15 lines
554 B
C#
15 lines
554 B
C#
using System.Collections;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using UnityEngine;
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using UnityEngine.Scripting;
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namespace Siccity.GLTFUtility {
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// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/README.md#specifying-extensions
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// https://github.com/KhronosGroup/glTF/issues/1628
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/// <summary> Will eventually become the base class of all gltf classes to enable extensions, but this isn't supported yet </summary>
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[Preserve] public class GLTFProperty {
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public object extensions;
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public object extras;
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}
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} |