prod v8
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# Version 1.2.176 - Apr 27, 2023
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* Android Resolver - Added two Android Resolver settings to determine whether
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EDM4U injects custom local Maven repo path as a relative path or full path.
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Fixes #537
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* Android Resolver - Inject Maven Repo to `settingTemplate.gradle` from
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Unity 2022.2+
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Fixes #594
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* Android Resolver - Jetifier option is enabled by default now.
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* Android Resolver - `Explode Aar` option applies to all cases, whether the
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project will be exported or not.
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Fixes #584
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Fixes #287
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# Version 1.2.175 - Nov 16, 2022
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* General - Added tvOS podfile support to the iOS resolver.
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# Version 1.2.174 - Oct 06, 2022
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* General - Added tvOS support to the iOS resolver.
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* General - Fixed #484 - Changed `EditorMeasurement` to use secure connection.
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* Android Resolver - Fixed Android Resolver unable to resolve
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`mainTemplate.gradle` in Unity `2022.2+` or `2023.1+`.
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# Version 1.2.173 - Sep 28, 2022
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* General - Added tvOS library support to the export unity package scripts.
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# Version 1.2.172 - Jun 23, 2022
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* iOS Resolver - Stop forcing `ALWAYS_EMBED_SWIFT_STANDARD_LIBRARIES` to `YES`,
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which seems to cause problem for some when submitting apps. See #526 for more
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information.
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# Version 1.2.171 - May 11, 2022
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* iOS Resolver - Change `Enable Swift Framework Support Workaround` setting to
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be `ON` by default since more pods are using Swift Framework now.
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# Version 1.2.170 - Apr 4, 2022
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* Android Resolver - Fixes #498 - Fix the path separator of the Maven repo
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injected to `mainTemplate.gradle`.
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* iOS Resolver - Fixes #470 - Switch default Cocoapods master repo from Github
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to CDN.
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* iOS Resolver - `Link Framework Statically` setting is now default to `true`.
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That is, `use_frameworks! :linkage => static` will be added to `Podfile` by
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default instead of `use_frameworks!`. This can be changed in iOS Resolver
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settings. This fixes odd behaviors when pods include static libraries, ex.
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Firebase Analytics.
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* iOS Resolver - Added a workaround when app crashes on launch due to
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`Library not loaded: @rpath/libswiftCore.dylib` when some pods includes Swift
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framework. This is turned `OFF` by default and can be changed in iOS Resolver
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settings.
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# Version 1.2.169 - Jan 20, 2022
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# Version 1.2.169 - Jan 20, 2021
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* General - Fixes #425 - Change to save `GvhProjectSettings.xml` without
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Unicode byte order mark (BoM).
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* Android Resolver - Remove reference to `jcenter()`
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- gvh_version-8.4.1
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@@ -26,7 +26,7 @@ This causes the following problems:
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Unity project can be complex and a burden on a Unity plugin maintainer.
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* The process of resolving conflicting dependencies on platform specific
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libraries is pushed to the developer attempting to use a Unity plugin.
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The developer trying to use your plugin is very likely to give up when
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The developer trying to use you plugin is very likely to give up when
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faced with Android or iOS specific build errors.
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* The process of resolving conflicting Unity plugins (due to shared Unity
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plugin components) is pushed to the developer attempting to use your Unity
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