fixed disconnecting
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@@ -5373,6 +5373,11 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 2908801618872429233, guid: e8cb5ea9702d38442b320009f6692c76,
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type: 3}
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propertyPath: networkAddress
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value: 161.97.127.136
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objectReference: {fileID: 0}
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- target: {fileID: 2908801618872429235, guid: e8cb5ea9702d38442b320009f6692c76,
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type: 3}
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propertyPath: m_Name
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@@ -7954,7 +7959,7 @@ PrefabInstance:
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- target: {fileID: 7304314973299916039, guid: 539f4068676c23742a9f18a27fe6a162,
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type: 3}
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propertyPath: m_LocalPosition.z
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value: 20.46
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value: 25.19
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objectReference: {fileID: 0}
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- target: {fileID: 7304314973326372255, guid: 539f4068676c23742a9f18a27fe6a162,
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type: 3}
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@@ -7964,7 +7969,7 @@ PrefabInstance:
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- target: {fileID: 7304314973326372255, guid: 539f4068676c23742a9f18a27fe6a162,
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type: 3}
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propertyPath: m_LocalPosition.z
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value: 0.82
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value: 57.35
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objectReference: {fileID: 0}
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- target: {fileID: 7304314973356559405, guid: 539f4068676c23742a9f18a27fe6a162,
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type: 3}
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@@ -8014,7 +8019,7 @@ PrefabInstance:
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- target: {fileID: 7304314974395938094, guid: 539f4068676c23742a9f18a27fe6a162,
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type: 3}
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propertyPath: m_LocalPosition.z
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value: 9.38
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value: 36.48
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 539f4068676c23742a9f18a27fe6a162, type: 3}
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@@ -449,7 +449,10 @@ public class netPlayer : NetworkBehaviour
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SurfaceManager.SpawnEffect(0, SurfaceEffects.BulletHit , 1f,hitPoint,Quaternion.LookRotation(hitNormals));
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//shootingEffects
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guns[curGunIndex].triggerMuzzleFlash();
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if (curGunIndex > 0)
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{
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guns[curGunIndex].triggerMuzzleFlash();
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}
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Debug.Log("Broadcasting shot");
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// weaponAnim.CrossFade("shot",0.1f);
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}
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