBoneWeight: 0.001
meshOptimizationFlags: -1
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVMarginMethod: 1
secondaryUVMinLightmapResolution: 40
secondaryUVMinObjectScale: 1
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
serializedVersion: 3
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
globalScale: 1
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
autoGenerateAvatarMappingIfUnspecified: 1
animationType: 2
humanoidOversampling: 1
avatarSetup: 0
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,731 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1049434826908654045
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4453423195976328319}
- component: {fileID: 687840607767182989}
- component: {fileID: 1003726997710766444}
m_Layer: 9
m_Name: Mesh_0017_LOD0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4453423195976328319
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049434826908654045}
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5671405430205134432}
- {fileID: 5671405430213800591}
- {fileID: 5671405430835685747}
m_Father: {fileID: 7709127464031374044}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &687840607767182989
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049434826908654045}
m_Mesh: {fileID: 6092672368458115058, guid: 5f6f631c3b82ea8e7bc952cecaf4d67a, type: 3}
--- !u!23 &1003726997710766444
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1049434826908654045}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: ff6a624589cc992aa8544115c3633a34, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4900098079052625497
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6813486834420047651}
- component: {fileID: 7926404333486128793}
- component: {fileID: 9177753243896329340}
m_Layer: 9
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &6813486834420047651
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4900098079052625497}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5671405430568147791}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 10, y: 10}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7926404333486128793
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4900098079052625497}
m_CullTransparentMesh: 1
--- !u!114 &9177753243896329340
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4900098079052625497}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: 93af2f3e5f910bdc9a3a50023c188cbe, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!1 &5671405429199047858
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5671405429199047853}
- component: {fileID: 5671405429199047855}
- component: {fileID: 5671405429199047852}
m_Layer: 9
m_Name: ScopeCam
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5671405429199047853
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405429199047858}
m_LocalRotation: {x: 0, y: 0, z: -0.7071068, w: 0.7071068}
m_LocalPosition: {x: -0, y: 0.11, z: -0.32}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 7709127464031374044}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: -90}
--- !u!20 &5671405429199047855
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405429199047858}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.72
far clip plane: 1000
field of view: 10.8
orthographic: 0
orthographic size: 5
m_Depth: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 8400000, guid: 3bcd7899676a36f1596afc312e3e6b21, type: 2}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!81 &5671405429199047852
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405429199047858}
m_Enabled: 1
--- !u!1 &5671405430205134433
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5671405430205134432}
- component: {fileID: 5671405430205134365}
- component: {fileID: 5671405430205134434}
- component: {fileID: 5671405430205134435}
m_Layer: 9
m_Name: Plane
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5671405430205134432
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430205134433}
m_LocalRotation: {x: -1, y: 0, z: 0, w: 0}
m_LocalPosition: {x: -0.0081, y: -0.4904, z: 0.0755}
m_LocalScale: {x: 0.08569271, y: 0.07686269, z: 0.079360984}
m_Children: []
m_Father: {fileID: 4453423195976328319}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -180, y: 0, z: 0}
--- !u!33 &5671405430205134365
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430205134433}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5671405430205134434
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430205134433}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9ae09c8cbb622b1ffbfca86db9e62f4f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &5671405430205134435
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430205134433}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &5671405430213800588
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5671405430213800591}
- component: {fileID: 5671405430213800584}
- component: {fileID: 5671405430213800585}
- component: {fileID: 5671405430213800590}
m_Layer: 9
m_Name: Plane (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5671405430213800591
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430213800588}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.0081, y: 0.3583, z: 0.1098}
m_LocalScale: {x: 0.06769724, y: 0.060721528, z: 0.06269518}
m_Children: []
m_Father: {fileID: 4453423195976328319}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &5671405430213800584
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430213800588}
