zombie_mp/Assets/HQ FPS Weapons/Scripts/Demo/MovingTarget.cs
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

17 lines
277 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(Rigidbody))]
public class MovingTarget : MonoBehaviour
{
[SerializeField]
private float m_MovingSpeed;
public void MoveToPosition()
{
}
}