HillClimb/Assets/Prefabs/Carr.prefab
2023-01-20 02:22:00 +05:30

554 lines
16 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5544791519909976267
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5544791519909976279}
- component: {fileID: 5544791519909976278}
- component: {fileID: 5544791519909976265}
- component: {fileID: 5544791519909976264}
m_Layer: 0
m_Name: Front_Wheel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5544791519909976279
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791519909976267}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0.97561884, y: 1.6966839, z: 0.01745516}
m_LocalScale: {x: 0.8864, y: 0.858, z: 1}
m_Children: []
m_Father: {fileID: 5544791520281444903}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5544791519909976278
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791519909976267}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 1492571574989949695, guid: e58bc965d89e847d79506ae1a70a9667, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.22, y: 1.22}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!58 &5544791519909976265
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791519909976267}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 11ce6eacbd3374ae8a1e10624c6902a7, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.009239459, y: -0.004772644}
serializedVersion: 2
m_Radius: 0.5591823
--- !u!50 &5544791519909976264
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791519909976267}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!1 &5544791520281444902
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5544791520281444903}
m_Layer: 0
m_Name: Carr
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5544791520281444903
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791520281444902}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -5.5056186, y: -0.047673732, z: -0.01745516}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5544791521660097144}
- {fileID: 5544791521897848109}
- {fileID: 5544791519909976279}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5544791521660097148
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5544791521660097144}
- component: {fileID: 5544791521660097147}
- component: {fileID: 5544791521660097146}
- component: {fileID: 5544791521660097149}
- component: {fileID: 5544791521660097030}
- component: {fileID: 5544791521660097145}
- component: {fileID: 5544791521660097031}
m_Layer: 0
m_Name: Car
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5544791521660097144
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -0.323, y: 2.544, z: 0.01745516}
m_LocalScale: {x: 0.59341, y: 0.59341, z: 0.59341}
m_Children: []
m_Father: {fileID: 5544791520281444903}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5544791521660097147
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: -2628764393493318852, guid: e58bc965d89e847d79506ae1a70a9667, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 6.92, y: 1.94}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!60 &5544791521660097146
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 55e0c7ce50046487695c778eda1d5758, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 6.92, y: 1.94}
newSize: {x: 6.92, y: 1.94}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 3.46, y: -0.51}
- {x: 3.33, y: -0.35}
- {x: 3.32, y: 0.11}
- {x: 3.1499999, y: 0.25}
- {x: 2.85, y: 0.32999998}
- {x: 2.6499999, y: 0.37}
- {x: 2.25, y: 0.41}
- {x: 1.89, y: 0.41}
- {x: 1.67, y: 0.35999998}
- {x: 1.23, y: 0.63}
- {x: 1.03, y: 0.72999996}
- {x: 0.72999996, y: 0.84999996}
- {x: 0.61, y: 0.87}
- {x: -0.78, y: 0.87}
- {x: -0.78999996, y: 0.88}
- {x: -1, y: 0.96999997}
- {x: -1.13, y: 0.96999997}
- {x: -1.3399999, y: 0.75}
- {x: -1.68, y: 0.75}
- {x: -1.6999999, y: 0.74}
- {x: -1.8499999, y: 0.69}
- {x: -2, y: 0.53999996}
- {x: -2.1, y: 0.42}
- {x: -2.1499999, y: 0.24}
- {x: -2.27, y: 0.22999999}
- {x: -2.51, y: 0.22999999}
- {x: -2.57, y: 0.19999999}
- {x: -2.85, y: 0.19999999}
- {x: -2.9299998, y: 0.24}
- {x: -3.1699998, y: 0.24}
- {x: -3.32, y: 0.17999999}
- {x: -3.3799999, y: 0.089999996}
- {x: -3.4199998, y: -0.14}
- {x: -3.4199998, y: -0.42}
- {x: -3.46, y: -0.55}
