19 lines
323 B
C#
19 lines
323 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class FuelManager : MonoBehaviour
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{
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[Range(0f,100f)]
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public float FuelLevel;
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public float FuelConsumption = 1;
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void Update()
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{
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if(FuelLevel >0){
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FuelLevel-=Time.deltaTime;
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}
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}
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}
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