zombie_mp/Assets/Scripts/ArmsPosition.cs
2021-11-13 18:59:45 +05:30

18 lines
435 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ArmsPosition : MonoBehaviour
{
public Transform leftHand;
public Transform rightHand;
public Vector3 leftHandOffset;
public Vector3 leftHandRotation;
void Update()
{
leftHandOffset = rightHand.InverseTransformPoint(leftHand.position);
leftHandRotation= leftHand.eulerAngles;
}
}