25 lines
447 B
C#
25 lines
447 B
C#
using UnityEngine;
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namespace HQFPSWeapons
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{
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public class BHeader : PropertyAttribute
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{
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public string Name { get; private set; }
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public bool IsTitle { get; private set; }
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public BHeader(string name, bool isTitle)
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{
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Name = name;
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IsTitle = isTitle;
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}
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public BHeader(string name)
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{
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Name = name;
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IsTitle = false;
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}
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}
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} |