ping_pong/Assets/Scripts/ChangeScene.cs
2025-03-30 20:12:08 +05:30

15 lines
257 B
C#

using UnityEngine;
using UnityEngine.SceneManagement;
public class ChangeScene : MonoBehaviour
{
public void MoveToScene(int sceneID)
{
SceneManager.LoadScene(sceneID);
}
public void Quit()
{
Application.Quit();
}
}