zombie_mp/Assets/HQ FPS Weapons/Scripts/Equipment/Editor/CameraRecoilDrawer.cs
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

30 lines
642 B
C#

using UnityEngine;
using UnityEditor;
namespace HQFPSWeapons
{
[CustomPropertyDrawer(typeof(WeaponRecoil.CameraRecoilModule))]
public class CameraRecoilDrawer : CopyPasteBase<WeaponRecoil.CameraRecoilModule>
{
private const string menuName = "Camera Recoil";
[MenuItem("CONTEXT/" + menuName + "/Copy " + menuName)]
private static void Copy()
{
DoCopy();
}
[MenuItem("CONTEXT/" + menuName + "/Paste " + menuName)]
private static void Paste()
{
DoPaste();
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
OnGUI(position, property, label, menuName);
}
}
}