16 lines
296 B
C#
16 lines
296 B
C#
using UnityEngine;
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namespace HQFPSWeapons
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{
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public class MinMaxAttribute : PropertyAttribute
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{
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public float min;
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public float max;
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public MinMaxAttribute(float min, float max)
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{
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this.min = min;
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this.max = max;
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}
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}
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} |