zombie_mp/Assets/HQ FPS Weapons/Scripts/Utility/AnimationOverrideClips.cs
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

25 lines
609 B
C#

using System;
using UnityEngine;
namespace HQFPSWeapons
{
[Serializable]
public class AnimationOverrideClips
{
[Serializable]
public struct AnimationClipPair
{
public AnimationClip Original;
public AnimationClip Override;
}
public RuntimeAnimatorController Controller { get => m_Controller; }
public AnimationClipPair[] Clips { get => m_Clips; }
[SerializeField]
private RuntimeAnimatorController m_Controller = null;
[SerializeField]
private AnimationClipPair[] m_Clips = null;
}
}