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &5671405430213800585
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430213800588}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9ae09c8cbb622b1ffbfca86db9e62f4f, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!64 &5671405430213800590
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430213800588}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 0
m_CookingOptions: 30
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &5671405430568147788
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5671405430568147791}
- component: {fileID: 5671405430568147784}
- component: {fileID: 5671405430568147785}
- component: {fileID: 5671405430568147790}
m_Layer: 9
m_Name: Image
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5671405430568147791
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430568147788}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5671405431122615431}
- {fileID: 6813486834420047651}
m_Father: {fileID: 5671405430835685747}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5671405430568147784
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430568147788}
m_CullTransparentMesh: 1
--- !u!114 &5671405430568147785
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430568147788}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 10913, guid: 0000000000000000f000000000000000, type: 0}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &5671405430568147790
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430568147788}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 31a19414c41e5ae4aae2af33fee712f6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_ShowMaskGraphic: 1
--- !u!1 &5671405430835685744
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5671405430835685747}
- component: {fileID: 5671405430835685740}
- component: {fileID: 5671405430835685741}
- component: {fileID: 5671405430835685746}
m_Layer: 9
m_Name: Viewport
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5671405430835685747
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430835685744}
m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
m_LocalPosition: {x: 0, y: 0, z: 0.094}
m_LocalScale: {x: 0.011362292, y: 0.0103802495, z: 0.011805469}
m_Children:
- {fileID: 5671405430568147791}
m_Father: {fileID: 4453423195976328319}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0.359}
m_SizeDelta: {x: 10, y: 10}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!223 &5671405430835685740
Canvas:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430835685744}
m_Enabled: 1
serializedVersion: 3
m_RenderMode: 2
m_Camera: {fileID: 0}
m_PlaneDistance: 100
m_PixelPerfect: 0
m_ReceivesEvents: 1
m_OverrideSorting: 0
m_OverridePixelPerfect: 0
m_SortingBucketNormalizedSize: 0
m_AdditionalShaderChannelsFlag: 0
m_SortingLayerID: 0
m_SortingOrder: 0
m_TargetDisplay: 0
--- !u!114 &5671405430835685741
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430835685744}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
m_Name:
m_EditorClassIdentifier:
m_UiScaleMode: 0
m_ReferencePixelsPerUnit: 100
m_ScaleFactor: 1
m_ReferenceResolution: {x: 800, y: 600}
m_ScreenMatchMode: 0
m_MatchWidthOrHeight: 0
m_PhysicalUnit: 3
m_FallbackScreenDPI: 96
m_DefaultSpriteDPI: 96
m_DynamicPixelsPerUnit: 1
m_PresetInfoIsWorld: 1
--- !u!114 &5671405430835685746
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405430835685744}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
m_Name:
m_EditorClassIdentifier:
m_IgnoreReversedGraphics: 1
m_BlockingObjects: 0
m_BlockingMask:
serializedVersion: 2
m_Bits: 4294967295
--- !u!1 &5671405431122615428
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5671405431122615431}
- component: {fileID: 5671405431122615425}
- component: {fileID: 5671405431122615430}
m_Layer: 9
m_Name: RawImage
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &5671405431122615431
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405431122615428}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 5671405430568147791}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &5671405431122615425
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405431122615428}
m_CullTransparentMesh: 1
--- !u!114 &5671405431122615430
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5671405431122615428}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.71564615, g: 0.8113208, b: 0.72217005, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Texture: {fileID: 8400000, guid: 3bcd7899676a36f1596afc312e3e6b21, type: 2}
m_UVRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
--- !u!1 &7041239727759691878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 7709127464031374044}
m_Layer: 9
m_Name: RIFLE SCOPE
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &7709127464031374044
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7041239727759691878}
m_LocalRotation: {x: 0.5058494, y: -0.50662917, z: -0.49637923, w: 0.4909693}
m_LocalPosition: {x: -0.1855, y: -0.0003, z: 0.0378}
m_LocalScale: {x: 0.2555273, y: 0.2555273, z: 0.2555273}
m_Children:
- {fileID: 4453423195976328319}
- {fileID: 5671405429199047853}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.358, y: -91.439, z: -90.261}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 549d73dd7375cc96a8f880ab6b506299
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

Some files were not shown because too many files have changed in this diff Show More