init
This commit is contained in:
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74
.gitignore
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74
.gitignore
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#
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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*.mdb
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*.pdb.meta
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sysinfo.txt
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55
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55
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7
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7
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8
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8
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29
Assets/Scripts/CameraFollower.cs
Normal file
29
Assets/Scripts/CameraFollower.cs
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
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|
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public class CameraFollower : MonoBehaviour
|
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{
|
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public static CameraFollower instance;
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void Awake(){
|
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instance = this;
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}
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public float Xsmoothness =1f;
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public float Ysmoothness =1f;
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public static Transform Target;
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public Vector2 offset;
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void Update()
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{
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}
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public static void UpdateFrame(){
|
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instance.updateFrame();
|
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}
|
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|
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|
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void updateFrame(){
|
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float newX = Mathf.Lerp(transform.position.x, Target.position.x + offset.x, Xsmoothness);
|
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float newY = Mathf.Lerp(transform.position.y, Target.position.y + offset.y, Ysmoothness);
|
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transform.position = new Vector3(newX, newY, transform.position.z);
|
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}
|
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}
|
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11
Assets/Scripts/CameraFollower.cs.meta
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11
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Normal file
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18
Assets/Scripts/FuelManager.cs
Normal file
18
Assets/Scripts/FuelManager.cs
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
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using UnityEngine;
|
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|
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public class FuelManager : MonoBehaviour
|
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{
|
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[Range(0f,100f)]
|
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public float FuelLevel;
|
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|
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public float FuelConsumption = 1;
|
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|
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void Update()
|
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{
|
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if(FuelLevel >0){
|
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FuelLevel-=Time.deltaTime;
|
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}
|
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}
|
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}
|
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11
Assets/Scripts/FuelManager.cs.meta
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11
Assets/Scripts/FuelManager.cs.meta
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7
Assets/Scripts/Helpers.cs
Normal file
7
Assets/Scripts/Helpers.cs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
using UnityEngine;
|
||||
|
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public static class Helpers{
|
||||
public static Vector3 MidPoint(this Vector3 startPoint, Vector3 endPoint){
|
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return new Vector3((startPoint.x+endPoint.x)/2.0f,(startPoint.y+endPoint.y)/2.0f,(startPoint.z+endPoint.z)/2.0f);
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}
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}
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11
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11
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82
Assets/Scripts/LevelGenerator.cs
Normal file
82
Assets/Scripts/LevelGenerator.cs
Normal file
|
|
@ -0,0 +1,82 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
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using UnityEngine;
|
||||
using UnityEngine.U2D;
|
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|
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public class LevelGenerator : MonoBehaviour
|
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{
|
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public GameObject spritePrefab;
|
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public int startPoints = 500;
|
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public int trendChangeThreshold = 10;
|
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public float maxHeightChange = 0;