- {x: -3.46, y: -0.68}
- {x: -3.4499998, y: -0.77}
- {x: -3.3899999, y: -0.82}
- {x: -3.32, y: -0.88}
- {x: -3.1399999, y: -0.87}
- {x: -2.9792867, y: -0.7617853}
- {x: -2.9550009, y: -0.6282134}
- {x: -2.8103576, y: -0.47214186}
- {x: -2.5873127, y: -0.35247374}
- {x: -2.2396443, y: -0.29356945}
- {x: -2.0567858, y: -0.33035505}
- {x: -1.8967849, y: -0.35928392}
- {x: -1.6589283, y: -0.5999988}
- {x: -1.4910727, y: -0.8342856}
- {x: 1.3113765, y: -0.8425511}
- {x: 1.3419644, y: -0.83882654}
- {x: 1.3545789, y: -0.75943696}
- {x: 1.4721484, y: -0.65700793}
- {x: 1.4937099, y: -0.57980204}
- {x: 1.5015855, y: -0.56429696}
- {x: 1.6033604, y: -0.40604907}
- {x: 1.673769, y: -0.31916857}
- {x: 1.8231812, y: -0.2550112}
- {x: 2.2415855, y: -0.23426825}
- {x: 2.5370016, y: -0.25342023}
- {x: 2.7062192, y: -0.3544178}
- {x: 2.9928095, y: -0.7396462}
- {x: 3.0552647, y: -0.8722793}
- {x: 3.1101766, y: -0.9021024}
- {x: 3.1903527, y: -0.93227905}
- {x: 3.21, y: -0.95}
- {x: 3.37, y: -0.88}
- {x: 3.4499998, y: -0.81}
- {x: 3.46, y: -0.75}
- - {x: -1.22, y: 0.68}
- {x: -1.18, y: 0.65999997}
- {x: -1.14, y: 0.65999997}
- {x: -1.15, y: 0.63}
- {x: -1.1899999, y: 0.64}
--- !u!50 &5544791521660097149
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!235 &5544791521660097030
WheelJoint2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_Enabled: 1
serializedVersion: 4
m_EnableCollision: 0
m_ConnectedRigidBody: {fileID: 5544791521897848110}
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_AutoConfigureConnectedAnchor: 1
m_Anchor: {x: -2.311162, y: -1.4315743}
m_ConnectedAnchor: {x: 0, y: 0}
m_Suspension:
m_DampingRatio: 0.7
m_Frequency: 2
m_Angle: 90
m_UseMotor: 0
m_Motor:
m_MotorSpeed: 0
m_MaximumMotorForce: 10000
--- !u!235 &5544791521660097145
WheelJoint2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_Enabled: 1
serializedVersion: 4
m_EnableCollision: 0
m_ConnectedRigidBody: {fileID: 5544791519909976264}
m_BreakForce: Infinity
m_BreakTorque: Infinity
m_AutoConfigureConnectedAnchor: 1
m_Anchor: {x: 2.166399, y: -1.4357822}
m_ConnectedAnchor: {x: 0, y: 0}
m_Suspension:
m_DampingRatio: 0.7
m_Frequency: 2
m_Angle: 90
m_UseMotor: 0
m_Motor:
m_MotorSpeed: 0
m_MaximumMotorForce: 10000
--- !u!114 &5544791521660097031
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521660097148}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 887e1484da0d849cc99147883ee42de2, type: 3}
m_Name:
m_EditorClassIdentifier:
frontWheel: {fileID: 5544791521660097145}
rearWheel: {fileID: 5544791521660097030}
speedF: 1000
speedB: -800
torqueF: 1000
torqueB: 1000
TractionFront: 1
TractionBack: 1
carRotationSpeed: 2
--- !u!1 &5544791521897848097
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5544791521897848109}
- component: {fileID: 5544791521897848108}
- component: {fileID: 5544791521897848111}
- component: {fileID: 5544791521897848110}
m_Layer: 0
m_Name: Rear_Wheel
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5544791521897848109
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521897848097}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -1.6793814, y: 1.6966839, z: 0.01745516}
m_LocalScale: {x: 0.8864, y: 0.858, z: 1}
m_Children: []
m_Father: {fileID: 5544791520281444903}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &5544791521897848108
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521897848097}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 1492571574989949695, guid: e58bc965d89e847d79506ae1a70a9667, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.22, y: 1.22}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!58 &5544791521897848111
CircleCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521897848097}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 6200000, guid: 11ce6eacbd3374ae8a1e10624c6902a7, type: 2}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0.009239998, y: -0.0047728876}
serializedVersion: 2
m_Radius: 0.55918217
--- !u!50 &5544791521897848110
Rigidbody2D:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5544791521897848097}
m_BodyType: 0
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDrag: 0
m_AngularDrag: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0