zombie_mp/Assets/HQ FPS Weapons/Scripts/Surface Management/Editor/SurfaceManagerEditor.cs
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

19 lines
454 B
C#

using UnityEngine;
using UnityEditor;
namespace HQFPSWeapons
{
[CustomEditor(typeof(SurfaceManager))]
public class SurfaceManagerEditor : UnityEditor.Editor
{
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
EditorGUILayout.Space();
if(GUILayout.Button("Open Surface Editor", EditorStyles.miniButtonMid))
SurfaceManagementWindow.Init();
}
}
}