This commit is contained in:
2023-08-21 08:23:07 +05:30
parent 0d92ea24a9
commit ee1f2e8f17
26 changed files with 288 additions and 76 deletions

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# Version 1.2.176 - Apr 27, 2023
* Android Resolver - Added two Android Resolver settings to determine whether
EDM4U injects custom local Maven repo path as a relative path or full path.
Fixes #537
* Android Resolver - Inject Maven Repo to `settingTemplate.gradle` from
Unity 2022.2+
Fixes #594
* Android Resolver - Jetifier option is enabled by default now.
* Android Resolver - `Explode Aar` option applies to all cases, whether the
project will be exported or not.
Fixes #584
Fixes #287
# Version 1.2.175 - Nov 16, 2022
* General - Added tvOS podfile support to the iOS resolver.
# Version 1.2.174 - Oct 06, 2022
* General - Added tvOS support to the iOS resolver.
* General - Fixed #484 - Changed `EditorMeasurement` to use secure connection.
* Android Resolver - Fixed Android Resolver unable to resolve
`mainTemplate.gradle` in Unity `2022.2+` or `2023.1+`.
# Version 1.2.173 - Sep 28, 2022
* General - Added tvOS library support to the export unity package scripts.
# Version 1.2.172 - Jun 23, 2022
* iOS Resolver - Stop forcing `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES` to `YES`,
which seems to cause problem for some when submitting apps. See #526 for more
information.
# Version 1.2.171 - May 11, 2022
* iOS Resolver - Change `Enable Swift Framework Support Workaround` setting to
be `ON` by default since more pods are using Swift Framework now.
# Version 1.2.170 - Apr 4, 2022
* Android Resolver - Fixes #498 - Fix the path separator of the Maven repo
injected to `mainTemplate.gradle`.
* iOS Resolver - Fixes #470 - Switch default Cocoapods master repo from Github
to CDN.
* iOS Resolver - `Link Framework Statically` setting is now default to `true`.
That is, `use_frameworks! :linkage => static` will be added to `Podfile` by
default instead of `use_frameworks!`. This can be changed in iOS Resolver
settings. This fixes odd behaviors when pods include static libraries, ex.
Firebase Analytics.
* iOS Resolver - Added a workaround when app crashes on launch due to
`Library not loaded: @rpath/libswiftCore.dylib` when some pods includes Swift
framework. This is turned `OFF` by default and can be changed in iOS Resolver
settings.
# Version 1.2.169 - Jan 20, 2022
# Version 1.2.169 - Jan 20, 2021
* General - Fixes #425 - Change to save `GvhProjectSettings.xml` without
Unicode byte order mark (BoM).
* Android Resolver - Remove reference to `jcenter()`

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@@ -26,7 +26,7 @@ This causes the following problems:
Unity project can be complex and a burden on a Unity plugin maintainer.
* The process of resolving conflicting dependencies on platform specific
libraries is pushed to the developer attempting to use a Unity plugin.
The developer trying to use your plugin is very likely to give up when
The developer trying to use you plugin is very likely to give up when
faced with Android or iOS specific build errors.
* The process of resolving conflicting Unity plugins (due to shared Unity
plugin components) is pushed to the developer attempting to use your Unity

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