|
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public float xMultiplier = 1;
|
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public Vector3[] points {get; private set;}
|
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|
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bool goingUp = false;
|
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int lastIndex =0;
|
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SpriteShapeController curSpriteController;
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void Start()
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{
|
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points = new Vector3[startPoints];
|
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for(int i=0; i < startPoints; i++){
|
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if(i < 1){
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points[i] = new Vector3(i, Random.Range(-1f,1f));
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GameObject initSprite = Instantiate(spritePrefab, Vector3.zero,Quaternion.identity);
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SpriteShapeController initSpriteController= initSprite.GetComponent<SpriteShapeController>();
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initSpriteController.spline.Clear();
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for(int x= 0; x < 10; x++){
|
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initSpriteController.spline.InsertPointAt(x, points[i] - new Vector3(x*5 + 0.5f,0));
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}
|
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NewTrend(i);
|
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|
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}else{
|
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float log = Random.Range(0, maxHeightChange);
|
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points[i] = new Vector3(i*xMultiplier, points[i-1].y + Random.Range((goingUp)? 0: -maxHeightChange*log,(goingUp) ? maxHeightChange*log : 0));
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}
|
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|
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if(i % trendChangeThreshold == 0){
|
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bool newGoingUp = Random.Range(0,100) > 50 ? true : false;
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if(newGoingUp != goingUp){
|
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//Gotta change trend
|
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goingUp = newGoingUp;
|
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NewTrend(i);
|
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}
|
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}
|
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|
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curSpriteController.spline.InsertPointAt(i-lastIndex, points[i]);
|
||||
curSpriteController.spline.SetTangentMode(i-lastIndex, ShapeTangentMode.Continuous);
|
||||
curSpriteController.spline.SetLeftTangent(i-lastIndex,new Vector3(0.2f,0));
|
||||
curSpriteController.spline.SetRightTangent(i-lastIndex, new Vector3(0.2f,0));
|
||||
|
||||
// if(i > 1){
|
||||
// spriteShape.spline.SetLeftTangent(i, points[i-1].MidPoint(points[i]));
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
void NewTrend(int i){
|
||||
|
||||
if(curSpriteController != null){
|
||||
|
||||
EdgeCollider2D edgeCollider = curSpriteController.GetComponent<EdgeCollider2D>();
|
||||
edgeCollider.points = new Vector2[curSpriteController.spline.GetPointCount()];
|
||||
for(int x=0; x < curSpriteController.spline.GetPointCount(); x++){
|
||||
edgeCollider.points[x] = curSpriteController.spline.GetPosition(x);
|
||||
}
|
||||
curSpriteController.spline.InsertPointAt(i-lastIndex, points[i] - new Vector3(0.5f,0));
|
||||
|
||||
}
|
||||
lastIndex = i;
|
||||
|
||||
GameObject newSpriteController= Instantiate(spritePrefab, Vector3.zero, Quaternion.identity);
|
||||
curSpriteController = newSpriteController.GetComponent<SpriteShapeController>();
|
||||
curSpriteController.spline.Clear();
|
||||
curSpriteController.spriteShapeRenderer.color = goingUp ? Color.green : Color.red;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/LevelGenerator.cs.meta
Normal file
11
Assets/Scripts/LevelGenerator.cs.meta
Normal file
|
|
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fileFormatVersion: 2
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guid: be742e8ce169fe14484fa9600830f5d8
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externalObjects: {}
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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77
Assets/Scripts/carController.cs
Normal file
77
Assets/Scripts/carController.cs
Normal file
|
|
@ -0,0 +1,77 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class carController : MonoBehaviour
|
||||
{
|
||||
|
||||
public WheelJoint2D frontWheel;
|
||||
public WheelJoint2D rearWheel;
|
||||
|
||||
JointMotor2D motorFront;
|
||||
JointMotor2D motorBack;
|
||||
|
||||
public float speedF;
|
||||
public float speedB;
|
||||
|
||||
public float torqueF;
|
||||
public float torqueB;
|
||||
|
||||
public bool TractionFront = true;
|
||||
public bool TractionBack = true;
|
||||
|
||||
public float carRotationSpeed;
|
||||
|
||||
void Start()
|
||||
{
|
||||
CameraFollower.Target = transform;
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
if (Input.GetAxisRaw("Vertical") > 0)
|
||||
{
|
||||
if (TractionFront)
|
||||
{
|
||||
motorFront.motorSpeed = speedF * -1;
|
||||
motorFront.maxMotorTorque = torqueF;
|
||||
frontWheel.motor = motorFront;
|
||||
}
|
||||
if (TractionBack)
|
||||
{
|
||||
motorBack.motorSpeed = speedF * -1;
|
||||
motorBack.maxMotorTorque = torqueF;
|
||||
rearWheel.motor = motorBack;
|
||||
}
|
||||
}
|
||||
else if (Input.GetAxisRaw("Vertical") < 0)
|
||||
{
|
||||
if (TractionFront)
|
||||
{
|
||||
motorFront.motorSpeed = speedB * -1;
|
||||
motorFront.maxMotorTorque = torqueB;
|
||||
frontWheel.motor = motorFront;
|
||||
}
|
||||
if (TractionBack)
|
||||
{
|
||||
