zombie_mp/Assets/HQ FPS Weapons/Scripts/UserInterface/HUD/HUD_DisplayerBehaviour.cs
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

22 lines
431 B
C#

using UnityEngine;
namespace HQFPSWeapons.UserInterface
{
public class HUD_DisplayerBehaviour : UserInterfaceBehaviour
{
// [SerializeField]
// private HUD_DisplayerActivateFlag m_ActivateFlag = HUD_DisplayerActivateFlag.None;
public override void OnAttachment()
{
}
protected virtual void EnablePanel(bool enable)
{
}
}
}