Files
2023-11-28 11:38:59 +05:30

13 lines
356 B
C#

using System;
using System.Collections.Generic;
using Newtonsoft.Json;
using UnityEngine.Scripting;
namespace Siccity.GLTFUtility {
// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#scene
[Preserve] public class GLTFScene {
/// <summary> Indices of nodes </summary>
public List<int> nodes;
public string name;
}
}