motorBack.motorSpeed = speedB * -1;
|
||||
motorBack.maxMotorTorque = torqueB;
|
||||
rearWheel.motor = motorBack;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
rearWheel.useMotor = false;
|
||||
frontWheel.useMotor = false;
|
||||
}
|
||||
|
||||
if (Input.GetAxisRaw("Vertical") != 0)
|
||||
{
|
||||
GetComponent<Rigidbody2D>().AddTorque(carRotationSpeed * Input.GetAxisRaw("Vertical") * 1);
|
||||
}
|
||||
|
||||
|
||||
CameraFollower.UpdateFrame();
|
||||
}
|
||||
}
|
||||
11
Assets/Scripts/carController.cs.meta
Normal file
11
Assets/Scripts/carController.cs.meta
Normal file
|
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userData:
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assetBundleName:
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assetBundleVariant:
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BIN
Assets/grid(1).png
Normal file
BIN
Assets/grid(1).png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 28 KiB |
96
Assets/grid(1).png.meta
Normal file
96
Assets/grid(1).png.meta
Normal file
|
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@ -0,0 +1,96 @@
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49
Packages/manifest.json
Normal file
49
Packages/manifest.json
Normal file
|
|
@ -0,0 +1,49 @@
|
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{
|
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"dependencies": {
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"com.unity.modules.unitywebrequestwww": "1.0.0",
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"com.unity.modules.video": "1.0.0",
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"com.unity.modules.vr": "1.0.0",
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}
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}
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428
Packages/packages-lock.json
Normal file
428
Packages/packages-lock.json
Normal file
|
|
@ -0,0 +1,428 @@
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{
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"com.unity.2d.pixel-perfect": {
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19
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Normal file
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6
ProjectSettings/ClusterInputManager.asset
Normal file
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ProjectSettings/ClusterInputManager.asset
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37
ProjectSettings/DynamicsManager.asset
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11
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11
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40
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487
ProjectSettings/InputManager.asset
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487
ProjectSettings/InputManager.asset
Normal file
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8
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8
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44
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44
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antiAliasing: 2
|
||||
softParticles: 1
|
||||
softVegetation: 1
|
||||
realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
|
||||
vSyncCount: 1
|
||||
lodBias: 2
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
||||
streamingMipmapsAddAllCameras: 1
|
||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 4096
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
customRenderPipeline: {fileID: 0}
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
||||
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!78 &1
|
||||
TagManager:
|
||||
serializedVersion: 2
|
||||
tags: []
|
||||
layers:
|
||||
- Default
|
||||
- TransparentFX
|
||||
- Ignore Raycast
|
||||
-
|
||||
- Water
|
||||
- UI
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
m_SortingLayers:
|
||||
- name: Default
|
||||
uniqueID: 0
|
||||
locked: 0
|
||||
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
|
|
@ -0,0 +1,9 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!5 &1
|
||||
TimeManager:
|
||||
m_ObjectHideFlags: 0
|
||||
Fixed Timestep: 0.02
|
||||
Maximum Allowed Timestep: 0.33333334
|
||||
m_TimeScale: 1
|
||||
Maximum Particle Timestep: 0.03
|
||||
35
ProjectSettings/UnityConnectSettings.asset
Normal file
35
ProjectSettings/UnityConnectSettings.asset
Normal file
|
|
@ -0,0 +1,35 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!310 &1
|
||||
UnityConnectSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 1
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||
m_DashboardUrl: https://dashboard.unity3d.com
|
||||
m_TestInitMode: 0
|
||||
CrashReportingSettings:
|
||||
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||
m_Enabled: 0
|
||||
m_LogBufferSize: 10
|
||||
m_CaptureEditorExceptions: 1
|
||||
UnityPurchasingSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
UnityAnalyticsSettings:
|
||||
m_Enabled: 0
|
||||
m_TestMode: 0
|
||||
m_InitializeOnStartup: 1
|
||||
UnityAdsSettings:
|
||||
m_Enabled: 0
|
||||
m_InitializeOnStartup: 1
|
||||
m_TestMode: 0
|
||||
m_IosGameId:
|
||||
m_AndroidGameId:
|
||||
m_GameIds: {}
|
||||
m_GameId:
|
||||
PerformanceReportingSettings:
|
||||
m_Enabled: 0
|
||||
14
ProjectSettings/VFXManager.asset
Normal file
14
ProjectSettings/VFXManager.asset
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
||||
VFXManager:
|
||||
m_ObjectHideFlags: 0
|
||||
m_IndirectShader: {fileID: 0}
|
||||
m_CopyBufferShader: {fileID: 0}
|
||||
m_SortShader: {fileID: 0}
|
||||
m_StripUpdateShader: {fileID: 0}
|
||||
m_RenderPipeSettingsPath:
|
||||
m_FixedTimeStep: 0.016666668
|
||||
m_MaxDeltaTime: 0.05
|
||||
m_CompiledVersion: 0
|
||||
m_RuntimeVersion: 0
|
||||
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
|
|
@ -0,0 +1,8 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!890905787 &1
|
||||
VersionControlSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
m_Mode: Visible Meta Files
|
||||
m_CollabEditorSettings:
|
||||
inProgressEnabled: 1
|
||||
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
{
|
||||
"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user