zombie_mp/Assets/Fences/Models/Fence 7_lods.asset
2021-09-16 20:19:09 +05:30

362 lines
6.8 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!43 &-4135547305021547062
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: fence 7 LOD1
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: -0.00000023841858}
m_Extent: {x: 8.365972, y: 1.7525915, z: 3.7468727}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!43 &-1492758722584358700
Mesh:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: fence 7 LOD2
serializedVersion: 10
m_SubMeshes:
- serializedVersion: 2
firstByte: 0
indexCount: 0
topology: 0
baseVertex: 0
firstVertex: 0
vertexCount: 0
localAABB:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 0, y: 0, z: 0}
m_Shapes:
vertices: []
shapes: []
channels: []
fullWeights: []
m_BindPose: []
m_BoneNameHashes:
m_RootBoneNameHash: 0
m_BonesAABB: []
m_VariableBoneCountWeights:
m_Data:
m_MeshCompression: 0
m_IsReadable: 1
m_KeepVertices: 0
m_KeepIndices: 0
m_IndexFormat: 1
m_IndexBuffer:
m_VertexData:
serializedVersion: 3
m_VertexCount: 0
m_Channels:
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
- stream: 0
offset: 0
format: 0
dimension: 0
m_DataSize: 0
_typelessdata:
m_CompressedMesh:
m_Vertices:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_UV:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Normals:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Tangents:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_Weights:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_NormalSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_TangentSigns:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_FloatColors:
m_NumItems: 0
m_Range: 0
m_Start: 0
m_Data:
m_BitSize: 0
m_BoneIndices:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_Triangles:
m_NumItems: 0
m_Data:
m_BitSize: 0
m_UVInfo: 0
m_LocalAABB:
m_Center: {x: 0, y: 0, z: -0.00000023841858}
m_Extent: {x: 8.365972, y: 1.7525915, z: 3.7468727}
m_MeshUsageFlags: 0
m_BakedConvexCollisionMesh:
m_BakedTriangleCollisionMesh:
m_MeshMetrics[0]: 1
m_MeshMetrics[1]: 1
m_MeshOptimizationFlags: 1
m_StreamData:
serializedVersion: 2
offset: 0
size: 0
path:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e927627221206e04dba83232f13d1949, type: 3}
m_Name: Fence 7_lods
m_EditorClassIdentifier:
overrideDefaults: 0
importSettings:
generateOnImport: 1
meshSimplifier: Unity.AutoLOD.QuadricMeshSimplifier, Unity.AutoLOD.Editor, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
batcher:
maxLODGenerated: 2
initialLODMaxPolyCount: 500000
lod0:
- {fileID: 0}
lod1:
- {fileID: 0}
lod2:
- {fileID: 0}
lod3: []
lod4: []
lod5: []
lod6: []
lod7: []