zombie_mp/Assets/KriptoFX/VolumetricBloodFX/Prefabs/Blood6.prefab
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

371 lines
9.9 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2266793120009945103
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2266793120009945096}
- component: {fileID: 2266793120009945097}
- component: {fileID: 2266793120009945102}
- component: {fileID: 2266793120009945099}
- component: {fileID: 2266793120009945098}
m_Layer: 0
m_Name: Decal
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2266793120009945096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2266793120009945103}
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
m_LocalPosition: {x: 2.052, y: -2, z: -0.437}
m_LocalScale: {x: 3.446618, y: 1, z: 2.536083}
m_Children: []
m_Father: {fileID: 6122868367958573710}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2266793120009945097
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2266793120009945103}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &2266793120009945102
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2266793120009945103}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9730de228a2fb8f43963997c4c6897a9, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &2266793120009945099
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2266793120009945103}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e19be2280f3477b4ab19c882db70e553, type: 3}
m_Name:
m_EditorClassIdentifier:
BloodSettings: {fileID: 8975717317865013593}
FloatCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.007339449
value: 1
inSlope: -23.201012
outSlope: -23.201012
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0.09057855
- serializedVersion: 3
time: 0.027256306
value: 0.38822746
inSlope: -20.02253
outSlope: -20.02253
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.21417914
- serializedVersion: 3
time: 0.05352075
value: 0.04233963
inSlope: -0.5660011
outSlope: -0.5660011
tangentMode: 0
weightedMode: 0
inWeight: 1
outWeight: 0.31054956
- serializedVersion: 3
time: 0.26999998
value: 0.0023309165
inSlope: -0.0702956
outSlope: -0.0702956
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.24118583
- serializedVersion: 3
time: 1
value: 1
inSlope: 1.9523934
outSlope: 1.9523934
tangentMode: 0
weightedMode: 0
inWeight: 0.07357659
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
GraphTimeMultiplier: 15
GraphIntensityMultiplier: 1
TimeDelay: 0
--- !u!114 &2266793120009945098
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2266793120009945103}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ece88c1f58dc84b4da85e14370eb3148, type: 3}
m_Name:
m_EditorClassIdentifier:
BloodSettings: {fileID: 8975717317865013593}
parent: {fileID: 6122868367958573710}
TimeHeightMax: 2.05
TimeHeightMin: -0.05
TimeScaleMax: {x: 1, y: 1, z: 1}
TimeScaleMin: {x: 0.5, y: 1, z: 0.6}
TimeOffsetMax: {x: 0, y: 0, z: 0}
TimeOffsetMin: {x: -1.1, y: 0, z: 0.3}
TimeByHeight:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: -0.07633379
outSlope: -0.07633379
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0.40844515
- serializedVersion: 3
time: 0.3839912
value: 0.41648197
inSlope: 1.5197209
outSlope: 1.5197209
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.09231849
- serializedVersion: 3
time: 1
value: 1.25
inSlope: 1.0151871
outSlope: 1.0151871
tangentMode: 0
weightedMode: 0
inWeight: 0.10738255
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &6113261778009671518
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6113261778009512830}
- component: {fileID: 6113261778006612830}
- component: {fileID: 6113261778007742878}
- component: {fileID: 6524686131120050092}
m_Layer: 0
m_Name: Blood
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6113261778009512830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6113261778009671518}
m_LocalRotation: {x: -0, y: 1, z: -0, w: 0}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.012, y: 0.012, z: 0.012}
m_Children: []
m_Father: {fileID: 6122868367958573710}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
--- !u!33 &6113261778006612830
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6113261778009671518}
m_Mesh: {fileID: 4300000, guid: 93c9bb301a0c988408d8976e7805fcb3, type: 3}
--- !u!23 &6113261778007742878
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6113261778009671518}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: b785b71e49ce5d742a627be9f301aa15, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!114 &6524686131120050092
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6113261778009671518}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 49633916cd5f89f4b9ce3e918ec8509e, type: 3}
m_Name:
m_EditorClassIdentifier:
BloodSettings: {fileID: 8975717317865013593}
AnimationSpeed:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
FramesCount: 98
TimeLimit: 2
OffsetFrames: 0
--- !u!1 &6463355840203370170
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6122868367958573710}
- component: {fileID: 8975717317865013593}
m_Layer: 0
m_Name: Blood6
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6122868367958573710
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6463355840203370170}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 2266793120009945096}
- {fileID: 6113261778009512830}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &8975717317865013593
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6463355840203370170}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 36b8a788ff17aab40b283e664f0304da, type: 3}
m_Name:
m_EditorClassIdentifier:
AnimationSpeed: 1
Height: 0
LightIntensityMultiplier: 1
FreezeDecalDisappearance: 0
DecalRenderinMode: 0
ClampDecalSideSurface: 0