zombie_mp/Assets/HQ FPS Weapons/Scripts/Utility/DisableAtStart.cs
Sewmina Dilshan 68183e5317 initial
2021-08-23 13:28:33 +05:30

17 lines
279 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DisableAtStart : MonoBehaviour
{
[SerializeField]
private GameObject[] m_Objects = null;
private void Start()
{
foreach(var obj in m_Objects)
obj.SetActive(false);
}
}